A new beta build will be deployed on beta realms soon.
Achievement Changes
Originally Posted by MMO-Champion
ReputationGuild
- Ambassadors (New) Raise 25 reputations to Exalted.
- Diplomacy (New) Raise 15 reputations to Exalted.
Set Bonus Changes
Originally Posted by MMO-Champion
Priest (Forums / Skills)- Item - Priest T14 Healer 2P Bonus - Reduces the mana cost of your Flash Heal spell by 20%, up from 10%.
New and Changed Items
Not many this time, but you can see them all on WoWDB!
- Healers take note, you now have a Sha-Touched weapon as well!
- Secret Epic Shoulder Enchants made by Scribes now require Inscription to use.
- Malevolent Gladiator and Dreadful Gladiator gear got some socket bonus and PvP stat set bonus changes. (Example in tooltip)
Level | Type | Spec | Slot | Name |
---|---|---|---|---|
489 | Miscellaneous | Tank | Finger | Seal of the Unscathed |
489 | Miscellaneous | Melee | Finger | Seal of the Bloodseeker |
489 | Miscellaneous | Spell Spirit | Finger | Seal of the Prime |
489 | Miscellaneous | Physical DPS | Finger | Seal of the Windreaver |
489 | Miscellaneous | Spell DPS | Finger | Seal of the Lucid |
Spell Changes
Originally Posted by MMO-Champion
Death Knight (Forums)- Horn of Winter now has a 100 yd range, up from 45 yds.
Druid (Forums)
Talents
- Soul of the Forest now gives Feral 4 Energy per combo point for finishing moves, up from 3.
- Typhoon (New) Summons a violent Typhoon that strikes targets in front of the caster within 30 yards, knocking them back and dazing them for 6 sec. Useable in all shapeshift forms.
Feral & Guardian
- Survival Instincts is now a Feral and Guardian spell.
Hunter (Forums)
Beast Mastery
- Focus Fire now consumes your pet's Frenzy stack, restoring 6 Focus to your pet and increasing your ranged haste by 8% (was 6%) for each Frenzy stack consumed.
- Frenzy proc now grants 8% increased attack speed, down from 10%.
Pets
- Demoralizing Screech now has an 8 sec cooldown, down from 10 sec.
- Monstrous Bite now has a 10 sec duration on the healing debuff, up from 8 sec.
Mage (Forums)
Arcane
- Arcane Blast damage reduced by 6%.
- Arcane Charge now grants 20% damage per charge, down from 25%.
- Arcane Missiles damage reduced by 6%.
Monk (Forums)
- Chi Burst damage and healing reduced by 25%.
- Chi Wave (New) You cause a wave of Chi energy to flow through friend and foe, dealing 307 damage or 384 healing. Bounces up to 7 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
- Expel Harm had a tooltip fix.
Talents
- Chi Wave now bounces 7 times, up from 5.
Brewmaster
- Vengeance is no longer capped at maximum of 10% of your health, instead has a 20 sec duration.
Paladin (Forums)
- Execution Sentence damage increased by 56%.
- Sanctity of Battle (Protection) now also works with Avenger's Shield.
- Stay of Execution healing increased by 80%.
Talents
- Holy Prism damage and healing when cast on enemies increased by 30%. Healing when cast on an ally increased by 44% and damage when cast on an ally increased by 17%
- Light's Hammer damage increased by 30%.
Protection
- Vengeance is no longer capped at maximum of 10% of your health, instead has a 20 sec duration.
Priest (Forums)
- Shackle Undead now costs 2% of Base Mana, down from 9%.
Warlock (Forums)
- Enslave Demon now costs 5% of Base Mana, down from 10%.
- Unending Resolve now grants 40% damage reduction, down from 50%. Duration reduced to 8 sec, down from 12 sec.
Talents
- Grimoire of Sacrifice got spec specific tooltips, be sure to read them to see how it will work for your spec!
Affliction
- Unstable Affliction SP scaling increased by 25%.
Destruction
- Havoc now also works with Chaos Bolt.
Warrior (Forums)
- Battle Stance now has a 3 sec cooldown.
- Berserker Stance now has a 3 sec cooldown.
- Defensive Stance now has a 3 sec cooldown.
Talents
- Double Time gives Charge two charges. Each has a 20 sec recharge time. Double Time works like Roll or DK runes. (We heard you liked Charge, so you can charge while you Charge....)
Arms
- Taste for Blood duration increased to 15 sec, up from 9 sec.
Protection
- Vengeance is no longer capped at maximum of 10% of your health, instead has a 20 sec duration.
Major Glyphs
- Glyph of Bull Rush now grants 15 additional Rage from Charge, up from 10.
- Glyph of Overpower: Cleave hits increases the damage of your next Overpower by 20%, up from 10%.
- Glyph of Rude Interruption buff now gives 6% damage for 20 sec, rather than 5% damage for 30 sec.
- Glyph of Sweeping Strikes now grants 1 Rage when you hit a target with Sweeping Strikes, down from 2.
Professions
Blacksmithing
- Masterwork Forgewire Axe Reagents: Ghost Iron Bar (12), Spirit of Harmony (
2).5), Kyparite (30). - Masterwork Ghost Shard Reagents: Ghost Iron Bar (15), Spirit of Harmony (
2).5), Kyparite (40). - Masterwork Ghost-Forged Blade Reagents: Ghost Iron Bar (12), Spirit of Harmony (
2).5), Kyparite (30). - Masterwork Phantasmal Hammer Reagents: Ghost Iron Bar (12), Spirit of Harmony (
2).5), Kyparite (30). - Masterwork Spiritblade Decimator Reagents: Ghost Iron Bar (15), Spirit of Harmony (
2).5), Kyparite (40).
Engineering
- Cardboard Assassin
Reagents: Simple Wood (2), Handful of Obsidium Bolts.Reagents: Tinker's Kit. - EMP Generator
Reagents: Overcharged Capacitor (4).Reagents: Tinker's Kit. - Flexweave Underlay
Reagents: Overcharged Capacitor.Reagents: Tinker's Kit. - Frag Belt
Reagents: Cobalt Bar (8), Volatile Blasting Trigger (8).Reagents: Tinker's Kit. - Grounded Plasma Shield
Reagents: Electrified Ether (3).Reagents: Tinker's Kit. - Hand-Mounted Pyro Rocket
Reagents: Saronite Bar (6), Crystallized Fire (4).Reagents: Tinker's Kit. - Hyperspeed Accelerators
Reagents: Saronite Bar (6), Crystallized Air (4).Reagents: Tinker's Kit. - Invisibility Field
Reagents: Handful of Obsidium Bolts, Electrified Ether.Reagents: Tinker's Kit. - Mind Amplification Dish
Reagents: Saronite Bar (8), Froststeel Tube.Reagents: Tinker's Kit. - Nitro Boosts
Reagents: Volatile Blasting Trigger (6), Handful of Cobalt Bolts (6).Reagents: Tinker's Kit. - Quickflip Deflection Plates
Reagents: Obsidium Bar (2), Electrified Ether.Reagents: Tinker's Kit. - Reticulated Armor Webbing
Reagents: Saronite Bar (4), Eternal Earth (2).Reagents: Tinker's Kit. - Spinal Healing Injector
Reagents: Handful of Obsidium Bolts, Electrified Ether.Reagents: Tinker's Kit. - Tazik Shocker
Reagents: Volatile Earth (2), Electrified Ether (2).Reagents: Tinker's Kit.
Leatherworking
- Ironscale Leg Armor Reagents: Magnificent Hide
(50), Spirit of Harmony., Spirit of Harmony. - Shadowleather Leg Armor Reagents: Magnificent Hide
(50), Spirit of Harmony., Spirit of Harmony. - Toughened Leg Armor
Reagents: Exotic Leather (12).Reagents: Prismatic Scale (12).
Raid & Dungeon Abilities
- Amethyst Overload The quilen overloads, inflicting
150,000120,000 Shadow damage to all enemies and interrupting Amethyst Petrification. - Arcane Blast Each time you cast Arcane Blast, the damage of all Arcane spells is increased by
25%20% and mana cost of Arcane Blast is increased by 125%. - Arcane Velocity
Deals 20,249Deals 17,200 Arcane damage every 1 second, scaling based on far the target is from the caster. - Breath of Fear
Inflicts 243,750Inflicts 225,000 Shadow damage to all enemies over 1.5 sec. - Cobalt Overload The quilen overloads, inflicting
150,000120,000 Arcane damage to all enemies and interrupting Cobalt Petrification. - Death Blossom Each bolt that strikes an enemy inflicts
52,000 Physical damage.44,000 Physical damage. - Dispatch
Inflicts 54,600Inflicts 30,000 Physical damage to an enemy. - Draw Power Creating Energy Cores from his own form weakens Elegon, increasing his damage taken by
10%.5%. - Dread Spray At 2 stacks, the target is feared for
2.5 sec.2 sec. - Eerie Skull The Sha throws a skull at a player's location, inflicting
45,50041,250 Shadow damage to enemies within 0 yards of the impact point. - Empowered The presence of Corrupted Waters increasese the melee and spell casting speed of all Protectors by
100%.75%. - Expelled Corruption A mass of corruption inflicts 85,000 Shadow damage to all players within 30 yards every
3 sec.1.5 sec. - Get Away! Lei channels, pushing players away and inflicting
58,500 periodic Shadow damage.49,500 periodic Shadow damage. - Get Away! Lei channels, pushing players away and inflicting
58,500 periodic Shadow damage.49,500 periodic Shadow damage. - Jade Overload The quilen overloads, inflicting
150,000120,000 Nature damage to all enemies and interrupting Jade Petrification. - Jade Shards Fire shards of jade in all directions, inflicting
32,50027,500 Nature damage to all enemies. - Jasper Chains This damage increases by
25%10% each second they remain apart. - Jasper Chains This damage increases by
25%10% each second they remain apart. - Jasper Overload The quilen overloads, inflicting
150,000120,000 Fire damage to all enemies and interrupting Jasper Petrification. - Lightning Prison Stuns a target in a field of lightning, causing them to inflict
35,00028,000 Nature damage to all nearby players. - Lightning Storm A Lightning Storm forms around the caster, inflicting
100,000175,000 Nature damage to all players caught in the lightning strikes. - Lightning Storm A Lightning Storm forms around the caster, inflicting
100,000175,000 Nature damage to all players caught in the lightning strikes. - Lightning Storm A Lightning Storm forms around the caster, inflicting
100,000175,000 Nature damage to all players caught in the lightning strikes. - Lightning Storm A Lightning Storm forms around the caster, inflicting
100,000175,000 Nature damage to all players caught in the lightning strikes. - Lightning Storm A Lightning Storm forms around the caster, inflicting
100,000175,000 Nature damage to all players caught in the lightning strikes. - Overwhelming Corruption The Sha's corruption overwhelms the Protector, inflicting
6,50010,000 Shadow damage to all players every 3 sec. - Penetrating Bolt Hurls a bolt of Sha energy at a player's location, inflicting
55,25046,750 Shadow damage to enemies within 0 yards of the impact point. - Poison Bomb
Deals 100,000 damage initially and 20,000Deals 31,624 damage initially and 6,000 damage every 2 seconds to a random enemy. - Radiating Energies
Inflicts 11,875Inflicts 9,500 Arcane damage to all players inside the Energy Vortex. - Rend Flesh Rends the flesh of the target, causing
40,62534,375 Physical damage every 1 sec. - Sha Globe Touching a globe will consume it, inflicting
15,00013,750 Shadow damage but refilling the player's primary resource over time. If not consumed within 8 sec the globe will return to the bowman, healing him for8% of his maximum health.2% of his maximum health. - Sha Globe Touching a globe will consume it, inflicting
15,00013,750 Shadow damage but refilling the player's primary resource over time. If not consumed within 8 sec the globe will return to the bowman, healing him for8% of his maximum health.2% of his maximum health. - Spiritual Grasp
Inflicts 19,800Inflicts 32,400 Shadow damage to the target. - Stomp (New) Stomps the ground, inflicting 150,000 Physical damage and stunning nearby units for 2 sec. 2 Mana / 2 Mana / 4 Mana. 1,000 yd range. 2 sec cast. 2.5 sec cooldown.
- Total Annihilation
Inflicts 131,625Inflicts 82,875 Arcane damage to all enemies in area. - Touch of Sha
1827 sec cooldown. - Visions of Demise After 4 sec they will be feared, and inflict
22,7505,000 Shadow damage to all players within 8 yards. - Wildfire
Deals 50,000 Fire damage.Deals 30,000 Fire damage.
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