Patch 5.1 PTR - Build 16257

Patch 5.1 PTR Notes Update - November 2
Only changed and new notes are below, see the full notes on the Blue Tracker.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
  • Brawler's Guild
    • Entry into the brawler’s guild is by invitation only. Invitations can be found on the black market auction house or by invitation from somebody within the guild.

Classes
  • The durations of all Disarm effects have been reduced to 8 seconds.

Death Knight (Forums / Skills / Talent Calculator)
  • Damage received from players (or player-controlled sources) no longer counts towards increasing the healing done by Death Strike.

Druid (Forums / Skills / Talent Calculator)
  • A new passive ability has been added: Tooth and Claw. This ability causes autoattacks to have a chance to empower the Druid's next Maul. Empowered Maul reduce the damage dealt by the target's next autoattack. Guardian Druids obtain this ability at level 32.
  • Omen of Clarity now has a different visual effect for Feral Druids.
  • Glyphs
    • A new Minor Glyph has been added: Glyph of Focus. This glyph reduces the radius of Starfall by 50%.

Hunter (Forums / Skills / Talent Calculator)
  • Careful Aim now increases the critical strike chance of Steady Shot and Aimed Shot by 75% on targets who are above 80% health, down from 90%.
  • The duration of Steady Focus has been increased to 20 seconds, up from 10 seconds.

Mage (Forums / Skills / Talent Calculator)
  • The damage buff from Arcane Charge has been increased from 22% to 24%.
  • Rune of Power duration now shows in the UI, and no longer has a cooldown (was 6 seconds).
  • Ring of Frost now has a 45 second cooldown, up from 30 seconds, and can no longer affect more than 10 targets.
  • Pyroblast now has a 3 second cooldown. The cooldown on Pyroblast is affected by haste.
  • The mana cost of Spellsteal has been increased to 21% of base mana for Fire and Frost mages, up from 7%.
  • Glyphs

Monk (Forums / Skills / Talent Calculator)
  • All healing spells which cost mana have had their mana cost increased by 10%.
  • The energy costs of Legacy of the Emperor, and Legacy of the White Tiger have been reduced to 20, down from 50.
  • The energy cost of Healing Sphere has been reduced to 40, down from 60.
  • The Tiger Power provided by Tiger Palm now reduces target armor by 30% with a single application and no longer stacks.
  • Stance of the Fierce Tiger now increases the Monk's movement speed by 10% in addition to its other effects. This movement speed increase stacks with other effects.
  • The healing provided by the Healing Sphere base spell has been increased by 20%.
  • The chance to generate 1 Chi while channeling Soothing Mist and Crackling Jade Lightning has increased to 35%, up from 25%.
  • The Power Strikes talent now grants the Power Strikes effect every 22 20 seconds, which causes the Monk's next attack to generate 1 additional Chi.
  • Mistweaver

Paladin (Forums / Skills / Talent Calculator)
  • Holy Paladin: The 4 piece bonus now reduces Holy Shock cooldown by 2 seconds, up from 1 second.
  • Retribution Paladin: The 4 piece bonus now reduces Avenging Wrath’s cooldown by 65 seconds, down from 85 seconds.

Priest (Forums / Skills / Talent Calculator)
  • Atonement healing range has been increased to 40 yards, up from 15.
  • Chakras now persist through death and zoning.
  • Discipline Priests can once again learn Focused Will. This ability is obtained at level 30.
  • Chakra: Chastise now increases the damage dealt by Shadow and Holy spells by 50% (was 15%), and reduces mana costs by 90% (was 75%) while the ability is in effect.

Rogue (Forums / Skills / Talent Calculator)
  • The cooldown of Sprint has been reduced to 45 seconds, down from 1 minute.
  • The cooldown of Blind has been reduced to 90 seconds, down from 3 minutes.

Warlock (Forums / Skills / Talent Calculator)
  • Kil'jaeden's Cunning snare has been increased from 10% per stack to 15% per stack.
  • Removed the ranged Melee attack from Demonology Warlocks in Metamorphosis form, and increased the damage of Doom by 25% to compensate.
  • Destruction Warlocks have gained a new ability: Cataclysm. Cataclysm costs one Burning Ember. After a 3 second channeling period, Cataclysm will stun and knockback all burning targets within 10 yards of the caster. This ability has a 1 minute cooldown.
  • Demonic Gateway duration has been increased to 20 15 minutes, and it will no longer despawn if the Warlock moves too far away. In addition, this ability can no longer be used in any capital city.
  • Glyphs
    • A New Major Glyph has been added: Glyph of Supernova. This glyph will cause the Warlock to deal 10% of his maximum health to all targets within 5 yards for each Burning Ember he had when he was slain.

Warrior (Forums / Skills / Talent Calculator)
  • Avatar no longer grants immunity to movement impairing effects, and instead now instantly breaks movement impairing effects. This ability also no longer generates addiitonal Rage while active. Its duration has increased to 24 seconds (was 20 seconds).
  • The cooldown of Intimidating Shout has increased to 90 seconds, up from 60 seconds.

Pet Battles
  • Pet Battle music is now more appropriate for the type of match being fought.
  • Several new Pet Battle PvP areas have been added to the world.

Raids, Dungeons and Scenarios
  • The Tidal Shield cast by High Warlord Naj'entus now has a reduced duration.
  • Razorgore the Untamed no longer takes extra damage from Black Talon enemies, has more health, and can cast Destroy Egg more frequently.
  • Viscidus now requires significantly fewer hits to freeze and Shatter.

Bug Fixes
  • All spells that cause Forebearance can no longer be applied simultaneously.

Monk (Forums / Skills / Talent Calculator)

Priest (Forums / Skills / Talent Calculator)
  • Halo Should now be more responsive.

Rogue (Forums / Skills / Talent Calculator)
  • Poisons should now be more responsive.
  • Revealing Strike should now be more responsive.

Warlock (Forums / Skills / Talent Calculator)
  • Pandemic no longer smooths the damage when extending dots with different amounts of spellpower.

Warrior (Forums / Skills / Talent Calculator)
  • Execute damage with high amounts of Vengeance is now capped at the Warrior's maximum health to prevent it from reaching excessive numbers.
This article was originally published in forum thread: Patch 5.1 PTR Notes Update - November 2 started by chaud View original post
Comments 126 Comments
  1. mmoc79af98f473's Avatar
    Quote Originally Posted by Kaeleena View Post
    Yeah, you're right, because it totally makes perfect sense to leave one part of the game completely broken so mages won't qq about losing raid dps. Lamest defense ever.
    You must have missed the deep freeze, frost bomb and ring of frost nerfs then? And when were mages able to cast 7+ pyros in a 5 sec (soon 4) stun? Don't talk when you know 0... Plus GC said they are looking for an alternative way to limit fire's burst in pvp, so a nerf is coming, but I guess it's just easier to jump on the blind hate train or you are a warrior...
  1. mmoc2810eb85ec's Avatar
    Didn't i see a world first achievement for the Brawlers Guild? So it's Pay to Win?

    GG
  1. Suggs's Avatar
    Quote Originally Posted by Domiku View Post
    This is a good thing as the amount of people who can. Fight at one time is limited

    This will help keep some of the scrubs out hopefully. Cant wait for this.
    i guess you wont be seeing this content then.
  1. Hippodotimus's Avatar
    brawlers guild invs on bmah......
  1. Eggwolls's Avatar
    Why is there nothing on Glyph of Lakestrider causing interrupts when shifting out of ghost wolf? This is extremely broken for shamans.
  1. mmoc1e4c5b7903's Avatar
    Disapointed by the way the Brawler guild invitation is handled.

    Is a big "fck you" from Blizzard to their paying customers. Is enough we pay your subscriptions , now you want us to buy gold from chineese to be able to compete at AH for a invitation ?
    Basicaly we need to buy gold so we can acces their content . We pay our subscription to acces that content ?

    Wake up Blizzard .
  1. Hach's Avatar
    Unless Blizzard has a fairly good reason for handling initiation into the Brawler's Guild in this manner, I imagine they'll change it long before the patch hits live due to the surely incoming bitch-fest they'll have on their hands.
  1. mmoc80ea7ba33a's Avatar
    Annnnnd the whining continues! GJ WoW community .

    OnT: I like this witch hunt that is going on. A few people claim something radical and now suddenly everyone believes the same! Calm down people, try to learn from your ancestors for once.

    Also i find it funny how people have changed over the years, before they could actually consider working for something nice. Now they just want it for free without putting any time or effort into getting it.

    Edit: "its pay to win", no its not!.. Well, unless you for some reason pay a blizzard employee 100 $ for a invite.
  1. mmoc1e4c5b7903's Avatar
    Now they just want it for free without putting any time or effort into getting it.
    You put the effort in it after you are able to acces the content. Not being able to acces the content without buying gold is a different thing .
  1. Buu's Avatar
    This Brawler's Guild choice is bad design, and right now we have 60 people that hate it for each person that think it's ingenious, and this discrepancy is just rising.
    And we can't forget that the arguments of this minority are always faulty and incomplete.
  1. capitano666's Avatar
    Wait, are they changing pet battle music?
    I loved warcraft 2 musics
  1. McFrotton's Avatar
    Quote Originally Posted by Steik View Post
    Didn't i see a world first achievement for the Brawlers Guild? So it's Pay to Win?

    GG
    Its not pay to win when you know how to make gold, stop spending on useless shit and start winning I'll buy and invite , get in the guild AND sell invite to others :P
  1. Minous's Avatar
    What is everyone talking about with 'Guilds controlling the Brawlers Guild invites?'


    Brawler's Guild
    Entry into the brawler’s guild is by invitation only. Invitations can be found on the black market auction house or by invitation from somebody within the guild.

    Somebody within 'the guild'...THE GUILD...as in the Brawlers GUILD, not your guild. It's likely you'll have to earn the invite from the NPCs, the BMAH invite is probably a way of bypassing the requirements and getting in early and nothing more.

    You're jumping to conclusions just because you misread it the first time, I did at first till I stopped and looked at the wording again.
  1. sk8gun's Avatar
    Next Notes Update:

    Warrior: Has been delete from the game.

    /facepalm
  1. Rigrot's Avatar
    Entry into the brawler’s guild is by invitation only. Invitations can be found on the black market auction house or by invitation from somebody within the guild.
    I'm hoping this means that the guild is actually challenging. Though if you are in a guild just inviting all of you guildmates after splitting the money to buy it from the bmah wouldn't be too farfetched (assuming its balls expensive).
  1. lordzed83's Avatar
    ooo Warrior Fear nerf. This sucks
  1. Juicy's Avatar
    So ret set bonus gets nerfed while warrior one doesn't.
    Seems legit.
  1. Buu's Avatar
    Quote Originally Posted by Minous View Post
    What is everyone talking about with 'Guilds controlling the Brawlers Guild invites?'
    Brawler's Guild
    Entry into the brawler’s guild is by invitation only. Invitations can be found on the black market auction house or by invitation from somebody within the guild.
    Somebody within 'the guild'...THE GUILD...as in the Brawlers GUILD, not your guild. It's likely you'll have to earn the invite from the NPCs, the BMAH invite is probably a way of bypassing the requirements and getting in early and nothing more.
    You're jumping to conclusions just because you misread it the first time, I did at first till I stopped and looked at the wording again.
    NOPE, you're making up things that they never mentioned, as invites being a bypass, when the notes specifically state that's the ONLY way in.
    And Guilds have guild money and people loaded. They can control who get the invitation of BMAH and who their people invite. So, YOU missed the point. Player Guilds will control the entrance to the Brawler's Guild.
  1. freakyduck's Avatar
    Death Knight (Forums / Skills / Talent Calculator)

    Damage received from players (or player-controlled sources) no longer counts towards increasing the healing done by Death Strike.

    So Blood DK's don't get to PvP anymore, got it.
  1. alessandrouw's Avatar
    Any1 care to explain me what are these "more responsive" changes to some spells, like Halo?

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