MMO-Champion - Patch 5.1 PTR Notes Update - October 18
Patch 5.1 PTR Notes Update - October 18
Only changed and new notes are below, see the full notes on the Blue Tracker.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
  • All mineral nodes will now despawn one minute after they are mined, even if items remain in them.

Classes
Druid (Forums / Skills / Talent Calculator)
  • Symbiosis:
    • The cast time of Symbiosis has been reduced to 2 seconds.
    • Survival Instincts is once again granted to Brewmaster Monks and now costs 2 Chi to use.
    • Might of Ursoc is once again granted to Blood Death Knights, and now costs 30 Runic Power.
    • Savage Defense is once again granted to Protection Warriors, but now only provides a 30% increase to dodge.
    • Barkskin is once again granted to Protection Paladins, and now costs 1 Holy Power.
    • The cooldown of Stampeding Shout provided by Symbiosis has been reduced to 5 minutes.
    • The duration of Solar Beam provided by Symbiosis now displays correctly as 4 seconds.

  • The Glyph of Solar Beam has been changed, and now increases the radius of Solar Beam to 10 yards (was 5 yards).
  • The duration of Solar Beam has been reduced to 8 seconds.

Hunter (Forums / Skills / Talent Calculator)
  • Aspect of the Fox has been removed.
  • Steady Shot, Cobra Shot, and Barrage can now always be cast on the move.
  • Lynx Rush has been changed. Lynx Rush is now a bleed effect that causes damage every 3 seconds over a period of 15 seconds, and stacks up to 9 times.
  • Bestial Wrath no longer grants Hunter pets immunity to crowd control effects, and instead now breaks existing crowd control effects when activated.

Mage (Forums / Skills / Talent Calculator)
  • A new Minor Glyph has been added: Discreet Magic. This glyph prevents Nether Tempest, Living Bomb, Frost Bomb, Arcane Barrage, and Inferno Blast from affecting targets more than 5 yards away from the primary target.
  • Water Elemental
    • New Pet Ability: Water Jet. Water Jet channels a jet of frigid water at the target, dealing Frost damage over 4 seconds. Frostbolts cast by the pet's owner that hit the target while it is being blasted with icy water will grant a charge of Fingers of Frost. This ability has a 24 sec cooldown (shared with Freeze) and a 1 second cast time.
  • Mage Armor now reduces the duration of harmful Magic effects by 25% (was 35%).
  • The damage absorbed by Ice Barrier has been reduced by 25%.
  • Pyroblast now has a 3 second cooldown.
  • Ring of Frost and Deep Freeze now have a 45 second cooldown (was 30 seconds).
  • Combustion's periodic damage is now based only on the current Ignite, instead of both Ignite and Pyroblast. Damage has been increased to bring it up to approximately the same level as before.
  • Blazing Speed may now be triggered after recieving damage in any amount.
  • The mana cost of Spellsteal has been increased to 21% of base mana (was 7%).
  • Fixed an issue with Glyph of Icy Veins that could prevent all three bolts from firing.
  • Fixed an issue with Glyph of Icy Veins that could prevent the affected abilities from doing the correct damage.

Monk (Forums / Skills / Talent Calculator)
  • The Power Strikes talent now grants the Power Strikes effect every 22 seconds, which causes the Monk's next attack to generate 1 additional Chi.
  • The Healing Elixirs talent now grants the Healing Elixirs effect every 18 seconds, which causes the next Brew or Tea consumed to heal the Monk for 10% of maximum health.

Paladin (Forums / Skills / Talent Calculator)
  • Hand of Salvation has been changed. This ability now removes all of a target's threat for 10 seconds.

Priest (Forums / Skills / Talent Calculator)
  • Chakra: Serenity now increases single target healing by 25% (was 15%).
  • Chakra: Sanctuary now increases area healing by 25% (was 15%).
  • The Psyfiend's health has been reduced to 10% of the controlling Priest's health(was 30%).

Rogue (Forums / Skills / Talent Calculator)
  • The cooldown of Sprint has been reduced to 45 seconds (was 1 minute).
  • The cooldown of Blind has been reduced to 1 minute (was 3 minutes).
  • The energy cost of the Burst of Speed talent has been reduced to 50 energy (was 60 energy).
  • Wound Poison now deals 33% more damage.

Warlock (Forums / Skills / Talent Calculator)

Pet Battles
  • A new item has been introduced that can be used to upgrade the quality of Battle Pets: Battle-stones.
    • Players will have a very small chance to obtain a general purpose and family specific Flawless Battle-stone after winning a match against wild pets; defeating higher level opponents increases the chances of obtaining a stone. Family specific Flawless-Battlestones will be of the same family as the pets that were defeated. These valuable items are not soulbound, and can be sold on the Auction House.

Raids, Dungeons and Scenarios
  • Cooldown timers greater than 5 minutes will now reset between attempts on Challenge Mode dungeons.
This article was originally published in forum thread: Patch 5.1 PTR Notes Update - October 18 started by chaud View original post
Comments 113 Comments
  1. Hypoxia's Avatar
    lol wheres hunter and war nerfs?
  1. khatsoo's Avatar
    Awesome f*cking rogue changes!
    Love the Blind one specially, well, the Burst of Speed one, well.. wtf! Awesome!!1111
  1. Wolfster's Avatar
    Bestial Wrath no longer grants Hunter pets immunity to crowd control effects, and instead now breaks existing crowd control effects when activated.
    While your at it, change the name to Pussy Wrath too....that would suit it a lot more...
  1. Lil's Avatar
    Quote Originally Posted by Die Hard View Post
    As much as it feels like a buff the casting on cobra and steady while moving, i can already foresee the need of escape for canceling the shot mid cast quite often. Its gonna get very annoying.
    It's no problem I think. Just use a /stopcasting-macro for the handful abilities which are extremely important (feign death, deterrance, silencing shot).
  1. Thunderi's Avatar
    Put the servers up on PTR pls.
  1. shadowflay's Avatar
    Quote Originally Posted by Wolfster View Post
    While your at it, change the name to Pussy Wrath too....that would suit it a lot more...
    QQ, your pet cant carry you anymore.. gee what a sad day for hunters, guess they have to rely on skills now huh?
  1. Sforza's Avatar
    Cd on pyroblast is not a nerf, but a serious gamebreaking change. Also the spellsteal nerf seems too extreme, because it also makes the glyph completely useless.
  1. oozy's Avatar
    The cooldown of Blind has been reduced to 1 minute (was 3 minutes)

    one more cc to ruin this game in arenas buff rogues dmg or some other aspect but dont give tham more cc thay dont need it. i dont say thay dont need buffs i say thay dont need this op 1 min cd cuz we all know thay will get balanch in the end and 1 min cc 8 sacs is no balanch.and dont get u hopes up for mages get nerf thay never do and if thay do thay get new patch wish will make tham 10 times stronger history repeat itself..
  1. Vital's Avatar
    Lol at mage tears, don't nerf me bro!!

    These are the most deserved nerfs in the history of the game, quit your bitching.

    Also Rogues need more buffs this barely scratches the surface of what is wrong with the class.
  1. Higgit's Avatar
    Mage nerfs are overkill and makes both specs even more clunky than they already are....
    I expect many will bench their MOP Mages
  1. Xentariel's Avatar
    Monk nerf?!?!?!?!?!?! really? We are already getting beaten by every class and you NERF monks? Wtf is wrong with you blizz?
  1. Isoge's Avatar
    Quote Originally Posted by Xentariel View Post
    Monk nerf?!?!?!?!?!?! really? We are already getting beaten by every class and you NERF monks? Wtf is wrong with you blizz?
    Basically, this is their way of telling you you're doing it wrong.
  1. TheBaron87's Avatar
    Quote Originally Posted by Statix View Post
    This will break Fire Mage. If this goes live, I will bench my Mage.
    At least your entire spec wasn't redesigned into a mindless game of whack-a-mole like Frost PvE. It was bad enough getting a pet in TBC, now we have a damn maintenance spell (bombs) too. Sure, the damage is great, but removing the damage component of DF and the fingers interaction with brain freeze really sapped the fun out of frost.
  1. Infinitus's Avatar
    What in the world...........................mage nerfs? So this is really the year of the blue moon and two headed sheep after so long, weird I just think I saw Rumpelstilskin run by too.
  1. Aedda's Avatar
    Holy mother of mage nerfs? Wasn't mages bad enough as it allready was? Glad I leveled my DK aswell, no more mage. WTH were they thinking off?
  1. Nexsa's Avatar
    "Hand of Salvation has been changed. This ability now removes all of a target's threat for 10 seconds."

    I like this.
  1. StarR0cket's Avatar
    Quote Originally Posted by Infinitus View Post
    What in the world...........................mage nerfs? So this is really the year of the blue moon and two headed sheep after so long, weird I just think I saw Rumpelstilskin run by too.
    Don't worry. Warlocks will continue to do 80k dps in raids without trying..... Silly mages, us thinking we had a chance :P Oh well. I'll continue to burn things. I'll just be sadly depressed as my rank in the dps chart continues to feel underpar
  1. Nullpointer's Avatar
    How about us mages that don't play pvp? Why should we suffer because Blizzard didn't think something through? Retarded decisions everywhere. RETARDED.
  1. WhereAmI's Avatar
    Quote Originally Posted by sambu View Post
    O, and water jet for our pet... really... like anyone's going to stand in front of that. They're either standing in front of us or behind us, and our pet is to our side (not to mention, if we're doing our job as a mage, we're casting from afar/kiting, and not in range to hit them with a cone from our pet...)
    It's not a cone AoE ability, it's a channeled ability like Mindflay or Malefic Grasp. It will help Frost Mage PvE damage by granting them additional Fingers of Frost procs, and probably won't find too many uses in PvP with the shared CD on Freeze.
  1. bizzaroo's Avatar
    Quote Originally Posted by StarR0cket View Post
    Don't worry. Warlocks will continue to do 80k dps in raids without trying..... Silly mages, us thinking we had a chance :P Oh well. I'll continue to burn things. I'll just be sadly depressed as my rank in the dps chart continues to feel underpar
    well you got a neft if it makes you feel any better demo locks STILL cant use wands in meta form kinda annoying.

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