MMO-Champion - Burning Treant Form, BG Queues and Addons, Patch 5.1 Hotfixes, Blue Posts, TCG Art
No PvP-Specific Gear, Wizard Budget Guide - MP10 for Under 1 Million, Blue Posts, Project Blackstone

Blizzard Registers Project Blackstone Domain

Burning Treant Form
Druids with Glyph of the Treant got a nice little upgrade in Patch 5.1. Anytime they stand near a Cozy Fire in Treant form, they will catch on fire!



Battleground Queues and Addons
This is in response to an addon that allowed players to form full cross realm premades by all queueing at the same time.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In patch 5.1, we resolved some issues regarding how Addons interact with the Battleground queue system. It is no longer possible to automate queuing for standard or random Battlegrounds in groups larger than 5. We decided to make this change in order to improve the experience for all players who are queueing into random groups normally and expecting to face similarly random groups, only to find themselves crushed by a full team of coordinated opponents.

We understand that players want to enjoy coordinated team play, and we invite those players to queue into Rated Battlegrounds or play Wargames to have that experience. Players can continue to use Addons to queue for Rated Battlegrounds as well.

Patch 5.1 Hotfixes - November 29
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
Hunter (Forums / Skills / Talent Calculator)
  • Serpent Sting damage has been increased by 100%, and its cost has been reduced to 15 Focus (was 25).
  • Survival

Mage (Forums / Skills / Talent Calculator)
  • Fire
    • The periodic damage from Combustion has been reduced by 50%.
    • The critical strike chance multiplier from Critical Mass has been reduced to 1.25 (was 1.5).

Monk (Forums / Skills / Talent Calculator)

Priest (Forums / Skills / Talent Calculator)
  • Divine Star now deals 40% more damage and 133% more healing, and its radius has been reduced by 33%.

Quests
  • Players that complete the quest "Voice of the Gods" will now only receive one Reliquary Facsimile reward via mail after completing this quest.
  • The drop rate for Bilgewater Blasting Caps required for the quest "Siege Damage" has been increased.
  • Lieutenant Valorcall will now spawn for the quest "Sigil of Arathor".

Creatures
  • Alliance soldiers in the Krasarang Wilds are no longer confused about which side they're on.
  • Troubled Slave Spirits in the Ruins of Ogudei will no longer assist their own kind in battle unprovoked.
  • Fixed an issue that could cause Zan'vess Squad Leaders to evade.

Sunsong Ranch
  • Fixed an issue that could cause crops to become harvestable at inconsistent times. Crops will now always become harvestable at 3:00 a.m PST.

Dungeons, Raids & Scenarios
  • Several classic raid bosses have been adjusted to be more friendly to solo players:
    • Viscidus
      • Viscidus now remains frozen for 30 seconds (was 15), and it takes 30 hits to shatter Viscidus (was 50).
    • The Twin Emperors
      • The recast time for Heal Brother has been increased to 3 seconds (was 2).
    • C'thun
      • Players now have 5 minutes to escape C'thun's stomach and resume the battle before it resets.
    • Al'ar
      • Al'ar and Ember of Al'ar are no longer immune to fire damage.
    • Reliquary of Souls
      • Spirit Shock now has a 15 second recast time (was 0 seconds).
  • The Heart of Fear
    • Imperial Vizier Zor'lok
      • In the Heroic mode version of this encounter, Zor'lok will no longer sometimes spawn multiple Echoes of Attenuation, and will properly transition to his third platform when receiving sufficient damage to cause him to skip his second platform.
    • Wind Lord Mel'jarak
      • Breaking an Amber Prison will now always inflict the Residue debuff.
  • Mogu'shan Vaults
    • Will of the Emperor
      • Jan-xi and Qin-xi will no longer pause while executing their Devastating Combo attack.
  • Mogu'shan Palace
    • Elegon
      • Fixed an issue that could prevent the floor from returning during phase transitions in this encounter.
  • Temple of the Jade Serpent
    • Fixed an issue that could cause Wise Mari to stop using Hydrolance or Call Water.
  • A Little Patience
    • Fixed an issue that could cause Commander Scargash to become uninteractable.

Brawler's Guild
  • Disruptron Mk. 3R-Alpha's attacks will no longer sometimes strike spectators in the Brawl'gar Arena. His attacks will now properly strike opponents standing on the grates in this arena.
  • Dark Summoner's health has been reduced by 10%, and his damage reduced by 35%.
  • Certain short-term buffs, such as Bloodlust, are now cleared when entering the Brawler's Arena. Long term effects, such as Heart of the Wild, will persist.

Professions
  • Engineering
    • The Blingtron 4000 Gift Package now has a higher chance to drop valuable items, and a bonus chance to drop an additional sellable item.
  • Tailoring
    • The Imperial Silk Cocoon is no longer Unique.

Items
  • The Malevolent Gladiator's Ripper can now be upgraded via Conquest Points.
  • Bottled Tornado may no longer be used in areas where flying isn't permitted.
  • Using Bottled Tornado will now always properly put Rocket Jump and Goblin Glider on cooldown.
  • Blood Death Knights will no longer incorrectly receive Kilrak, Jaws of Terror; Scimitar of the Seven Stars; or Elegion, the Fanged Crescent from Raid Finder encounters.
  • Item Enhancements
    • Enchantments using the Real PPM system will now generate two buffs simultaneously, rather than simply refreshing the duration of an existing effect.

Bug Fixes

Blue Posts
Originally Posted by Blizzard Entertainment
LFR Boss Status
The CM's on the US forum are telling me I should complete the LFR for VP anyway, even if I have killed that boss, but why, if I do one heroic a day and 5 LFR's that VP caps me (unless the cap has risen which I have not seen anything on) so why would i want more vp from a boss I've already killed even if that is possible which I don't think you get extra VP for killing a boss twice in one LFR lock out.
You get extra VP for finishing the LFR run you've been placed in, no matter if you've killed the final boss of that run yet or not (you just get 90 VP for the first completion and 45 for all the others).

Getting a queue pop for the last boss only, then queing again for the first 2, only to get the !@#$%^- last boss again.
If you get into an ongoing run and finish it, next time you queue, the system will try to put you on a fresh run. It's not 100% guaranteed, but that's what the game will try to do, rather than have you going against the same last boss again.

Does it mean you might end up keep getting 2/3 bosses LFRs? Or will you be sure to get a fresh run if you already killed the last one?
It might not be 100% sure, but that's what the Raid Finder will try to do.

But to give zero reward for staying in a group with absolutley no benefit to yourself is idiotic especially since you already took a hit first time and joined a 2/3 raid and to even punish those people is even worse.
If you finish that second run, you'll get Valor Points for it. (Blue Tracker / Official Forums)

Old World Boss Changes
Are you sure? I was killed immediately when I was inside C'thun!
Viscidus, Twin Emperors, C'Thun, Al'ar and Reliquary of Souls should be easier to kill now. The developers applied a hotfix during the night. So, if you haven't gone to C'Thun yet today, you should!

Why don't you change Kalecgos? And what are the changes at Al'ar?
Al'ar is no longer immune to fire damage.

Regarding Kalecgos, at this point we don't know if the developers have any plans to change him or any other bosses, but we'll ask them and share with you any news if that's the case.

Yes, as paladin, I am interested in Viscidus changes as well.
He's now easier to freeze and shatter.

RoS won't cast Spirit Shock as often as before.

What about Razorgore? Last time i was in there i noticed his destroy egg ability had no cooldown and that you didn't lose channeltime if hit. But it was still impossible due to the amount of adds that spawn, before you even get to clear half the room Razorgore is dead.
I'd say you need to practice the most effective path and use his ability to sleep dragonkins. Razorgore can also take quite a beating, but at some point you'll need to clear adds off yourself and himself (careful of not blowing him up). (Blue Tracker / Official Forums)

Daily Quest Feedback
Go talk to some congas, Mr. Brown. Your opinion is irrelevant.
Why is it irrelevant? I'm a player too. :(

The more I did the Mists dailies, especially after hitting Revered with Golden Lotus -- that can be a little tedious -- the more I actually enjoyed them. I've never been a huge fan of daily quests, but I seriously like the Mists factions (and dailies) more than any before them. I think there's a nice variety in the setup of each faction's daily quests (i.e. Klaxxi buffs, Shado-Pan companion, etc.) that doesn't make it feel too redundant. This is particularly true since I tend to rotate through a couple of factions week to week. With my work/life schedule I'm someone who doesn't always cap Valor each week, so I know I don't need to do dailies every day if it just means I'll outpace my VP gains. Right now I have at least 3 pieces of epic gear unlocked reputation-wise that I just need to save up for.

While technically you are a player in that you play the game, your opinion and the way you voice it is your job.
Hold up...

Let's get one thing straight. Sure, I work for Blizzard so you can accuse me of bias. But my opinions about the game aren't owned or operated by Blizzard, nor is it the development team's job to dictate to me what my opinions should be. I form my opinions about gameplay the same way as everyone else, though certainly inside info does shape them to a degree (almost always in a positive way like, "OMG, early patch 5.2 design is looking mind blowing!").

As far as enjoying the monotonous dailies the more you do them, I have absolutely no idea how that is possible. Every time I do one daily I feel my blood pressure rise along with my anger at the devs, CM's and people who defend the boring dailies.
Playing off of what I said above, I'll tell you how it's possible. We're discussing subjective elements of what is or isn't fun in a video game.

You and I disagree, and that's okay. But at least I acknowledge that your opinion of dailies is "possible" and understandable. In return it seems you're suggesting that the reason I have the opinion I do is that it's not my own -- that it was somehow force-fed to me.

Look, I've typically shouted down the "dailies are mandatory" whiners ... but for one reason only -- they didn't take much effort and I was able to "get rid of them" quickly. I'd probably feel differently if I actually cared about maintaining an alt.

But let's be honest, questing is the lowest form of content. It is boring, repetitive and not challenging. Dailies, in and of themselves, are just a miserable lowlight in what is an otherwise impressive array of content in MoP. The raiding, challenge modes, brawler's guild, pet battles etc. have all been excellent. Dailies? Not so much.

I just totally disagree. Solo content has come such a long way since vanilla. There are many players out there and in this thread, like me, who enjoy approaching an area filled with quest objectives, looking for the most interesting and efficient ways of tackling those objectives.

You can easily get yourself in gameplay situations that, while maybe a lot shorter in length, are mechanically more interesting than several Raid Finder boss fights, and require more than just your best standard ability rotation. Hell, there are mobs out there that have nearly as many mechanics/abilities as some of the Raid Finder bosses.

When I hit Revered with Golden Lotus I moved onto other factions while waiting for the 5.1 commendations to come out. My gear has improved quite a lot since I hit Revered and, when I went back to do Golden Lotus dailies last night, had more fun than usual pushing myself to be precise, ambitious, and ruthless with pulls.

My enjoyment of Mists of Pandaria has only increased over time, even with the few gripes I've had. I couldn't say the same back in Cataclysm. I still think it was a solid expansion, and I appreciate a lot of what Cataclysm brought to the game, but I sympathized with the people who were feeling burned out. For me, it just felt like maybe it was the result of playing this game for so long. I worried a little bit that my feelings for World of Warcraft were becoming inevitably nostalgic. But Mists changed that for me. The content feels like it just has more soul to it. I've seen a lot of people express similar feelings.

On that note, to the people who outright refuse to pickup quests from a hub with blue exclamation points: you're missing out on some great story and awesome content at Domination Point and Lion's Landing. I think it's a mistake to write that off based on perception alone. (Blue Tracker / Official Forums)

Hunter (Forums / Skills / Talent Calculator)
Powershot Bugs
Just wanted to keep you guys updated, we're aware of this issue (when targeting a stationary target), it's already being worked on but unfortunately it's the kind of bug that will probably only be fixed with a client-side patch, probably with 5.2 (please note that this is a very early estimation of when it’s going to get fixed, don’t take it for granted as it might change at any time) (Blue Tracker / Official Forums)

Trading Card Game Art Gallery Update
The Trading Card game art gallery has been updated with ten new pieces.


This article was originally published in forum thread: Burning Treant Form, BG Queues and Addons, Patch 5.1 Hotfixes, Blue Posts, TCG Art started by chaud View original post
Comments 77 Comments
  1. GGA1759's Avatar
    About time Trees finally burn as they alwasy should have.
  1. Durandro's Avatar
    More Mistweaver nerfed? Oh come on.

    The only thing we were good at was raid spam healing with Uplift. And they repeatedly hammer our ability to single target heal or conserve mana.

    And I love how they gave us some buffs during the last big nerfed, only to take those buffs away right afterwards. Classy.

    I quit healing, going back to DPS. I'm sick of being punished because of PvP.
  1. Dzudzadzo's Avatar
    Quote Originally Posted by Lil View Post
    You are welcome to do rated BGs with your friends.
    Or is it only fun if you are in an organised group and the enemy is not?
    What if there are group of friends that have more than Random BG limit but not enough for proper RBG? What now?
    Pigeon holing people into less choices is never a good choice... ever.
  1. Eleveneleven's Avatar
    Quote Originally Posted by Shnugglebear View Post
    So, Fire is now ruined, way to go Blizzard, 50% nerf to Combustion, AND 25% nerf to our crit? Was that actually necessary, SURE, Combustion needed to be nerfed, but NOT by 50%, you guys really need to test your own numbers and nerfs before you actually throw them on us, making US test them FOR you.

    Frost is no fun, and Arcane just makes me want to go in a corner and never look at another video game in my life, Fire is the only fun spec for a Mage.
    I enjoyed frost but the damage is still too weak. I'm getting tired of the dance they do with pvp and pve balance. Just be done with it like so many other MMOs have done successfully and make spells work differently in PvP. They've done this a handful of times in past (and that's not including all CC which has different rulesets) but they're so piss afraid of moving forward because they want to believe that players would be too fucking stupid to handle the change.
  1. Frazzle.d's Avatar
    That treant form slowly but surely bursting into flames cracked me up more than it should have.
  1. Shae's Avatar
    I am glad to have quit this game already when I see all the monk and mage nerfs
  1. Zathrendar's Avatar
    Quote Originally Posted by Wayne25uk View Post
    Blizzard doesnt give 2 shits about you mate lol but gratz on thinking your all important,they make the game for them and them only coz it makes them monies,the sooner u learn that the better.
    Sheer nonsense. The game is already losing subs and more and more viable competitors are on the horizon, not to mention every other game out there which is automatically competition for Blizzard. They don't automatically earn the money, either. The sooner you learn that, the better.

    ---------- Post added 2012-12-02 at 11:09 AM ----------

    Quote Originally Posted by Eleveneleven View Post
    I enjoyed frost but the damage is still too weak. I'm getting tired of the dance they do with pvp and pve balance. Just be done with it like so many other MMOs have done successfully and make spells work differently in PvP. They've done this a handful of times in past (and that's not including all CC which has different rulesets) but they're so piss afraid of moving forward because they want to believe that players would be too fucking stupid to handle the change.
    When I saw their commentary on the glyph of Supernova, this is the conclusion I came too as well.

    ---------- Post added 2012-12-02 at 11:11 AM ----------

    Quote Originally Posted by Ferrouswheel View Post
    They should keep the combustion nerf, it was needed. They really need to revert the cm change. Overkill and ruins the fun of the spec, I don't care about the numbers being nerfed, I care about spamming fireball and waiting forever for a heating up. It's boring. If I wanted to spam one button I'd go arcane.
    When was the last time you played arcane? The spec hasn't been a 1 button spec since MoP. The combustion nerf is still excessive.
  1. Laernis's Avatar
    It's nice how enhancing one's combustibility is perceived as an upgrade.
  1. lakhesis's Avatar
    That treant vid really should've had Yakety Sax (aka The Benny Hill theme) and the treant running in circles.... just sayin'
  1. Rorcanna's Avatar
    Quote Originally Posted by Shae View Post
    I am glad to have quit this game already when I see all the monk and mage nerfs
    Then why are you scouring forums where the game is being discussed? I do believe that people claiming to have quit this game, are fooling themselves most of the time.
  1. Omranx's Avatar
    Quote Originally Posted by ChaosWolf View Post
    So you want to be set on fire too?
    lol ? the only reason blizz is making money is because of their subs and players, your a fail if u undervalue customers. fire mages been in leading position for long, i quited before i saw what monks can do, so i cant really comment on them. so other then that mages should be nerfed, for once in their life after TBC mages should use some skill in pvp.
  1. Zathrendar's Avatar
    Quote Originally Posted by Omranx View Post
    lol ? the only reason blizz is making money is because of their subs and players, your a fail if u undervalue customers. fire mages been in leading position for long, i quited before i saw what monks can do, so i cant really comment on them. so other then that mages should be nerfed, for once in their life after TBC mages should use some skill in pvp.
    So any random nerfs will satisfy you, because of residual post-TBC butthurt?
  1. Klatar's Avatar
    Quote Originally Posted by Shnugglebear View Post
    So, Fire is now ruined, way to go Blizzard, 50% nerf to Combustion, AND 25% nerf to our crit? Was that actually necessary, SURE, Combustion needed to be nerfed, but NOT by 50%, you guys really need to test your own numbers and nerfs before you actually throw them on us, making US test them FOR you.

    Frost is no fun, and Arcane just makes me want to go in a corner and never look at another video game in my life, Fire is the only fun spec for a Mage.
    Fire was overall totally overpowered, outscaling everything else bei far ( even frost and arcane), high mobility, high cleave damage. In the end, they were already topping the metres by far - although they are a range specc. Next nerf should be to combat rogues cleave.

    For those asking why fire mages needed a nerf:

    http://raidbots.com/dpsbot/Overall_D...default/#5fvjj

    The better gear got, the more dominat mages got. I hope for a combat cleave nerf since it only leads to a new wave of class stacking.

    I hope that we now have the choice between fire, frost and arcane. Arcane should have highest single target dps, fire highest cleave and frost - well, should be some what in the middle. Fire should be slightly lower on single target dps.
  1. Mariaelena's Avatar
    Quote Originally Posted by Durandro View Post

    More Mistweaver nerfed? Oh come on.

    The only thing we were good at was raid spam healing
    Quote Originally Posted by Durandro View Post

    I quit healing, going back to DPS. I'm sick of being punished because of PvP.


    PVE Resto Druids say hi!
  1. Laylriana's Avatar
    Quote Originally Posted by TonyIommi View Post
    The change to queing bgs is balls. The best community experience I had in the game in recent memory was with the rath strat premade guys. They are EXCELLENT players, with EXCELLENT leadership and a real pleasure to be around. Punishing one of the last vestiges of community in this game is not fun
    Then join them for rated battlegrounds which is where pre-mades belong. They only changed it for the random bgs where, you know, random people queue and aren't connected by mumble or vent.
  1. Wayne25uk's Avatar
    Quote Originally Posted by Thaladhrun View Post
    Sheer nonsense. The game is already losing subs and more and more viable competitors are on the horizon, not to mention every other game out there which is automatically competition for Blizzard. They don't automatically earn the money, either. The sooner you learn that, the better.

    ---------- Post added 2012-12-02 at 11:09 AM ----------


    When I saw their commentary on the glyph of Supernova, this is the conclusion I came too as well.

    ---------- Post added 2012-12-02 at 11:11 AM ----------


    When was the last time you played arcane? The spec hasn't been a 1 button spec since MoP. The combustion nerf is still excessive.
    Lol yet another retard stating there is WoW Killers out there,every MMO comes out,gets hyped up,then fails miserably,the sooner you learn THAT the better. And yeh its losing subs,sure,just because a few whiners leave the game due to throwing their toys out the pram because it doesnt cater to their needs,who cares let em go they dont deserve to play Warcraft anyways,let em go play something simpler like hide and seek IN HD!
  1. Jeffrew's Avatar
    I'll be back when they kill off the huge amount of bots in the EU.
    Now they're basically forcing us to queue with bots again by disabling that addon. Very nicely done Blizz....

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