MMO-Champion - Assault on Zan'vess, ToES Progression, Patch 5.0.5 Hotfixes, Blue Tweets, Fan Art
Diablo 3 Not Aiming For E-Sports, More on Bots, Blue Posts, Happy Thanksgiving from Blizzard

Assault on Zan'vess Scenario
Today we are taking a look at another one of the new scenarios in Patch 5.1, Assault on Zan'vess (Horde). You can see the Alliance version of it here.



Heroic Terrace of Endless Spring Progression Update
The EU has had some time to progress now, allowing DREAM Paragon, Method, Экзорсус, and Envy to all clear the first 3 bosses. There are now 6 guilds that have killed the first 3 bosses and only 16 that have killed the first.



Patch 5.0.5 Hotfixes - Nov 20
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Ancestral Healing and Conductivity no longer benefit twice from increased healing multipliers.
  • Warlock

Creatures
  • Galleon's abilities now correctly ignore line of sight.
  • Galleon will no longer sometimes spawn too quickly.
  • Milau's Lightning Sweep now correctly obeys range restrictions.
  • Fixed an issue that could cause Alani to despawn after being pulled with a Sky Crystal.

Items

Quests

Dungeons, Raids & Scenarios
  • Terrace of Endless Spring
    • The Sha of Fear
      • The Chimera of Fear for the legendary quest "Fear Itself" can now be properly looted by multiple players, and can no longer be traded.
      • Players will now always be transported to the correct platform.

    • Protectors of Endless Spring
      • Defeating Protector Kaolan last will now yield the correct items.

    • Tsulong
      • Tsulong can no longer become berserk during his Day phase.
      • Tsulong can no longer benefit from Rallying Cry during his Day phase, and no longer suffers damage from Unholy Frenzy.

  • Heart of Fear
    • Wind Lord Mel'jarak
      • Mel'jarak now deals less area of effect damage in the Raid Finder version of this encounter.

    • Grand Empress Shek'zeer
      • The Raid Finder version of this encounter has been adjusted to be more appropriate for its intended difficulty.
      • The non-boss creatures preceding Shek'zeer now have less health in the Raid Finder version of this raid.

    • Amber-shaper Un'sok
      • Smash and Amber Strike no longer affect players.
      • The Raid Finder version of this encounter has been adjusted to be more appropriate for its intended difficulty.

    • Garalon
      • Pheromone Burst now deals the correct damage in 25-player versions of this encounter.

Happy Thanksgiving from the Community Team!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The Community team will have a reduced presence on the forums while we are spending time with our loved ones for the Thanksgiving holiday. The forums will still be moderated while we are gone and it will be back to business as usual on Monday, November 26. We hope you enjoy your time in Azeroth and we look forward to talking about World of Warcraft with you all when we return.

Blue Tweets
Originally Posted by Blizzard Entertainment
Misc
What's an average Pandaren lifespan? Roughly humanlike? 100s? 200s?
Roughly human...

Any Plans to ever make secondary skills account wide? Leveling fishing on an Alt is horrible.
Have you tried Cooking in MoP? It has a good catch up mechanism. We'd rather do catch ups than just never have to do it again.

What Fishing Catch-Up? 3 dailies a day, each giving 1 fishing point isnt much of a "catch-up". And book is 900g.
There is no fishing catch up. My example was applying the cooking catch up to other professions.

Are you guys going to (eventually) allow Blacksmiths to repair their own equipment or carry a portable anvil?
The risk with repair costs is it's one of our largest gold sinks in the game. They might could be cheaper?

How did you guys come up with The Klaxxi?
The mantid are cool and we wanted them to have more depth and not feel like silithids. Also needed a good Dread Wastes hook.

I just faction changed, and was sad to learn that we no longer get the equivalent of opposite-faction mounts. Why the change?
Account level mounts had some side effects. We are working on a plan for how faction change should work with account-level stuff.

Do you think that needing to be exalted with Klaxxi is a little steep for 363 weapons? Most will have better before then.
Klaxxi weapons are intended primarily for transmog not as awesome weapons.

Can you go into details about what we can spend the charms on?
For now just bonus rolls. We might add to that, but we like that you can "cap" charms in a reasonable time so it's risky. (Source)

Are the developers talking about inventory space issues at the moment? Would love a Dev Watercooler on the subject.
Our inventory system feels outdated. But, we don't want the solution to be that you just hoard every thing you ever find.

Is there a design constraint on why Prospecting doesn't allow queuing like making bolts of cloth?
Because the game doesn't know which minerals in your bag to consume. Would need a new UI.

You guys always blame addons for player problems.. why don't you rule some of them out by programming them yourselves?
We do if we think specific UI functionality is necessary enough to make it default. But we like allowing additional customization.

I thought Daelo was the lead encounter designer? What happened?
Scott Mercer (Daelo) is still with Blizzard, contributed a great deal to Mists, and currently working on other things.

Black Friday Sale List
We put together a thread with some of the better Black Friday Computer Component sales which will be updated until the end of Cyber Monday sales. If you are looking to grab some parts or build an entire computer, take a look! (Latest Setup of the Month)



Fan Art - The Stonecore
Praetus shared a nice rendition High Priestess Azil's room in the Stonecore with us. There is a thread on Polycount that may give you an idea of the amount of effort it takes to create new art.




This article was originally published in forum thread: Assault on Zan'vess, ToES Progression, Patch 5.0.5 Hotfixes, Blue Tweets, Fan Art started by chaud View original post
Comments 26 Comments
  1. Conscious's Avatar
    Fan Art - The Stonecore
    Praetus shared a nice rendition High Priestess Azil's room in the Stonecore with us. There is a thread on Polycount that may give you an idea of the amount of effort it takes to create new art.
    Too much to apparently compel Blizzard to try it more often.

    They'd rather just rehash this game's life away.
  1. gutnbrg's Avatar
    i love how Galleon will no longer spawn too "quickly"....ive seen him alive ONCE since MOP launch.
  1. Lemons's Avatar
    Quote Originally Posted by Kobomino View Post
    Is it me or WoW ones look better than UDK in term of details? The only difference is fancy glow and flames.
    Yea the WoW textures are definitely better and have finer detail, but the glow effects and flames in the UDK version are really awesome. I wish that WoW had those glow effects although I don't know how a computer would respond to renedering something like that in real time. Probably badly.
  1. DOORF's Avatar
    "Galleon will no longer sometimes spawn too quickly." THANKS BLIZZ THIS WAS SUCH A HUGE PROBLEM ._.
  1. Praetus's Avatar
    Quote Originally Posted by FyreRT View Post
    Lol, the Effort it takes for new Art, isnt that why you Blizzard people take home the big dollars, quit your QQing and do more Art!

    ---------- Post added 2012-11-22 at 08:55 PM ----------



    And im guessing he wasnt on Blizzard's payrole, so im sure it could of been done in lesser time if he had been paid.
    Yeah, this took about six months in my spare time. I do 3D modeling for a living so coming home and spending hours after work and weekends is tiring but it definitely paid off. Also, I had a pretty rudimentary knowledge of UDK so many of the effects I used I was learning about for the first time as I was creating it.
  1. narwhalbacon's Avatar
    Quote Originally Posted by FyreRT View Post
    Lol, the Effort it takes for new Art, isnt that why you Blizzard people take home the big dollars, quit your QQing and do more Art!
    The Blizzard artists can't just do art willy-nilly; they have to create artwork based on a given brief (designing a new zone, dungeon or race for example) and even before that, tonnes of concept art needs to be drafted up before they begin things like 3D modelling and that process can take some time (let alone the fact that creating artwork is time-consuming in and of itself).

    And im guessing he wasnt on Blizzard's payrole, so im sure it could of been done in lesser time if he had been paid.
    On his own? Working 8 hours a day? I'd imagine it'd still take him a few months.
    Fortunately for Blizzard, they have a team to utilise, however, said team is relatively small and they have to produce more stuff in what I'd imagine is a smaller time frame than six months.

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