A new test build will be deployed on the PTR in January. We will be updating these notes frequently, so keep checking back!
New Models
These are just quick previews, we will update later with a nicer preview.
New Loading Screen
New Maps
New Items
You can see all of the new items on WoWDB, including the new Crafted Gladiator Gear!
New Client Strings
Originally Posted by MMO-Champion
- BLACK_MARKET_HOT_ITEM_CURRENT_BID = "Current Bid:"
- BONUS_BATTLEGROUNDS = "Bonus Battlegrounds"
- ERR_BATTLEGROUND_JOIN_XP_GAIN = "Cannot join as a group unless all the members of your party have the same XP gain setting."
- ERR_INSTANCE_GROUP_ADDED_S = "%s has joined the instance group."
- ERR_INSTANCE_GROUP_REMOVED_S = "%s has left the instance group."
- ERR_LFG_REMOVED_FACTION_CHANGE = "You have been removed from the queue because you or someone in your group has selected a faction."
- ERR_LFG_REMOVED_LEVELUP = "You have been removed from the queue because you or someone in your group has gained a level."
- ERR_LFG_REMOVED_XP_TOGGLE = "You have been removed from the queue because you or someone in your group has toggled experience gain."
- ERR_NO_LOOT_IN_CHALLENGE_MODE = "You can't loot items while in a Challenge Mode Dungeon"
- ERR_SOLO_JOIN_BATTLEGROUND_S = "You have joined the queue for %s."
- FACTION_STANDING_INCREASED_ACH_PART = "(+%.1f bonus)"
- FACTION_STANDING_INCREASED_REFER_PART = "(+%.1f Refer-A-Friend bonus)"
- FACTION_STANDING_INCREASED_REST_PART = "(+%.1f Rested bonus)"
- LOSS_OF_CONTROL_DISPLAY_STUN_MECHANIC = "Stunned"
- NEXT_BATTLE_LABEL = "Next Battle"
- OPTION_TOOLTIP_STATUS_TEXT_DISPLAY = "Diplay status text as numbers, percentage, or both."
- PET_BATTLE_CURRENT_XP_FORMAT_BOTH = "XP: %d/%d (%d%%)"
- POWER_TYPE_ANIMA = "Anima"
- POWER_TYPE_FURY = "Fury"
- POWER_TYPE_MOLTEN_ENERGY = "Molten Energy"
- POWER_TYPE_MUTATION_LEVEL = "Mutation Level"
- PVP_TAB_CONQUEST = "Conquest"
- PVP_TAB_HONOR = "Honor"
- RANDOM_BATTLEGROUNDS = "Random Battlegrounds"
- RETRIEVING_TRADESKILL_INFO = "Retrieving information"
- SPECIFIC_BATTLEGROUNDS = "Specific Battlegrounds"
- SPELL_FAILED_CUSTOM_ERROR_183 = "Requires the Darkmoon Faire to be open."
- SPELL_FAILED_CUSTOM_ERROR_184 = "Already at Valor cap"
- STATUS_TEXT_BOTH = "Both"
- STATUS_TEXT_VALUE = "Numeric Value"
- UNLOCKS_AT_LABEL = "Unlocks at"
- WORLD_BATTLES = "World Battles"
Achievement Changes
Originally Posted by MMO-Champion
MidsummerWorld Events
- Extinguishing Pandaria (New) Desecrate the Horde's bonfire in Pandaria.
- Extinguishing Pandaria (New) Desecrate the Alliance's bonfire in Pandaria.
- Flame Keeper of Pandaria (New) Honor the flames of Pandaria.
- Flame Warden of Pandaria (New) Honor the flames of Pandaria.
Pandaria
Exploration
- Legacy of the Mogu - NYI (New) Discover each of the lore objects in Pandaria that tell of the dark origins of the mogu.
- Rise of the Thunder King - NYI (New) Discover each of the lore objects in Pandaria that tell of Lei-Shen, the Thunder King.
- The Fall of Zandalar - NYI (New) Discover each of the lore objects in Pandaria that tell of the Fall of Zandalar.
Pandaria Raid
Dungeons & Raids
- Cretaceous Collector (New) Defeat Horridon in Throne of Thunder without killing any Zandalari Dinomancers.
- Forgotten Depths (New) Defeat the bosses in the ancient caverns beneath the Throne of Thunder.
- Genetically Unmodified Organism (New) Defeat Primordius in Throne of Thunder without any player absorbing a Mutagenic Pool.
- Heroic: Council of Elders (New) Defeat the Council of Elders in Throne of Thunder on Heroic difficulty.
- Heroic: Dark Animus (New) Defeat the Dark Animus in Throne of Thunder on Heroic difficulty.
- Heroic: Durumu the Forgotten (New) Defeat Durumu the Forgotten in Throne of Thunder on Heroic difficulty.
- Heroic: Horridon (New) Defeat Horridon in Throne of Thunder on Heroic difficulty.
- Heroic: Iron Qon (New) Defeat Iron Qon in Throne of Thunder on Heroic difficulty.
- Heroic: Ji-kun (New) Defeat Ji-kun in Throne of Thunder on Heroic difficulty.
- Heroic: Jin'rokh tbe Breaker (New) Defeat Jin'rokh the Breaker in Throne of Thunder on Heroic difficulty.
- Heroic: Lei Shen (New) Defeat Lei Shen in Throne of Thunder on Heroic difficulty.
- Heroic: Megaera (New) Defeat Megaera in Throne of Thunder on Heroic difficulty.
- Heroic: Primordius (New) Defeat Primordius in Throne of Thunder on Heroic difficulty.
- Heroic: Ra-den (New) Defeat Ra-den in Throne of Thunder.
- Heroic: Tortos (New) Defeat Tortos in Throne of Thunder on Heroic difficulty.
- Heroic: Twin Consorts (New) Defeat the Twin Consorts in Throne of Thunder on Heroic difficulty.
- Last Stand of the Zandalari (New) Defeat the bosses occupying the ruins at the entrance to the Throne of Thunder.
- Praise the Sun! (New) Defeat Nalak, the Storm Lord, in the Lightning Isle.
Pet Battles
- Taming the World now has a tooltip that reflects the Safari Hat reward.
Player vs. Player
- Khan (New) Complete the battleground achievements listed below.
- Khan (New) Complete the battleground achievements listed below.
Spell Changes
Keep in mind that these are not official notes and will include several tooltip updates from all of the Patch 5.1 Hotfixes.
Originally Posted by MMO-Champion
MountsFlying
- Armored Riding Pteradactyl (New) Summons and dismisses a rideable Armored Riding Pteradactyl. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.
- Corrupted Hippogryph now changes depending on your Riding skill and location
- Ghastly Charger (New) Summons and dismisses a rideable Ghastly Charger. This is a flying mount. Account wide. 1.5 sec cast.
Ground
- Spawn of Horridon (New) Summons and dismisses a rideable Spawn of Horridon. Account wide. 1.5 sec cast.
Companions
- Gusting Grimoire (New) Right Click to summon and dismiss a Gusting Grimoire. Battle Pet. Instant.
- Living Sandling (New) Right Click to summon and dismiss your living sandling. Battle Pet. Instant.
- Red Panda (New) Right Click to summon and dismiss your red panda. Battle Pet. Instant.
Death Knight (Forums, Talent Calculator)
- Plague Strike now also infects the target with Frost Fever for Unholy Death Knights.
Talents
- Conversion now costs 10 Runic Power, plus 5 per sec, down from 10 per sec.
- Death Siphon now heals the Death Knight for 150% of damage dealt, up from 100%.
Unholy
- Ebon Plaguebringer now also causes your Plague Strike to also apply Frost Fever.
- Summon Gargoyle no longer costs Runic Power. Now does Plague damage rather than Nature damage.
Druid (Forums, Talent Calculator)
- Cenarion Ward healing and SP scaling doubled.
- Faerie Swarm no longer has a 1 target limit for the snare.
- Frenzied Regeneration instantly converts up to 60 Rage into up to [ 220% of AP - 440% of Agility ], up from [ 200% of AP - 400% of Agility ].
- Hotfix Passive (New)
- Mark of the Wild now costs 10% of Base Mana, down from 22%.
- Revive now costs 30% of Base Mana, down from 67%.
- Symbiosis now has a 6 sec cooldown.
- Thrash is now a Feral and Guardian spell.
Talents
- Cenarion Ward healing and SP scaling doubled.
- Displacer Beast no longer activates Prowl. Instead increases movement speed by 50% for 4 sec.
- Force of Nature's tooltip now explains what the treants do for each spec.
- Mass Entanglement now has a 30 sec cooldown, down from 2 min.
- Nature's Vigil now has a 1.5 min cooldown, down from 3 min. Now increases all damage and healing done by 10% for 30 sec, down from 20%.
- Soul of the Forest now grants double the Solar and Lunar energy, 3 Rage rather than 2 Rage, and 75% haste rather than 50%.
- Typhoon now has a 20 sec cooldown, down from 30 sec.
Feral
- Savage Roar is now only effective in Cat Form.
Guardian
- Mastery: Nature's Guardian now increases your armor by 12%, up from 10%.
Hunter (Forums, Talent Calculator)
- Aspect of the Hawk now increases ranged attack power by 15%, up from 10%.
- Focused Aim now reduces pushback by 10%, down from 70%.
- Hunter's Mark is now automatically applied by Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot.
- Serpent Sting damage and AP scaling doubled.
Talents
- Aspect of the Iron Hawk now increases ranged attack power by 15%, up from 10%.
- Binding Shot no longer costs Focus.
- Powershot no longer hits enemies in between you and the target when they are moving.
- Silencing Shot now has a 24 sec cooldown, up from 20 sec.
- Wyvern Sting now has a 45 sec cooldown, down from 60 sec. No longer costs Focus.
Survival
- Improved Serpent Sting now causes Serpent Sting to also deal instant damage equal to 15% of its total periodic effect, down from 30%.
Major Glyphs
- Glyph of Liberation replaces Glyph of Marked for Death. When you Disengage, you are healed for 5% of your total health.
Mage (Forums, Talent Calculator)
- Deep Freeze is broken by spells which benefit from Shatter.
- Frost Bomb now explodes after 4 sec, down from 6.
- Frostbolt healing to Water Elemental increased by 7%.
Talents
- Blazing Speed no longer has a restriction on activation.
- Cold Snap now heals you for 15% of your maximum health, down from 30%.
- Frost Bomb now explodes after 4 sec, down from 6.
- Greater Invisibility now has a 1.5 min cooldown, down from 2.5 min.
- Ice Floes now has a 45 sec cooldown, down from 60 sec.
- Rune of Power now your mana regeneration is increased by 75% when standing in the rune, down from 100%.
- Scorch now costs 3.5% of Base Mana, up from .1%.
Arcane
- Arcane Blast now costs 1.67% of Base Mana, up from 1.5%. Mana cost is increased by 75% per Arcane Charge, down from 125%.
- Arcane Charge now grants 25% increased damage per charge, up from 24%.
Fire
- Critical Mass now multiplies the critical strike chance of your Fireball, Frostfire Bolt, Pyroblast, and Scorch by 1.3, down from 1.5.
- Inferno Blast now spreads DoTs to 3 nearby targets, up from 2.
- Mastery: Ignite now only does damaged based on your direct damage, not all damage.
Frost
- Frostbolt damage increased by 25%, but stacking debuff no longer increases subsequent Frostbolt damage.
- Summon Water Elemental Frostbolt healing to Water Elemental increased by 7%.
Major Glyphs
- Glyph of Inferno Blast replaces Glyph of Fire Blast. Your Inferno Blast spell spreads Pyroblast, Ignite, and Combustion to 1 additional target.
Monk (Forums, Talent Calculator)
- Chi Burst damage, AP scaling, and healing have been doubled.
- Chi Torpedo damage and AP scaling increased by 15%.
- Crackling Jade Lightning mana cost slightly increased. Now grants a 30% chance to generate 1 Chi, down from 35%.
- Enveloping Mist healing and SP scaling reduced by 35%.
- Gift of the Serpent creates Healing Spheres that last 60 seconds, down from 3 min.
- Healing Elixirs causes your next Brew or Tea to also heal you for 15% of your total health, up from 10%.
- Jab now costs 3.9% of Base Mana, up from 3%.
- Paralysis now has a 20 yd range, up from melee.
- Renewing Mist now heals any friendly target, not just raid or party members.
- Spinning Crane Kick (Brewmaster) now costs 7.15% of Base Mana, up from 5.5%.
- Zen Sphere now allows for two Zen Spheres to be summoned at any one time. If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled it will detonate.
Talents
- Charging Ox Wave now has a 30 second cooldown, down from 60 sec.
- Chi Burst no longer costs Chi. Damage, healing, and AP scaling doubled.
- Chi Torpedo damage and AP scaling increased by 15%.
- Chi Wave no longer costs Chi. Now has a 15 sec cooldown, up from 8 sec. AP scaling doubled.
- Dampen Harm now can be cast while stunned.
- Healing Elixirs causes your next Brew or Tea to also heal you for 15% of your total health, up from 10%.
- Ring of Peace (New) is a level 60 talent. Forms a sanctuary around the target for 8 sec, causing all enemies to be silenced and disarmed within 8 yards. 40 yd range. 1.5 min cooldown.
- Tiger's Lust no longer costs Chi.
Brewmaster
- Clash stun now lasts 4 sec.
- Summon Black Ox Statue now requires you to do 800% of AP damage for a heal, down from 1600%.
- Mastery: Elusive Brawler now increases your Stagger amount by an additional 5%, up from 4%.
Brewmaster & Windwalker
- Nimble Brew (New) Clears you of all root, stun and fear effects and reduces the duration of future such effects by 60% for 6 sec. Nimble Brew can be cast while stunned or feared.
Mistweaver
- Enveloping Mist healing and SP scaling reduced by 35%.
- Life Cocoon base absorb doubled.
- Mastery: Gift of the Serpent generated Healing Spheres now last 30 sec, down from 60. If the Healing Sphere expires before being used, an ally nearby within 6 yards of the sphere will be healed for 50% of the effect.
- Renewing Mist now costs 6.5% of Base Mana, up from 5%. Now will heal any friendly target, rather than just raid and party members.
- Soothing Mist mana cost slightly increased. Now grants a 30% chance to generate 1 Chi, down from 35%.
Windwalker
- Brewing: Tigereye Brew has been revamped: For each 2 Chi you consume through use of abilities and attacks, you gain a charge of Tigereye Brew. Use Tigereye Brew to consume the charges, granting you 2.60% increased damage for 15 sec. Tigereye Brew can stack up to 20 times, but can only consume up to 10 stacks at a time for 26.00% increased damage.
- Combo Breaker (New) You have a 12% chance when you Jab to cause your next Tiger Palm or Blackout Kick to cost no Chi within 15 sec.
- Mastery: Bottled Fury replaces Mastery: Combo Breaker. Grants an additional 1.60% damage per Tigereye Brew stack.
- Tigereye Brew now increases damage more and has been revamped. See tooltip.
- Touch of Karma no longer costs Chi.
Paladin (Forums, Talent Calculator)
- Censure now does 80% less damage for Protection Paladins.
- Consecration now does 787% more base damage and scales with 8% of AP, down from 9%.
- Judgment now costs 5% of Base Mana, down from 5.9%.
- Sanctity of Battle (Protection) now also works with Shield of the Righteous, and Hammer of Wrath for Protection Paladins.
- Seal of Truth now causes melee attacks to deal 12% additional weapon damage as Holy.
- Seal of Truth now does 80% less damage for Protection Paladins.
- Word of Glory (New) Consumes up to 3 Holy Power to heal a friendly target for (5,077 + 49.0% of SP) per charge of Holy Power.
Talents
- Eternal Flame's heal over time is increased by 100% if used on the Paladin.
- Hand of Purity now also reduces all damage taken by 10%.
Holy
- Light of Dawn healing and SP scaling increased by 5%.
- Mastery: Illuminated Healing now works with all healing spells except for Beacon of Light.
Protection
- Consecration now does 787% more base damage and scales with 8% of AP, down from 9%.
Priest (Forums, Talent Calculator)
- Divine Star damage and SP scaling increased by 40% and healing and SP scaling increased by 133%.
Talents
- Angelic Feather now grants increased movement speed for 6 sec, up from 4.
- Body and Soul now grants increased movement speed for 3 sec, down from 4.
- Divine Star damage and SP scaling increased by 40% and healing and SP scaling increased by 133%.
- Power Word: Solace now has a shorter range, cooldown, no cast time, less direct damage, a DoT component, and replaces Holy Fire.
Discipline
- Divine Aegis now absorbs 50% of the amount healed, up from 30%.
- Rapture mana bonus proc now excludes short-duration Spirit bonuses.
Major Glyphs
- Glyph of Holy Fire now increases the range of your Holy Fire, Smite, and Power Word: Solace spells by 10 yards.
Rogue (Forums, Talent Calculator)
- Detect Traps now has a 1.5 sec cooldown.
- Preparation is no longer a level 60 talent. It is a baseline skill learned at level 68.
Talents
- Burst of Speed no longer grants immunity to movement impairing effects being reapplied.
- Deadly Throw can now interrupt spellcasting when used at 3, 4, and 5 combo points, and upon interrupt prevents any spell in that school from being cast for 4, 5 and 6 seconds respectively (was 5 combo points and 6 seconds).
- Hit and Run (New) Immediately teleport to a targeted location, leaving a shadow of yourself behind. Upon activating the effect a second time, or after 10 sec, you will return to your shadow's location.
- Marked for Death (New) Mark the target, instantly generating 5 combo points on them. When the target dies, Marked for Death's cooldown is reset.
- Nerve Strike now also reduces healing done by the target by 25%.
- Shadow Focus now reduces Energy cost by 75% rather than removing it.
- Shuriken Toss - If the enemy is farther than 10 yards away, this damage is doubled and your autoattacks will be replaced with shuriken for the next 10 sec, granting them a 30 yd range.
Combat
- Blade Flurry now cleaves for 25% of normal damage, down from 100%.
- Vitality now increases your Attack Power by 30%, up from 25%.
Shaman (Forums, Talent Calculator)
- Flame Shock duration increased by 25% to 30 sec. Base damage increased by 25%.
- Stormlash Totem now has a 40 yd range, up from 30.
Talents
- Ancestral Swiftness now also increases melee haste by 10%, up from 5%.
- Elemental Blast now also can increase Agility for Enhancement shamans.
- Elemental Mastery now has a 60 sec cooldown, down from 2 min.
- Stone Bulwark Totem now absorbs 25% more damage.
- Unleashed Fury Flametongue now increases Lightning Bolt damage by 20% (was 30%), and Lava Burst damage by 10% (was 0%).
Elemental & Enhancement
- Shamanistic Rage now is a Elemental and Enhancement spell.
Major Glyphs
- Flame Shock - When you Flame Shock deals damage, it heals you for 30% of the damage dealt.
- Glyph of Purge - Your Purge dispels 1 additional Magic effect but has a 6,000/1,000 sec cooldown.
Warlock (Forums, Talent Calculator)
- Curse of Enfeeblement now reduces physical damage by 10%, down from 20%.
- Felhunter: Spell Lock no longer has a 3 second silence.
- Soul Leech now provides an absorption shield instead of healing.
- Unending Breath Soulburn: Allows the target to walk on water.
Talents
- Blood Fear now costs 20% of Total Health. Now has a 30 sec cooldown, up from 10. While active, any time an enemy melee attack deals damage to the caster they will become afflicted by Fear. 1 charge. Lasts 60 sec. No longer replaces Fear.
- Grimoire of Sacrifice now increases the damage of abilities by 20% (was 25%) for Destruction, and 45% (was 50%) for Affliction.
- Grimoire of Service - The demon will instantly use one of their special abilities when summoned
- Harvest Life now scales with 17.5% of Spell Power, down from 42.5%.
- Kil'jaeden's Cunning (New) You can cast and channel while moving, but each cast reduces your movement speed by 15% for 6 sec, stacking up to 2 times.
- Sacrificial Pact now costs 25% of health, rather than 50%.
- Soul Leech now provides an absorption shield instead of healing.
Demonology
- Metamorphosis: Cursed Auras - Aura of Enfeeblement reduces physical damage by 10%, down from 20%.
Pets
- Spell Lock no longer has a 3 second silence.
Major Glyphs
- Glyph of Demon Hunting now also makes Fear become Sleep.
- Glyph of Drain Life replaces Glyph of Soul Shards. Increases the healing of your Drain Life by 30%.
- Glyph of Ember Tap replaces Glyph of Burning Embers. Increases the healing of your Ember Tap by 50%.
Warrior (Forums, Talent Calculator)
- Second Wind now causes you to regenerate 2% health per second, down from 3%.
- Skull Banner now has a 40 yd range, up from 30.
Talents
- Enraged Regeneration now costs 30 rage, down from 60.
- Second Wind now causes you to regenerate 2% health per second, down from 3%. Now generates 15 Rage over 10 sec from being stunned, down from 20 Rage.
- Shockwave (Arms) now has a 40 sec cooldown, up from 20. Causing damage to 3 or more targets lowers the cooldown of the next Shockwave by 20 sec.
- Storm Bolt now causes 125% weapon damage, up from 100% and an additional 375% weapon damage, up from 300%.
- Warbringer now also reduces movement speed by 50% for 15 sec.
Arms
- Overpower is activated by Taste for Blood.
- Taste for Blood (New) When your Mortal Strike deals damage or your target dodges any of your attacks you gain 2 uses of Overpower. This effect stacks up to 5 times.
Fury
- Titan's Grip cannot be combined with wielding staves or polearms.
Protection
- Bladestorm (Protection buff) DND Requires Shields.
- Revenge base damage increased by 150%, AP scaling reduced by 10%.
- Shield Barrier now scales approximately 10% less efficiently with attack power.
- Shield Slam base damage increased by 150%, AP scaling reduced by 10%.
Major Glyphs
- Glyph of Death From Above no longer increases Heroic Leap's damage by 100%.
Professions
Alchemy
- Zen Alchemist Stone (New) When making this potion, you have a chance to learn other Pandaria alchemy recipes. Discovered recipes can also reveal additional recipes when created.
Jewelcrafting
- Assassin's Serpent's Eye (New)
- Lucent Serpent's Eye (New)
- Mysterious Serpent's Eye (New)
- Resplendent Serpent's Eye (New)
- Tense Serpent's Eye (New)
- Willful Serpent's Eye (New)
Raid & Dungeon Abilities
- Acidic Explosion (New) Inflicts 100,000 Nature damage to all enemies within 5 yards of the target.
- Arcane Blast Each time you cast Arcane Blast, the damage of all Arcane spells is increased by
24%25% and mana cost of Arcane Blast is increased by125%.75%. - Bestial Cry (New) Unleash a savage cry, inflicting 100,000 Physical damage to all enemies and increasing damage done by the caster by 25%.
- Blazing Sunlight (New) Inflicts 50,000 Fire damage instantly and 10,000 Fire damage every 1 sec. for 30 sec.
- Blue Rays (New) Inflicts 800,000 Damage divided amongst all targets in the Blue Rays. This damage is increased by 1% each time the victim is hit by this effect. The increased damage taken effect lasts 3 min.
- Bright Light (New) Inflicts 800,000 Damage divided amongst all targets in the Bright Light. This damage is increased by 1% each time the victim is hit by this effect. The increased damage taken effect lasts 3 min.
- Caustic Gas (New) Inflicts 1,350,000 Nature damage split evenly between all enemies within a 18 yard cone.
- Chain Lightning (New) Inflicts 60,000 Nature damage and jumps to another target within 5 yards. Affects 3 total targets, increasing damage by 50% per jump.
- Deadly Plague (New) Inflicts 10,000 Shadow damage every 3 sec. for 5 min.
- Disorienting Roar (New) Horridon emits a powerful roar, inflicting 250,000 Physical damage and disorienting all enemies for 6 sec.
- Double Swipe (New) Inflicts 200,000 Physical damage to targets in a 35-yard cone in front of and behind the caster.
- Double Swipe (New) Inflicts 200,000 Physical damage to targets in a 35-yard cone in front of and behind the caster.
- Feed Young (New)
- Fireball (New) Inflicts 50,000 Fire damage.
- Frozen Bolt (New) Shoots a bolt of frost at a nearby enemy target every 0.5 sec. dealing 100,000 Frost damage and slowing movement speed by 20% for 2 sec.
- Hex of Confusion (New) You hit yourself in your confusion, inflicting 50,000 Physical damage.
- Infrared Light (New) Inflicts 800,000 Damage divided amongst all targets in the Infrared Light. This damage is increased by 1% each time the victim is hit by this effect. The increased damage taken effect lasts 3 min.
- Lightning Nova (New) Emits a pulse of lightning, inflicting 300,000 Nature damage to enemies within 8 yards every 3 sec.
- Living Poison (New) Inflicts 100,000 Nature damage to enemies within 4 yards every 0.5 sec.
- Malformed Blood (New) The target's blood becomes malformed, inflicting 20,000 Nature damage every 3 sec. and causing melee attacks to Congeal Blood, inflicting 20,000 additional damage to Living Fluids and Viscous Horrors.
- Mortal Strike (New) Inflicts 200% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 8 sec.
- Mutation (New)
- Necrotic Plague If this effect is
dispeleddispelled, it will lose a stack and jump to a nearby unit. - Ooze Explosion (New) Inflicts 50,000 Nature damage to all enemies within 20 yards.
- Primordial Strike (New) Inflicts 600,000 Physical damage in a cone in front of the caster.
- Pustule Eruption (New) Inflicts 150,000 Nature damage to enemies within 3 yards of the impact.
- Quake Stomp (New) Tortos performs a massive stomp that inflicts Physical damage to all enemies equal to 50% of their maximum health and increases the frequency of Rockfalls for 9 sec.
- Rampage (New) Horridon goes on a rampage after seeing his master fall, increasing damage dealt by 100% and attack speed by 50%.
- Rending Charge (New) Charge the opponent and strike them, causing them to bleed for 30,000 Physical damage every 1 sec. for 6 sec.
- Sand Trap (New) A Sand Trap deals 100,000 Nature damage to nearby enemies and grows over time.
- Scorched (New) Increases Fire damage taken by 20%.
- Slashing Talons (New) Inflicts 95,000 Physical damage to an enemy every 1 sec. for 12 sec.
- Sonic Screech (New) A Sonic Shockwave that deals 100,000 Physical damage and silences all enemies in the area for 4 sec.
- Swipe (New) Inflicts 50,000 Physical damage to targets in a 5-yard cone in front of the caster.
- Triple Puncture (New) Inflicts 400,000 Physical damage and increases the damage taken from Triple Puncture by 10% for 1.5 min. This effect stacks.
- Venom Bolt Volley (New) Inflicts 20,000 Nature damage to all enemies instantly, and 10,000 Nature damage every 3 sec. for 60 sec. This effect stacks.
- Ventral Sacs (New) Sacs located around the frill will periodically erupt, inflicting 15,000 Nature damage to all enemies every 1 sec.
- Volatile Pathogen (New) Inflicts 100,000 Nature damage to the target every 1 sec. and summons a Living Fluid.
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