MMO-Champion - Item Upgrades Update, HoF Progression, Blue Posts, Setup of the Month, MMO Report
Scheduled Maintenance - 11/13/2012, Diablo 3 Animated Wallpaper, Barbarian Fan Art, Female Monk Cosplay

Patch 5.1 - Item Upgrades
The latest PTR build added a new Ethereal NPC next to the Reforging and Void Storage NPCs that will allow you to upgrade your gear. The minimum item level required is now 458.

Patch 5.1 also changed item tooltips. The item level is featured more prominently next to the upgrade level, and secondary stats are displayed the same as primary stats now, with a green font color.

Upgrade Interface



New Tooltips



Upgrade Examples


Upgrade Costs

Currency Cost Item Level Upgrade Max Number of Upgrades
Valor Points750 × 4 Item Levels2
Conquest Points750 × 4 Item Levels2
Justice Points1500 × 8 Item Levels1
Honor Points1500 × 8 Item Levels1


Heart of Fear Progression Update
DREAM Paragon killed Grand Empress Shek'zeer and cleared 10 man Heroic Heart of Fear. Congratulations to them! There are 5 guilds at 4/6 currently in 10 man.

Method is also now 6/6 in 25 man with 16 other guilds at 5/6.



Blue Posts
Originally Posted by Blizzard Entertainment
Cinder Kitten
Because the kitten was not designed to be a charity issue until Blizzard decided to milk the issue for popularity sake.

If they actually cared about getting money to the Red Cross in support of the hurricane they would:

1) Already have something available.
2) Not be announcing it BEFORE the weeks it is going to take for 5.1 to be launched.

It's a pretty crappy thing to do in order to 'look good' and although many people might think of me negative for saying it, they are just looking for a tax write-off and public karma.

I'm actually really happy that our business practices are nowhere near as cynical as you portray, though it literally makes me sick to my stomach to even read this. If you want to know some background (so you don't have to make it up yourself), the Cinder Kitten was already being set up as a charity pet prior to the hurricane. Once Sandy hit we recognized that we needed to change our plans. But, by that time, it became difficult to do much to change the timetable for getting this pet in the game and on sale. Anyway, with that context, to your points:

1) Already have something available? Like, we should have backup "disaster" pets in the game just waiting to be sold when the next disaster strikes. Tell me how that would be any more difficult for you to spin in some cynical way.

2) I already explained why we announced it. While the pet isn't available yet and the Blizzard Store isn't prepared to take the transactions, we need people to know we're doing this. If an adorable little pet is going to encourage a greater number of donations, I don't see the value in presumptively tearing down Blizzard for cynical PR, nor do I see the value in some of the other posts in this thread belittling people for needing to get something in return for a donation.

It's a situation that's mutually beneficial for Blizzard, our customers, the Red Cross, and those who need disaster relief. If all you want to do is find a way to spin this into some cynical ploy on anyone's behalf, I seriously want you to leave this thread and not come back.

You never addressed the idea of preorder or did you? Did you all ever think of a preorder option to get the funds raised ahead of the actual content release? Like during a meeting about the pet or however it is you plan content.
There's just not a whole lot I can say about this right now. Setting these things up on the Blizzard Store isn't a trivial task either, particularly if a presale is involved.

I think it's an excellent idea and would love to see it happen. (Blue Tracker / Official Forums)

Bonus Roll System Feedback
I've been playing since Nov 05. The new bonus roll loot system was suppose to improve the old roll system.
I'm not sure "improve the old roll system" is the right way to phrase it, at least in the context that you have any expectation that the bonus roll should be much more likely to give you what you want, if not at least know not to give you what you already have.

Using a bonus roll is effectively no different than if you were to be able to loot that boss twice in one week. Each bonus roll provides exactly the same chances of getting anything off of the exact same loot tables as a normal loot roll -- nothing more, nothing less.

So it's an improvement in that you can earn an extra shot at a boss's loot table in one week. But it's not intended to be a system that ensures you never get what you don't need. The random loot system can only be so convenient before it becomes too efficient. We believe chance should dictate whether or not you get something at all and, if you do, whether or not you need still need that item. That philosophy -- specific to boss drops -- hasn't changed much over the years, so it stands to reason that even a bonus roll would follow the same structure.

But with that said, we're exploring ways to make the bonus roll feel like more of a random bonus, without just making it extremely efficient for gaining character power. We understand how it feels to spend the charms and rarely see anything other than gold or items you don't need. So, for example, we could maybe add pets and mounts that would have a low chance of dropping exclusively on a bonus roll.

I do however wish that Sha (and Galleon?) random loot rolls would give you gear based on your spec instead of any spec from your class.
They're supposed to. We just double-checked with the developers on this, as we've seen conflicting information go out to players. If you get loot from world bosses that isn't for your spec, that's a bug and the item flagging needs to be fixed. Be sure to report specific items on the Bug Report forum. Apologies for any confusion in this regard.

Most people would see that as making it worse, if those items lower the already small chance of getting a useful piece of gear over the 28 fitty.
I don't see why we'd implement this in such a way that your chances of getting gear would be reduced in relation to your chances of getting vanity items, flasks, etc. (Blue Tracker / Official Forums)

Gearing up for PvP
Getting beat down in a few hits is never fun in PVP. Dont let me hear "But I try anyways" because that is just crap. What's fun about trying when you die in a few hits anyways? REMOVE HONOR CAP BEFORE WE REACH MAX LEVEL ALREADY!
There is crafted PvP gear that can help players get off on the right foot. Actually participating in a Battleground increases your team's likelihood of winning (even under-geared players can CC, heal, or even just act as speed bumps - if you genuinely believe that you can't help in other ways, damage you are taking is still damage a team mate isn't taking). By participating, a player can accrue honorable kills, which nets more Honor. Under-geared players can also make a point of sticking with larger groups - there is safety in numbers, and getting lost in the crowd can help you stay alive long enough to make a difference.

There's a handy little guide on things you can do to give yourself an edge over on Arena Junkies.

Facing the challenges involved with PvPing versus more well geared players is something that nearly all players face in Battlegrounds. There is never call to violate the terms of service and put your account (and any gear you've acquired by exploiting) at risk by AFKing in Battlegrounds.

Fighting other players who out gear me helps me improve my skill level a little bit more each time.
I realize it's not for everyone, but I find this particularly compelling. Sure, it's fun on occasion feeling like a wrecking ball, but nothing matches the rush of taking down an obviously more well-geared player via superior skill or tactics.

And account at risk for AFKing? That made me laugh. Tell the other half of the team chillin out that as well cause its happening alot. Which ruins the game for the rest of us so yeah lets see some action on those afk bots. Not just words.
We are constantly working to ensure that PvP is fair and fun, and it this is an important issue to us.

It is a great help to us when players use the reporting tools that we've included in the game, though. It seems that use of the AFK reporting feature has dropped off considerably, which is unfortunate, because it really does play a direct and active role in our investigations. Ultimately, cynicism doesn't help us catch the offenders. And yes, I realize that bots will clear the AFK flag by getting into combat. Rest assured that the reports can still help.

Please tell me you're joking.
Not, I'm not joking, nor were the other players who suggested it as one of several options. It exists, and it can help plug gaps in gear while earning points for better gear. If the concern is walking into PvP and getting steamrolled until you can earn Honor or Conquest gear, it's still a step in the right direction.

Edit: Somewhat off-topic, I'm already regretting glibly using the term 'speed bump'. It's much more than that - getting in the face of the enemy, playing smart, using interrupts, and generally being a nuisance can actually have a significant effect on a battle, even if the player falls in the process. (Blue Tracker / Official Forums)

Crowd Control Feedback
Also I have no clue what the hell you were thinking when implementing rain of fire stun. It's the most ridiculous ever in rbg especially with the 500% aoe range increase. It's basically aoe mace stun on a shorter cd and duration. It is not fun to be interrupt 2 spells out of 3 when noone is actually interrupting you. Mace stun was not fun, it was removed for a reason. So should this one.
A quote from the 5.1 patch notes to relieve your concern on that particular matter: "Rain of Fire no longer causes a stun after hitting a target three times."

Nakatoir, even though I enjoy a gm that at least seem to be pvping. You have way too many "no but if you do this you can avoid it". We do not need lessons in how to play against cc. We need some cooldowns extended and stun/silence durations shortened.
I am not trying to tell you how to play nor am I rejecting your arguments and just saying, "your doing it wrong! *Trollface.jpg*". I am offering up thoughts on how you can adapt to or accommodate for the changes to dispels and CC. I have also at no point said that we are not against making changes to CC and the dispel system, simply that we are content with where it is right now and for the moment we don't have any plans to change it.

Counterspell is one cooldown, if you seriously think blanket silences promote skillful play then you're clueless. No high rated players thinks it promotes skillful play.
On the topic of blanket silences, you’re still only focusing on the concept of a player going for an interrupt and missing so they lock you out fully for (in the case of counterspell) 4 seconds instead of the additional school lockout for 6 seconds. There is the consequence that they have not gotten those extra 2 seconds of school lockout and as such may suffer for it because those 2 seconds can make a world of difference.

You are also neglecting any tactical use of these silences, such as predicting instant CC and spells to counter your opponents play. I do understand what you are saying though, we are listening to your feedback and opinions on this and other topics, so please continue to provide it. (Blue Tracker / Official Forums)

Daily Quest Feedback
For the next person who is about to type "your not forced to do them" please concider how many people would do them by choice if these essential items wern't hidden behind them, before posting.
They aren't really essential though. If you don't want to learn the patterns, you don't have to. Of course, you'll have to go find someone that has them so you can use those items, and you won't be making a profit off them. That's a choice. Just as the player next to you that decides to go and invest time on raising a particular faction because he feels it's worth the effort.

Same goes with items for PVE. If you'd rather get those first instead of waiting for the epic item drop from normal raids, that's your choice as well.

Please read the previous posts, we have already proven that by hiding valour items and crafting paterns behind reputation, and then by only allowing us to get the rep via dailies, they acctualy ARE FORCING people to do dalies.
Only if you truly want them. The right question is: do you really need those? If you want the patterns to make a profit of those, makes sense to me you've got to put some effort getting there, if it's for your guild raiding efforts, then hey, I'd see it as part of the effort to be at the top of your game.

The thing is, if you truly, truly, don't want to grind your reputation for a particular pattern, there's 99% chance someone on your realm, or even guild, may have taken the time and effort to get them and you'll be able to get whatever you need from them instead.

And btw Dratzdal you also talking about effort, (i have to repeat myself here as some earlyer post) what is effort? Grinding 1,5 hrs daylies = effort. Equipping tabard and gain reputation in dungeons, running it 1,5 hrs ≠ effort. Why is it this way?
Oh it is. But the developers were quite clear on that side. They felt that running dungeons on itself is already reward enough and wanted to move away from a model where reputations were just a byproduct of doing something that you are going to do anyways (run heroics).

If you like alts, you are forced to do dailys on them aswell if you want to use the Cloud serpents.
Farming to exalted on every alt is unacceptable, either make them Account wide reputations, or turn them into books for rep, 100% extra rep does not matter much if you got to do it on every alt.

Is there a good reason why you need to get the cloud serpent on all your alts? I think a concept that disappeared over the course of Cataclysm was that of your "main" character. The "main" character has always been that on which you invest most time and has most things than any other character in your account.

I feel it is time I quit. I don't want to do LFR and I don't want to do dailies. What is there left for me to do then other than wait for resets?
There're Pet Battles, Scenarios, Challenge Modes, Holiday Events (when those are running), Professions, leveling a Monk if you haven't tried that class yet, Archeology, The Lorewalkers...

So you agree then that the dailies are so bad, that if the carrot was taken away (or even just shrunk) then no one would do them.
No, definitely not. I haven't said anything that comes even close to that. And it'd do good to the community at large to stop twisting the words from the Community Managers on the sole attempt of trying to serve your interest. It's not going to help your case, in fact it's just going to make us even more cautious of where and how we interact.

We're here to listen to what's being discussed, add our own thoughts if we feel it might contribute something, relay the information from the developers and to the developers, and so on. If you want to help your case, it's in your best interest to make sure we are understanding your concerns and that there's a healthy discussion on it. Playing semantics with us so that you can pretend we're actually agreeing with you when we're not just won't get you very far in the goal you want to achieve.

I think people are complaining that it is boring. Not necessarily that it takes a long time.
So, what should be changed on dailies so that they're fun to you? (and please don't say "remove them" or something that would turn them into something irrelevant, or we'd be missing the point of the question!)

Just as an example, all the factions on Mists have rotating dailies (some of them are set, like the profession dailies for the Order of the Cloud Serpent and some of the Golden Lotus daily quests) and there's variety on them regarding what you do, which is not always kill this, gather that. (Blue Tracker / Official Forums)

Computers - Setup of the Month (by chaud)
Each month or every 2 months, depending on the hardware evolutions, the lovely chaud will work on a couple of hardware setups for those of you who are thinking of upgrading their computer!

This month
The current SSD prices seem to have bottomed out for now, with almost all SSDs under $1 per gigabyte. A few sales have even gone under 50 cents per gigabyte, so look for something on sale! No new CPUs, GPUs, or SSDs worth waiting for are expected before the first or second quarter next year.

Unless you are doing a lot of video rendering or something that is similarly multithreaded, you do not need the 3770K and should spend that money elsewhere.

Make sure to keep your AMD and Nvidia drivers up to date.

Don't hesitate to post any feedback in the comments of that news post, and don't forget to visit the Computer Forum for any extra questions! If you are interested in Folding@home, take a look in our team's thread.

Peripherals/Monitors
ComponentPuppy Dolphin
MonitorAcer V223W EJBD 22-Inch Widescreen - $137ASUS VW246H 24-Inch Widescreen - $188
KeyboardLogitech Media Keyboard K200 - $20Cyborg V.5 - $48
MouseLogitech G400 - $35Razer Deathadder - $50
SpeakersCreative A220 2.1 Speaker System - $27Logitech Z313 Speaker System - $40
ComponentNarwhal Unicorn
MonitorASUS VE278Q 27-Inch - $300HP ZR2440W 24-inch (IPS Panel) - $345
KeyboardLogitech G110 - $60Razer BlackWidow (Backlit)- $70 ($134)
MouseLogitech G500 - $45Razer Naga (Buttons on the Side) - $70
SpeakersLogitech Z323 2.1 Speaker System - $59Logitech Speaker System Z523 - $80


Puppy and Dolphin
Overclocked Puppy will outperform Dolphin when multiple threads are in use (Not WoW) and come close in most other cases.
Mix and match anything but the CPU/Motherboard combo between Puppy and Dolphin. Pick one of the two CPU/Motherboard combos.
Mix and match anything between Dolphin and Narwhal.
ComponentPuppy Dolphin
CaseNZXT GAMMA Classic - $35NZXT GAMMA Classic - $35
Power SupplyCorsair CX500 - $60XFX Core Edition PRO 550W - $60
CPUAMD Phenom II X4 965 Black Edition- $98Intel i3-3220 - $125
HeatsinkCooler Master Hyper 212 Plus - $25Cooler Master Hyper 212 EVO - $30
MotherboardASUS M5A97 R2 AM3+ 970 - $105Gigabyte GA-Z77-D3H - $120
MemoryKingston HyperX Blu 4GB 1333 - $208GB G.Skill DDR3 1600 - $47
Graphics CardXFX 7770 - $100MSI 7850 Twin Frozr or Gigabyte GTX 660 OC - $205 / $210
Hard DriveWestern Digital Caviar Blue 500GB - $56Western Digital Caviar Black 1TB - $98
DVDAsus 24X SATA DVD+/-RW - $23Asus 24X SATA DVD+/-RW - $23
Total$522$745


Narwhal and Unicorn
All of these parts can be mixed and matched to create a build between Narwhal and Unicorn. SSDs are always optional.
ComponentNarwhal Unicorn
CaseCooler Master HAF 912 - $58Cooler Master HAF X - $150
Power SupplyCorsair 650TX V2 - $90Corsair 750HX - $145
CPUIntel i5-3570K - $220Intel i7-3770K - $320
HeatsinkThermaltake Frio - $57Noctua 6 NH-D14 - $80
MotherboardASUS P8Z77-V LK - $130ASUS P8Z77-V - $170
Memory8GB G.Skill DDR3 1600 - $478GB G.Skill DDR3 1600 - $47
Graphics CardXFX 7870 (7950) OR GIGABYTE GTX 660 Ti - $230 / $280XFX 7970 Black Edition OR GIGABYTE GTX 670 - $398 / $360
Hard DriveWestern Digital 1TB Caviar Black - $98Western Digital 1TB Caviar Black - $98
SSDSAMSUNG 840 128GB (Review) - $110
OR
OCZ 128 GB Vertex 4 (Review) - $90
Crucial 128 GB m4 (Review) - $102
OR
Corsair Force Series GT 120 GB - $118
DVDAsus 24X SATA DVD+/-RW - $23Asus 24X SATA DVD+/-RW - $23
Total$990 - $1090$1406 - $1543


MMO-Report
The MMO Report is back with a special episode about the upcoming RIFT expansion.

This article was originally published in forum thread: Item Upgrades Update, HoF Progression, Blue Posts, Setup of the Month, MMO Report started by chaud View original post
Comments 79 Comments
  1. UcanDoSht's Avatar
    Quote Originally Posted by darkpower View Post
    Personally, from all the crap that they get constantly from people who never just read the patch notes and never just enjoy the game, I'm surprised there isn't more rage from the Blues!
    Because we pay the subs, so we provide them with the useless jobs they have - so we want to hear something else than "Well, devs said so - deal with it.", or "NO NONO NONONOO NONO, we dont hide gear/enchanting patterns/etc. behind dailies so you've something to do", or my favourite "running 5 mens is already rewarding enought!!!111"...

    Now if 5 mens would be rewarding beyond the point you reach 460 ilvl and reach a point of FULL-STOP because you've to wait for LFR resets or alt runs with your... alts. I certainly wont ever repeat the daily quest grind on another character.

    ---------- Post added 2012-11-12 at 12:52 AM ----------

    Quote Originally Posted by moveth View Post
    Exactly. I love that I play a game where people who are outright fucking wrong are told so by the Community Managers and Developers. I would rather have game designers and community managers that put people in their place than take it 100% of the time.
    Excuse me, but could you exactly point out where the community (or the posters which were responded to) were wrong by wanting a change to the daily quest chore?
  1. Parimer's Avatar
    I'd move Item Level and Upgrade Level to the bottom, but other than that, the new tooltip looks great. I never could figure out why we still had secondary stats below everything. All stats should be together.
  1. moveth's Avatar
    Quote Originally Posted by UcanDoSht View Post

    Excuse me, but could you exactly point out where the community (or the posters which were responded to) were wrong by wanting a change to the daily quest chore?
    Im referring the the Cinder Kitten posts.

    ---------- Post added 2012-11-12 at 12:01 AM ----------

    Quote Originally Posted by Parimer View Post
    I'd move Item Level and Upgrade Level to the bottom, but other than that, the new tooltip looks great. I never could figure out why we still had secondary stats below everything. All stats should be together.
    I think the mentality is "Most important to Least"

    Meaning Does this have my primary stat? -> Does this have sockets? -> Does this have secondary stats I want?

    I agree that the upgrades should be placed on the bottom especially since the answer to "Can this be upgraded" will always be yes.
  1. Kazefiend's Avatar
    I really hate how it seems the CM's don't understand anything but interact anyway.

    I can almost guarantee they do dailies because they feel they have to which makes all their arguments and points invalid.
  1. Earenbane's Avatar
    Quote Originally Posted by DKissodead View Post
    Wow.
    The Blue poster above is a tatal bitch.
    Anyone else reading that crap and thought wow blue bitching so hard? Just unsub like I did.
    And when they look at the next report, they'd be all daymmm people unsubbing due to our twisted minds about reps grinding.
    That oughtta change their minds.
    its outta their hands tho, they are not developers, they are only trying to argue that you really don't have to do dailys, i don't, anymore. People are whining that they have to do them on other character, well that is a problem that comes with having a lot of characters. He's also right about the idea of a main, i solely play my warrior, all my other chars are there for farming/proffs.

    Im actually sick of this horse being beaten now, just cos you had it easy last expac (oh look all of cata was easy) doesn't mean it has to be easy now. At the end of the day the goal of mists was to get you out into the world, i think dailys fit that job just fine.

    Also i remember people saying that CMs don't post enough, or that they always come out with the same answers, and when a few finally come back at you with an answer you really can't dispute then you throw your arms in the air in an uproar, shame on you internet, shame on you.
  1. Stormgnoef's Avatar
    looks like wow devs got no fucking Clue what they are doing.

    ---------- Post added 2012-11-12 at 12:55 AM ----------

    Quote Originally Posted by Earenbane View Post
    its outta their hands tho, they are not developers, they are only trying to argue that you really don't have to do dailys, i don't, anymore. People are whining that they have to do them on other character, well that is a problem that comes with having a lot of characters. He's also right about the idea of a main, i solely play my warrior, all my other chars are there for farming/proffs.

    Im actually sick of this horse being beaten now, just cos you had it easy last expac (oh look all of cata was easy) doesn't mean it has to be easy now. At the end of the day the goal of mists was to get you out into the world, i think dailys fit that job just fine.

    Also i remember people saying that CMs don't post enough, or that they always come out with the same answers, and when a few finally come back at you with an answer you really can't dispute then you throw your arms in the air in an uproar, shame on you internet, shame on you.
    Problem is you kinda have to do them.If you are not a raider the gear from the rep is bis till you get tier gear.
  1. zpsla2983's Avatar
    Wow.
    The Blue poster above is a tatal bitch.
    Anyone else reading that crap and thought wow blue bitching so hard? Just unsub like I did.
    And when they look at the next report, they'd be all daymmm people unsubbing due to our twisted minds about reps grinding.
    That oughtta change their minds.
    They adopted exactly the same attitude in cata when people complained, it's like traveling back in the time and see the history repeating itself in front of you. And guess a lot of us already know how this will end.
  1. Bahska's Avatar
    Quote Originally Posted by Kazefiend View Post
    I really hate how it seems the CM's don't understand anything but interact anyway.

    I can almost guarantee they do dailies because they feel they have to which makes all their arguments and points invalid.
    The whole argument will be irrelevant soon anyway, next tier there wont be vp vendors so there wont be any people feeling forced to do daily's to get gear.
  1. Sidone's Avatar
    Quote Originally Posted by Bahska View Post
    The whole argument will be irrelevant soon anyway, next tier there wont be vp vendors so there wont be any people feeling forced to do daily's to get gear.
    How about the 2 new factions? They have gear. And probably dailies. I know that it's not new tier. But might still hold relevant gear. In the future they will still add factions.
  1. greycrusader12's Avatar
    Quote Originally Posted by Infighter View Post
    The new item tooltips look terrible and clunky.
    In what way is that clunky? Please explain that to me.
  1. Lirdax's Avatar
    Am I the only one that's noticed that the new Pay to Upgrade armor is almost worthless? I mean spending that much honor to get 30 more of stats doesn't really make it worth it to me to grind it for hours getting the currency to do it <.>
  1. Zephre's Avatar
    Those item tooltip changes are horrible, sometimes i wonder why they keep wasting time on pointless crap like this.
  1. TheWerebison's Avatar
    Quote Originally Posted by Lirdax View Post
    Am I the only one that's noticed that the new Pay to Upgrade armor is almost worthless? I mean spending that much honor to get 30 more of stats doesn't really make it worth it to me to grind it for hours getting the currency to do it <.>
    The point is to upgrade your BiS slots. Make the stuff that is already the best item you can have at the time and make it even better.
  1. Sidone's Avatar
    Quote Originally Posted by Zephre View Post
    Those item tooltip changes are horrible, sometimes i wonder why they keep wasting time on pointless crap like this.
    And why is this pointless? Care to alaborate?
    I do not see this as pointless. It's a nice way to upgrade your good items to make them even better.
    I also do not see how they could make the new tooltips look better. Dare i say it, it looks better then it is now.
  1. grexly75's Avatar
    Quote Originally Posted by Zephre View Post
    Those item tooltip changes are horrible, sometimes i wonder why they keep wasting time on pointless crap like this.
    So you are whining about how the tool tips look, I thought there were more important things to think about rather than what the tool tips look like.
  1. Ceresc's Avatar
    Quote Originally Posted by greycrusader12 View Post
    In what way is that clunky? Please explain that to me.

    OMG my eyes!! No, seriously, they are awful. There is no flow to them at all, its like looking a this mish mash of information that has zero organization.

    1. I don't care what the ilvl is, I want to know about stats. Put that stuff on the bottom, right above how much I can sell it for.
    2. Please get rid of the green "equip" stat numbers and just make then the same as the others. There is zero reason for them to have a special color.


    Robes of Retardation (Heroic)
    Bind on Pick up
    Chest Cloth

    stat
    stat
    equip

    Ilvl Upgrade 0/2
    Sell Price

    Wow that looks so much nicer.
  1. grexly75's Avatar
    Quote Originally Posted by Lirdax View Post
    Am I the only one that's noticed that the new Pay to Upgrade armor is almost worthless? I mean spending that much honor to get 30 more of stats doesn't really make it worth it to me to grind it for hours getting the currency to do it <.>
    At least they give you something to spend your VP's on once you have all the VP gear you want until the new VP gear comes in 5.1 along with the JP / VP / Conq / honor gear upgrade system.

    Will give a reason to continue to get points and not just accumulate and useless like they became in Cata when once you had all BiS gear all they were good for were getting the BOE's to sell or send to alts.

    ---------- Post added 2012-11-12 at 02:26 PM ----------

    Quote Originally Posted by Ceresc View Post
    OMG my eyes!! No, seriously, they are awful. There is no flow to them at all, its like looking a this mish mash of information that has zero organization.

    1. I don't care what the ilvl is, I want to know about stats. Put that stuff on the bottom, right above how much I can sell it for.
    2. Please get rid of the green "equip" stat numbers and just make then the same as the others. There is zero reason for them to have a special color.


    Robes of Retardation (Heroic)
    Bind on Pick up
    Chest Cloth

    stat
    stat
    equip

    Ilvl Upgrade 0/2
    Sell Price

    Wow that looks so much nicer.
    Mmmmk so in short you are concerned where they put the yellow text in the tool tip. But hang on you say all you care about is the stats and how much it sells for yet you place the ilvl change text above the sell to vendor price.

    Doesn't that impede the flow of the tool tip then, having the yellow text at the top, gets it out of the way nice a fast and leaves all relevant text in one nice readable chunk below it.
  1. Cipero's Avatar
    I wouldn't argue with the blue over not doing the dailies to get the crafting recipes, and just finding someone to make them if they would only make spirit of harmony boe. Not only do I have to find someone with the recipe, but also has enough spirit of harmony because I can't supply them and that's even if they are willing to use theirs.

    ---------- Post added 2012-11-12 at 12:09 AM ----------

    I don't know, I'm really just over it anyway. This isn't anything new... it's the same way the orbs were introduced to the game. BoP. I guess it works, I just don't see it.
  1. darkpower's Avatar
    Quote Originally Posted by Cipero View Post
    I wouldn't argue with the blue over not doing the dailies to get the crafting recipes, and just finding someone to make them if they would only make spirit of harmony boe. Not only do I have to find someone with the recipe, but also has enough spirit of harmony because I can't supply them and that's even if they are willing to use theirs.

    ---------- Post added 2012-11-12 at 12:09 AM ----------

    I don't know, I'm really just over it anyway. This isn't anything new... it's the same way the orbs were introduced to the game. BoP. I guess it works, I just don't see it.
    Yeah, I agree on some of these points. Just seems like the Blues are seriously trying to find any reason they can to say that Dailies aren't somewhat being forced. They keep leaving out certain things (like the motes that are BOP, a random drop, and are required for a good bit of the higher end stuff). They continue to praise the GL dailies and not understand that it's that they lock two reps behind the GL, the actual rep takes a LOOOOONG time to get to Revered (more than I've ever seen a rep take to get to that point using just dailies), and if you don't do dailies, then you're screwed. They went from one extreme to the other here with them.

    And their thing about asking guildies for stuff like enchants leaves out one important scenario: what if the guildie you ask is a dick about it? What if you're in a high-end raiding guild that is with an extreme situation where they make you get your own stuff (I would assume that would be a sign that you need a new guild, but some guilds are like this), and you MUST have those high-end enchants or else get benched? What about the elitist guilds that run things balls to the wall all the time? They fail to think about this scenario.
  1. Pacster's Avatar
    *It is a great help to us when players use the reporting tools that we've included in the game, though. It seems that use of the AFK reporting feature has dropped off considerably, which is unfortunate, because it really does play a direct and active role in our investigations. Ultimately, cynicism doesn't help us catch the offenders. And yes, I realize that bots will clear the AFK flag by getting into combat. Rest assured that the reports can still help.*


    Notice how he uses "can still help" instead of "does help". It could help...if anyone would actually bother to really check the reports out. Is it really surprising that people use the afk-button less and less if we see literally no result, we have no idea how they really work...and about 50% of players do not even know how to use them? What sense does it make to vote someone afk if 12 of 15 players in a BG are bots(happened to me twice tonight)????
    The current way of reporting needs way too much time(finding every bot on the map etc.), is way to difficult for many players...and there are literally no visible results(they ruin the game night after night and from bot users I know that even if they get a ban for some days the benefits of using bots easily make up for that). It feels like absolutely wasted time to report anyone....

    Last but not least: 1 gamemaster from the US checking european servers and vice versa at night....you'd catch hundreds of bots per hour...do that for a week, ban the bots for a month and the bot using stops in less than 2 weeks...guaranteed. Instead the customers get a non-working tool so they are busy and blizz can say "oh, we are trying our best".

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