MMO-Champion - Ghostcrawler Interview, Dec 11 Hotfixes, Blue Posts, Upcoming Chat, WoW Sales, Comic
At Least Two Weeks for PvP Blog, Bug with Health Link Monsters, Error 3007 for Aus/NZ Area Users, Marriland 3DS Giveaway

Ghostcrawler Interview
Today's interview is with Ghostcrawler on Wowjuju. A summary of the main points is below, but reading the full interview is worth it if you want to see the full answers!


  • Future patches will keep the number of daily quests added more reasonable, similar to the amount added in Patch 5.1.
  • Having a queue and audience for the Brawler's Guild makes it more exciting; it isn't something that you are supposed to rush through. You get priority in the queue if you haven't done a battle yet for the day as well.
  • Unless you are one of the higher end raiders, you may not feel that upgrading all of your gear is worth the effort, and that is okay. Upgrading is another way to provide progression throughout the expansion.
  • The 10 / 25 man changes in Asia aren't a test for the US / EU realms, just a response to what players there want. No one wants to see 25 player raiding disappear though.
  • Main-hand and off-hand items will be allowed to be transmogrified with each other, as well as any weapons that use the same animation. Things like staves and polearms, the one handed axes, maces and swords, and the two handed axes, maces and swords.
  • Golden Lotus being required for other reputations was a way to reduce the amount of daily quests that were initially available to players.
  • Horde racials are likely better than Alliance racials for PvE right now. Only the top guilds have switched for the racials, but if more guilds do so then the racials will be adjusted.
  • Players can expect for Wrathion to call upon them during every patch in this expansion in return for increasingly more powerful rewards.


Patch 5.1 Hotfixes - December 11
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes

Quests
  • "Bad Blood", "Bloodlines", "The Korune", "Ancient Guardians", and "The Source of Korune Power" will no longer sometimes place players into the wrong phase.

PvP
  • The Battle Fatigue healing reduction debuff has been increased to 30% (was 15%).

Creatures
  • The Mogu enemies in the Ruins of Ogudei now drop correctly drop loot when slain

Dungeons, Raids & Scenarios
  • Creatures in the Molten Core, Blackwing Lair, and Ahn'Qiraj raid dungeons now deal damage according to their intended pre-Mists of Pandaria melee damage values.

Bug Fixes

Blue Posts
Originally Posted by Blizzard Entertainment
PvP CC Feedback
First things first, I want to make sure you’re aware that the information below reflects both short and long-term design considerations on our end. This isn’t all on the table for patch 5.2 for a number of reasons.

To make this clear right off the bat: This shift of instant casts back to cast times is not just targeted at crowd control. We also wish to start moving some heals back to having a cast time rather than being instant. That said, we’re not necessarily planning on overhauling many of the spells and abilities that have been instant for a long time now, such as Hand of Justice. We’re looking at some of the big outliers that we see brought up a lot, which are instant-cast, area-of-effect abilities like Blinding Light, or Presence of Mind in combination with Ring of Frost.

We think that there are too many of these AoE CC spells at this time, especially instant AoE CC, which can create some frustrating gameplay experiences. Some other particular crowd-control effects that are on our radar are abilities like Blood Fear, which we’re considering redesigning altogether, and Predatory Swiftness in combination with Cyclone, which feels virtually impossible to counter.

While we are talking about cc what about having some more spells share DR with each other. A pala can repentance/blinding light/ hammer. No Dr at all. Why is it that fear and blind share a DR and polly/fear and cycone dont? and many more examples like this.
We’re looking at diminishing returns for CC right now as a possible way to help with CC in PvP combat, but it’s the type of gameplay overhaul that can be risky to implement in the middle of an expansion cycle if the change is too drastic. We are, however, taking a look right now at the DRs within particular classes, as well as special snowflakes like Cyclone. Either way, the design discussion will undoubtedly continue! (Blue Tracker / Official Forums)

Pandaria Pet Battle Daily Quest Bug
If you’re encountering issues with obtaining the Pandaria Pet Battle dailies, the Grand Master Aki quest chain, or the Pandaren Spirit Tamer quest (started by Sara Finkleswith for the Alliance or Gentle San for the Horde), there is a workaround that we’ve had some success with.

Abandon all Pet Battle related quests and restart the Pet Tamer quest chain from the beginning (Audrey Burhep for the Alliance in Stormwind or Varzok for the Horde in Orgrimmar). This issue could be caused by making Pet Battle quest progress on multiple characters at the same time, and so we strongly recommend sticking with one character until the end to try to avoid encountering the issue again.

We realize the workaround isn’t ideal, and we’re continuing to investigate the cause. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
PvE
How can we expect ilvl upgrading to affect the tuning of future raid tiers?
Philosophically we want raids to be more about progression and less about instant catch up. (Source)
Going back to the old model where you have to progress linear through the raids from release of current expac?
That's the plan. We have older Raid Finder tiers now to provide the necessary gear. (Source)

Appreciate Lesser Charms move 2 currency but 5.1 has filled that bag slot w Commndtions. Any chance they move to currency too?
We wanted you to be able to loot them from players, which currency can't do yet. In the future we should be able to. (Source)

What about people that want to raid but don't want to deal with dailies? Add other ways to get charms pls.
You can raid without charms. You will gear up faster with charms, which seems fine: you can choose to play more or less. (Source)

Using multiple charms on the same boss per week in lfr (by repeated q'ing) intended or bug? Same chance every time?
we're fine with it. You'll eventually run out of charms. Same chance every time. (Source)
Will that also worlk on world bosses like Sha of Anger and Galleon?
Not on Sha. When we made him spawn regularly, we didn't think infinite Charms made sense any longer. (Source)

Haven't killed Galloen yet on my server. Horde camp, etc. GMs considered a month-long guild summoning quest or the like?
G is supposed to be the rare boss that not everyone gets. We learned a lot from him and have changes planned for future bosses. (Source)

What's the limit for players inviting other players in brawlers guild?
I believe we started with 1 invite once you reach high rank. (Source)

Does WoW really need obscure glancing blows and crit supression mechanic? It seems really outdated like resists.
Yeah I could see an argument to phase those out. (Source)

How come we dont have the random fight in the Jade Temple anymore? The scroll of strife and peril. I miss the alternative boss
It had bugs we couldn't solve. We hope to bring it back. (Source)

Dont forget to offer alternatives to charms too. Otherwise it would not make sense since dailies would still be required
It's called "bonus roll" for a reason. You don't need it. (Source)

PvP
Do you have a stance on people queuing several groups for a random BG and using timing to ensure they end up together?
You mean using a premade to stomp noobs? What do you think? (Source)

Does Blizzard have plans to clean up CC a little? Getting stunned, feared, again and again can get a bit frustrating.
Most people don't want their CC nerfed, just the other guy. DRs might be a place to look though. (Source)
How would you feel about a bar that fills up and once its full you cant CC that player until its empty?
That's kind of like having one DR (maybe with more variation than just 50%) but we've considered it. (Source)

in the future, any plans for total revamp of pvp? i.e. get rid of arena/RBG(in current form) and implement new pvp structure?
We rarely scrap features and start over. We usually iterate towards what are (we hope!) stronger designs. (Source)

The "PVE vs. PVP issue" is frequently misunderstood and over exaggerated. A balance scapegoat.
Agree. Players would still be mad if we didn't change X, but they wouldn't have a reason for why we didn't change X. (Source)

Idea was: skills remain the same in both contexts; only changes in metrics are isolated. + Less testing.
We do that though. Look at PvP Power, CC durations, the healing debuff, etc. (Source)

Very well said, this game should be about constant steady pressure and healing, not burst.
well, burst should be a strategy too, but not the only strategy. PvP is more interesting, we think, when matches vary. (Source)

Live Chat Thursday: World of Warcraft Customer Support
Originally Posted by Blizzard (Blue Tracker / Official Forums)
This Thursday we’ll be holding our first-ever CoveritLive chat featuring a panel of some of our most veteran customer support representatives. This is your chance to seek clarification on support policies and procedures, understand the philosophies that shape how we assist players, as well as meet a few of the folks behind those tags!

While this chat will be focused on customer support for World of Warcraft, our panelists will be equipped to field some questions about Diablo III and StarCraft II support policies as well.

When: 5:00 p.m.–6:00 p.m. PST Thursday, December 13

Panelists:
  • CS Forum Representative Vrakthris
  • WoW Game Support Manager Marcus Maczynski
  • SC2 Game Support Manager Angelo Concepcion
  • D3 Game Support Manager Andreas Unger
  • Senior CS Information Specialist Charles Areson
  • CS Social Media Manager Antonio Achucarro

Format: The CoveritLive event will be hosted right here as a moderated chat, meaning questions and comments from participants won’t be viewable to the public unless selected by us. Be sure to request an email reminder below so you’ll be alerted before it begins. You’ll be able to log in using Facebook or Twitter credentials, or you can create a temporary username within the CoveritLive client, once the event is live.

Give the Gift of Warcraft
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Looking for great stocking stuffers for your friends or guildmates? Blizzard’s got you covered. For a limited time only, you can snag the following holiday deals in the online Blizzard Store:


Be sure to get your Winter Veil shopping done soon, though -- these deals end January 1, 2013 at 11:59 p.m. PST.

Comics - Dark Legacy Comics #367
DLC #364 has been released.

This article was originally published in forum thread: Ghostcrawler Interview, Dec 11 Hotfixes, Blue Posts, Upcoming Chat, WoW Sales, Comic started by chaud View original post
Comments 82 Comments
  1. Febreeze's Avatar
    The shared lockout is bullshit, and was having this very same conversation in my guild the other day, and EVERYONE agreed that they wanted a return to separate lockouts.

    Now, the problem still remains that there perhaps needs some additional incentives to perhaps boost more people running 25's as a preference (which will be hard because the sheer number of 10's that are steady now), but one idea is they could share the same gear level/stats, but have 10/25's have a different look/colour, so there isn't a need to run 25's for the better gear, but shows you are running 25's because you have the distinctive gear?

    Another thing, back in wrath I was raiding as a 10, but after we had done our weekly 10 man run, we used to run 25's with another guild which we were fairly friendly with (plus some pugs) and had a crack at the 25 man raid. It was good fun, brought the server a bit more together because trade was always alive with 25man pugs looking to go anywhere and everywhere!
  1. Nullpointer's Avatar
    I'm a mage, have been for a long time and I'm glad for this nerf, I really hope every whiner now just shuts up, it was becoming boring.
  1. PaintOnASign's Avatar
    Quote Originally Posted by Rorcanna View Post
    People are just never happy.
    Blizzard has admitted several times that they went overboard with dailies. But I agree, people are never happy, and it seems you fit the boat as well.
  1. Strafer's Avatar
    Creatures in the Molten Core, Blackwing Lair, and Ahn'Qiraj raid dungeons now deal damage according to their intended pre-Mists of Pandaria melee damage values.
    Can someone explain?
  1. Millennía's Avatar
    Quote Originally Posted by Strafer View Post
    Can someone explain?
    I think when they added new pets into old raid content they changed some of that content to make it easier to solo but apparently the nerf to the melee damage of monsters was too low so they are changing it back. Could be wrong but I think that is how it is
  1. risingforce's Avatar
    Quote Originally Posted by Rorcanna View Post
    MoP, soon 3 months into the expansion: "There's too much to do and I'm too dumb to set my priorities straight and keep playing the way I want!! Y I r forced to do dailies for epic gear that I don't really need?? Blizzort just do this cause desperate!!!".
    But choice without direction is a design faux pas.

    Let's be objective, instead of calling a lot of players "too stupid", and argue that Blizzard could have improved the current situation by providing better direction of progression and time commitments given the slew of choices; how would you feel if I agreed with you, that choice is good, but that Blizzard failed to give those players direction with their choices?

    I wholeheartedly agree with you though, and so do GC's latest comments, but let's not forget that Blizzard are responsible (from a design point of view) to communicate direction -and direction is what provides players with a sense of priority.
  1. Strafer's Avatar
    Quote Originally Posted by Millennía View Post
    I think when they added new pets into old raid content they changed some of that content to make it easier to solo but apparently the nerf to the melee damage of monsters was too low so they are changing it back. Could be wrong but I think that is how it is
    Thanks.

    Also this..

    Main-hand and off-hand items will be allowed to be transmogrified with each other, as well as any weapons that use the same animation. Things like staves and polearms, the one handed axes, maces and swords, and the two handed axes, maces and swords.
    Best news ever. o/
  1. Getreuer's Avatar
    •Taste for Blood now only stacks 1 time versus other players (was 3 times).

    yeah noo ouch!
  1. .Nensec's Avatar
    I don't think I will notice that frost bomb too much, 90% of the time the glyph doesn't force detonate it for me anyway >.>
  1. Adoxe's Avatar
    Will rogues be able to transmog Daggers > One hand Swords? They do share the same animations, so I think it should be allowed...Leaving out one or two classes would be pretty shitty IMO.
  1. Aedda's Avatar
    Only me that wants to punch Ghostcrawler in the neck?
  1. Lemonpartyfan's Avatar
    Quote Originally Posted by Maelstrom51 View Post
    Ugh this response pisses me off. Any argument that can be made for enchantments as far as being required can also be made for charms. And we know quite well that enchants are required.
    Enchants=/=lesser charms. Sorry, if you want bonus rolls, do the damned work.
  1. thevoicefromwithin's Avatar
    "Golden Lotus being required for other reputations was a way to reduce the amount of daily quests that were initially available to players."

    So extra dailies and extra gating to prevent players from burning out early and rather burn out later when they have given you 2 or 3 extra months of subscription. Street smart and concise as always.
  1. connectz's Avatar
    Going back to the old model where you have to progress linear through the raids from release of current expac?
    That's the plan. We have older Raid Finder tiers now to provide the necessary gear. (Source)

    YESSSS, Linear progression!

    Now if they would only break the 10/25 man lock out...
  1. Magemaer's Avatar
    Horde racials are likely better than Alliance racials for PvE right now. Only the top guilds have switched for the racials, but if more guilds do so then the racials will be adjusted
    So people are supposed to spend money going Horde so you can decide to make Alliance racials viable so they can spend their money again going back to the faction they like. You're a monster. What happened to Blizzard. Monsters.
  1. Leonard McCoy's Avatar
    Quote Originally Posted by rorcanna View Post
    cata, 2 months into the expansion: "there's nothing to do!! I don't raid/i've finished all raids in the tier and i'm booooooooooored!!!!!"

    mop, soon 3 months into the expansion: "there's too much to do and i'm too dumb to set my priorities straight and keep playing the way i want!! Y i r forced to do dailies for epic gear that i don't really need?? Blizzort just do this cause desperate!!!".

    People are just never happy. I've seen the same people whinging over being bored in cata, say that they have no time to progress their toons in this expansion and calling it bad that they can't have full epix in just 1 reset.

    ---------- post added 2012-12-12 at 11:20 am ----------

    oh, and i really hope that seperate 10-man and 25-man lockouts never return. Nothing was as much fun as feeling that you were raiding the inferior content due to the gear difference and drops difference and meta differences.
    hey man. It's all optional right.... 10/25s, dailies. IT'S ALL OPTIONAL. You can play less who cares? But no we can't get 10/25 back because you can't control yourself instead we get dailies shoved down our fucking faces and told it's totally optional. What if I want to put the time into doing 2 raids? How come that isn't acceptable?
  1. connectz's Avatar
    Quote Originally Posted by TonyIommi View Post
    hey man. It's all optional right.... 10/25s, dailies. IT'S ALL OPTIONAL. You can play less who cares? But no we can't get 10/25 back because you can't control yourself instead we get dailies shoved down our fucking faces and told it's totally optional. What if I want to put the time into doing 2 raids? How come that isn't acceptable?
    Exactly, the axe swings both ways. Just because you feel "inferior" doesn't mean you get to ruin the fun for other people. Everything in the game is optional, and if you're having fun playing with your 9 friends then keep having fun...don't let it be ruined by me and my 24 friends.
  1. Revak's Avatar
    "Main-hand and off-hand items will be allowed to be transmogrified with each other, as well as any weapons that use the same animation. Things like staves and polearms, the one handed axes, maces and swords, and the two handed axes, maces and swords."

    Does this mean that mainhands/offhands can be transmogrified with one handed weapons?

    Also, love that I will be able to always use my preferred sword on the warrior for transmog and mace on the paladin. Still haven't found my go-to weapon on my DK yet for transmogging.
  1. quras's Avatar
    Quote Originally Posted by merogue View Post

    WOW Really ?!! It was about time Blizzard.....
    About time nothing.

    It looks like blizzard will do nothing to balance the racials which they know are unbalanced unless more people spend $25 to change sides.

    God every time I read a blizzard post I throw up in my mouth a little.

    Quote Originally Posted by Aedda View Post
    Only me that wants to punch Ghostcrawler in the neck?
    You are not the only one I sure.
  1. Lemonpartyfan's Avatar
    Quote Originally Posted by TonyIommi View Post
    hey man. It's all optional right.... 10/25s, dailies. IT'S ALL OPTIONAL. You can play less who cares? But no we can't get 10/25 back because you can't control yourself instead we get dailies shoved down our fucking faces and told it's totally optional. What if I want to put the time into doing 2 raids? How come that isn't acceptable?
    Nothing is shoved down you throat. It IS optional. Just having the dailies there doesn't mean you have to do them. Not in the slightest. If you think them being available means you MUST do them, its probably because you are OCD and neurotic.

    I also assume this is about the "bonus rolls" from charms. Again, optional. You can get loot without them, but if you want bonus rolls, do the work. You can do 7 dailies a day for a week, and have enough to get the 3 bonus rolls.

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