MMO-Champion - Mists of Pandaria Beta Build 16030
Mists of Pandaria Beta - Build 16030
A new beta build will be deployed on beta realms soon. We will be updating these notes frequently, so keep checking back!

This build is Patch 5.0.5 and has "lots of tweaks and fixes from both the beta and stuff that's occurred on live".


Spell Changes
Originally Posted by MMO-Champion
Death Knight (Forums)

Frost

Druid (Forums)
  • Hurricane base damage increased by 27% and SP scaling increased by 7%.
  • Swipe now does 400% weapon damage, up from 375%.
  • Thrash damage increased by 7%.

Talents
  • Dream of Cenarius now increases the damage done by your next 2 Moonfire or Sunfire casts by 50%, down from 65%.

Hunter (Forums)

Talents

Pets
  • Burrow Attack now costs 50 Focus, up from 20. Base damage reduced by 50%..
  • Froststorm Breath now costs 50 Focus, up from 20.
  • Rabid now increases your pet's attack power by 25% for 20 sec, down from 50%.

Mage (Forums)
  • Ice Lance base damage increased by 13%. SP scaling increased by 13%.
  • Mana Attunement increases mana regeneration by 400%, up from 150%.

Frost
  • Frostbolt causes the target to take an additional 5% damage from your Frostbolt and Ice Lance, and your Water Elemental's Waterbolt, down from 8%.

Major Glyphs
  • Glyph of Ice Lance: Your Ice Lance now hits 1 additional target for 40% damage, down from 50%.

Monk (Forums)
  • Chi Torpedo damage increased by 10% and healing increased by 25%. AP scaling increased to 51.8%, up from 41.4%.
  • Spinning Crane Kick now does damage every .75 sec and lasts 2.2 sec, rather than every 1 sec for 3 sec.

Talents

Brewmaster
  • Stance of the Sturdy Ox now increases Energy regeneration by 10%, down from 30%. Stagger now causes 80% (was 70%) of the damage to happen instantly and the remaining 20% (was 30%) to be divided over 10 sec.

Paladin (Forums)
Retribution

Priest (Forums)
  • Mind Sear damage and SP scaling increased by 30%.

Rogue (Forums)
Combat
  • Blade Flurry now reduces energy regeneration by 20% when active, down from 30%.

Subtlety
  • Premeditation now allows additional combo points to last 18 sec, down from 20.

Shaman (Forums)

Warlock (Forums)
  • Seed of Corruption base seed damage reduced by 30%. Damage target needs to take before explosion and SP scaling reduced by 30%.

Talents

Affliction
  • Seed of Corruption base seed damage reduced by 30%. Damage target needs to take before explosion and SP scaling reduced by 30%.

Demonology

Destruction
  • Fire and Brimstone: Your next Immolate, Incinerate, Conflagrate or Curse will hit all targets within 15 yards of the target and deal 43.4% of their normal damage, down from 55.8%.
  • Havoc now has a 25 sec cooldown, down from 45 sec.

Pets
  • Felstorm now does 100% weapon damage, down from 150%.

Warrior (Forums)

Talents
  • Dragon Roar now does a .5 sec knockdown, down from 3 sec.

Raid & Dungeon Abilities
  • Stomp Splits 750,000 Splits 675,000 damage between all targets within 25 yards.
This article was originally published in forum thread: Mists of Pandaria Beta Build 16030 started by chaud View original post
Comments 77 Comments
  1. die4moneh's Avatar
    Had a priest run around with 2 rogue in SW the other day,4-5 dps couldnt kill it.
    If that goes live on mop then fuck it not worth playing a stupid game that where cloth users are more powerfull then plate users.
    Feel like fighting a blood DK in the firelands patch ffs.
  1. Nag's Avatar
    Typical of blizzard, they made hunters very high on the dmg list and then they go above and beyond when swinging the nerf bat. The amount of abilities on GCD now is just silly. They give us more abilities to use now making the class clunky to play. And before someone goes into omg hunters were so easy to play l2p.. the class is to 'clunky' to play which makes it difficult to use effectivley.
    The fact abilities are aren't even usable on some fights, they make BM the top spec to use but you have fights where its main dps spell 'kill command' isn't even usable. Yes new patch will have lots of issues but seriously people are getting tired to fuck of the never ending bugs that take so long to resolve. It feels like I'm playing a permanent beta realm.

    It would be nice if they released something that was fully playable for a change, tired of the excuses and sympatisers.

    Also Nerfing pets hard, I tried to solo the usual raids like voa, TK etc.. my pet has never died so much. One of the few things I found remotely enjoyable, even with flasks, correct spec/glyphs/tank pet and even trying to resort to 2 x T5 (haven't needed that in ages) still taking tons of dmg and dying in most cases.

    I'm waiting for the 'MOP' will fix all of the things.. just like cata would etc etc

    Also I wish people would stop using the shitty responce of 'no ones forcing you to play. you can always quit, l2p. QQmoar' ... if you haven't the brain power to argue your point or discuss something don't try take away from peoples concerns over the game/class/etc
  1. Mendan's Avatar
    These changes aren't exactly accurate, so take them with a grain of salt. The chain lightning change for example nerfed the initial damage by 17.5% but increased the damage that jumps each time, resulting in what should be the same damage done but more spread out among all targets. There was also a bug fix to frost's mastery that buffed dps so they needed to take dps from somewhere else.
  1. nghtmr's Avatar
    Quote Originally Posted by zrankfappa View Post
    a little buff for frost nice! I like the fact that frost might be actually viable for PVE. Not sure if that is enough though, but it's a step in the right direction.
    i

    frost has always been viable in pve idk where you have been since the start of cata or even before cata launch
  1. FyreRT's Avatar
    So the point of the CD on the Aspects is what?
  1. jaxarale02's Avatar
    So the point of the CD on the Aspects is what?
    So that they cant be macroed into your Cobra Shot or Steady Shot etc... people would macro hawk to instants and fox to casts. At least the bads used to do this... so Blizz apparently thought it was game breaking that bad hunters macroed stances so they nerfed it.
    So now bad will be horrid.

    Not sure why they felt the need to not only do this once before with a 1.5 sec GCD then leave it out, then bring it back now with a 1 second...
    Guess our Overlord Magus GhostilovemagesmostestofallCrawler thought that the sims with all 3 hunter specs in the bottom 5 for T14 wasn't enough and he wanted them as the bottom 3 with no question they would ever move up by adding this AND nerfing BM...
  1. warheart91's Avatar
    I just want to understand why mages got a 250% buff on Mana Attunement. Really? They can't go oom at the time, why buff? O_o And 250% is a very large buff.
  1. Aberration's Avatar
    Sigh... I think its about time I retire the 'ol shaman. MoP is looking to be boring for them.
  1. Zaddy's Avatar
    So aspects are no longer on GCD? If so, THANK YOU Blizzard )
  1. OMGitsAzyure's Avatar
    So many people posted here to qq, and talk about changing classes. I never understood that, the game balance fluctuates constantly, and always has. Why dont you people stick with a main and become great at playing that class, instead of swapping to whatever is strongest, that specific patch? Never ceases to blow my mind.
  1. Challand's Avatar
    Quote Originally Posted by Koji2k11 View Post
    at least no serious nerfs 4 rogues
    Rogue Down! Reroll to Critter...
  1. FishHead's Avatar
    Really? They nerfed Dragon Roar from 3 sec to ***0.5*** sec and change the stun to a goddamn KD?

    That's it, I'm out. I'm tired of their blatant incompetence and how they purposely mess up balancing classes in a poor attempt to keep things interesting.

    I'm not waiting 3 content patches for warriors to be decent again.
  1. Angosia's Avatar
    Quote Originally Posted by warheart91 View Post
    I just want to understand why mages got a 250% buff on Mana Attunement. Really? They can't go oom at the time, why buff? O_o And 250% is a very large buff.
    Well, first point, it's not 250%. But what? What am I talking about? When comparing deltas to determine how much of an increase or decrease something is, you take the difference and divide it by the original amount.

    400% of x = 4x
    150% of x = 1.5x

    4x - 1.5x = 2.5x
    2.5x / 1.5x = 1.6667x (or a 167% buff, actually)

    (A 250% buff would be 525% mana regen.)

    On the second point, they already buffed mages on live. The tooltips did not reflect this. So, in essence, the majority of these changes were already active before it hit PTR (and GC says as much in his post).
  1. Sidone's Avatar
    Quote Originally Posted by die4moneh View Post
    Had a priest run around with 2 rogue in SW the other day,4-5 dps couldnt kill it.
    If that goes live on mop then fuck it not worth playing a stupid game that where cloth users are more powerfull then plate users.
    Feel like fighting a blood DK in the firelands patch ffs.
    It's prepatch? Prolly tuned for level 90?
  1. die4moneh's Avatar
    Quote Originally Posted by Sidone View Post
    It's prepatch? Prolly tuned for level 90?
    They where still OP before the damn patch,a little nerf would be good to ease off there imbanese
  1. Aerofluff's Avatar
    Wow. 0.5 seconds on Dragon Roar's knockdown, now? That's... pointless and stupid. Might as well not be there. 3 seconds was already abysmally short. If they really want to address the problem of "Dragon's Roar being the favorite talent for that tier" because it's instant DPS for PvEing and I'd say it even surpasses the others for PvP functionality, then they should address the damage, the armor bypass or guaranteed crit which makes it so appealing, or better yet, buff up the other talents in that row to be just as competitive. Not just... we're going to kneejerk nerf and not touch anything else.
  1. TheWraith's Avatar
    Quote Originally Posted by die4moneh View Post
    Had a priest run around with 2 rogue in SW the other day,4-5 dps couldnt kill it.
    If that goes live on mop then fuck it not worth playing a stupid game that where cloth users are more powerfull then plate users.
    Feel like fighting a blood DK in the firelands patch ffs.
    Yes thats ridiculous that cloth users like priests/warlocks and mages are more powerfull then plate

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