MMO-Champion - ToT Progression, Blizzard at PAX East, March 12 Hotfixes, TwizzCast, Blue Posts
Patch 1.0.7a Now Live

Update: Blood Legion has reclaimed the top spot with 6/13 and Exodus is right behind them, also at 6/13.

Throne of Thunder Heroic Progression - Day 1
The first day of Heroic difficulty raids in the US is over and Exodus is on top with 4 bosses down. Blood Legion is next with 3, followed by Midwinter and Supermassive with 2. In the 10 player raid size, Rehabilitation Clinic has two bosses down, followed by almost 50 guilds with 1 boss down.

You can keep up with the kills on Manaflask, our forum thread, and WowProgress.



Blizzard at PAX East
Blizzard sent out an email to the press a few weeks ago about something new being at PAX East, and Rob Pardo dropped some more hints on Twitter today. You can see the last update he gave us on Titan here.



Patch 5.2 Hotfixes: March 12
Originally Posted by Blizzard (Blue Tracker)
Classes

Quests

Pet Battles

Raids, Dungeons, and Scenarios
  • Our lead encounter designer offers their thoughts on feedback regarding raid boss hotfixes.
  • Throne of Thunder
    • Horridon
      • Reduced the health of adds in the Horridon encounter by 15% for 10-player normal mode and 10% for 25-player normal mode.
    • Lei Shen
      • Fixed an issue where images of Past Self created by Alter Time could be killed during the encounter.
    • Megaera
      • Reduced the health of Megaera's heads in 10-player normal and heroic modes.
    • Zandalari Council
      • Kazra'jin's Reckless Charge should no longer hit players twice at the point of impact.
  • Scholomance
    • Fixed an issue in Challenge Mode where players may not receive credit for killing Lilian Voss.

PvP

Battlegrounds
  • Secondary stats on heirloom items should now scale correctly while inside a Battleground.

Items
  • Protections for unlucky streaks have been added for trinkets that use the RPPM (real procs per minute) system. (You can find a translated version of the Chinese post on this subject here.)
    • Activation chance for trinket effects on a pull has been increased.
    • Every time the trinket fails to activate, there's an increasing chance that it will activate.
    • Increased the activation chance for agility and strength trinkets from Throne of Thunder by 10%.
    • Increased the activation chance for intellect and spirit trinkets from Throne of Thunder by 5%.

Bug Fixes
  • Fixed an issue where players may be unable to obtain Isle of Thunder daily quests for Stage 2.
  • Fixed an issue where some players may be unable to loot Isle of Thunder rare spawns.
  • Players will no longer get dismounted when flying over the Shrine of Goldrinn.

TwizzCast Live with Greg Street Wed, 6:30 PM PST
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Tomorrow night we'll be putting the good folks over at TwizzCast on the phone with lead systems designer Greg "Ghostcrawler" Street. Following up on the developer interviews conducted just prior to patch 5.2's release, Greg will be talking a little about his initial impressions of the patch after its first week on live realms, in addition to fielding questions submitted to the TwizzCast team by players.

Suggesting Questions
If you have any questions you'd like to see the TwizzCast crew ask Greg in the interview, you can submit them the following ways:

Tuning in Live
You can catch this special episode of TwizzCast live on http://twitch.tv/TwizzCast 6:30-7:00 p.m. Pacific Daylight Time Wednesday, March 13. While the interview will be made available shortly after the broadcast concludes, we'd love to have you tune in live and join the twitch chat room! While sitting in on the call next to Greg, I'll also be in the chat room with one or two of my community manager cohorts to talk to viewers during the interview.

Knowing the Format
Please keep in mind that this is a live podcast interview and not a community Q&A. While TwizzCast staff is collecting questions from the community, all questions will be determined and prepared in advance, and they will not be able to cover everything in 30 minutes. What questions are chosen is at the sole discretion of Twizz, Reb and Martiean, and the three of them are hard at work ensuring this interview will be well worth everyone's attention.

I hope to see you in the chat tomorrow evening!

Blue Posts
Originally Posted by Blizzard Entertainment
Class Hotfixes – 3/12
Any word on when Chi Wave is going to be fixed? As it stands we are lucky to get full duration in a raid setting.
Our developers are aware of an issue with Chi Wave’s heals not bouncing correctly and are working on a hotfix to correct this.

PVE-wise it's understandable, but when frost bomb had to be nerfed to do 20% less dmg in pvp environment, and now you are buffing it by 40%? Is there really no other way to balance out pve damage, because it really is not fun having something over powered as frost bomb for pvp...
Providing a clarification over PvP damage concerns.

  • Frost Bomb now deals 60% of its damage when used against other players, down from 80%.

Effectively a 4% buff in PvP then?
That would be correct. (Blue Tracker / Official Forums)

Throne of Thunder Hotfix Reasoning
Hey all,

Lead encounter designer Ion Hazzikostas (Watcher) has been reading through a lot of your feedback regarding the raid boss hotfixes, and he passed along the following response to this thread:

I just wanted to offer some context for the recent tuning hotfixes to the Horridon and Council of Elders encounters in the Throne of Thunder raid.

First off, the Council change, reducing their health in 10-player modes, was honestly just a bug fix. Yes, it made the encounter easier, which also makes it a nerf, but we simply goofed on the numbers. We generally aim for a 3:1 ratio of health for enemies in 25-player raids as compared to 10-player mode, since 25-player raids typically have ~17 DPS and 10-player raids have 5 or 6. Instead, the ratio on the bosses themselves (but not the Loa spirits or Sand Elementals) was mistakenly 2.5:1, and we didn’t notice until we started taking a closer look at why 10-player groups seemed to be having a harder time with the encounter. I apologize for the error on our part.

Second, regarding Horridon, that change was an intentional difficulty adjustment, with the aim of smoothing out the difficulty curve of the first section of the raid. By reducing the health of the trolls pouring out of each gate, we reduced the DPS requirement (and thus the gear requirement) of the encounter, but generally kept the mechanics checks intact. The trolls having 10-15% less health doesn’t mean that raids can suddenly fail to interrupt Venom Priests, ignore Effusions, stand in Sand Traps, or cuddle up with Frozen Orbs. It just means that there’s a lower DPS requirement to keep up with the waves while doing so. (Blue Tracker / Official Forums)

Round 2 Voting: 2013 Alienware March Gaming Bracket Challenge
Curse is holding a contest that puts characters from various video games against each other in a vote off to see who will win. Hoptallus is the only WoW character left, so be sure to vote for him if you find him more deserving than Commander Shepard! You can also enter to win an Alienware x51 computer.

This article was originally published in forum thread: ToT Progression, Blizzard at PAX East, March 12 Hotfixes, TwizzCast, Blue Posts started by chaud View original post
Comments 84 Comments
  1. Zalamar's Avatar
    That rune strike buff is so Beautiful
  1. Mazzic518's Avatar
    Quote Originally Posted by Golfire View Post
    WOW client for ipad =D

    "we're excited for you to get your hands on"

    and that shape on the background seems like a part of a fingerprint....

    so maybe something on mobile devices.
    Thats not a fingerprint it is a wax seal lol.....
  1. bt4's Avatar
    Isnt it time for a D3 addon?
  1. Bilbo Baggins's Avatar
    Quote Originally Posted by AlarStormbringer View Post
    Why do people keep saying Blizzard Allstars? That's technically already been announced. I suppose the wording makes it seem like it could be a playable version of it, but I don't know. I have doubts.
    Because it is no longer a mod for SC2... its going to be a stand alone game.

    If you think for a minute that they've kept anything that we had seen from the SC2 mod at the last blizzcon and transferred it into a full fledged moba game... well then I don't know what to tell you.

    Have we seen "All-Stars" yes (back when it was still just a mod) have we seen ANYTHING from it since they announced they were going to make a Moba game out of it? No.

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