MMO-Champion - Dev Interviews, ToT Progression, Heroic Primordius Video, Blue Tweets, GW2 Culling
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Isle of Thunder US - Stage 2 Unlocked

Patch 5.2 Dev Interviews
Let's take a look at another one of the dev interviews today, the MMORPG interview with Ghostcrawler.

  • New character models are still actively being worked on.
  • Pandaren are a good example of how detailed the new models will be. They have facial animations with moving eyes and mouths, fingers that are all individual and not just a mitten, as well as new animations.
  • "MMORPG: As long as my Dwarf looks prettier. That’s a good thing. Greg: It is coming, and the new dwarf is very pretty."
  • Defense of the Alehouse is an experiment right now, with no definite release date.
  • Blizzard is working on other battlegrounds that we likely will see sooner.
  • Patch 5.3 will tell the story that leads up to the Siege of Orgrimmar. Varian will bring the Alliance together and push the Horde apart.
  • Work had started on Patch 5.2 and 5.3 before 5.0 even launched.
  • Blizzard can now plan for the next expansion far enough ahead to put some seeds of what is to come in the current story.
  • On Blizzcon: "I think we’re going to have a lot to talk about."
  • Moving to free to play would require it to be more successful than the current business model, which isn't the case right now.


Throne of Thunder Heroic Progression
Lots of progress this weekend! Method, DREAM Paragon, and Blood Legion are all now 10/13. While there is no video of Heroic Dark Animus yet, Blood Legion has uploaded one of Primordius.

You can keep up with the kills on Manaflask, our forum thread, and WowProgress.





Automatic Flight Path Discovery Unintended
It looks like we can look forward to a post in the coming week about why automatic flight path discovery was unintended and is not coming back.



Blue Tweets
Originally Posted by Blizzard Entertainment
Character
Where's character progression for nonraiders when new valor gear requires raid rep? "Playing my way" was nice while it lasted.
There is gear on the non-raid reps (Sunreaver and Kirin Tor), just not the best gear. (Source)

A lot of post on fixing 25M raiding. I don't think it's broken, but we need some hlp with logistics and management. Any plans?
What would help with logistics and management? (Source)
We rely on third party websites and/or making endless level 1 alts to make contact with players.
Yeah, we need to come up with a communication system players can use for legit needs without opening up new ways for spam. (Source)

We got your stance about PlayerHousing (it's a no-go for now), but what about GuildHousing?
We worry that guild housing is only content for the guild leaders. (Source)

Are the new legendary meta gems replacing our normal meta gems or is it in addition to them?
They are just meta gems, so they replace the one you normally use. (Source)

Why can't your team keep upgrades in for 5.0/5.1 gear only? Make them upgrade through Justice...
There is no technically simple way to do so. We agree upgrading the ilevel of blues in general feels good. (Source)

Why can't Fist-Weapons and daggers be interchangeable like every other 1h weapon for transmog now?
Animation technical limitation. Maybe someday. (Source)
Why doesnt that limitation apply to Guns/Bows/Crossbows, which all use different animations yet can be mogged?
Originally coded that way since the gun sounds bug some players so much. Not an unsolvable problem but it does take some code. (Source)

Hey Greg, I was just wondering: is there any posiblity that in the close future we will see cross realm herilooms?
Yeah, the possibility exists. We have no design objection. Mail wasn't set up to work that way. (Source)
couldn't uou change heirlooms to something like mounts? Scroll down ui that would help keep track. A lot better
Yeah I said last Blizzcon that I'd love to see that. (Source)

Hey guys, is the "Appear offline" feature going to be implemented tomorrow in 5.2? Thanks!
Pretty sure it is not in 5.2. Ran into some technical limitations. Still like the design idea. (Source)

No interviewer has asked this past week about it so here goes: Update on model revamps? Last update was last year iirc
Any answer just tends to build excitement to a scary level so it's best just to keep quiet for now. (Source)

Are you going to fix the proc rate on the 5.2 trinkets? Currently they are way too unreliable.
We're considering some pseudo randomization in players' favor. E.g. if no proc, increase chance next time. Avoids bad streaks. (Source)
I really hope some action is taken on this quickly i'm going to be passing on trinkets in ToT on my shaman until then.
We think we're going to apply the pseudo random thing. We'll write up details somewhere players can see it. (Source)

“Getting new gear is annoying. Cost of reforging, enchanting/gemming, transmogging (void storage all add up. Blah.” @Ghostcrawler
We agree. Too much post-modification takes the fun out of getting a new piece. Need to work on that. (Source)

We also added some protection to the ToT RPPM trinkets to avoid streaks of bad luck and buffed some to boot. Details soon. (Source)
Do you think you may be setting a bad precedent? Soothing Mist and now trinkets have streak protection. Might become expected.
Would that be a bad thing? Quest drops have had it for years and we want to add it to bonus rolls as well. (Source)
Just worried you might be painting yourself into a corner. Precedents have come back to bite you before.
Funny you mention that, because I feel like precedents have become a big part of this job. Like being on a supreme court at times. (Source)

The new system will prevent unlucky streaks, but not lucky ones. Why not a ramping up proc chance from t=0 ? (less variance)
Lucky streaks were what we were trying to deliver. Otherwise, procs might as well be passives since they're so predictable. (Source)

twizzcast: playing alts is just something for times youve got nothing to do? What if people just like to play multiple classes
But, making a main take 100% and all of the alts 0% means you're not actually playing an alt. Needs to be somewhere in the middle. (Source)
The point was that we can't offer mains 20% of the content so that folks with 5 characters would have 100% of the content. (Source)

Doesn't it seem like Valor of the Ancients should trigger when you achieve 1000VP on a realm in a week? Not a specific toon?
Debated that, but it makes you e.g. want to do first dungeon with every alt before playing your main. (Source)

Professions
Odds on a revamp for fishing and lw? Fishing is slow, tedious, uninteractive; LW requires too many mats for how fast you level
Odds are high, but not for 5.2. (Source)

GC, w/ the recent revamps to leveling profs. I want to level a JC. But should I wait? Any plans to revamp leveling JC?
Not for 5.2 and we haven't decided what profs to focus on for 5.3 yet. (Source)

Are we going to get our filters back in Profession windows? Or new filters? I'd like to separate swords from all weapons.
They need much better filtering overall. (Source)

I don't like the Blacksmithing changes, because it dumbs down another aspect of the game. Farming old ore was easy anyway
Usually players use "dumbing down" to mean less skill required not less time commitment. (Source)

That new engineering mount, the sky claw. Is it still in there? No mention of it in patch notes.
It's not. We had to pull it at the last second. Hopefully we can fix it and it will return. (Source)
What about the other engineering items from the 5.2 PTR like the fridge? Are they ever coming out?
We'd like to put them all out together rather than trickling a recipe in here and there. (Source)

Race to World First
Now that the race is on once again, the Race to World First documentary is free to watch for the next two weeks.



Guild Wars 2: The End of Culling
An interesting post popped up this week that demonstrates a solution for game performance during large scale PvP battles. Previously, in large scale PvP, players that were farther away from you were hidden to reduce the load on your client. This led to people that you couldn't see attacking you for several seconds before they became visible.

Under the changed system, the client can render characters using the normal high res models, low res and much more generic model, and the just nameplates only. Players can set the number of characters to render with a model vs nameplates, as well as the quality of models to be used.

This article was originally published in forum thread: Dev Interviews, ToT Progression, Heroic Primordius Video, Blue Tweets, GW2 Culling started by chaud View original post
Comments 48 Comments
  1. ZeroWashu's Avatar
    Quote Originally Posted by Eleveneleven View Post
    Except the real world doesn't have a mission to make you a traveller. Blizzard's mission with MoP is to get people out in the world more and they want you to roam and discover first.

    Then keep that model in the current expansion areas only.
  1. darkpower's Avatar
    Quote Originally Posted by ZeroWashu View Post
    Then keep that model in the current expansion areas only.
    As I've been saying, the FP thing has never been that big of a deal. Did things before that way. Was an added convenience to get past those levels on alts so we can get to where the real action is (level 90), but it not that big of a deal either way.

    I just hate the incivility towards those that did like things like that and are expressing that they are sad to see it go. They might be willing to compromise or whatever, but when any amount of objection to the change is met with "learn2play casual noob" or e-peen flexing, it just gets useless to bother to try to say what experience in the game you have or that you're willing to meet halfway and give them a good suggestion to let them have their cake and eat it to.

    No in between for them. It's either have everything or nothing. It's either hardcore elitist or noobie casual.

    Personally, I wouldn't mind the FP discoveries being account wide, but I fear that even THAT suggestion would lead to an elitist war about how I should just deal with things the way THEY want it.

    ---------- Post added 2013-03-18 at 05:33 PM ----------

    I don't like the Blacksmithing changes, because it dumbs down another aspect of the game. Farming old ore was easy anyway
    Usually players use "dumbing down" to mean less skill required not less time commitment.
    Holy shit, I think I read something from GC that finally made a TON of sense. In fact, that about sums up the entire argument. Way to shut that entire strawman argument down, GC. Seriously, proud of that.
  1. TenkoTAiLS's Avatar
    Quote Originally Posted by ZeroWashu View Post
    Then keep that model in the current expansion areas only.
    Really? If it is such a chore and and so time consuming to play the game, then why play at all?
    I swear i will never understand why so many people want the game to play it for them, to automatically get flight points, to automatically finish quests or be sent to each objective directly, to get the right loot on every drop. Its not a game if it does it all for you.

    They said from the very begining it was an unintended bug and they were working on it. You wern't meant to have it in the first place. You dealt with it up until this bug happened and now its a big issue that they fix it? Bleh..
  1. Ickabob's Avatar
    Quote Originally Posted by Charo View Post
    They do look pretty, they look perfectly appropriate as a female dwarf... If they made fem-dwarves as sexualized as say female blood elves, they better be offering me free race changes.
    I'm not saying they need to be sexualized. But they could definitely use some cleaning up.
  1. ovamaestro's Avatar
    lol, nameplates in bgs?
    real men used to bring the Northrend world server down, lagging and spamming as hard as possible in wintergrasp, good times!
  1. Quakefan's Avatar
    Quote Originally Posted by Kuja View Post
    Originally Posted by Blizzard Entertainment
    Blizzard can now plan for the next expansion far enough ahead to put some seeds of what is to come in the current story.
    This pretty much confirms that the next expansion is Burning Legion related. So many hints everywhere, even the new TCG card is basically a Legion expansion.
    Then it is a good news. Burning Legion will be my favorite expansion, becose thats how we can finnaly defeat Sargeas! I wanna defeat him so much!!

    ---------- Post added 2013-03-19 at 05:31 AM ----------

    Quote Originally Posted by Ickabob View Post
    I'm not saying they need to be sexualized. But they could definitely use some cleaning up.
    Dwarfs will never be sexy, becuse dwarf is a dwarf, no matter, how many times they re-build them..
  1. Starghlin's Avatar
    That Blood Legion girl needs to get a grip...
  1. Sarevokcz's Avatar
    Quote Originally Posted by Eleveneleven View Post
    Except the real world doesn't have a mission to make you a traveller. Blizzard's mission with MoP is to get people out in the world more and they want you to roam and discover first.
    noone is gonna roam around during leveling, if its extremely incovenient to get from org to feralas, if you leveled through dungeons. if anything, people will sit in org MORE and que for dung MORE, not less.

    ---------- Post added 2013-03-19 at 03:35 PM ----------

    Quote Originally Posted by TenkoTAiLS View Post
    Really? If it is such a chore and and so time consuming to play the game, then why play at all?
    I swear i will never understand why so many people want the game to play it for them, to automatically get flight points, to automatically finish quests or be sent to each objective directly, to get the right loot on every drop. Its not a game if it does it all for you.

    They said from the very begining it was an unintended bug and they were working on it. You wern't meant to have it in the first place. You dealt with it up until this bug happened and now its a big issue that they fix it? Bleh..
    bug, that has been in game for several years before they could fix it? sure, Ill buy that.

    but you dont realize the impact that its going to have on leveling, especially the 1-70, which is very quick, but you dont have quick mount. If you dont have FPs, most people are just gonna que for dung, instead of running halfway across the world on foot/on slow flyier. If they actually wanted to bring people into the world for leveling, they should have brought back the original idea of discovering dungeons before you can que for them.

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