MMO-Champion - Blizzard at Comic Con, Dalaran Event, 5.1 Scenarios, Blue Tweets, Weekly Roundup
Patch 1.0.5 Recap

Blizzard at Comic Con New York
BlizzPlanet has a nice video of the Blizzard panel at the New York Comic Con event. While it mostly covers the new books and lore, we do learn a few things.

  • Patch 5.1 will bring new Zandalari Troll models, as well as a new model for Vol'jin.
  • Vol'jin will show up at a few points in Patch 5.1 and Patch 5.2.
  • It is unlikely we will see Lorewalker objects added to old content, but we might see them added to new content
  • UDON is going to release a book with the best Fan Art, see the full press release for details.
  • Vol'jin, Shadows of the Horde will be released in April 2013. Chen Stormstout will be in the novel. Blizzplanet got a nice shot of some of the art.


Patch 5.1 Dalaran Event Audio
There is some audio that goes along with the previously mentioned quests relating to Dalaran's future. Spoilers ahead!



Patch 5.1 Scenario Steps
Keep in mind that it is very likely that all of these scenarios will not make it into Patch 5.1. They may be used for questing in the world rather than a scenario, or might not be intended for Patch 5.1.

The following scenarios have been added to the LFD tool: 5.1 Vol'jin Scenario, Battle on the High Seas (Alliance), A Little Patience, Lion's Landing, Assault on Zan'vess (A), Pursuing the Black Harvest, Domination Point.

Originally Posted by MMO-Champion
Pursuing the Black Harvest
  • Xi'ri will be making an appearance in the Warlock quest line to give a speech.
  • Enter the Black Temple - Avoid the guards and enter the Sanctuary of Shadows.
  • Search for Evidence of the Council's Presence - Find proof that the Council of the Black Harvest came to the temple.
  • Follow Akama to the Shrine of Lost Souls
  • Uncover the Council's Plan - Investigate the Reliquary of Souls.
  • Defeat the Essence of Order - Claim the soul crystal left behind by the Council of the Black Harvest.
  • Survive the Demonic Invasion - Fight off the demons unleashed by the Reliquary and return to Akama in the Halls of Anguish.
  • Purge or Plunder - Choose to save Akama's men in the Halls of Anguish or plunder the Den of Mortal delights in the chaos.
  • Head to the Temple Summit - Take the Empowered Soulcore to the Temple Summit.

5.1 Vol'jin Scenario
  • Speak with Vol'jin - Speak with Vol'jin to begin the search for the Saurok cave.
  • Escort Vol'jin to the Saurok Cave - Find the entrance to the Saurok Cave.
  • Guards! - Defeat the Saurok guarding the cave.
  • Ride the Boat
  • Investigate the Source of the Saurok
  • Defeat the Saurok Broodmaster
  • Investigate the Mogu Statues
  • Fend off the Kor'kron Ambush

Battle on the High Seas
  • Boarding Party! - Protect the Ship! Defeat the Horde Boarding party.
  • Destroy the Horde Ship! - Plant explosives on the Horde Ship to destroy it!
  • Defeat the Captain!

A Little Patience
  • By order of the King - Speak with King Varian Wrinn
  • Prepare the Defenses - Assist the laborers in the construction of their defenses.
  • Kill Commander Scargore

Lion's Landing
  • Under Siege - Assist the Beleaguered Defenders of Lion's Landing.
  • Vanguard Commander - Defeat the leader of the Keep assault.
  • Recapture the Cannons - Recapture the fort's cannons before the enemy turns them against the keep.
  • Hold the Keep - Defeat the attack enemy commander and forces.

Assault on Zan'vess
  • Assault on Zan'vess - Launch an assault on the island of Zan'vess.
  • Defenses of Zan'vess - Destroy the Sonic Towers and deactivate the Zan'vess Defense Shield.
  • The Heart of Zan'vess - Storm the beach and reach the Heart of Zan'vess.
  • Weapons of Zan'vess - Defeat Commander Tel'vrak and retrieve the Mantid weapon cache.

Diamond Island
  • Infiltrate the Ancient Fortress - Destroy the orbs of protection and make your way into the fortress.
  • Stealing for Profit - Grab as much treasure as you can before the titan construct is released.



Blue Tweets
Originally Posted by Blizzard Entertainment
Patch 5.1
What about the new scenario "Infiltrating the Black Temple" Warlocks get Green fire?
It's not really a scenario.

Just looked over the official PTR Notes. When it says "earn commissions that can be spent to upgrade their faction's base." Is that an individual thing, like the Molten Front, or a server wide thing, like the Sunwell Base building?
Great question! Yes, these changes are all server-wide. Your upgrades help your faction-mates, and are short-term. For example, you could recruit a Mage mercenary to stand in your faction hub and cast Arcane Brilliance on everyone for 1hr.

All of the quests are still PvE. We're trying to make it 'feel' like a war, but still playable on lopsided realms. Very much an experiment.

For clarity, the Brawler's Guild feature announced for 5.1 is unrelated to Proving Grounds. That's still on our Pandaria wishlist. Brawler's Guild akin to solo Amp of Anguish w/ more depth. Proving Grounds likely closer to solo role-based scenarios/challenges.

Do we get more hunter changes for 5.1 instead of this 1 Aimed Shot change or are other classes more important ?
We haven't made any 5.1 class changes yet.

Can we expect quivers for 5.1? Please give us any sign or hope for that
Working on it but not in 5.1.

Will the Battle-Stones be usable on all battle pets (wild and non-wild)?
Yup.

Are the epic quality stones really going live to upgrade pets to epic? If so that is pretty terrible & invalidates the whole system
Epic stones will not be in 5.1.0. We will do them at some point, not now.

Any concern for outdating raid content before players have a chance to finish it on heroic? (regarding 5.1 PTR)
Faster new content doesn't have to mean out dating older content.

Classes
Lots of top dps parses from tanks so far, especially dk and pally. Is tank dps or veng too high? Or just DPS undergeared?
Vengeance helps keep tank threat scaling with DPS gear... which DPS don't have yet. We'll keep an eye on it.
Why doesn't vengeance increase threat gen % rather than AP then? Current model is devaluing the role of real DPS, geared or not
Having DPS specs is still critical. You just can't write off the tanks' contributions any more.

Starfall ignores CC, your state of combat, yet it's a huge DPS contribution. Why exactly isn't starfall fixed yet?
In general, we like players to have to have to pay attention when using AEs.

Do you guys try to balance AoE between specs or do you like certain classes being stronger for AE situations?
We try to balance it overall, but we're okay with some deltas in length, burst, etc. so that everyone doesn't feel the same.

Can shamans, or elemental have haste buff when flame shock is dispelled like in cata?
We tried to move away from dispel "punishments." UA is one of the few left.

I am a disc priest with close to 13k spirit in a 10 man. I am always oom. pally has 7k spirit and is never oom. Why?
Paladins have a lot of free healing and can subsist on fumes a long time. (That doesn't mean Disc mana is fine.)

ArP was removed for being too mathy. Now it seems like reforging is all math and no gameplay value. Any thoughts?
We agree. The original intent was to solve being over caps, but we don't like the cascade that happens when you get a new piece.

Have you ever considered removing hit from caster gear and going with spirit=hit for all caster classes? Sounds good to me.
We've defended hit as an interesting stat for a long time, but I'm starting to be convinced that it isn't.
Is there a specific reason you are starting to think you were wrong? I've never bought into it myself.
Over all, it just feels more like a penalty when you're not hit capped rather than bonus when you are. Reforging, intended to make capping easier, makes getting a new piece of gear less fun because of the cascade effect of hit changes.
Incoming rage from all healers about having to share spirit gear w/ mages and warlocks too.
We wouldn't just pull hit and make casters fight. It would be a stat redesign not a quick and dirty patch change.
The result will simple be that we'll see spirit items on basically every boss to supply all caster.
No, it probably wouldn't be that simple.
We need a few "annoying" stats like exp and hit to break the monotony of mindlessly stacking the 1,2 optimal stats for a class
Gearing needs to be interesting. You shouldn't be able to ignore the stats. That doesn't mean there isn't a better design out there.

Currently tanks are topping meters in raids with the vengeance changes, is this intended, or will we see it balance with gear?
Gear will definitely help. Tank DPS won't go up much more. Rogue DPS will go up a lot. Still, we're keeping an eye on it.

When calculating enh sham dps, do you consider that it's usually impossible for CDs to be used as soon as they're available?
For all specs, we look both at max theoretical damage and more reasonable expectations.

Do you guys keep an eye on glyph usage? Do you think there are any that need to be looked at?
Yes, we look at glyph usage and I'd be surprised if we didn't need to buff some. Waiting for the dust to settle more.

Death Knight (Forums / Skills / Talent Calculator)
Unholy blight + Howling blast aren't applying more their respective debuffs on more than the primary target. Intended?
Unholy Blight and Howling Blast not spreading their debuffs is a convoluted bug. Working on a fix.

So you mentioned UH Blight and H Blast being bugged - Is Soulreaper 50% haste duration bugged too? Says 10s actually gives 4s
Soul Reaper is 5 sec now. Should be in the hotfix notes. The haste was supposed to be consolation, not the reason to SR.

Druid (Forums / Skills / Talent Calculator)
Are healing mushrooms where you want them? I found them completely ineffective last night in MV.
We don't want shrooms to be rotational for Resto, but we do want them to get used. May need tweaking.

With the upcoming HOTW hotfix, is there any plan to take a look at the talent to see if it meets the original design brief?
It does a good job of getting a druid to temporarily assume another role. It was just weird for Wrath to be top spell for Feral.

Hunter (Forums / Skills / Talent Calculator)
Thrill of the hunt (hunter talent) doesn't proc off explosive shots that costs focus. Bug/intended? +1k focus over 5 min lost.
No, Thrill not proc'ing from Explosive Shot is a bug. Working on a fix.

I know simcraft is not perfectly accurate, but can you explain why a pure dps class (hunters) sim below everything else ATM?
Not without verifying that the sims are reasonably accurate for all specs, and I already have a demanding job. Only 1 week of raid parses, mostly for 2 bosses. No extreme outliers yet but we'll see if anyone is behind after another week.

Mage (Forums / Skills / Talent Calculator)
My frost mage is now not only ineffectual in damage, but is also a mana sieve. Thanks, Blizz.
That's not what we're hearing about Frost mages overall.

Monk (Forums / Skills / Talent Calculator)
Will the fix for the bug where Chi Wave dead-ends when bouncing from enemy to ally be a "hotfix" thing or a "patch" thing?
Not sure yet. We are investigating Chi Wave now. It's complicated.

Paladin (Forums / Skills / Talent Calculator)
When we going to see ret pally's buffed? TV hits too low. Bored of being kicked for low DPS even though gear, stats fine?
We think Ret is pretty competitive in raids right now.

Priest (Forums / Skills / Talent Calculator)
Healing priests are DIRE in raids, completely ignored our concerns in beta saying it will be fine, devs sold us down the river
Priests got a lot of raiding use this week. Why do you feel ineffective?
10-15% behind all specs in output, requires near perfect play to keep up.
Output isn't a great way to evaluate healing. Overhealing, hot sniping, whoever heals the tanks just having stronger HPS...

Shadow AoE damage is so low, there are some fights I've seen healers do more damage. Is there any intention to fix this?
We want priests to multi-dot a lot in AE situations, not just spam Mind Sear.

Shadow priest single target DPS seems very low. I've been sat on heroic Feng because of this. Anything to help would be great.
Shadow single target DPS is fine. AE might be low.

Rogue (Forums / Skills / Talent Calculator)
Some good Rogue forum discussion going on about feeling energy starved and more. How do you feel about Rogues right now?
It doesn't surprise me you feel energy starved if you went from Dragon Soul epics to MoP blues. More haste will change things.

The issues rogues are complaining about are the same ones you said you would address prior to the release of cataclysm.
Rogues are fine in PvE. We're looking at movement in PvP.

Many said the Rogue DPS is too low and the energyreg seems very very slow. Are you going to change something?
Rogue DPS in PvE is fine. Keeping a close eye on them in PvP though.
Tell me, how are rogues in PvE fine? We are getting outdone by friggin DK and Monks in tanking specc.
In what situation? Feng? He buffs tanks. Dungeons? Tanks historically win there, but it's uptime not DPS.

Warlock (Forums / Skills / Talent Calculator)
393 k chaos bolt crit in Arathi basin and I have 55 % dmg reduction
Chaos Bolt always crits and requires considerable build up time.

Darkmoon Eye Preview
Dave Maldonado provided a preview of the new Darkmoon Eye pet coming in Patch 5.1.



Curse Weekly Roundup
This week PETA makes a game parody on Pokemon, dinosaur fans get to finally be one in Primal Carnage, a Maine State Senate candidate gets heat for playing WoW, Hawken makes it's way to the New York Comic Con, Playspan users get hacked, and your game forecast for next week.

This article was originally published in forum thread: Blizzard at Comic Con, Dalaran Event, 5.1 Scenarios, Blue Tweets, Weekly Roundup started by chaud View original post
Comments 80 Comments
  1. ZenX's Avatar
    Quote Originally Posted by RevanSparda View Post
    Vol'jin is getting:

    -An updated model
    -A novel
    -A scenario

    Vol'jin will be the new Warchief, Haters gonna hate
    Varian gets:
    - An updated model
    - A novel
    - Possibly a scenario

    goes into war

    Jaina gets:
    - An updated model
    - A novel
    - A scenario

    her hometown gets destroyed though she gets elevated

    Anduin gets:
    - An updated model
    - Details blurting out everywhere regarding him
    ... and guess what happens.

    Just because Jaina made it to somewhere better after such events does not indicate it will be the same for everyone, Blizzard may very well be going the George Martin way.

    ...what would antogonize Horde more would be to killing of another racial leader, first may have been accidental but the second one does raise the questions and with Lor'themar/Sylvanas questioning his tactics, "the war-crimes of the warchief" seem to get a bit more clearer.

    Vol'jin will die and then the questioning Horde will want to usurp Garrosh...
  1. Murtaghaja's Avatar
    why is everybody whining about ret dps.I still top the meters. If you have any problems it's probably due to your rotation
  1. Alceus's Avatar
    Vol'jin for president.
    Can't wait for him to 'kill Garrosh'.

    then it will all be like:
  1. 4KhazModan's Avatar
    Anduin? As if we needed another reason to hate Garrosh!
  1. Badhairday's Avatar
    Quote Originally Posted by Kathranis View Post
    Well, considering that the Kor'kron are Garrosh's personal elite soldiers and he's been filling their ranks with Blackrock Clan members, and in Tides of War had them assassinating people who publically disagreed with his policies, I'm gonna say that yeah, Garrosh ordered it. Plus, quest dialogue where Thrall talks about their supreme loyalty to the Warchief position means some will unfortunately have to be killed, even though they're just acting on orders.
    Really? This is very interesting. Would you mind telling me where I can read more about members of the Blackrock Clan becoming Kor'Kron guards, or is that in the Tides of War too? (I faction changed from Alliance to Horde so I haven't read many quests, if it's mentioned in them)
  1. kilj's Avatar
    Rogue dps is fine??? when 3 mage specs out dps rogues theres a issue....
  1. Freia's Avatar
    Quote Originally Posted by Murtaghaja View Post
    why is everybody whining about ret dps.I still top the meters. If you have any problems it's probably due to your rotation
    Or you are beating a bunch of bad dps who don't know their rotation. Ret is not competitive atm.




    Healing priests are not good. Blizzard needs to get a clue.
  1. Shambulanced's Avatar
    I love how they completely disregard all the discussion (read: discussion, not just whining!) on rogue forums about a lack of class identity in PvE, abilities/utility being eclipsed by Monks, dps sorely lackluster, etc.

    Their response? "Oh, well you guys will be fine once you get haste."

    So all of the problems of the rogue class are reduced to lacking haste? Sounds like piss-poor itemization and design, imo. But rogues have always performed poorly at the start of xpacs.

    Maybe they'll give rogues another legendary to "fix" the class. /eyeroll
  1. Ikkarus's Avatar
    Quote Originally Posted by ZenX View Post
    Nozdormu model is a High Elf skin customized for Nozdormu on a Night Elf Skeleton, it is not a new model and Blood Elves/Draenei are at the end of the list for getting newer skins.
    I know, pratically all of them are old skeletons with new customized skin, look at Thrall for exemple, his skeleton is from a male Draenei.

    And about Nozdormu, I know that he has the night elf skeleton, but I wouldn't mind if the new model of the Blood Elves was based on him, he's awesome and, at least the shoulders would fit correctly...

    But anyway, my point is, they has the base, I don't understand why is taking so long to update the old models.
  1. Rukentuts's Avatar
    Typical Dev bullshit, Hunters are fine. LOL okay...
  1. Goit's Avatar
    Did anyone else really LOL at this?

    "Shadow AoE damage is so low, there are some fights I've seen healers do more damage. Is there any intention to fix this?
    We want priests to multi-dot a lot in AE situations, not just spam Mind Sear.

    Shadow priest single target DPS seems very low. I've been sat on heroic Feng because of this. Anything to help would be great.
    Shadow single target DPS is fine. AE might be low. "

    I'm not even a priest and this statement is just lol. Total BS replies.
  1. Alayea's Avatar
    Quote Originally Posted by RevanSparda View Post
    Vol'jin is getting:

    -An updated model
    |
    V

    Quote Originally Posted by Yig View Post
    That Vol'jin art is not from the new project. One is from Wei's painting for Blizzard's anniversary, the other is from Ludo Lullabi's faction leader short story image on the website.

    /10char
  1. Siddown's Avatar
    Quote Originally Posted by atrixx View Post
    I'm reading more...

    Blood Elves being setup for maybe a neutral faction or allow people to do a quest to change sides (Pandas being the test for the tech).
    I've actually thought the same with Tauren in 5.0.4/5 in how they openly hate Garrosh (for obvious reasons). My thinking was a neutral faction as well, with Tauren and possibly some humans (due to Varian's warlike tendencies and his son's relationship with the Tauren).

    The notion that all <insert race> have the same political/sociological views is so old fashion. I'm okay with the majority of a race being on one side (so Orgrimmar would obviously still be a Horde stronghold), but there's nothing wrong with the notion that the players being the outsiders.

    A third player paid faction would definitely be a way to keep the game interesting.
  1. Traumatize77's Avatar
    I'm really curious if those answers are right front the blue post on rogues and warlocks. Those seem very sarcastic and lackadaisical. I'm really contemplating on what happens at blizzard with these people. Like I feel the person who answered these is complete tool that hates his own life.
  1. Magic Sausage's Avatar
    Quote Originally Posted by Goit View Post
    Did anyone else really LOL at this?

    "Shadow AoE damage is so low, there are some fights I've seen healers do more damage. Is there any intention to fix this?
    We want priests to multi-dot a lot in AE situations, not just spam Mind Sear.

    Shadow priest single target DPS seems very low. I've been sat on heroic Feng because of this. Anything to help would be great.
    Shadow single target DPS is fine. AE might be low. "

    I'm not even a priest and this statement is just lol. Total BS replies.
    Agreed. Most of the responses given are total garbage. It seems that player feedback is being swept under the rug. Cancelling my sub until this game becomes less of a joke.
  1. Badhairday's Avatar
    As far as I know shadow priests really are fine, though. At least when it comes to single target.
  1. Prokne's Avatar
    Great sounds like the Kirin Tor is betraying the Blood Elves again. Kaelthas didn't betray the Kirin Tor BTW. They helped Garithos lock him and the rest of the Blood Elves up and they were going to execute him so actually they betrayed him along with the rest of the Alliance. Kaelthas did betray Illidan and the Blood Elves though when he joined Kiljaeden.
  1. Murtaghaja's Avatar
    Quote Originally Posted by Freia View Post
    Or you are beating a bunch of bad dps who don't know their rotation. Ret is not competitive atm.




    Healing priests are not good. Blizzard needs to get a clue.
    nope checked logs
  1. Ventris's Avatar
    I about fell out of my chair laughing at this. i just dropped playing my paladin, despite doing everything flawlessly, for my feral druid for progression. despite being literally 9 ilvls lower, doing MSV became a joke because of the increased damage. this is playing DoC spec mind you since I didn't get a caster weapon in time to try HoTW burst spam. ret paladin dps is horrible right now. often times you find yourself waiting up to 4-5 seconds for an ability to come off cooldown just because of clash resolution leading to them all being used almost simultaneously previously. in my first five man while testing DoC I was getting 200k crit ferocious bites on the druid with only 3 combo points up and DoC proc'ed. I'd be lucky to see a 140k TV despite being in nearly all BiS pre-raid ret gear. the fact that holy avenger and avenging wrath do not line up is also a huge issue as the burst on command every 2mins would help with some of that. increasing seal damage would mean relying more on keeping a dot up where as direct damage seems to be the issue. TV NEEDS a buff since thats supposed to be the actual nuke. it reminds me of playing my warlock as destro over the last expansion and being like, why do we have chaos bolt again?

    as for rogues, combat is and generally does scale lower because of gear requirements, I'll be lvling mine next and playing mut. I had many top 100 world parses in DS, so I'm eager to see how mut stacks up now. rogue will be stronger with the 4 piece tier bonus and the way it affect's shadow blades and adrenaline rush for combat. however, blizz should bandaid some of the damage and make it less based on white swing damage, which seems to be the problem at 90 that that is most of the damage ala BC rogue where you just stacked hit. the lack of uptime on a boss because of various mechanics means this will severely lower DPS time as well as make burst almost non-existent.

    but hey mages are fine so everything in the game is fine. I guess when you have to nerf other classes because you can't compete on a game you are developer on, thats just the GC way of doing things.

    edit: also, rogue is a pure DPS class, not a hybrid. the fact its affected by hybrid tax pretty much means some rogue somewhere ganked GC during the PTR and he's throwing his typical beta male hissy fit. its time for the developers to grow up a bit and stop protecting their pet classes. rogue's SHOULD be able to destroy meters, thats what a rogue is here for its a pure DPS class.
  1. Emerelle's Avatar
    Warrior is fine, I guess. <3

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