PTR: Patch 1.0.8 Notes Updates

Patch 5.3 - Battle of Razor Hill
Today we are taking a look at the Battle of Razor Hill and quests leading up to it from the Horde perspective. You begin by traveling to Sen'jin village after completing two of the new scenarios, and speaking with Vol'jin. He sends you in to the Barrens to collect 15 Lumber, Stone, Oil, and Meat, which requires killing one mob per item, looting crates with the items, or escorting the caravans that travel through the Barrens. While doing so, you will also earn some Lesser Charms from NPC drops.

After gathering those supplies, you return to Vol'jin in time for the Battle of Sen'jin Village, in which you join Thrall and Chen Stormstout in defending the village from the Kor'kron attackers.

After a solid victory in Sen'jin Village, you march onward to Razor Hill with Vol'jin and Chen Stormstout. Upon arriving at Razor Hill, the battle is already underway in the air and on the ground. You defeat some guards, named NPCs, and release captive Razor Hill NPCs from cages before heading to see Vol'jin once again. Once at the small new Sanctuary area outside of Razor Hill, Baine Bloodhoof shows up to speak with Vol'jin about helping the revolution.

Be sure to watch the video to get the full story!





Throne of Thunder LFR Final Wing Opens Today
Don't forget that the final section of the Throne of Thunder LFR will open today!

You can find the encounter journal and loot tables for the final 3 bosses on the pages linked below, and boss guides over at Icy Veins.




Patch 5.3 PTR Notes Update - April 11
Another large PTR notes update tonight, with the interesting non class specific changes below!

  • Shado-Pan and The August Celestials daily quests no longer have a faction prerequisite to be Revered with the Golden Lotus.
  • A Test of Valor: Reduced the amount of Valor needed for this achievement to 3000 Valor Points, down from 6000.
  • Picking up the Alliance or Horde flag while in a Rated Battleground now increases damage taken by 50% for characters in a tanking specialization, and increases damage taken by 20% for characters in a non-tanking specialization.
  • Tyrannical weapons no longer have a conquest-earned prerequisite to purchase them.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Players with full health no longer count towards the cap for area-of-effect healing abilities and spells.

  • Druid (Forums / Skills / Talent Calculator)
    • Feral
      • Savage Roar now increases physical damage done by 40%, up from 30%.

  • Hunter (Forums / Skills / Talent Calculator)
    • General
    • Talents
      • Aspect of the Iron Hawk now increases ranged attack power by 25%, up from 15%.
      • Binding Shot is no longer a talent and learned by Marksmanship Hunters at level 30.
      • Blink Strike has been renamed Blink Strike and turned into a passive ability. The pet's Basic Attacks deal 50% increased damage, can now be used from 30 yards away, and will instantly cause the pet to teleport behind their target.
      • Intimidation is now a level-30 talent available to all Hunter specializations and no longer learned by Beast Mastery Hunters at level 20.
    • Beast Mastery
      • Beast Cleave now deals 75% of the original damage, up from 50%.
    • Marksmanship

  • Mage (Forums / Skills / Talent Calculator)
    • General
    • Talents
      • Living Bomb periodic damage has been increased by 121%. Its explosion damage has been reduced by 78%, but now scales with additional periodic ticks added by haste, and hits all nearby targets (up from 3).

  • Monk (Forums / Skills / Talent Calculator)
    • Windwalker
      • Rising Sun Kick now causes all targets within 8 yards to take an increased 20% damage from the Monk's abilities, up from 10%.

  • Paladin (Forums / Skills / Talent Calculator)
    • Holy
      • Mastery: Illuminated Healing now places an absorb shield for 10% of the amount healed, down from 12%.
      • Daybreak is now a stackable effect with a duration of 10 seconds, stacks up to 2 times, and causes the next Holy Shock to also heal other allies within 10 yards of the target for an amount equal to 75%/150% of the original healing done.
    • Retribution
      • Sword of Light now increases damage with two-handed melee weapons by 30%, up from 15%.
    • Item Sets
      • Tier-14 Holy Paladin 4-piece set bonus now reduces the cooldown of Holy Shock by 1 second, down from 2 seconds.

  • Priest (Forums / Skills / Talent Calculator)

  • Rogue (Forums / Skills / Talent Calculator)
    • Talents
      • Shuriken Toss now deals 100% more damage in the initial ranged attack, damage is no longer doubled when used on targets farther than 10 yards away, and energy cost has been increased to 40 energy, up from 20.
      Glyphs

  • Shaman (Forums / Skills / Talent Calculator)
    • Enhancement
      • Feral Spirit summoned Spirit Wolves are now immune to root and snare effects.
      • Lava Lash now deals 300% weapons damage, up from 250%.
      • Mental Quickness now converts 65% of the Shaman's attack power to spell power, up from 55%.
      • Stormstrike now deals 450% weapon damage, up from 375%.

  • Warlock (Forums / Skills / Talent Calculator)
    • General
      • Demonic Gateway cast time has been reduced to 4 seconds, down from 5 seconds, and can now be attacked and killed by enemy players. Each gateway has 100% of the summoning Warlock's health, and 100% of their resilience.
      • Health Funnel now causes the Soulburn portion of the spell to increase healing generated from Health Funnel by 140% instead of instantly restoring 36% health.
    • Affliction
      • Haunt now refunds a Soul Shard when it is dispelled.
    • Destruction
      • Fire and Brimstone no longer requires a Burning Ember to cast. Instead, the spell causes Immolate, Incinerate, Conflagrate, and Curse spells to consume a Burning Ember when cast, and the effect remains active as long as the Warlock has at least 1 Burning Ember remaining.

  • Warrior (Forums / Skills / Talent Calculator)
    • Talents
      • Enraged Regeneration no longer costs rage to use, instantly heals the Warrior for 5% of their total health, and healing an additional 5% over 5 seconds. Using the ability while Enraged doubles the healing effects to 10% of the Warrior's total health and an additional 10% over 5 seconds.
      • Second Wind no longer generates rage when the Warrior is struck by a Stun or Immobilize effect.
        • Arms and Fury Warriors receive a passive ability that enables them to generate rage when struck by a Stun or Immobilize effect at level 56.
      • Shield Wall cooldown has been reduced to 3 minutes, down from 5 minutes.
      • Spell Reflection is no longer consumed by spells from player pets and guardians.
      Protection
      • Bastion of Defense now reduces the cooldown of Shield Wall by 1 minute, down from a 3-minute reduction. For Protection Warriors, this results in no net change to Shield Wall cooldown.
      • Shield Slam now receives a 50% bonus to attack damage from attack power (down from 100%) for Warriors below level 85.

Quests
  • Shado-Pan and The August Celestials daily quests no longer have a faction prerequisite to be Revered with the Golden Lotus.
  • A Test of Valor: Reduced the amount of Valor needed for this achievement to 3000 Valor Points, down from 6000.

Pet Battles
  • General
    • Corrosion now deals 5 damage-per-round, up from 2, and increases damage taken by 2, down from 5.
    • Counterspell now deals 10 damage in addition to the ability's previous effects.
    • Deep Freeze now has a 10% reduced chance to hit.
    • Fury of 1,000 Fists now has a 4-round cooldown, up from 3 rounds.
    • Haymaker now has a 3-round cooldown.
    • Headbutt now has a 4-round cooldown, up from 3 rounds.
    • Impale now has a cooldown of 3 rounds, down from 5 rounds, deals 17% less damage, and no longer deals damage as a percentage of the target’s health. The ability now deals a flat amount of bonus damage instead.
    • Interrupting Gaze now deals 50% more damage.
    • Interrupting Jolt now has a 4-round cooldown, down from 5 rounds.
    • Kick now deals 50% more damage.
    • Minefield now has a 5-round cooldown, and lasts for 9 rounds, down from 10 rounds.
    • Mudslide now has a 4-round cooldown, up from 3 rounds.
    • Predatory Strike no longer deal damage as a percentage of the target’s health. The ability now deals a flat amount of bonus damage instead.
    • Quicksand now has a 4-round cooldown, up from 3 rounds.
    • Reckless Strike now has a 1-round cooldown.
    • Rupture now has a 4-round cooldown, up from 3 rounds.
    • Shock and Awe now has a 4-round cooldown, up from 3 rounds.
    • Soulrush now has a 4-round cooldown, up from 3 rounds.
  • Battle Pets

PvP
  • Tyrannical weapons no longer have a conquest-earned prerequisite to purchase them.

Battlegrounds and Arenas
  • Picking up the Alliance or Horde flag while in a Rated Battleground now increases damage taken by 50% for characters in a tanking specialization, and increases damage taken by 20% for characters in a non-tanking specialization.

Items

UI
  • In-game support system is now a direct portal to the Battle.net Support site, allowing players to access the knowledge base and support contact system.

Blue Tweets
Originally Posted by Blizzard Entertainment
Character
Will we ever need our Prismatic Eye or Legendary Gem in 5.4?
Our current thought is the meta gem continues to work in 5.4 helmets. The weapon gem unlikely. (Source)

Will there ever be a day where you drop the legendary no transmog thing? Such a dated concept. Let people show off.
Potentially someday. Our goal all along was to start transmog off conservatively. It's very hard to do so later. (Source)

When is Blizz going to wake up that bloated loot tables make this worse! more smaller chances has high variance
Keep in mind, our goal is not to gear up players as fast as possible. That may be the players' goal.... (Source)
I think people tend to forget when people in their raid group get loot, but they always remember when *their* loot didn't drop
Especially in Raid Finder, where you don't know or don't care if Stabby the rogue got his bracers. (Source)

How about a 5 or 10% xp buff for your account each time you reach max level per character?
Above and beyond heirlooms and guild bonuses? At some point you're going to get a level every quest. Would that make sense? (Source)

You've said numerous times in the past you wished to get rid of racials. Are we ever going to see this happen?
I doubt it. It's part of the fantasy of rolling a character. Not sure the non-twitter, non-forum players would understand. (Source)

so GC, tell me, how many dailies are planned for 5.3? Any plans in the next xpack to make reps account wide?
I'm not a fan of account-wide rep. Seems one step removed from account-wide gear. (Source)
Except that it in no way is close to account wide gear. Still need to grind Valor, etc. Nice deflection though!
Our philosophy has been to ask players to do almost everything on an alt that they do on a main, just faster. (Source)
It's all part of the same discussion though. What belongs to the character vs. the account? (Source)

If you don't want alts to catch up so easily, why is leveling so fast/easy/boring?
It's a matter of degree. We don't want an alt to take as long as a main, but we do want actual gameplay there. (Source)

Student Art Contest Winners
Blizzard has finally selected the winners of the Student Art Contest!


This article was originally published in forum thread: Battle of Razor Hill, Final ToT LFR Wing, April 11 PTR Notes Update, Blue Tweets, Art started by chaud View original post
Comments 55 Comments
  1. Oneirophobia's Avatar
    That crow race is one step closer to playable Arakoa!
    I don't care if it is fan art.

    Blizzard pls.
  1. Ryme's Avatar
    Not really sure why they're nerfing the Legendary quest line.
  1. Imhullu's Avatar
    The winners of the art contest definitely deserve it.
    I follow one of the guys on tumblr and that guy is already like totally professional.
  1. NatePsy's Avatar
    Quote Originally Posted by Ryme View Post
    Not really sure why they're nerfing the Legendary quest line.
    Ghostcrawler stated in an interview that he felt 6k Valor was a bit too high.
  1. Keristrasza's Avatar
    Quote Originally Posted by Oneirophobia View Post
    That crow race is one step closer to playable Arakoa!
    I don't care if it is fan art.

    Blizzard pls.
    I agree, if that crow was playable, I'd roll one as soon as possible.
  1. Yunru's Avatar
    So thrall has a son? Damn i was hoping for a girl .
  1. mmoc3eb006e951's Avatar
    WTH are they doing to PVP.. Do they even know?
  1. Aesahaettr's Avatar
    Not really sure why they're nerfing the Legendary quest line.
    Already been mentioned they thought 6k was too much. For me that part of the quest dragged on. Reached Exalted with the Black Prince a couple of weeks before getting 6k valour points, making the quest line seem out of sync.

    I appreciate that time should be put in to do these things, but depending on the options available to specific players getting capped is either something you do without even noticing or something that seems incredibly tedious.
  1. mmocf391b05d2d's Avatar
    wow those are some amazing models. and they are kinda similar to the blizz artstyle too. so well done.
  1. Simca's Avatar
    Quote Originally Posted by Ryme View Post
    Not really sure why they're nerfing the Legendary quest line.
    Well it kind of makes sense when you look at it from a long-term perspective - if you just start in 5.3 for example, you have to do a LOT of work to catch up, and the 6k valor is the one you have the least influence on (6 weeks is 6 weeks).
  1. Aesahaettr's Avatar
    (6 weeks is 6 weeks)
    And that's only if you cap. Plenty of people I know (myself included) don't reach the cap on a regular basis. The time commitment per week to cap valor is greater than, for example, raiding LFR for token drops.

    There's a valid case to be argued that things should take time, of course. I personally did feel it was too high, but that's me and my slacker ways.
  1. Kobomino's Avatar
    Feels like I wasted my time on Golden Lotus dailies now .____.
  1. ZeroWashu's Avatar
    Quote Originally Posted by Oneirophobia View Post
    That crow race is one step closer to playable Arakoa!
    I don't care if it is fan art.

    Blizzard pls.
    Well there are only two standard fare types missing from WOW, birdmen and catpeople. Give the birds to the Horde and the Cats to the alliance.
  1. Aesahaettr's Avatar
    Give the birds to the Horde and the Cats to the alliance.
    Wonder how the Worgen would respond to that...
  1. taheen74's Avatar
    Quote Originally Posted by Kobomino View Post
    Feels like I wasted my time on Golden Lotus dailies now .____.

    While that may be, there was never any real good reason why those reps were gated like that. This should have been done back in beta.

    ---------- Post added 2013-04-16 at 06:09 AM ----------

    Quote Originally Posted by ZeroWashu View Post
    Well there are only two standard fare types missing from WOW, birdmen and catpeople. Give the birds to the Horde and the Cats to the alliance.

    So does that mean the Alliance would have cats and dogs? I say give the crows to the alliance and give the cats to the horde (get the joke there?).
  1. Viradiance's Avatar
    Oh, oh, now post a video showing the Alliance equivalent of the Razor Hill event.

    Bottom of the fucking barrel. Nobody should be able to argue for a second that the Alliance isn't discrimated against for dev time.
  1. ZootSuitRioteer's Avatar
    Woah, those Enhancement Shaman buffs are gonna rock! GO BLIZZARD!
  1. RuvURongTime's Avatar
    Every time blizz talks about alt and lvling. It makes me mad that they have yet to make BOAs to account. They really just need to find a system that works. Be it like Pet/mount system or old mail system.
  1. mmocf391b05d2d's Avatar
    Quote Originally Posted by taheen74 View Post
    While that may be, there was never any real good reason why those reps were gated like that. This should have been done back in beta.

    ---------- Post added 2013-04-16 at 06:09 AM ----------




    So does that mean the Alliance would have cats and dogs? I say give the crows to the alliance and give the cats to the horde (get the joke there?).
    crows would work with alliance. the whole night elf druid of the claw thing.
  1. eldritchforeshadow's Avatar
    Quote Originally Posted by ZeroWashu View Post
    Well there are only two standard fare types missing from WOW, birdmen and catpeople. Give the birds to the Horde and the Cats to the alliance.
    I can see it now, alliance cat race riding around on cat mounts heehee

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