MMO-Champion - Patch 5.2 PTR - Build 16408
Patch 5.2 PTR - Build 16408
A new test build will be deployed on the PTR in January. We will be updating these notes frequently, so keep checking back!

New Models
These are just quick previews, we will update later with a nicer preview.



New Loading Screen


New Maps



New Items
You can see all of the new items on WoWDB, including the new Crafted Gladiator Gear!

Level Type Slot Name
1Junk Dark Portal
20Companion Pets Gusting Grimoire
20Companion Pets Red Panda
60Mount Ghastly Charger's Skull
80Mount Armored Riding Pteradactyl
90Mount Spawn of Horridon
1Key Rusty Prison Key
1Quest Sunreaver Scout Report
1Quest Kirin Tor Agent's Badge
1Quest Sunreaver Agent's Badge
1Quest Sunreaver Torch
90Parts Lightning Steel Ingot
90Parts Lightning Steel Capacitor
1HeadHead Darkmoon Fishing Cap
90Purple Gem Tense Serpent's Eye
90Purple Gem Assassin's Serpent's Eye
90Purple Gem Mysterious Serpent's Eye
90Green Gem Nimble Wild Jade
87Green Gem Nimble Alexandrite
88Green Gem Perfect Nimble Alexandrite
90Green Gem Nimble Adventurine
90Orange Gem Resplendent Serpent's Eye
90Orange Gem Lucent Serpent's Eye
90Orange Gem Willful Serpent's Eye
1Other Darkmoon Game Prize
1Other Darkmoon Top Hat
1TrinketTrinket Forceful Hand of Justice
1TrinketTrinket Piercing Eye of the Beast
1TrinketTrinket Bequeathed Insignia of the Horde
1TrinketTrinket Bequeathed Insignia of the Alliance
1TrinketTrinket Inherited Mark of Tyranny
1Off HandHeld In Off-hand Musty Tome of the Lost
1ClothShoulders Bloodstained Dreadmist Mantle
1ClothShoulders Prestigious Sunderseer Mantle
1ClothChest Bloodstained Dreadmist Robe
1LeatherShoulders Supple Shadowcraft Spaulders
1LeatherShoulders Majestic Ironfeather Shoulders
1LeatherShoulders Wild Feralheart Spaulders
1LeatherShoulders Superior Stormshroud Shoulders
1LeatherChest Majestic Ironfeather Breastplate
1LeatherChest Supple Shadowcraft Tunic
1MailShoulders Awakened Pauldrons of Elements
1MailShoulders Venerated Pauldrons of The Five Thunders
1MailShoulders Adorned Beastmaster's Mantle
1MailShoulders Grand Champion Herod's Shoulder
1MailChest Furious Deathdealer Breastplate
1MailChest Awakened Vest of Elements
1PlateShoulders Brushed Pauldrons of Might
1PlateShoulders Immaculate Lightforge Spaulders
1PlateShoulders Reinforced Stockade Pauldrons
1PlateShoulders Gleaming Spaulders of Valor
1PlateChest Gleaming Breastplate of Valor
1PlateChest Brushed Breastplate of Might
1ShieldOff Hand Flamescarred Draconian Deflector
1ShieldOff Hand Weathered Observer's Shield
1Two-handed AxeTwo Hand Hardened Arcanite Reaper
1BowRanged War-Torn Ancient Bone Bow
1GunRanged Smoothbore Dwarven Hand Cannon
1One-handed MaceOne Hand Crushing Mass of McGowan
1One-handed MaceOne Hand The Sanctified Hammer of Grace
1One-handed MaceOne Hand Pious Aurastone Hammer
1Two-handed MaceTwo Hand Re-Engineered Lava Dredger
1One-handed SwordOne Hand Noble Dal'Rend's Sacred Charge
1One-handed SwordOne Hand Battle-Hardened Thrash Blade
1One-handed SwordOne Hand Gore-Steeped Skullforge Reaver
1Two-handed SwordTwo Hand Battle-Forged Truesilver Champion
1StaffTwo Hand Elder Staff of Jordan
1StaffTwo Hand Refinished Warden Staff
1StaffTwo Hand Scholarly Headmaster's Charge
1Fist WeaponOne Hand Brawler's Bladed Claws
1DaggerOne Hand Vengeful Heartseeker
1DaggerOne Hand Deadly Scarlet Kris



New Client Strings
Originally Posted by MMO-Champion
  • BLACK_MARKET_HOT_ITEM_CURRENT_BID = "Current Bid:"
  • BONUS_BATTLEGROUNDS = "Bonus Battlegrounds"
  • ERR_BATTLEGROUND_JOIN_XP_GAIN = "Cannot join as a group unless all the members of your party have the same XP gain setting."
  • ERR_INSTANCE_GROUP_ADDED_S = "%s has joined the instance group."
  • ERR_INSTANCE_GROUP_REMOVED_S = "%s has left the instance group."
  • ERR_LFG_REMOVED_FACTION_CHANGE = "You have been removed from the queue because you or someone in your group has selected a faction."
  • ERR_LFG_REMOVED_LEVELUP = "You have been removed from the queue because you or someone in your group has gained a level."
  • ERR_LFG_REMOVED_XP_TOGGLE = "You have been removed from the queue because you or someone in your group has toggled experience gain."
  • ERR_NO_LOOT_IN_CHALLENGE_MODE = "You can't loot items while in a Challenge Mode Dungeon"
  • ERR_SOLO_JOIN_BATTLEGROUND_S = "You have joined the queue for %s."
  • FACTION_STANDING_INCREASED_ACH_PART = "(+%.1f bonus)"
  • FACTION_STANDING_INCREASED_REFER_PART = "(+%.1f Refer-A-Friend bonus)"
  • FACTION_STANDING_INCREASED_REST_PART = "(+%.1f Rested bonus)"
  • LOSS_OF_CONTROL_DISPLAY_STUN_MECHANIC = "Stunned"
  • NEXT_BATTLE_LABEL = "Next Battle"
  • OPTION_TOOLTIP_STATUS_TEXT_DISPLAY = "Diplay status text as numbers, percentage, or both."
  • PET_BATTLE_CURRENT_XP_FORMAT_BOTH = "XP: %d/%d (%d%%)"
  • POWER_TYPE_ANIMA = "Anima"
  • POWER_TYPE_FURY = "Fury"
  • POWER_TYPE_MOLTEN_ENERGY = "Molten Energy"
  • POWER_TYPE_MUTATION_LEVEL = "Mutation Level"
  • PVP_TAB_CONQUEST = "Conquest"
  • PVP_TAB_HONOR = "Honor"
  • RANDOM_BATTLEGROUNDS = "Random Battlegrounds"
  • RETRIEVING_TRADESKILL_INFO = "Retrieving information"
  • SPECIFIC_BATTLEGROUNDS = "Specific Battlegrounds"
  • SPELL_FAILED_CUSTOM_ERROR_183 = "Requires the Darkmoon Faire to be open."
  • SPELL_FAILED_CUSTOM_ERROR_184 = "Already at Valor cap"
  • STATUS_TEXT_BOTH = "Both"
  • STATUS_TEXT_VALUE = "Numeric Value"
  • UNLOCKS_AT_LABEL = "Unlocks at"
  • WORLD_BATTLES = "World Battles"



Achievement Changes
Originally Posted by MMO-Champion
Midsummer
World Events

Pandaria
Exploration

Pandaria Raid
Dungeons & Raids

Pet Battles

Player vs. Player
  • Khan (New) Complete the battleground achievements listed below.
  • Khan (New) Complete the battleground achievements listed below.



Spell Changes
Keep in mind that these are not official notes and will include several tooltip updates from all of the Patch 5.1 Hotfixes.
Originally Posted by MMO-Champion
Mounts
Flying
  • Armored Riding Pteradactyl (New) Summons and dismisses a rideable Armored Riding Pteradactyl. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.
  • Corrupted Hippogryph now changes depending on your Riding skill and location
  • Ghastly Charger (New) Summons and dismisses a rideable Ghastly Charger. This is a flying mount. Account wide. 1.5 sec cast.

Ground

Companions

Death Knight (Forums, Talent Calculator)
  • Plague Strike now also infects the target with Frost Fever for Unholy Death Knights.

Talents
  • Conversion now costs 10 Runic Power, plus 5 per sec, down from 10 per sec.
  • Death Siphon now heals the Death Knight for 150% of damage dealt, up from 100%.

Unholy
  • Ebon Plaguebringer now also causes your Plague Strike to also apply Frost Fever.
  • Summon Gargoyle no longer costs Runic Power. Now does Plague damage rather than Nature damage.

Druid (Forums, Talent Calculator)

Talents
  • Cenarion Ward healing and SP scaling doubled.
  • Displacer Beast no longer activates Prowl. Instead increases movement speed by 50% for 4 sec.
  • Force of Nature's tooltip now explains what the treants do for each spec.
  • Mass Entanglement now has a 30 sec cooldown, down from 2 min.
  • Nature's Vigil now has a 1.5 min cooldown, down from 3 min. Now increases all damage and healing done by 10% for 30 sec, down from 20%.
  • Soul of the Forest now grants double the Solar and Lunar energy, 3 Rage rather than 2 Rage, and 75% haste rather than 50%.
  • Typhoon now has a 20 sec cooldown, down from 30 sec.

Feral

Guardian

Hunter (Forums, Talent Calculator)
  • Aspect of the Hawk now increases ranged attack power by 15%, up from 10%.
  • Focused Aim now reduces pushback by 10%, down from 70%.
  • Hunter's Mark is now automatically applied by Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot.
  • Serpent Sting damage and AP scaling doubled.

Talents

Survival
  • Improved Serpent Sting now causes Serpent Sting to also deal instant damage equal to 15% of its total periodic effect, down from 30%.

Major Glyphs
  • Glyph of Liberation replaces Glyph of Marked for Death. When you Disengage, you are healed for 5% of your total health.

Mage (Forums, Talent Calculator)
  • Deep Freeze is broken by spells which benefit from Shatter.
  • Frost Bomb now explodes after 4 sec, down from 6.
  • Frostbolt healing to Water Elemental increased by 7%.

Talents
  • Blazing Speed no longer has a restriction on activation.
  • Cold Snap now heals you for 15% of your maximum health, down from 30%.
  • Frost Bomb now explodes after 4 sec, down from 6.
  • Greater Invisibility now has a 1.5 min cooldown, down from 2.5 min.
  • Ice Floes now has a 45 sec cooldown, down from 60 sec.
  • Rune of Power now your mana regeneration is increased by 75% when standing in the rune, down from 100%.
  • Scorch now costs 3.5% of Base Mana, up from .1%.

Arcane
  • Arcane Blast now costs 1.67% of Base Mana, up from 1.5%. Mana cost is increased by 75% per Arcane Charge, down from 125%.
  • Arcane Charge now grants 25% increased damage per charge, up from 24%.

Fire
  • Critical Mass now multiplies the critical strike chance of your Fireball, Frostfire Bolt, Pyroblast, and Scorch by 1.3, down from 1.5.
  • Inferno Blast now spreads DoTs to 3 nearby targets, up from 2.
  • Mastery: Ignite now only does damaged based on your direct damage, not all damage.

Frost
  • Frostbolt damage increased by 25%, but stacking debuff no longer increases subsequent Frostbolt damage.
  • Summon Water Elemental Frostbolt healing to Water Elemental increased by 7%.

Major Glyphs
  • Glyph of Inferno Blast replaces Glyph of Fire Blast. Your Inferno Blast spell spreads Pyroblast, Ignite, and Combustion to 1 additional target.

Monk (Forums, Talent Calculator)
  • Chi Burst damage, AP scaling, and healing have been doubled.
  • Chi Torpedo damage and AP scaling increased by 15%.
  • Crackling Jade Lightning mana cost slightly increased. Now grants a 30% chance to generate 1 Chi, down from 35%.
  • Enveloping Mist healing and SP scaling reduced by 35%.
  • Gift of the Serpent creates Healing Spheres that last 60 seconds, down from 3 min.
  • Healing Elixirs causes your next Brew or Tea to also heal you for 15% of your total health, up from 10%.
  • Jab now costs 3.9% of Base Mana, up from 3%.
  • Paralysis now has a 20 yd range, up from melee.
  • Renewing Mist now heals any friendly target, not just raid or party members.
  • Spinning Crane Kick (Brewmaster) now costs 7.15% of Base Mana, up from 5.5%.
  • Zen Sphere now allows for two Zen Spheres to be summoned at any one time. If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled it will detonate.

Talents
  • Charging Ox Wave now has a 30 second cooldown, down from 60 sec.
  • Chi Burst no longer costs Chi. Damage, healing, and AP scaling doubled.
  • Chi Torpedo damage and AP scaling increased by 15%.
  • Chi Wave no longer costs Chi. Now has a 15 sec cooldown, up from 8 sec. AP scaling doubled.
  • Dampen Harm now can be cast while stunned.
  • Healing Elixirs causes your next Brew or Tea to also heal you for 15% of your total health, up from 10%.
  • Ring of Peace (New) is a level 60 talent. Forms a sanctuary around the target for 8 sec, causing all enemies to be silenced and disarmed within 8 yards. 40 yd range. 1.5 min cooldown.
  • Tiger's Lust no longer costs Chi.

Brewmaster

Brewmaster & Windwalker
  • Nimble Brew (New) Clears you of all root, stun and fear effects and reduces the duration of future such effects by 60% for 6 sec. Nimble Brew can be cast while stunned or feared.

Mistweaver
  • Enveloping Mist healing and SP scaling reduced by 35%.
  • Life Cocoon base absorb doubled.
  • Mastery: Gift of the Serpent generated Healing Spheres now last 30 sec, down from 60. If the Healing Sphere expires before being used, an ally nearby within 6 yards of the sphere will be healed for 50% of the effect.
  • Renewing Mist now costs 6.5% of Base Mana, up from 5%. Now will heal any friendly target, rather than just raid and party members.
  • Soothing Mist mana cost slightly increased. Now grants a 30% chance to generate 1 Chi, down from 35%.

Windwalker
  • Brewing: Tigereye Brew has been revamped: For each 2 Chi you consume through use of abilities and attacks, you gain a charge of Tigereye Brew. Use Tigereye Brew to consume the charges, granting you 2.60% increased damage for 15 sec. Tigereye Brew can stack up to 20 times, but can only consume up to 10 stacks at a time for 26.00% increased damage.
  • Combo Breaker (New) You have a 12% chance when you Jab to cause your next Tiger Palm or Blackout Kick to cost no Chi within 15 sec.
  • Mastery: Bottled Fury replaces Mastery: Combo Breaker. Grants an additional 1.60% damage per Tigereye Brew stack.
  • Tigereye Brew now increases damage more and has been revamped. See tooltip.
  • Touch of Karma no longer costs Chi.

Paladin (Forums, Talent Calculator)
  • Censure now does 80% less damage for Protection Paladins.
  • Consecration now does 787% more base damage and scales with 8% of AP, down from 9%.
  • Judgment now costs 5% of Base Mana, down from 5.9%.
  • Sanctity of Battle (Protection) now also works with Shield of the Righteous, and Hammer of Wrath for Protection Paladins.
  • Seal of Truth now causes melee attacks to deal 12% additional weapon damage as Holy.
  • Seal of Truth now does 80% less damage for Protection Paladins.
  • Word of Glory (New) Consumes up to 3 Holy Power to heal a friendly target for (5,077 + 49.0% of SP) per charge of Holy Power.

Talents

Holy

Protection
  • Consecration now does 787% more base damage and scales with 8% of AP, down from 9%.

Priest (Forums, Talent Calculator)
  • Divine Star damage and SP scaling increased by 40% and healing and SP scaling increased by 133%.

Talents
  • Angelic Feather now grants increased movement speed for 6 sec, up from 4.
  • Body and Soul now grants increased movement speed for 3 sec, down from 4.
  • Divine Star damage and SP scaling increased by 40% and healing and SP scaling increased by 133%.
  • Power Word: Solace now has a shorter range, cooldown, no cast time, less direct damage, a DoT component, and replaces Holy Fire.

Discipline
  • Divine Aegis now absorbs 50% of the amount healed, up from 30%.
  • Rapture mana bonus proc now excludes short-duration Spirit bonuses.

Major Glyphs
  • Glyph of Holy Fire now increases the range of your Holy Fire, Smite, and Power Word: Solace spells by 10 yards.

Rogue (Forums, Talent Calculator)
  • Detect Traps now has a 1.5 sec cooldown.
  • Preparation is no longer a level 60 talent. It is a baseline skill learned at level 68.

Talents
  • Burst of Speed no longer grants immunity to movement impairing effects being reapplied.
  • Deadly Throw can now interrupt spellcasting when used at 3, 4, and 5 combo points, and upon interrupt prevents any spell in that school from being cast for 4, 5 and 6 seconds respectively (was 5 combo points and 6 seconds).
  • Hit and Run (New) Immediately teleport to a targeted location, leaving a shadow of yourself behind. Upon activating the effect a second time, or after 10 sec, you will return to your shadow's location.
  • Marked for Death (New) Mark the target, instantly generating 5 combo points on them. When the target dies, Marked for Death's cooldown is reset.
  • Nerve Strike now also reduces healing done by the target by 25%.
  • Shadow Focus now reduces Energy cost by 75% rather than removing it.
  • Shuriken Toss - If the enemy is farther than 10 yards away, this damage is doubled and your autoattacks will be replaced with shuriken for the next 10 sec, granting them a 30 yd range.

Combat
  • Blade Flurry now cleaves for 25% of normal damage, down from 100%.
  • Vitality now increases your Attack Power by 30%, up from 25%.

Shaman (Forums, Talent Calculator)

Talents

Elemental & Enhancement

Major Glyphs
  • Flame Shock - When you Flame Shock deals damage, it heals you for 30% of the damage dealt.
  • Glyph of Purge - Your Purge dispels 1 additional Magic effect but has a 6,000/1,000 sec cooldown.

Warlock (Forums, Talent Calculator)

Talents
  • Blood Fear now costs 20% of Total Health. Now has a 30 sec cooldown, up from 10. While active, any time an enemy melee attack deals damage to the caster they will become afflicted by Fear. 1 charge. Lasts 60 sec. No longer replaces Fear.
  • Grimoire of Sacrifice now increases the damage of abilities by 20% (was 25%) for Destruction, and 45% (was 50%) for Affliction.
  • Grimoire of Service - The demon will instantly use one of their special abilities when summoned
  • Harvest Life now scales with 17.5% of Spell Power, down from 42.5%.
  • Kil'jaeden's Cunning (New) You can cast and channel while moving, but each cast reduces your movement speed by 15% for 6 sec, stacking up to 2 times.
  • Sacrificial Pact now costs 25% of health, rather than 50%.
  • Soul Leech now provides an absorption shield instead of healing.

Demonology

Pets

Major Glyphs

Warrior (Forums, Talent Calculator)
  • Second Wind now causes you to regenerate 2% health per second, down from 3%.
  • Skull Banner now has a 40 yd range, up from 30.

Talents
  • Enraged Regeneration now costs 30 rage, down from 60.
  • Second Wind now causes you to regenerate 2% health per second, down from 3%. Now generates 15 Rage over 10 sec from being stunned, down from 20 Rage.
  • Shockwave (Arms) now has a 40 sec cooldown, up from 20. Causing damage to 3 or more targets lowers the cooldown of the next Shockwave by 20 sec.
  • Storm Bolt now causes 125% weapon damage, up from 100% and an additional 375% weapon damage, up from 300%.
  • Warbringer now also reduces movement speed by 50% for 15 sec.

Arms
  • Overpower is activated by Taste for Blood.
  • Taste for Blood (New) When your Mortal Strike deals damage or your target dodges any of your attacks you gain 2 uses of Overpower. This effect stacks up to 5 times.

Fury
  • Titan's Grip cannot be combined with wielding staves or polearms.

Protection

Major Glyphs

Professions
Alchemy
  • Zen Alchemist Stone (New) When making this potion, you have a chance to learn other Pandaria alchemy recipes. Discovered recipes can also reveal additional recipes when created.

Jewelcrafting

Raid & Dungeon Abilities
  • Acidic Explosion (New) Inflicts 100,000 Nature damage to all enemies within 5 yards of the target.
  • Arcane Blast Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 24% 25% and mana cost of Arcane Blast is increased by 125%. 75%.
  • Bestial Cry (New) Unleash a savage cry, inflicting 100,000 Physical damage to all enemies and increasing damage done by the caster by 25%.
  • Blazing Sunlight (New) Inflicts 50,000 Fire damage instantly and 10,000 Fire damage every 1 sec. for 30 sec.
  • Blue Rays (New) Inflicts 800,000 Damage divided amongst all targets in the Blue Rays. This damage is increased by 1% each time the victim is hit by this effect. The increased damage taken effect lasts 3 min.
  • Bright Light (New) Inflicts 800,000 Damage divided amongst all targets in the Bright Light. This damage is increased by 1% each time the victim is hit by this effect. The increased damage taken effect lasts 3 min.
  • Caustic Gas (New) Inflicts 1,350,000 Nature damage split evenly between all enemies within a 18 yard cone.
  • Chain Lightning (New) Inflicts 60,000 Nature damage and jumps to another target within 5 yards. Affects 3 total targets, increasing damage by 50% per jump.
  • Deadly Plague (New) Inflicts 10,000 Shadow damage every 3 sec. for 5 min.
  • Disorienting Roar (New) Horridon emits a powerful roar, inflicting 250,000 Physical damage and disorienting all enemies for 6 sec.
  • Double Swipe (New) Inflicts 200,000 Physical damage to targets in a 35-yard cone in front of and behind the caster.
  • Double Swipe (New) Inflicts 200,000 Physical damage to targets in a 35-yard cone in front of and behind the caster.
  • Feed Young (New)
  • Fireball (New) Inflicts 50,000 Fire damage.
  • Frozen Bolt (New) Shoots a bolt of frost at a nearby enemy target every 0.5 sec. dealing 100,000 Frost damage and slowing movement speed by 20% for 2 sec.
  • Hex of Confusion (New) You hit yourself in your confusion, inflicting 50,000 Physical damage.
  • Infrared Light (New) Inflicts 800,000 Damage divided amongst all targets in the Infrared Light. This damage is increased by 1% each time the victim is hit by this effect. The increased damage taken effect lasts 3 min.
  • Lightning Nova (New) Emits a pulse of lightning, inflicting 300,000 Nature damage to enemies within 8 yards every 3 sec.
  • Living Poison (New) Inflicts 100,000 Nature damage to enemies within 4 yards every 0.5 sec.
  • Malformed Blood (New) The target's blood becomes malformed, inflicting 20,000 Nature damage every 3 sec. and causing melee attacks to Congeal Blood, inflicting 20,000 additional damage to Living Fluids and Viscous Horrors.
  • Mortal Strike (New) Inflicts 200% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 8 sec.
  • Mutation (New)
  • Necrotic Plague If this effect is dispeled dispelled, it will lose a stack and jump to a nearby unit.
  • Ooze Explosion (New) Inflicts 50,000 Nature damage to all enemies within 20 yards.
  • Primordial Strike (New) Inflicts 600,000 Physical damage in a cone in front of the caster.
  • Pustule Eruption (New) Inflicts 150,000 Nature damage to enemies within 3 yards of the impact.
  • Quake Stomp (New) Tortos performs a massive stomp that inflicts Physical damage to all enemies equal to 50% of their maximum health and increases the frequency of Rockfalls for 9 sec.
  • Rampage (New) Horridon goes on a rampage after seeing his master fall, increasing damage dealt by 100% and attack speed by 50%.
  • Rending Charge (New) Charge the opponent and strike them, causing them to bleed for 30,000 Physical damage every 1 sec. for 6 sec.
  • Sand Trap (New) A Sand Trap deals 100,000 Nature damage to nearby enemies and grows over time.
  • Scorched (New) Increases Fire damage taken by 20%.
  • Slashing Talons (New) Inflicts 95,000 Physical damage to an enemy every 1 sec. for 12 sec.
  • Sonic Screech (New) A Sonic Shockwave that deals 100,000 Physical damage and silences all enemies in the area for 4 sec.
  • Swipe (New) Inflicts 50,000 Physical damage to targets in a 5-yard cone in front of the caster.
  • Triple Puncture (New) Inflicts 400,000 Physical damage and increases the damage taken from Triple Puncture by 10% for 1.5 min. This effect stacks.
  • Venom Bolt Volley (New) Inflicts 20,000 Nature damage to all enemies instantly, and 10,000 Nature damage every 3 sec. for 60 sec. This effect stacks.
  • Ventral Sacs (New) Sacs located around the frill will periodically erupt, inflicting 15,000 Nature damage to all enemies every 1 sec.
  • Volatile Pathogen (New) Inflicts 100,000 Nature damage to the target every 1 sec. and summons a Living Fluid.



New Icons

















This article was originally published in forum thread: Patch 5.2 PTR - Build 16408 started by chaud View original post
Comments 145 Comments
  1. Grimord's Avatar
    Quote Originally Posted by phillipisawarlock View Post
    This is the first bit of info we have gotten for 5.2. You honestly think this is all we are getting?
    I think there's probably more, yet it seems the other classes that have been a bit too "strong" in PvP got hit with the nerfbat (e.g. warlocks) and warriors will just keep going at it. I still would like to meet the genius that decided Shockwave should crit for 70k damage on people with 60%+ resillience.
  1. TronPaul's Avatar
    "Defeat Horridon in Throne of Thunder without killing any Zandalari Dinomancers."

    uh, Dinomancers? Yes please.
  1. Nearmyth's Avatar
    Praise The Sun!

    ...Anyone?
  1. Azgraal's Avatar
    So, last time they fired the single dev that actually gave a damn about us warlocks, and now they make this travesti of changes to the class?

    Chaos Bolt, honestly the single thing i'd thought reasonable to be fixed is still ignored, and a lot of other things that mostly affect our performance in PVE gets nerfed to the ground? How is this possible...

    My fel user soul is weeping..
  1. Kstud's Avatar
    triceratops mount? yes please
  1. hiragana's Avatar
    Urgh, 2nd wind nerfed again? There goes any warrior soloing.
  1. ohshift's Avatar
    Warrior's tier will remember a Mogu. Cool.
  1. 08nolanni's Avatar
    Migas11:

    to many people re-rolled to our class. Abusing our spells in low ranked pvp and pve. This caused a huge out cry to the lower skilled players.

    To many green geared players cried about Chaos bolts huge ramp up and buffs required to nuke them.

    We are now being pushed back to the lower end of pvp and pve. We had a good run.

    Lol blood fear is rubbish now. Only melee attacks. Lulz I'll take Howl of Terror instead me thinks.
  1. Hach's Avatar
    Quote Originally Posted by moveth View Post
    God I hope those guardian changes are damage increases. I really hate having the tank burst of a water balloon.
    Not sure what game you're playing, but as a Guardian druid, I'm often in the top five damage done for raids and first for 5-mans. Protection paladins are the ones with damage problems, 'though if the data mined information is any indication, Blizzard at least recognizes that.
  1. valcrist's Avatar
    Once again blizzard just turns warlocks to crap.. Fuck this game I am done.
  1. Ogait's Avatar
    Imba changes for Mistweavers Monks.

    Thank You Blizzard for loving us that much!
  1. NeverStop's Avatar
    Quote Originally Posted by valcrist View Post
    Once again blizzard just turns warlocks to crap.. Fuck this game I am done.
    You had your 4 months on the top of the meters.
  1. Exac's Avatar
    Looks like Ret Elemental and Shadow will remain joke specs until more people start playing healers, although Ret paladins have had the mana-cost of judgement reduced!
  1. But I Hate You All's Avatar
    Quote Originally Posted by NeverStop View Post
    You had your 4 months on the top of the meters.
    and 2 years of cata being shit
  1. Karnige's Avatar
    yah 2 new rogue moves but seems poiintless still. the teleport would be good on bosses but even then they need something new and different
  1. Azrile's Avatar
    I believe 75% of the people posting so far should be banned from reading DATAMINED PRE-PATCH notes. Even if these were official patch notes from a PTR a week before it goes live, there is nothing really in there that is devastating to any class. Most of it appears to be shifting burst dps to sustained dps. Of course the people who cry about ´x´ being OP only read the buff to sustained dps and ignore the nerf.

    in any event, this is 2 months away from going live at least. Relax.. save the crying for your playing ability on live.
  1. Azgraal's Avatar
    Quote Originally Posted by 08nolanni View Post
    Migas11:

    to many people re-rolled to our class. Abusing our spells in low ranked pvp and pve. This caused a huge out cry to the lower skilled players.

    To many green geared players cried about Chaos bolts huge ramp up and buffs required to nuke them.

    We are now being pushed back to the lower end of pvp and pve. We had a good run.

    Lol blood fear is rubbish now. Only melee attacks. Lulz I'll take Howl of Terror instead me thinks.
    I will focus on PVE because that's what i play the most on my warlock. I've tried the 3 specs this tier, and eventually settled on Affliction for the majority of fights (then my raiding group came to a spot and i couldn't experience much more than lfr for a couple weeks now...) but from what i've gathered, the way warlocks were tuned now, allowed us to stay competitive against other nuking classes. Last expansion i was an avid raider on a group pushing heroic progression, and i was confortably on the top 3 dps all the time, since this tier i've felt the need to bring my A game to stay on par of other classes. Nerfing our "big weapons" will be an invite to opt for other classes other than warlocks.

    Regarding pvp, Chaos Bolt sure has a long casting time, but correctly using cds a warlock can get an interruptable CB, that hitting at the right time can make the difference between a live opponent or a dead one. Yet that still remains untouched...

    ---------- Post added 2012-12-22 at 02:14 AM ----------

    Quote Originally Posted by NeverStop View Post
    You had your 4 months on the top of the meters.
    Can't you remember the state of warlocks in the immediate past before that?
  1. lauryn's Avatar
    chi burst on a 30s cd ? chi wave gets it's cd up to 15s ? What the fuck Blizzard.
    double zen sphere is okayish though and the auto detonate could actually make it a bit more viable again but then again, it now has a cd, too ? Jesus fucking Christ.
  1. Karnige's Avatar
    ha i like people yelling nerf. no its called balancing the game
  1. lauryn's Avatar
    Quote Originally Posted by Karnige View Post
    ha i like people yelling nerf. no its called balancing the game
    Except that buffs and nerfs are means of balancing.
    Do you even logic ?

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