Mists of Pandaria Beta - Build 16048
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Spell Changes
Originally Posted by MMO-Champion
Companions
  • Terky is now a Battle Pet.

Death Knight (Forums)
  • Death Strike now does 280% weapon damage, up from 230%. Damage increased by 43%.

Blood
  • Heart Strike now does 115% weapon damage, down from 170%. Damage reduced by 54%.

Hunter (Forums)
Survival

Pets
  • Burrow Attack no longer costs 50 focus, instead costs 10 Focus, plus 5 per sec.
  • Fire Breath now increases magic damage taken by 5% for 45 sec, down from 8%.
  • Froststorm Breath no longer costs 50 focus, instead costs 10 Focus, plus 5 per sec.

Monk (Forums)
Brewmaster

Shaman (Forums)

Warlock (Forums)
Talents

Demonology
  • Hellfire mana cost is now 2% of Base Mana, plus 2% per sec, down from 4% of Base Mana, plus 4% per sec.

Warrior (Forums)

Protection
  • Revenge now generates 15 Rage in Defensive Stance, up from 10.
  • Shield Slam now generates 20 Rage in Defensive Stance, up from 15.
  • Unwavering Sentinel now increases your armor value from items by 25%, up from 10%.

Racials
Worgen
  • Running Wild now can't be cast in Tree of Life Form, Moonkin Form.

Raid & Dungeon Abilities
  • Crush Garalon crushes his foes, inflicting 800,000 Physical damage to enemies within 12 yards and 100,000 75,000 Physical damage to all enemies.
  • Overwhelming Assault Inflicts 150% weapon damage to his current target and increases damage from further Overwhelming Assaults by 100% for 45 sec. 50% for 45 sec.
  • Spiritual Grasp Inflicts 40,500 Inflicts 54,000 Shadow damage to the target.
This article was originally published in forum thread: Mists of Pandaria Beta - Build 16048 started by chaud View original post
Comments 67 Comments
  1. Dragon Claws's Avatar
    Very, very, very grateful for the Prot. Warrior changes. The Brewmaster Monk is kinda looking a little less good. ;(
  1. Shruikah's Avatar
    Running Wild now can't be cast in Tree of Life Form, Moonkin Form.
    Nooooooooooooooo /cry
  1. nafiy's Avatar
    thx blizz!!! u fking grant locks a biiiiiiiiiiiig buff~
  1. yuifhwhmnsnjs's Avatar
    sdfqwfqwsfqw
  1. Nathiest's Avatar
    Here comes the racial nerfs.

    Blizzard always fixen shit that doesn't need fixing.
  1. Nemesis003's Avatar
    Quote Originally Posted by Nag View Post
    FFS can they nerf hunters into the ground anymore.. dumb fucks
    yeah cause they are not the slighest bit OP spaming arcane shot forever... if hunters took skill to play one might agree with you but until then nerf them more.
  1. Thalais's Avatar
    Whos OP right now on Beta:
    Warriors (check)
    Balance Druids (check)
    Hunter BM (check)
    Mages (check mate)

    Everyone else, The next expansion will fix you lol.

    This is why I will not buy MoP or any more crap games from Acti-Blizzard, full of developers that don't care about a game and only care about that fat paycheck that they get thanks to all the people around the world that cant get WoW out of their system and funnel 15$ USD a month.
  1. Appletini's Avatar
    The change to Terky makes me wonder if they finally plan to add him to the game. IIRC, he was a reward for a promotion that never actually happened back in vanilla, so his model and everything were in the game but he was never available for use.
  1. Yohassakura's Avatar
    The monk change is just a tooltip update... The Gift of the Ox healing was live yesterday.
  1. Beefkow's Avatar
    Roflmao... im going to spam Death Strike over scourge strike at this rate.... is unholy back in line? or what... it doesn't seem like the same anymore....
  1. Laylriana's Avatar
    Quote Originally Posted by Nemesis003 View Post
    yeah cause they are not the slighest bit OP spaming arcane shot forever... if hunters took skill to play one might agree with you but until then nerf them more.
    Arcane shot is just a focus dump for Survival which is the spec being discussed. It is not spammed forever by a SV hunter. And I suppose it takes a rocket scientist to play the other classes. (sarcasm)
  1. Rukentuts's Avatar
    These "devs" really have no clue anymore.
  1. WarpKnight's Avatar
    Heart Strike nerf

    Sadface
  1. darkminaz's Avatar
    wow 60 min sac but it still doesn't hold after dead or when you switch zones, or hop platforms on madness (died yesterday there and bäm 2min cooldown on it .. yeah baby ...)
    so again thanks for trying next time try better :P
  1. Cirque's Avatar
    Quote Originally Posted by darkminaz View Post
    wow 60 min sac but it still doesn't hold after dead or when you switch zones, or hop platforms on madness (died yesterday there and bäm 2min cooldown on it .. yeah baby ...)
    so again thanks for trying next time try better :P
    That's true but then again, what buffs do persist through death? I mean before you were casting pet, fel armor, soul link, dark intent, soulstone and soulwell followed by soul harvest after every wipe, now it's a pet, sac and a soulstone/soulwell, and possibly Dark intent (and without the whine of who deserves it more, too!). I think that's a HUGE improvement personally.

    As for Madness, that's super annoying indeed but you can manage - on heroic anyway, I'm not sure about normal - to sac your pet every platform, as every platform is likely to take 2 minutes. It's just a specific encounter design, I guess, to ensure our pets didn't magically disappear or whatever like the Doomguard tends to do when you hop platforms, and it's interacting with sac in this way I guess. Since MoP is only a few weeks off, I doubt they can really be bothered to come up with a new line of code to fix this, now, too, though it definitely would be nice.
  1. WarBringerPT's Avatar
    Quote Originally Posted by Nemesis003 View Post
    yeah cause they are not the slighest bit OP spaming arcane shot forever... if hunters took skill to play one might agree with you but until then nerf them more.
    The amount of ignorance on this post is too damn high...
    The reason hunters are spamming arcane shot is because we still have our t13. the 2 piece bonus set gives our steady shots/cobra shots double the focus.
    Pre-patch this was from 9 to 18 focus per cast, now its from 14 to 28. Ignoring the focus gained while casting (4 focus per second). So yeah, we are swimming in focus. So what, that doesn't make us a arcane mage, where the more mana the higher dps. On the contrary, it butchers any form of "priority system" we had.
    So yeah, nerfing sv's aoe, nerfing our dot, buffing our signature shot, but STILL IGNORING MM ou pet pathing issues (Madness hc).
    It will be fun playing as a hunter in mop /sarcasm.
  1. Eresin's Avatar
    Quote Originally Posted by Oogzy View Post
    Where the hell can I get Terkey!?

    this. Geif Terky!
  1. subanark's Avatar
    Quote Originally Posted by Eresin View Post
    this. Geif Terky!
    They will probably make Terky available to everyone in the same way that warbot was made available to everyone.
  1. Domaradsly's Avatar
    No rogue changes again
  1. xstaindx's Avatar
    With this build the game version upped to 5.0.5 (16048) Release.

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