MMO-Champion - Mists of Pandaria Beta - Build 16004
Four New Item Procs Revealed, Patch Targeted for Next Week, Blizzard at Gamescom, Blizzard Art, Poll

Mists of Pandaria Beta - Build 16004
We end the week by passing build 16000!

New Items
See WoWDB for all of the items added in this patch.

Level Type Slot Name
1Companion Pets Spectral Tiger Cub
20Mount Reins of the Green Dragon Turtle
20Mount Reins of the Brown Dragon Turtle
20Mount Reins of the Purple Dragon Turtle
20Mount Reins of the Red Dragon Turtle
20Mount Reins of the Black Dragon Turtle
20Mount Reins of the Blue Dragon Turtle
40Mount Reins of the Great Red Dragon Turtle
40Mount Reins of the Great Black Dragon Turtle
40Mount Reins of the Great Green Dragon Turtle
40Mount Reins of the Great Blue Dragon Turtle
40Mount Reins of the Great Brown Dragon Turtle
40Mount Reins of the Great Purple Dragon Turtle
40Mount Reins of the Great Red Dragon Turtle


Spell Changes
Originally Posted by MMO-Champion
Death Knight (Forums)

Talents

Blood
  • Crimson Scourge now increases the damage dealt by your Blood Boil by 40%, up from 20%.
  • Heart Strike now does 170% weapon damage, up from 150%. Additional damage increased by 32%.

Druid (Forums)
  • Moonfire damage and SP scaling reduced by 8%.
  • Starfall damage and SP scaling reduced by 8%.
  • Swipe damage and AP scaling reduced by 38%.
  • Wrath damage and SP scaling reduced by 8%.

Balance
  • Starfall damage and SP scaling reduced by 8%.
  • Starfire damage and SP scaling reduced by 8%.
  • Starsurge damage and SP scaling reduced by 8%.
  • Sunfire damage and SP scaling reduced by 8%.

Hunter (Forums)
Talents
  • Dire Beast now lasts until cancelled, up from 15 sec.

Beast Mastery
  • Focus Fire now increases your ranged haste by 6% for each Frenzy stack consumed, down from 8%.

Survival

Mage (Forums)
  • Item - Mage T14 4P Bonus - Increases the damage bonus of Arcane Power by an additional 10%, reduces the cooldown of Icy Veins by 50% (was 70%), and reduces the cooldown of Combustion by 20%.
  • Frostfire Bolt damage and SP scaling reduced by 10%.
  • Ice Lance damage and SP scaling reduced by 5%.

Fire
  • Fireball damage and SP scaling reduced by 6%.
  • Inferno Blast damage and SP scaling reduced by 48%.
  • Mastery: Ignite: Your target burns for an additional 12% over 4 sec of the total damage caused by your Fireball, Frostfire Bolt, Inferno Blast, Scorch, and Pyroblast, up from 10%.
  • Pyroblast damage and SP scaling reduced by ~5%.

Frost
  • Frostbolt damage and SP scaling reduced by 7%.

Monk (Forums)

Brewmaster

Mistweaver

Windwalker

Windwalker & Mistweaver
  • Tiger Strikes now grants a 8% chance to gain Tiger Strikes when you autoattack, down from 10%.

Paladin (Forums)
Protection

Protection & Retribution

Priest (Forums)

Holy

Shadow

Rogue (Forums)

Assassination
  • Dispatch now does 450% weapon damage, down from 520%. Additional damage reduced by 26%.
  • Venomous Wounds damage reduced by 8%.

Combat
  • Killing Spree now increases all damage done by 50% for the duration, down from 100%.
  • Revealing Strike now does 135% weapon damage, down from 150%.

Shaman (Forums)

Elemental & Restoration

Enhancement
  • Windfury Weapon now has a chance of triggering three extra attacks with 8,550 bonus attack power, down from 17,100.

Warlock (Forums)
Talents

Demonology

Pets
  • Legion Strike now does 130% of the Felguard's weapon damage, up from 125%.
  • Shadow Bite is now an instant cast, down from .6 sec.

Warrior (Forums)
  • Cleave now does 82% weapon damage, up from 75%.
  • Execute now has 325% AP scaling, down from 406%.
  • Heroic Strike now does 110% weapon damage, up from 100%. Damage increased by 10%.
  • Raging Blow now does 220% weapon damage, up from 180%.
  • Thunder Clap damage and AP scaling reduced by 17%.

Arms
  • Overpower now does 130% weapon damage, up from 100%.

Fury
  • Raging Blow now does 220% weapon damage, up from 180%.
  • Wild Strike now does 245% weapon damage, up from 230%. Damage increased by 6%.

Protection
  • Revenge damage reduced by 37%. AP scaling reduced by 25%.

Professions
Alchemy
  • Master Mana Potion Reagents: Crystal Vial, Golden Lotus. 2), Snow Lily, Green Tea Leaf, Fool's Cap.

Engineering
  • Synapse Springs Permanently attaches synapse springs to your gloves, allowing you to increase your highest primary statistic by 2,940 for 10 sec. 1,920 for 10 sec.

Raid & Dungeon Abilities
  • Discharge Inflicts 35,625 Inflicts 32,062 Arcane damage to all enemies.
  • Radiating Energies Inflicts 19,000 Inflicts 16,625 Arcane damage to all players inside the Energy Vortex.
  • Rising Hate Projects Sha energy at several targets, inflicting 15,000 8,000 Shadow damage and increasing their hatred.
  • Sha Residue Inflicts Shadow damage to all targets within 5 yards over 30 sec. 60 sec.
  • Shadow Bolt Limited to 1 target.
  • Stability Flux Low on health, the Celestial Protector pulses arcane energy, inflicting 23,750 21,375 Arcane damage to all enemies.
  • Total Annihilation Inflicts 219,375 Inflicts 195,000 Arcane damage to all enemies in area.
  • Unstable Energy Inflicts 19,000 Inflicts 17,100 Arcane damage to all enemies.
This article was originally published in forum thread: Mists of Pandaria Beta - Build 16004 started by chaud View original post
Comments 87 Comments
  1. moveth's Avatar
    The amount of builds we are getting are excited.
  1. Nik's Avatar
    This is odd. Almost undoing lots of spell changes that were pushed in the last build. Too soon?
  1. Imhullu's Avatar
    So many little tweaks.
  1. Chrysopoeia's Avatar
    Cooooooooolz, MoP is getting closer and closer.
  1. Jaklina's Avatar
    Dire Beast change is interesting
  1. Tmicrochip's Avatar
    Holy Shaman Nerf bat! Look at that WF change.
  1. MCMXCIX's Avatar
    I see buffs to my classes one build then see those buffs removed the next. ):
  1. wow's Avatar
    So the last patch was just a trick patch hey we buffed everyone jk...
  1. Chaoslux's Avatar
    50% nerf to Inferno Blast? Me No Likey
    Also, the 1% coefficient change on Ice Lance made me laugh.
  1. Azshira's Avatar
    The devs are ahead in patches, basically we see a buff patch and then followed by a nerf patch because they tweak other numbers around, this is going to happen often, but exciting I'd love to know how far ahead they are though.
  1. Methusula's Avatar
    Synapse Springs nerfed to the ground. I'm a bit confused/mad/sad.
  1. Imasquishy's Avatar
    So, let's make sure I have this right. According to DPS sims, Hunters are at the bottom of the barrel, and Blizz's solution was to nerf our damage further? Yeah, that seems like the right idea. ./facepalm

    edit: But it's nice to see that Warriors (Who were already around the top of the meters) got buffed.
  1. artem123's Avatar
    Quote Originally Posted by Methusula View Post
    Synapse Springs nerfed to the ground. I'm a bit confused/mad/sad.
    this, and really, More boomkin nerfs, AND undone buffs from last patch?
    Who pissed off the devs? Comeon
  1. 4KhazModan's Avatar
    2 paladin buffs in a row? WHAT ARE THEY PLANNING?!?!
  1. shadowflay's Avatar
    Quote Originally Posted by artem123 View Post
    this, and really, More boomkin nerfs, AND undone buffs from last patch?
    Who pissed off the devs? Comeon
    Yeah it's called balancing the specs right, deal with it.
  1. RetGimpkingdom's Avatar
    Quote Originally Posted by 4KhazModan View Post
    2 paladin buffs in a row? WHAT ARE THEY PLANNING?!?!
    PALADIN WORLD DOMINATION.............no not in this lifetime......
  1. Ovan's Avatar
    Hopefully that Dire Beast change sticks.
  1. chaud's Avatar
    Quote Originally Posted by wow View Post
    So the last patch was just a trick patch hey we buffed everyone jk...
    If anyone is curious about what this looks like compared to the patch before last...

    Spell Changes
    Originally Posted by MMO-Champion
    Death Knight (Forums)
    • Blood Plague A disease dealing 107 172 Shadow damage every 3 sec for 30 sec.
    • Death Coil (Blood, Frost) Fire a blast of unholy energy, causing (928 + 42.1% 1,133 + 51.4% of AP) Shadow damage to an enemy target or healing ((928 + 42.1% 1,133 + 51.4% of AP) * 3.5) damage on a friendly Undead target.
    • Death Coil (Unholy) Fire a blast of unholy energy, causing (928 + 42.1% 1,133 + 51.4% of AP * 1.2) Shadow damage to an enemy target or healing ((928 + 42.1% 1,133 + 51.4% of AP) * 3.5) damage on a friendly Undead target.
    • Frost Fever A disease dealing 90 143 Frost damage every 3 sec for 30 sec.

    Talents

    Blood
    • Heart Strike Instantly strike the target and up to two additional nearby enemies, causing 150% weapon damage plus 1,122 170% weapon damage plus 1,482 on the primary target, with each additional enemy struck taking 25% less damage than the previous target.

    Frost
    • Icy Talons Your melee attack speed is increased by 20%. 35%.

    Major Glyphs
    • Death Coil When cast on a non-undead ally, Death Coil shrouds them with a protective barrier that absorbs up to (928 + 42.1% of AP) damage. 1,133 + 51.4% of AP) damage.
    • Glyph of Death Coil When cast on a non-undead ally, Death Coil shrouds them with a protective barrier that absorbs up to (928 + 42.1% of AP) damage. 1,133 + 51.4% of AP) damage.

    Druid (Forums)
    • Mangle (Balance, Restoration) Mangle the target for 250% 280% weapon damage and generate 5 Rage.
    • Mangle (Feral, Guardian) Mangle the target for 250% 280% weapon damage, reduce the target's movement speed by 50% for 12 sec, and generate 5 Rage.
    • Moonfire (Balance) Burns the enemy for (618 + 23.6% 568 + 21.8% of SP) Arcane damage and then an additional (1,806 + 23.6% 1,673 + 21.8% of SP) Arcane damage over 14 sec.
    • Moonfire (Feral, Guardian, Restoration) Burns the enemy for (618 + 23.6% 568 + 21.8% of SP) Arcane damage and then an additional (1,806 + 23.6% 1,673 + 21.8% of SP) Arcane damage over 14 sec.
    • Rake Rake the target for 96 118 Bleed damage and an additional 480 590 Bleed damage over 15 sec.
    • Starfall You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (627 + 35.9% of SP) Arcane damage. 577 + 33.0% of SP) Arcane damage.
    • Swipe Swipe nearby enemies, inflicting 391 damage. 246 damage.
    • Wrath (Balance) Causes 2,190 Causes (2,248 + 102.7% of SP Nature damage to the target.
    • Wrath (Feral, Guardian, Restoration) Causes 2,190 Causes (2,248 + 102.7% of SP Nature damage to the target.

    Talents

    Balance
    • Starfall You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (627 + 35.9% of SP) Arcane damage. 577 + 33.0% of SP) Arcane damage.
    • Starfire (Balance) Causes (3,859 + 171.3% Causes (3,962 + 175.9% of SP) Arcane damage to the target.
    • Starfire (Feral, Guardian, Restoration) Causes (3,859 + 171.3% Causes (3,962 + 175.9% of SP) Arcane damage to the target.
    • Starsurge Causes (4,826 + 231.8% Causes (4,439 + 213.3% of SP) Spellstorm damage to the target and generates 20 Lunar or Solar energy, whichever is more beneficial to you.
    • Sunfire Burns the enemy for (618 + 23.6% 568 + 21.8% of SP) Nature damage and then an additional (1,806 + 23.6% 1,673 + 21.8% of SP) Nature damage over 14 sec.
    • Wild Mushroom: Detonate 10.2% of Base Mana.

    Balance & Restoration

    Feral & Guardian

    Restoration

    Hunter (Forums)

    Talents
    • Dire Beast Summons a powerful wild beast to attack your target for 15 sec. until cancelled.

    Beast Mastery
    • Focus Fire Consumes your pet's Frenzy stack, restoring 6 Focus to your pet and increasing your ranged haste by 8% 6% for each Frenzy stack consumed.

    Marksmanship
    • Careful Aim Increases the critical strike chance of your Steady Shot and Aimed Shot by 60% 75% on targets who are above 90% health.

    Survival
    • Black Arrow Fires a Black Arrow at the target, dealing 1,990 damage over 20 sec. 1,870 damage over 20 sec.
    • Explosive Shot You fire an explosive charge into the enemy target, dealing (331.5 + 0.1% of 26600% 324 + 0.1% of 26000% of RAP) Fire damage initially and every second for 2 sec.

    Mage (Forums)
    • Frostfire Bolt Launches a bolt of frostfire at the enemy, causing (1,742 + 167.4% 1,562 + 150.0% of SP) Frostfire damage and slowing the target by 40% for 8 sec.
    • Ice Lance Deals (242 + 23.3% Deals (231 + 22.2% of SP) Frost damage to an enemy target.

    Arcane
    • Arcane Barrage Launches bolts of arcane energy at the enemy target, causing (1,426 + 106.8% of SP) Arcane damage. 1,711 + 128.2% of SP) Arcane damage. Arcane Barrage's damage is increased by 20% 22% per Arcane Charge, and it hits 1 additional nearby targets per Arcane Charge for 50% damage.
    • Arcane Blast Arcane Blast's damage is increased by 20% 22% per Arcane Charge, and its mana cost is increased by 125% per Arcane Charge.
    • Arcane Charge Arcane Blast's damage is increased by 20% 22% per charge, and its mana cost increased by 125% per charge. Arcane Missiles' damage is increased by 20% per charge. 22% per charge. Arcane Barrage's damage is increased by 20% 22% per charge, and it hits 1 additional nearby targets per charge for 50% damage.
    • Arcane Missiles Arcane Missiles' damage is increased by 20% per Arcane Charge. 22% per Arcane Charge.

    Fire
    • Combustion Instantly deals 1,394 4,163 + 300.0% of SP Fire damage and stuns the target for 3 sec.
    • Fireball Hurls a fiery ball that causes (1,654 + 159.0% of SP) Fire damage. 1,562 + 150.0% of SP) Fire damage.
    • Inferno Blast Blasts the enemy for (924 + 88.8% 624 + 60.0% of SP) Fire damage, and is guaranteed to critical strike.
    • Mastery: Ignite Your target burns for an additional 10% 12% over 4 sec of the total damage caused by your Fireball, Frostfire Bolt, Inferno Blast, Scorch, and Pyroblast.
    • Pyroblast Hurls an immense fiery boulder that causes (2,386 + 229.2% 2,290 + 220.0% of SP) Fire damage and an additional (1,794 + 28.7% 1,686 + 27.0% of SP) Fire damage over 18 sec.

    Frost
    • Frostbolt Launches a bolt of frost at the enemy, causing (1,405 + 135.0% 1,301 + 125.0% of SP) Frost damage and slowing movement speed by 50% for 15 sec.
    • Frozen Orb Launches a Frozen Orb forward from the Mage's position, releasing Frostbolts that deal (77 + 5.8% 678 + 51.1% of SP) Frost damage to all nearby enemy targets for 10 sec.

    Monk (Forums)
    • Blackout Kick (Brewmaster)
    • Blackout Kick (Mistweaver) Kick with a blast of Chi energy, dealing (8 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${AP / 14 - 1))) to (8 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${AP / 14 + 1))) Physical damage. MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (8 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1)) Physical damage.
    • Blackout Kick (Windwalker) Kick with a blast of Chi energy, dealing (8 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (8 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 - 1))) to (8 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 + 1))) Physical damage. 7.1% of AP + 1)) Physical damage.
    • Enveloping Mist Heals the target for (65,688 + 94.5% 66.5% of SP) over 6 sec, and increases the healing the target receives from your Soothing Mist by 30%.
    • Expel Harm (Brewmaster)
    • Expel Harm (Mistweaver) Instantly heals yourself for (7 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${AP / 14 - 1))) to (7 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${AP MainHand DPS + 50% of mwb / mws + ap / 14 - 1)) to (7 * (MainHand DPS + 50% of MWB / mws + ap / 14 + 1))), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards.
    • Expel Harm (Windwalker) Instantly heals yourself for (7 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 - 1))) to (7 * (1 * (1 * 1 7.1% of ap - 1)) to (7 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 7.1% of ap + 1))), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards.
    • Fists of Fury (Brewmaster)
    • Fists of Fury (Mistweaver) Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (7.5 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage immediately and every 1 sec for 4 sec.
    • Fists of Fury (Windwalker) Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (7.5 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 7.1% of AP + 1))) damage immediately and every 1 sec for 4 sec.
    • Jab (Brewmaster)
    • Jab (Mistweaver) You Jab the target, dealing (1.5 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${AP / 14 - 1))) to (1.5 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (1.5 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage and generating 1 Chi.
    • Jab (Windwalker) You Jab the target, dealing (1.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 - 1))) to (1.5 * (1 * (1 * 1 7.1% of AP - 1)) to (1.5 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 7.1% of AP + 1))) damage and generating 1 Chi.
    • Renewing Mist You surround the target with healing mists, restoring (3,235 + 18.7% 16.0% of SP) health every 3 sec for 18 sec.
    • Spinning Crane Kick (Brewmaster)
    • Spinning Crane Kick (Mistweaver) You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (1.59 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage to all nearby enemies and 4,013 healing to nearby allies every 1 sec, within 8 yards.
    • Spinning Crane Kick (Windwalker) You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (1.59 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 7.1% of AP + 1))) damage to all nearby enemies every 1 sec, within 8 yards.
    • Spinning Crane Kick (Brewmaster)
    • Spinning Crane Kick (Mistweaver) You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (1.59 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage to all nearby enemies and 4,013 healing to nearby allies every 1 sec, within 8 yards.
    • Spinning Crane Kick (Windwalker) You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (1.59 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 7.1% of AP + 1))) damage to all nearby enemies every 1 sec, within 8 yards.
    • Swift Reflexes (Brewmaster)
    • Swift Reflexes (Mistweaver) Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${AP / 14 - 1))) to (0.3 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${AP / 14 + 1))) damage. MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (0.3 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1)) damage.
    • Swift Reflexes (Windwalker) Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (0.3 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 - 1))) to (0.3 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 + 1))) damage. 7.1% of AP + 1)) damage.
    • Tiger Palm (Brewmaster)
    • Tiger Palm (Mistweaver) Attack with the palm of your hand, dealing (3 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${AP / 14 - 1))) to (3 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${AP / 14 + 1))) damage. MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (3 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1)) damage.
    • Tiger Palm (Windwalker) Attack with the palm of your hand, dealing (3 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (3 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 - 1))) to (3 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 + 1))) damage. 7.1% of AP + 1)) damage.
    • Tiger Strikes You have a 10% 8% chance to gain Tiger Strikes when you autoattack, increasing your attack speed by 50% and causing your next 4 autoattacks to cause an extra attack.
    • Tiger Strikes You have a 10% 8% chance to gain Tiger Strikes when you autoattack, increasing your attack speed by 50% and causing your next 4 autoattacks to cause an extra attack.

    Brewmaster
    • Avert Harm You cause 30% 20% of all damage party and raid members within 10 yards take to be re-directed to you.
    • Keg Smash (Brewmaster)
    • Keg Smash (Mistweaver) You swing a keg of brew, dealing (8.12 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${AP / 14 - 1))) to (8.12 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (8.12 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage to up to 3 nearby enemies within 8 yards.
    • Keg Smash (Windwalker) You swing a keg of brew, dealing (8.12 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 - 1))) to (8.12 * (1 * (1 * 1 7.1% of AP - 1)) to (8.12 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 7.1% of AP + 1))) damage to up to 3 nearby enemies within 8 yards.
    • Summon Black Ox Statue 3 min cooldown. 30 sec cooldown.

    Mistweaver
    • Enveloping Mist Heals the target for (65,688 + 94.5% 66.5% of SP) over 6 sec, and increases the healing the target receives from your Soothing Mist by 30%.
    • Renewing Mist You surround the target with healing mists, restoring (3,235 + 18.7% 16.0% of SP) health every 3 sec for 18 sec.
    • Summon Jade Serpent Statue 6% 9% of Base Mana. 3 min cooldown. 30 sec cooldown.

    Windwalker
    • Fists of Fury (Brewmaster)
    • Fists of Fury (Mistweaver) Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (7.5 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage immediately and every 1 sec for 4 sec.
    • Fists of Fury (Windwalker) Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (7.5 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 7.1% of AP + 1))) damage immediately and every 1 sec for 4 sec.
    • Rising Sun Kick (Brewmaster)
    • Rising Sun Kick (Mistweaver) You kick upwards, dealing (14.4 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${AP / 14 - 1))) to (14.4 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (14.4 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage and applying Mortal Wounds to the target.
    • Rising Sun Kick (Windwalker) You kick upwards, dealing (14.4 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 - 1))) to (14.4 * (1 * (1 * 1 7.1% of AP - 1)) to (14.4 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${AP / 14 7.1% of AP + 1))) damage and applying Mortal Wounds to the target.

    Windwalker & Mistweaver
    • Tiger Strikes You have a 10% 8% chance to gain Tiger Strikes when you autoattack, increasing your attack speed by 50% and causing your next 4 autoattacks to cause an extra attack.

    Paladin (Forums)
    • Crusader Strike An instant strike that causes 115% weapon damage plus 667. 125% weapon damage plus 791. 3% 15% of Base Mana.
    • Hammer of Wrath (Holy, Protection) Hurls a magical hammer that strikes an enemy for (1,470 + 128.8% of SP) Holy damage. 1,838 + 161.0% of SP) Holy damage.
    • Hammer of Wrath (Retribution) Hurls a magical hammer that strikes an enemy for (1,470 + 128.8% 1,838 + 161.0% of SP) Holy damage and generates a charge of Holy Power.
    • Judgment (Holy) A magic attack that unleashes the energy of a Seal to cause (571 + 50.0% of SP) Holy damage. 623 + 54.6% of SP) Holy damage.
    • Judgment (Protection) A magic attack that unleashes the energy of a Seal to cause (571 + 50.0% 623 + 54.6% of SP) Holy damage and generates one charge of Holy Power.
    • Judgment (Retribution) A magic attack that unleashes the energy of a Seal to cause (571 + 50.0% 623 + 54.6% of SP) Holy damage, generate one charge of Holy Power, and apply the Physical Vulnerability debuff to a target.

    Protection
    • Consecration Consecrates the land beneath you, causing 621 927 Holy damage over 9 sec to enemies who enter the area.
    • Shield of the Righteous Instantly slam the target with your shield, causing 617 836 Holy damage, reducing the physical damage you take by 30% for 3 sec, and causing Bastion of Glory.

    Protection & Retribution
    • Hammer of the Righteous Hammer the current target for 20% weapon damage, causing a wave of light that hits all targets within 8 yards for 30% 35% Holy weapon damage and applying the Weakened Blows effect.

    Retribution
    • Templar's Verdict A powerful weapon strike that consumes 3 charges of Holy Power to deal 250% weapon damage plus 1,428. 275% weapon damage plus 1,727.

    Priest (Forums)
    • Devouring Plague Consumes all of the caster's Shadow Orbs to deal (1,493 + 71.2% 1,642 + 78.3% of SP) Shadow damage and an additional (249 + 11.8% 274 + 13.0% of SP) Shadow damage every 1 sec for 6 sec.
    • Holy Word: Sanctuary Blesses the ground with divine light, healing all within it for (504 + 5.8% of SP) every 2 sec for 18 sec. 30 sec.
    • Mind Flay Assault the target's mind with Shadow energy, causing (2,829 + 46.2% 3,147 + 50.0% of SP) Shadow damage over 3 sec and slowing their movement speed by 50%.

    Holy
    • Chakra: Sanctuary Holy Word: Sanctuary Blesses the ground with Divine light, healing all within it for (504 + 5.8% of SP) every 2 sec for 18 sec. 30 sec.

    Shadow
    • Devouring Plague Consumes all of the caster's Shadow Orbs to deal (1,493 + 71.2% 1,642 + 78.3% of SP) Shadow damage and an additional (249 + 11.8% 274 + 13.0% of SP) Shadow damage every 1 sec for 6 sec.
    • Mind Blast Blasts the target for (2,021 + 139.4% 2,780 + 191.7% of SP) Shadow damage and generates 1 Shadow Orbs.
    • Mind Flay Assault the target's mind with Shadow energy, causing (2,829 + 46.2% 3,147 + 50.0% of SP) Shadow damage over 3 sec and slowing their movement speed by 50%.

    Rogue (Forums)
    • Ambush Ambush the target, causing 245% weapon damage plus 1,000 to the target (355% plus 1,447 325% weapon damage plus 2,025 to the target (470% plus 2,930 if a dagger is equipped).
    • Eviscerate (Assassination, Combat) Finishing move that causes damage per combo point: 1 point : (1,157 + 16% of AP)-(1,748 1,350 + 16% of AP)-(2,089 + 16% of AP) damage 2 points: (2,019 + 32% of AP)-(2,610 2,330 + 32% of AP)-(3,069 + 32% of AP) damage 3 points: (2,881 + 48% of AP)-(3,472 3,310 + 48% of AP)-(4,049 + 48% of AP) damage 4 points: (3,743 + 64% of AP)-(4,334 4,290 + 64% of AP)-(5,029 + 64% of AP) damage 5 points: (4,605 + 80% of AP)-(5,196 5,270 + 80% of AP)-(6,009 + 80% of AP) damage Requires Melee Weapon.
    • Eviscerate (Subtlety) Finishing move that causes damage per combo point: 1 point : (295 + (862 + 16% of AP) * 1.24)-(886 + (862 370 + (980 + 16% of AP) * 1.24)-(1,109 + (980 + 16% of AP) * 1.24) damage 2 points: (295 + (1,724 + 32% of AP) * 1.24)-(886 + (1,724 370 + (1,960 + 32% of AP) * 1.24)-(1,109 + (1,960 + 32% of AP) * 1.24) damage 3 points: (295 + (2,586 + 48% of AP) * 1.24)-(886 + (2,586 370 + (2,940 + 48% of AP) * 1.24)-(1,109 + (2,940 + 48% of AP) * 1.24) damage 4 points: (295 + (3,448 + 64% of AP) * 1.24)-(886 + (3,448 370 + (3,920 + 64% of AP) * 1.24)-(1,109 + (3,920 + 64% of AP) * 1.24) damage 5 points: (295 + (4,310 + 80% of AP) * 1.24)-(886 + (4,310 370 + (4,900 + 80% of AP) * 1.24)-(1,109 + (4,900 + 80% of AP) * 1.24) damage Requires Melee Weapon.
    • Sinister Strike An instant strike that causes 388 damage in addition to 175% 344 damage in addition to 155% of your normal weapon damage.

    Talents
    • Deadly Throw (Assassination, Combat) Damage dealt: 1 point : (214 + 12% of AP)-(641 267 + 12% of AP)-(802 + 12% of AP) damage 2 points: (214 + 24% of AP)-(641 267 + 24% of AP)-(802 + 24% of AP) damage 3 points: (214 + 36% of AP)-(641 267 + 36% of AP)-(802 + 36% of AP) damage 4 points: (214 + 48% of AP)-(641 267 + 48% of AP)-(802 + 48% of AP) damage 5 points: (214 + 60% of AP)-(641 267 + 60% of AP)-(802 + 60% of AP) damage Requires Level 30.
    • Deadly Throw (Subtlety) Damage dealt: 1 point : (214 + 12% of AP * 1.24)-(641 267 + 12% of AP * 1.24)-(802 + 12% of AP * 1.24) damage 2 points: (214 + 24% of AP * 1.24)-(641 267 + 24% of AP * 1.24)-(802 + 24% of AP * 1.24) damage 3 points: (214 + 36% of AP * 1.24)-(641 267 + 36% of AP * 1.24)-(802 + 36% of AP * 1.24) damage 4 points: (214 + 48% of AP * 1.24)-(641 267 + 48% of AP * 1.24)-(802 + 48% of AP * 1.24) damage 5 points: (214 + 60% of AP * 1.24)-(641 267 + 60% of AP * 1.24)-(802 + 60% of AP * 1.24) damage Requires Level 30.

    Assassination
    • Dispatch A vicious strike that exploits the vulnerability of foes with less than 35% health remaining, causing 350% weapon damage plus 1,340 to the target. 450% weapon damage plus 2,187 to the target.
    • Venomous Wounds Each time your Rupture or Garrote deals damage to an enemy that you have poisoned, you have a 75% chance to deal 748 685 additional Nature damage and to regain 10 Energy.

    Combat
    • Killing Spree Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every 0.5 sec with both weapons until 7 assaults are made, and increasing all damage done by 20% for the duration. 50% for the duration.
    • Revealing Strike An instant strike that deals 150% 135% weapon damage and exposes the target's vulnerabilities, increasing the effectiveness of your offensive finishing moves on that target by 35%, and giving your Sinister Strikes a 20% chance to generate an extra combo point, for 18 sec.

    Shaman (Forums)
    • Earth Shock Instantly shocks the target with concussive force, causing (1,623 + 44.0% 2,142 + 58.1% of SP) Nature damage and applying the Weakened Blows effect.
    • Flame Shock Instantly sears the target with fire, causing (823 + 34.0% 1,086 + 44.9% of SP) Fire damage immediately and (1,768 + 15.9% 2,328 + 21.0% of SP) Fire damage over 24 sec.
    • Flametongue Weapon Each hit causes 110 to 339 112 + 5.8% of SP) to (345 + 5.8% of SP additional Fire damage, based on the speed of the weapon.
    • Frost Shock Instantly shocks an enemy with frost, dealing (968 + 38.6% 1,249 + 51.0% of SP) Frost damage and reducing the target's movement speed by 50%.
    • Lightning Bolt Casts a bolt of lightning at the target for (1,449 + 84.0% of SP) Nature damage. 1,177 + 68.4% of SP) Nature damage.
    • Lightning Shield When a spell, melee or ranged attack hits the caster, the attacker will be struck for (477 + 29.4% of SP) Nature damage. 630 + 38.8% of SP) Nature damage.
    • Searing Totem Summons a Fire Totem with 5 health at your feet for 60 sec that repeatedly attacks an enemy within 0 to 20 yards for (94 + 14.7% of SP) Fire damage. 70 + 11.0% of SP) Fire damage.
    • Stormblast Hurl a staggering lightning blast at an enemy, dealing Nature damage equal to 200% 300% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells for 15 sec.

    Elemental & Restoration
    • Lava Burst You hurl molten lava at the target, dealing (1,688 + 108.1% of SP) Fire damage. 1,894 + 120.0% of SP) Fire damage.

    Enhancement
    • Stormstrike Instantly strike an enemy with both weapons, dealing 200% 300% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells for 15 sec.
    • Windfury Weapon Each hit has a 20% chance of triggering three extra attacks with 17,100 bonus attack power. 8,550 bonus attack power.

    Warlock (Forums)

    Talents

    Affliction
    • Haunt You send a ghostly soul into the target, dealing (1,602 + 150.0% 2,403 + 225.0% of SP) Shadow damage and increasing all damage done by your spells on the target by 20% for 8 sec.

    Demonology

    Destruction
    • Conflagrate Target enemy instantly explodes, dealing 1,068 Fire damage. 1,602 + 150.0% of SP) Fire damage.
    • Immolate (Affliction, Demonology) Burns the enemy for (320 + 30.0% 396 + 37.1% of SP) Fire damage and then an additional ((320 396 + 30% of Spell Power) * 5) Fire damage over 15 sec.
    • Immolate (Destruction) Burns the enemy for ((320 + 30.0% 396 + 37.1% of SP) * 1.08) Fire damage and then an additional (((320 396 + 30% of Spell Power) * 1.08) * 5) Fire damage over 15 sec.

    Pets
    • Legion Strike A sweeping attack that does 125% 130% of the Felguard's weapon damage divided among all targets within 6 yards.
    • Shadow Bite 0.6 sec cast Instant.

    Warrior (Forums)
    • Cleave A sweeping attack that strikes the target and an additional nearby target, dealing 75% weapon damage. 82% weapon damage.
    • Heroic Strike An attack that instantly deals 100% weapon damage plus 499 (140% plus 699 110% weapon damage plus 549 (154% plus 769 if a one - handed weapon is equipped).
    • Raging Blow A mighty blow that deals 180% 220% weapon damage from both melee weapons.
    • Raging Blow Off-Hand A mighty blow that deals 180% 220% weapon damage from both melee weapons.
    • Thunder Clap (Arms) Blasts enemies within 8 yards for 451 374 damage and applies the Weakened Blows effect.
    • Thunder Clap (Fury, Protection) Blasts enemies within 8 yards for 376 312 damage and applies the Weakened Blows effect.

    Arms
    • Mortal Strike A vicious strike that deals 150% weapon damage plus 1,923 195% weapon damage plus 3,210 and causes Mortal Wounds on the target.
    • Overpower (Arms) Instantly overpower the enemy causing 100% weapon damage. 130% weapon damage.
    • Overpower (Fury, Protection) Instantly overpower the enemy causing 100% weapon damage. 130% weapon damage.
    • Slam Slams the opponent, causing 200% weapon damage plus 1,870. 225% weapon damage plus 2,356.

    Fury
    • Bloodthirst Instantly attack the target, dealing 80% weapon damage plus 887 120% weapon damage plus 1,997 with your main hand weapon and restoring 1% of your health.
    • Raging Blow A mighty blow that deals 180% 220% weapon damage from both melee weapons.
    • Wild Strike A quick strike with your off-hand weapon that deals 230% weapon damage plus 954 245% weapon damage plus 1,017 and causes Mortal Wounds on the target.

    Protection
    • Devastate Deals 180% weapon damage plus 59,731 Deals 220% weapon damage plus 133,079 and sunders the target, causing Weakened Armor.
    • Revenge Instantly attack an enemy and two additional enemies for 5,974 damage. 3,739 damage.
    • Shield Slam Slam the target with your shield, causing 4,252 damage. 4,677 damage.
  1. artem123's Avatar
    Quote Originally Posted by shadowflay View Post
    Yeah it's called balancing the specs right, deal with it.
    Sorry but being behind everyone doesnt mean you nerf those specs behind.
    Looking at sims / logs, boomies arent really the "Top"
  1. RiftReaper's Avatar
    Looks like they reverted a lot of the nerfs they did to warriors last patch

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