MMO-Champion - Hunter Tier 15 and Season 13 Preview, Blue Posts, Blue Tweets, Winter Veil Wallpaper
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Hunter Tier 15 and Season 13 Armor Sets Preview
Keep in mind that this is just a preview and the final sets may be different!







Blue Posts
Originally Posted by Blizzard Entertainment
Mailing Heirlooms to Other Realms
Ok so hierlooms(think thats how you spell it)can not be sent to other servers now the idea behinde these is to help people lv new chars faster right so why cant you send these to other realms,seriously blizz most ppl would like to be able to send them to other realms.This is a small issue that would make a massive difference to alot of people
So, in case we can put this topic to rest...

Regarding the ability to send heirlooms cross-realms, please be aware that it's highly unlikely it'll be implemented during Mists of Pandaria as there're numerous technical hurdles that need to be overcome first in order to happen. (Blue Tracker / Official Forums)

Brawler's Guild Cooldowns
We are happy with the way cooldowns currently work for abilities in the Brawler’s Guild. Most of them should reset by the time the next fight begins (Yes, not all do but most fall into this category). Right now we don’t want to expand what types of content are given the free temporary respec and cooldown resets. Adding these to an element of PvE might lead to a slippery slope.

Um, most 5+ minute cooldowns as well as all battle rez's reset after a raid boss dies or wipes you, as well as killing a boss clearing sated. Its already in PvE. And frankly for a good reason, sitting around waiting for cooldowns isn't fun nor does it add anything
With short queues, it's understandable that this can be frustrating. As it populates though, you shouldn't really notice it. (Blue Tracker / Official Forums)

No Dec 25th Maintenance
Right now there are no plans for maintenance tomorrow. Obviously if something comes up, that could change. If that happens, we'll post something here on the forums. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Players quick to assume balance drives class %s. After looking at 8 years of data, we don't think it's a major factor. (Source)

One of the reasons they have a hard time being objective is that switching costs to another class are very high.
Agree that switching to a new class is tough. Swapping specs is less so and IMO players often overestimate the need to. (Source)

You mentioned in the recent pod cast that There are more ret pallies than rogues. Does that mean Rogue buffs or Ret nerfs?
We think kit, fun, visuals, doing something special and flexibility are probably bigger drivers. (Source)
Then what does your data say about the Lock, Mage, War population right now?
None have changed appreciably since MoP launch. (Source)

i just want to let you know that i stopped playing wow from now because frost dk are op
Everyone is entitled to their opinion, but to be fair that's not one I hear a lot lately. (Source)

Death Knight (Forums / Skills / Talent Calculator)
Hey GC, is the Blood DK Tier 14 4 Piece bonus not supposed to boost blood shield, or is that a bug? Thanks.
It is intended to (in this case, not for every +heal). Should have been fixed in 5.1. (Source)

Hunter (Forums / Skills / Talent Calculator)
You say you want talent options for PvP, yet every Hunter has Silencing Shot, Blink Strike, and Glaive Toss.
Silencing is too good vs. the alternatives. The Glaive Toss problem is that Power Shot isn't reliable enough. Can fix both. (Source)

Mage (Forums / Skills / Talent Calculator)
How you feel about firemages losing there raid spots after recent hotfixes
Haven't seen it happen. Some mages are able to try Arcane and Frost now though. (Source)

You said "come back in a week and we will see how mages are", and yes, firemages are bottom :P
Not seeing Fire on bottom. Happy where Fire is so far. Many mages trying Arcane and Frost, skewing results of sites like raidbots. (Source)
10 man normal: 45,366 parses for Fire, 12,702 for Arcane, 9,776 for Frost. 22,478 are the only good mages?
That's size not bias. Bias is Frost jumping 10K or whatever with no buffs. That means the # for Frost before was not accurate. (Source)

Tweetered you a few days ago, (not nagging but...) please take another look at combustion, it's hardly worth casting anymore.
Off the GCD + free damage... hmmm. (Source)

change to onuse trinket CD will allow mages with 2 on use trinkets to have 1 available for every single deep freeze. intended?
Smaller burst every 30s is easier to survive than a larger burst every 60s. Humans have to give up the not-nerfed proc trinket. (Source)
honestly think mages would be fine if you got rid of the glyph that let them explode their own frost bombs
Yeah, also on the list. Risk might be that Frost Bomb never does damage. (Source)
BTW, why does Frost Bomb have special dispel rules, when other class DoTs such as Devouring Plague do not? Hypocrisy.
Having variety in spells isn't the typical definition of hypocrisy. (Source)

After almost a full weeks raiding do you feel fire mage damage is where it should be or have they been hit a bit too hard?
We're happy with it at the high end. Looking to make sure less geared Fire mages didn't drop too much. (Source)

This week (since the hotfix) fire has twice as many parses than Frost and Arcane combined, how would that skew the results?
Look at Arcane's curve leap skyward. Now considered they were not buffed. (Source)
Your reply implies that min/max moved to Arcane. Those outliers alone don't explain why median numbers for Fire fell so much.
We def nerfed Fire. That was the intent. Just trying to explain that 22nd out of 24 is hyperbole or not reading data well. (Source)
Does this look like hyperbole to you? http://t.co/35U5jM2Hhttp://t.co/x8H5mwTtNotice the sudden dropoff dec 4
Change that chart to just Fire and Frost. (Source)
Why not be transparent and make a reporting site w/ your data? Arguments can actually be solved with fact
Data isn't the problem. Raidbots, World of Logs etc have tons. Analysis is the challenge. (Source)
Do you know what "median" means?
Yes. I also know what sampling bias means. (Source)
thus ANY change on RaidBots is exaggerated due to sampling bias and not always reflective of expected performance
Yes. It doesn't mean the data are useless. It just means you need to be careful. Raidbots site even states that down below. (Source)

Arcane received a buff (Mana cost reduction and boost to damage per stack) Made haste>mastery until high iLevel
That was in 5.1. Arcane jumped since the Fire nerf. (Source)

Paladin (Forums / Skills / Talent Calculator)
I enjoy being kiled in 2 sec on my ret paladin,ty for the nerfs they were needed, rets was completely out of control in pvp...
You probably lost 20% max on heals. Was that really what was keeping you alive? (Source)

Priest (Forums / Skills / Talent Calculator)
Divine Star seems to be an unpopular talent for priests, maybe you should change the mechanic in a way starfall works
We buffed it recently. Want to see what players do with the new numbers. (Source)

Warlock (Forums / Skills / Talent Calculator)
why did you guys remove cataclysm warlock spell since its a good utility, not OP and on top its a dps loss...just curious
It wasn't actually good utility. Melee just stepped away from it until the effect ended. Maybe useful in PvE, but wasn't the goal. (Source)

with the "bring the player, not the class" standing why are warlocks still the only class with health stones? Thanks.
We don't think there is much risk of locks being mandatory just for stones. Some differences are good for the game. (Source)

I did 10 million less damage this week on H Will from chaos wave. Is there anything to compensate this nerf for PVE?
Just curious - why didn't you use Hand of Gul'dan in those instances? (Source)

Warrior (Forums / Skills / Talent Calculator)
Charge has 2 charges, only the 1st one seems to grant 20 rage. Nothing about it in the tooltip. Intended ?
Yes. We wanted the talent to be about movement not rage gain. (Source)

Reputation / Questing
~ Even putting some gear for gold on Honored and Revered would be fine with most people, I believe.
We moved some pieces down quickly after launch. Would have been interesting to see if response if we had done more. (Source)

do you like heirlooms or were they something that was necessary?
We think heirlooms are fun. We don't think they are the only solution to leveling subsequent characters more quickly. (Source)

Can we get a little star on the Reputations tab beside Reputations that have been boosted with Grand Commendations?
We want to do something like that. (Source)

you keep saying that the old way to gain rep is gone most likely forever. Are we going to see meaningful rep gains anywhere?
Yes, it's possible we will experiment with some - just not chain running dungeons to be done in a day or two. (Source)

is there any point in forcing people to be revered with golden lotus to do shado pan dailies?
Didn't want fresh 90s to have to do GL and K and AC and SP and go crazy, then finish in a month and have nothing to do. (Source)

Do you want people to be entertained or do you want people to grind? For many the two are mutually exclusive.
Big challenge to MMO dev: players say they want quality but may also unsubscribe if they don't have enough quantity. (Source)

Hey Greg, what about brining back tabards, and have all the rep you gain from any/all dailies go towards said faction.
What's the goal there? Just speeding rep up or letting you skip quests you don't like? (Source)

The Daily Blink Winter Veil Wallpaper
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This article was originally published in forum thread: Hunter Tier 15 and Season 13 Preview, Blue Posts, Blue Tweets, Winter Veil Wallpaper started by chaud View original post
Comments 62 Comments
  1. Rolly's Avatar
    end of page bug post
  1. Aquifel's Avatar
    Quote Originally Posted by dirtside View Post
    Your solution doesn't allow me to mail an heirloom from char A on server B to char C on server D. It just allows me to buy another copy of the heirloom with a second set of currency on another server. Currency (like JP) which I can't get, because I'm level 1.

    Moving items between servers (and the back-end support tools for dealing with allowing users to do that) is probably more work than you think it is.
    Framework already exists, has for a long time, but, they've stated that they want to do something weird and new with heirlooms, devs have stated they dont like doing it via mail. On top of this, lack of heirlooms on new servers keeps you on your low pop server so the server pop doesn't get any lower, so benefit would be minimal.
  1. Duster505's Avatar
    Quote Originally Posted by MasterHamster View Post
    And if it was that easy, don't you think they'd done it already?
    But let me guess, it's because they prefer payment for realm transfers, ignoring that people who find themselves in a situation where they "can't" migrate often stop playing. last time I checked people who don't play don't pay.
    It is that easy. The truth is that Blizzard doesn't want to do it. They can call it "technical issues" but they are still making alot of money with character transfers of heirloom items on same account as it is. So why should they change it ? Money money money. !
  1. MasterHamster's Avatar
    Quote Originally Posted by BoneLoc View Post
    It's clear you're one big Blizzard fanboy, so that's reward enough, don't you think
    Cute, good ol' condescending fanboy remarks. Setting the standard high.

    But don't worry, I've disagreed with many changes. I don't instantly favor everything Blizzard does. However most of the times I do agree with their reasoning. Part of the reason why that is, is that I'm into programming and game design, so I never assume that any changes Blizzard, or any other major game company, does is done on a whim.

    And I'm intelligent enough to consider changes from more than my own perspective and I've found Blizzards/GCs reasoning to most of the time be logical, rational and realistic. Even when my own class or methods were nerfed. More than can be said about idiots who cannot handle their class getting balanced and feels like the best course of action is to verbally attack GC on his twitter.

    I'm not talking about demanding buffs, i just want them to do their jobs better and test better. Using a calculator isn't enough, you actually need to test stuff properly and Blizzard's internal testing.....hmm, how long have you played this game?
    And here we go, "they should do their jobs better". Part of the reason balancing takes ages is just that, they're sampling data from just about every part of the game. Gear levels, skill, arena ranks, bosses. high end, low end. below 90. For me that is doing their job right.

    And I've kept my account active since January 2006.

    Quote Originally Posted by Duster505 View Post
    It is that easy. The truth is that Blizzard doesn't want to do it. They can call it "technical issues" but they are still making alot of money with character transfers of heirloom items on same account as it is. So why should they change it ? Money money money. !
    You literally just ignored everything I just said.
    Why would they change it? Because players who can't reroll servers may quit altogether.
  1. snewt's Avatar
    I'm digging the sets.
  1. Allishia's Avatar
    Which Hunterset ist the best ???
  1. BeerWolf's Avatar
    Heh @ the Peanut gang off Daily Blink - that was exactly what I was thinking of when I saw the presents of this year, the pigskin football... Lucy's endless torment against Charlie Brown to kick it.
  1. Idletime's Avatar
    I'm mostly sad I can name all those sets in the comic...
  1. notorious98's Avatar
    The Season 13 Hunter gear looks like they killed and skinned one of the Skeksis from The Dark Crystal.
  1. BoneLoc's Avatar
    Quote Originally Posted by MasterHamster View Post
    Cute, good ol' condescending fanboy remarks. Setting the standard high.

    But don't worry, I've disagreed with many changes. I don't instantly favor everything Blizzard does. However most of the times I do agree with their reasoning. Part of the reason why that is, is that I'm into programming and game design, so I never assume that any changes Blizzard, or any other major game company, does is done on a whim.

    And I'm intelligent enough to consider changes from more than my own perspective and I've found Blizzards/GCs reasoning to most of the time be logical, rational and realistic. Even when my own class or methods were nerfed. More than can be said about idiots who cannot handle their class getting balanced and feels like the best course of action is to verbally attack GC on his twitter.



    And here we go, "they should do their jobs better". Part of the reason balancing takes ages is just that, they're sampling data from just about every part of the game. Gear levels, skill, arena ranks, bosses. high end, low end. below 90. For me that is doing their job right.

    And I've kept my account active since January 2006.



    You literally just ignored everything I just said.
    Why would they change it? Because players who can't reroll servers may quit altogether.
    Ohh everything is just fine and dandy, everything is just picture perfect!

    ( o )
  1. Aizele's Avatar
    "How you feel about firemages losing there raid spots after recent hotfixes
    Haven't seen it happen. Some mages are able to try Arcane and Frost now though."

    For starters it is Their*. Secondly, this is basically saying they did nerf Fire-Mages so that they try Arcane and Frost instead.
  1. notorious98's Avatar
    Quote Originally Posted by Aizele View Post
    Secondly, this is basically saying they did nerf Fire-Mages so that they try Arcane and Frost instead.
    Um, not is isn't. What it's "basically" saying is "Now mages aren't pigeonholed into just speccing Fire." I'm not arguing for or against nerfing Fire, I'm just saying that your interpretation of what was said is wrong.
  1. MasterHamster's Avatar
    Quote Originally Posted by BoneLoc View Post
    Ohh everything is just fine and dandy, everything is just picture perfect!

    ( o )
    Yeah, that's totally what I've been saying.

    Be a good girl and go away :3
  1. BoneLoc's Avatar
    Quote Originally Posted by MasterHamster View Post
    Yeah, that's totally what I've been saying.

    Be a good girl and go away :3
    Hard when people don't agree with your view of things. Get used to it, it's a part of being an adult!
  1. Kittyg's Avatar
    About fire nerf: all of you who played mage in cata - you remember the feedback thread on blizzard forum we could reply to? Have you read the answers of the other players? I did. And most of posts was saying : fire is to rng but its fun to play. Arcane is too boring. Frost is cool but too weak for pve -> I understood that most of us get the best fun from playing fire and frost.
    And now we get fire nerf and arcane buff. From the numbers I can see that Arcane is way ahead of frost and fire (which are more-less equal). So I only can say: thanks for reading feedback
  1. Freia's Avatar
    Quote Originally Posted by frott View Post
    uh, is it legal to rip off peanuts like that? and generate income by providing wallpaper?

    pretty sure not.

    /facepalm

    They are generating income how? You can download it for free.
  1. kugelfang's Avatar
    Quote Originally Posted by phillipisawarlock View Post
    Did you not read him? There is obvious problems with them making cross-realm heirlooms that won't be solved with more people.
    actually, theres a total easy workaround for that..

    1. all former npcs selling heirlooms are going to stay the way they are. but, upon buying one of those heirlooms, you get an corresponding achievement (achievements=account-wide, huh?)
    2. make the price for getting heirloom-"clones" 1 copper or something. and the NEW selling npc somewhere in the main cities. (of course the only obtainable heirloom-"clones" are those you already have the achievements for)
    3. all already-purchased heirlooms should also grant the corresponding achievement when put on
    4. this means: you buy the original heirloom for whatever points its price is. you get an achievement for doing so. you are able to buy corresponding heirloom-clones on whatever toon/server you want.

    ___________________________________________________________________

    oh, and yes. im a hunter. and i.wont.wear.THIS.(unmogged)
  1. notorious98's Avatar
    Quote Originally Posted by kugelfang View Post
    actually, theres a total easy workaround for that..

    1. all former npcs selling heirlooms are goig to stay the way they are. but, upon buying one of those heirlooms, you get an corresponding achievement (achievements=account-wide, huh?)
    2. make the price for getting heirloom-"clones" 1 copper or something. and the NEW selling npc somewhere in the main cities. (of course the only obtainable heirloom-"clones" are those you already have the achievements for)
    3. all already-purchased heirlooms should also grat the corresponding achievement when put on
    4. this means: you buy the original heirloom for whatever points its price is. you get an achievement for doing so. you are able to buy corresponding heirloom-clones on whatever toon/server you want.
    Simpler than that. You buy the heirloom, get an achievement, have it automatically sent to the first toon you create on any server. Just like with pets and mounts.
  1. kugelfang's Avatar
    Quote Originally Posted by notorious98 View Post
    Simpler than that. You buy the heirloom, get an achievement, have it automatically sent to the first toon you create on any server. Just like with pets and mounts.
    hmm. yep right. even better.
    new toon, mailbox full of shiny stuff and you just need to get rid of the stuff you dont need & keep the nice ones.
    also you dont need to need to visit a npc for re-buying armor you sold by accident. just create another toon on that server. me gusta much
  1. Phokus's Avatar
    loving the pve tier set but the pvp one seems a little off, i was hoping for something a little more raw...

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