MMO-Champion - Battle of Razor Hill, Final ToT LFR Wing, April 11 PTR Notes Update, Blue Tweets, Art
PTR: Patch 1.0.8 Notes Updates

Patch 5.3 - Battle of Razor Hill
Today we are taking a look at the Battle of Razor Hill and quests leading up to it from the Horde perspective. You begin by traveling to Sen'jin village after completing two of the new scenarios, and speaking with Vol'jin. He sends you in to the Barrens to collect 15 Lumber, Stone, Oil, and Meat, which requires killing one mob per item, looting crates with the items, or escorting the caravans that travel through the Barrens. While doing so, you will also earn some Lesser Charms from NPC drops.

After gathering those supplies, you return to Vol'jin in time for the Battle of Sen'jin Village, in which you join Thrall and Chen Stormstout in defending the village from the Kor'kron attackers.

After a solid victory in Sen'jin Village, you march onward to Razor Hill with Vol'jin and Chen Stormstout. Upon arriving at Razor Hill, the battle is already underway in the air and on the ground. You defeat some guards, named NPCs, and release captive Razor Hill NPCs from cages before heading to see Vol'jin once again. Once at the small new Sanctuary area outside of Razor Hill, Baine Bloodhoof shows up to speak with Vol'jin about helping the revolution.

Be sure to watch the video to get the full story!





Throne of Thunder LFR Final Wing Opens Today
Don't forget that the final section of the Throne of Thunder LFR will open today!

You can find the encounter journal and loot tables for the final 3 bosses on the pages linked below, and boss guides over at Icy Veins.




Patch 5.3 PTR Notes Update - April 11
Another large PTR notes update tonight, with the interesting non class specific changes below!

  • Shado-Pan and The August Celestials daily quests no longer have a faction prerequisite to be Revered with the Golden Lotus.
  • A Test of Valor: Reduced the amount of Valor needed for this achievement to 3000 Valor Points, down from 6000.
  • Picking up the Alliance or Horde flag while in a Rated Battleground now increases damage taken by 50% for characters in a tanking specialization, and increases damage taken by 20% for characters in a non-tanking specialization.
  • Tyrannical weapons no longer have a conquest-earned prerequisite to purchase them.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Players with full health no longer count towards the cap for area-of-effect healing abilities and spells.

  • Druid (Forums / Skills / Talent Calculator)
    • Feral
      • Savage Roar now increases physical damage done by 40%, up from 30%.

  • Hunter (Forums / Skills / Talent Calculator)
    • General
    • Talents
      • Aspect of the Iron Hawk now increases ranged attack power by 25%, up from 15%.
      • Binding Shot is no longer a talent and learned by Marksmanship Hunters at level 30.
      • Blink Strike has been renamed Blink Strike and turned into a passive ability. The pet's Basic Attacks deal 50% increased damage, can now be used from 30 yards away, and will instantly cause the pet to teleport behind their target.
      • Intimidation is now a level-30 talent available to all Hunter specializations and no longer learned by Beast Mastery Hunters at level 20.
    • Beast Mastery
      • Beast Cleave now deals 75% of the original damage, up from 50%.
    • Marksmanship

  • Mage (Forums / Skills / Talent Calculator)
    • General
    • Talents
      • Living Bomb periodic damage has been increased by 121%. Its explosion damage has been reduced by 78%, but now scales with additional periodic ticks added by haste, and hits all nearby targets (up from 3).

  • Monk (Forums / Skills / Talent Calculator)
    • Windwalker
      • Rising Sun Kick now causes all targets within 8 yards to take an increased 20% damage from the Monk's abilities, up from 10%.

  • Paladin (Forums / Skills / Talent Calculator)
    • Holy
      • Mastery: Illuminated Healing now places an absorb shield for 10% of the amount healed, down from 12%.
      • Daybreak is now a stackable effect with a duration of 10 seconds, stacks up to 2 times, and causes the next Holy Shock to also heal other allies within 10 yards of the target for an amount equal to 75%/150% of the original healing done.
    • Retribution
      • Sword of Light now increases damage with two-handed melee weapons by 30%, up from 15%.
    • Item Sets
      • Tier-14 Holy Paladin 4-piece set bonus now reduces the cooldown of Holy Shock by 1 second, down from 2 seconds.

  • Priest (Forums / Skills / Talent Calculator)

  • Rogue (Forums / Skills / Talent Calculator)
    • Talents
      • Shuriken Toss now deals 100% more damage in the initial ranged attack, damage is no longer doubled when used on targets farther than 10 yards away, and energy cost has been increased to 40 energy, up from 20.
      Glyphs

  • Shaman (Forums / Skills / Talent Calculator)
    • Enhancement
      • Feral Spirit summoned Spirit Wolves are now immune to root and snare effects.
      • Lava Lash now deals 300% weapons damage, up from 250%.
      • Mental Quickness now converts 65% of the Shaman's attack power to spell power, up from 55%.
      • Stormstrike now deals 450% weapon damage, up from 375%.

  • Warlock (Forums / Skills / Talent Calculator)
    • General
      • Demonic Gateway cast time has been reduced to 4 seconds, down from 5 seconds, and can now be attacked and killed by enemy players. Each gateway has 100% of the summoning Warlock's health, and 100% of their resilience.
      • Health Funnel now causes the Soulburn portion of the spell to increase healing generated from Health Funnel by 140% instead of instantly restoring 36% health.
    • Affliction
      • Haunt now refunds a Soul Shard when it is dispelled.
    • Destruction
      • Fire and Brimstone no longer requires a Burning Ember to cast. Instead, the spell causes Immolate, Incinerate, Conflagrate, and Curse spells to consume a Burning Ember when cast, and the effect remains active as long as the Warlock has at least 1 Burning Ember remaining.

  • Warrior (Forums / Skills / Talent Calculator)
    • Talents
      • Enraged Regeneration no longer costs rage to use, instantly heals the Warrior for 5% of their total health, and healing an additional 5% over 5 seconds. Using the ability while Enraged doubles the healing effects to 10% of the Warrior's total health and an additional 10% over 5 seconds.
      • Second Wind no longer generates rage when the Warrior is struck by a Stun or Immobilize effect.
        • Arms and Fury Warriors receive a passive ability that enables them to generate rage when struck by a Stun or Immobilize effect at level 56.
      • Shield Wall cooldown has been reduced to 3 minutes, down from 5 minutes.
      • Spell Reflection is no longer consumed by spells from player pets and guardians.
      Protection
      • Bastion of Defense now reduces the cooldown of Shield Wall by 1 minute, down from a 3-minute reduction. For Protection Warriors, this results in no net change to Shield Wall cooldown.
      • Shield Slam now receives a 50% bonus to attack damage from attack power (down from 100%) for Warriors below level 85.

Quests
  • Shado-Pan and The August Celestials daily quests no longer have a faction prerequisite to be Revered with the Golden Lotus.
  • A Test of Valor: Reduced the amount of Valor needed for this achievement to 3000 Valor Points, down from 6000.

Pet Battles
  • General
    • Corrosion now deals 5 damage-per-round, up from 2, and increases damage taken by 2, down from 5.
    • Counterspell now deals 10 damage in addition to the ability's previous effects.
    • Deep Freeze now has a 10% reduced chance to hit.
    • Fury of 1,000 Fists now has a 4-round cooldown, up from 3 rounds.
    • Haymaker now has a 3-round cooldown.
    • Headbutt now has a 4-round cooldown, up from 3 rounds.
    • Impale now has a cooldown of 3 rounds, down from 5 rounds, deals 17% less damage, and no longer deals damage as a percentage of the target’s health. The ability now deals a flat amount of bonus damage instead.
    • Interrupting Gaze now deals 50% more damage.
    • Interrupting Jolt now has a 4-round cooldown, down from 5 rounds.
    • Kick now deals 50% more damage.
    • Minefield now has a 5-round cooldown, and lasts for 9 rounds, down from 10 rounds.
    • Mudslide now has a 4-round cooldown, up from 3 rounds.
    • Predatory Strike no longer deal damage as a percentage of the target’s health. The ability now deals a flat amount of bonus damage instead.
    • Quicksand now has a 4-round cooldown, up from 3 rounds.
    • Reckless Strike now has a 1-round cooldown.
    • Rupture now has a 4-round cooldown, up from 3 rounds.
    • Shock and Awe now has a 4-round cooldown, up from 3 rounds.
    • Soulrush now has a 4-round cooldown, up from 3 rounds.
  • Battle Pets

PvP
  • Tyrannical weapons no longer have a conquest-earned prerequisite to purchase them.

Battlegrounds and Arenas
  • Picking up the Alliance or Horde flag while in a Rated Battleground now increases damage taken by 50% for characters in a tanking specialization, and increases damage taken by 20% for characters in a non-tanking specialization.

Items

UI
  • In-game support system is now a direct portal to the Battle.net Support site, allowing players to access the knowledge base and support contact system.

Blue Tweets
Originally Posted by Blizzard Entertainment
Character
Will we ever need our Prismatic Eye or Legendary Gem in 5.4?
Our current thought is the meta gem continues to work in 5.4 helmets. The weapon gem unlikely. (Source)

Will there ever be a day where you drop the legendary no transmog thing? Such a dated concept. Let people show off.
Potentially someday. Our goal all along was to start transmog off conservatively. It's very hard to do so later. (Source)

When is Blizz going to wake up that bloated loot tables make this worse! more smaller chances has high variance
Keep in mind, our goal is not to gear up players as fast as possible. That may be the players' goal.... (Source)
I think people tend to forget when people in their raid group get loot, but they always remember when *their* loot didn't drop
Especially in Raid Finder, where you don't know or don't care if Stabby the rogue got his bracers. (Source)

How about a 5 or 10% xp buff for your account each time you reach max level per character?
Above and beyond heirlooms and guild bonuses? At some point you're going to get a level every quest. Would that make sense? (Source)

You've said numerous times in the past you wished to get rid of racials. Are we ever going to see this happen?
I doubt it. It's part of the fantasy of rolling a character. Not sure the non-twitter, non-forum players would understand. (Source)

so GC, tell me, how many dailies are planned for 5.3? Any plans in the next xpack to make reps account wide?
I'm not a fan of account-wide rep. Seems one step removed from account-wide gear. (Source)
Except that it in no way is close to account wide gear. Still need to grind Valor, etc. Nice deflection though!
Our philosophy has been to ask players to do almost everything on an alt that they do on a main, just faster. (Source)
It's all part of the same discussion though. What belongs to the character vs. the account? (Source)

If you don't want alts to catch up so easily, why is leveling so fast/easy/boring?
It's a matter of degree. We don't want an alt to take as long as a main, but we do want actual gameplay there. (Source)

Student Art Contest Winners
Blizzard has finally selected the winners of the Student Art Contest!


This article was originally published in forum thread: Battle of Razor Hill, Final ToT LFR Wing, April 11 PTR Notes Update, Blue Tweets, Art started by chaud View original post
Comments 58 Comments
  1. dabone's Avatar
    Quote Originally Posted by Roudene View Post
    "Vol'Jin, you've always been my friend. My brother." Yeah, and you gave the leadership to Garrosh >.>
    Reed the books - Vol'Jin didn't wanted to be the Warchief.
  1. Bilbo Baggins's Avatar
    OMG BLIZZARD... FIX BAINE! He looks so generic and bad.
  1. Asrialol's Avatar
    Chaud, seems as if you've done a little mistake. The LFR wing doesn't open for Europe before tomorrow, 17/04/2013. Honest mistake, I know. But it made me login, looking forward to do LFR, only to be let down.

    Perhaps put a reminder that EU is a day behind.
  1. Ceejae's Avatar
    But consider the great changes that would not have been implemented if Blizz were forced to strongly consider this every time.
  1. smoqueed's Avatar
    lol i just finished the test of valor quest yesterday and now they're cutting it in half : (
  1. Schaapa's Avatar
    Chen and Thrall working together around 4 minute mark = win. Wish we could do that in game
  1. Velerios's Avatar
    Again and again and again: Horde get a lot of lore and an battle about 2 of their cities, alliance get what: stealth-robokitten; why doesn't they give it an hello kitty-logo and make it pink? They should simply scrap the alliance-quest and make us view the Horde-questline from Alliance-perspective: Loremaster Cho gives us a buff that change us in trolls and port us to the village. After the last quest our disguise get busted.
  1. Phaidrae's Avatar
    Fucking unacceptable. ALL of the other classes are getting notes notes notes...and what do Druids get? ONE small change to a feral talent...of which is the best DPS spec for Druids at the moment. Healers need help. We really do.
  1. Kathranis's Avatar
    Quote Originally Posted by Velerios View Post
    Again and again and again: Horde get a lot of lore and an battle about 2 of their cities, alliance get what: stealth-robokitten; why doesn't they give it an hello kitty-logo and make it pink? They should simply scrap the alliance-quest and make us view the Horde-questline from Alliance-perspective: Loremaster Cho gives us a buff that change us in trolls and port us to the village. After the last quest our disguise get busted.
    Maybe you should ask Blizzard to write a storyline where everyone has to team up to kill Varian Wrynn, then.
  1. Sam the Wiser's Avatar
    Every time I read a pvp change now I just cringe.
  1. Kektonic's Avatar
    It is so funny to watch Mr Street flounder for excuses every time the playerbase outsmarts him.

    Just come out and say "it works because it wastes your time and you play more and we make more money"
  1. Pintis's Avatar
    The last LFR, finally!
  1. Skidd's Avatar
    So much horde bias, in cata and this expansion as well. Alliance don't get any premium lore content. Sucks.
  1. Justikhar's Avatar
    Where the hell is Sylvanas!?!?
  1. ShadowForge's Avatar
    love how they have removed a hunters talent yet they stil lseem to think that chillblains for a dk should be talented GJ blizz dk's and warriors prolly the worst classes in wow atm, im gonna reroll on my old retired hunter

    ---------- Post added 2013-04-17 at 05:29 AM ----------

    Quote Originally Posted by Skidd View Post
    So much horde bias, in cata and this expansion as well. Alliance don't get any premium lore content. Sucks.
    blizz have always been horde bias
  1. Ferrouswheel's Avatar
    Where exactly does it say they need to be fair to each faction? Blizzard likes the horde, they always did, they always will. You chose to role on the inferior faction, you'll have to deal with it.
  1. Spellweaver's Avatar
    Quote Originally Posted by Ferrouswheel View Post
    Where exactly does it say they need to be fair to each faction? Blizzard likes the horde, they always did, they always will. You chose to role on the inferior faction, you'll have to deal with it.
    So, just because the developers ''like'' the Horde, means that half the playerbase should just deal with getting a shit story?
    I sure am glad that you're not a developer at Blizzard.
  1. pawsitive's Avatar
    Picking up the Alliance or Horde flag while in a Rated Battleground now increases damage taken by 50% for characters in a tanking specialization, and increases damage taken by 20% for characters in a non-tanking specialization.
    Why in the hell would they do this? I hope they intend to remove the stacking debuff in that case.

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