MMO-Champion - Season 14 Rogue Armor Set Preview, Multiple LFR Queues, Blue Posts, DLC #399
MrMonstrosity's Loot 2.0 Suggestions, Blue Posts, Developer Interview Round-Up

Hearthstone Forge Live Stream this Friday - Honing Hearthstone's Heroes

Patch 5.4 - Season 14 Rogue Armor Set Preview
Keep in mind that this is just a preview and the final set may be different.





Patch 5.4 - Multiple Raid Finder Queues
Patch 5.4 will finally allow you to queue for multiple Raid Finder wings at once, as the string from the last PTR build hinted at: ERR_LFG_REASON_TOO_MANY_LFG - You are queued for too many instances.



Blue Posts
Originally Posted by Blizzard Entertainment
World PvP and Item Levels
World PvP is inherently imbalanced. The reality is that a "fair" fight rarely happens. Someone gets the drop on the other, or is already in combat, or not at full health, or has friends with them... the list goes on. We're not convinced that gear has a terribly significant impact in the vast majority of world PvP.

We're also not convinced that, even in the cases where you are on an even playing field, there's nothing you can do if you're constantly losing. World of Warcraft is an MMORPG -- a social game. Part of the point of playing on a PvP server is making friends and allies that can bail you out when you're in trouble. If you don't want to play that way, that's fine, but that's why we have PvE servers available.

That said, we also get why it's frustrating when you feel like you could have beaten somebody if only you had those few extra item levels. We'd like to fix that, but it's not in the cards for 5.4. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
how many season remains before the next expansion? 2? the season 15 is actually not in ptr but exist.
We haven't decided yet. Might depend on how the 5.4 season goes. (Source)

PvE
4/12. In cataclysm each raid tier was out long enough for us to slowly work through it. Faster release in mop makes that hard
Yes, this is a problem w/ faster pace. We either have to nerf content a lot or you have to move on without finishing a tier. (Source)

Why shouldn't they have faster progression? In TBC, my guild was in SSC/TK when top guilds were in BT. I was fine with that.
If you're talking about the same difficulty tier, sure. SSC/TK was all one difficulty. We have (Jeez) six now. (Source)
Honestly? That's too many. I know you're trying to cater to everyone, but it makes difficulty feel artificial.
I dunno. Halo and Civilization have a lot of difficulty levels. It's a traditional inclusive mechanic. (Source)

It's a bit complex as Heroics slid down in the order of progression with LFR. Some legit points I think.
I often wonder if harder heroic dungeons would work if there was no matchmaking, like heroic scenarios. (Source)
People are using add-ons to bypass the lack of match-making on heroic scenarios now.
Are you talking like Open Raid? We dig stuff like that overall. A pug isn't random matchmaking. (Source)
A pug has a leader who can invite or kick or make rules. You choose to live with that or find another group. (Source)
In terms of game health, social groups > pugs > random matchmaking > not grouping at all. That last bit is why LFR exists. (Source)

I just wondering, why devs are considering 25ppls as more epic? Crowd = mess, not epic.
Speaking personally, I like the fiction that the boss is so powerful that it takes a huge army of heroes to bring him or her down. (Source)

I'm split when it comes to TFgear. It's just too random and can effect progression between two guilds. Otherwise yea it's good
It doesn't affect progression that much. Not getting a weapon at all has a much bigger impact than someone getting a TF weapon. (Source)
Thats a problem in 10 man raids. TF loots dont drop so often and when they drop sometimes no one can use it.
We think that's a good thing though. Loot was more interesting when everyone didn't have the expectation of BiS every tier. (Source)
In effect what your saying is that PROGRESSION (i.e loot) was more interesting when only fewer people did it
No, it just felt more special to get loot when your 40 player raid got 2-3 items. The rates are like 4x that now. (Source)
That leads to the expectation of getting all BiS, which further makes any non BiS worth passing over instead of nice items. (Source)

will there be an easy worldboss in 5.4 as well?
Yes. We've tried to have an easy boss and a harder boss each patch, but Oondasta and Galleon ended up being too zergable. (Source)

Raid Finder
Are there any plans to help remedy the issue of rampant widespread rudeness in LFR/LFG?
What are you thinking? Some kind of +1 reward if a player is a decent human being? (Not joking.) (Source)

Do you believe making raid content accessible via LFR reduces sense of achievement, communication & social skills?
I think those are all downsides for LFR. Those aren't reasons to kill the feature, i.e. it has upsides too. (Source)

I don't think the last part is addressed by LFR in anyway. Essentially its a loot pinata with zero communication.
But players are seeing the content and spending time raiding instead of not doing that. Sans LFR they'd just log out. (Source)

Flex Difficulty
it's fun to play palatank with haste i think all agrees but what about dps stuff that tanks take away from dps? lot of times
Loot is personal in LFR and someday will be in dungeons. That just leaves organized raids, and you guys can work it out there. (Source)
so you're saying flex will use normal raid loot in future? Or will it use LFR loot system.
We don't know yet. Perhaps we'll let the raid leader decide which loot model to use. Flex uses LFR loot for 5.4 though. (Source)
I don't see there being much attraction to flex if the loot isn't even close to normal mode ilvl.
If you're capable of doing Normal, than Flex really isn't targeted at you. (Source)
Flex is for groups with erratic raid schedules, unstable rosters and so on. (Source)
That's very sad to hear. Been doing N10 since ICC, but we value friends over progress so it's a struggle. Currently 4/16.
If you value friends over progression, then you might be a good candidate for Flex. Maybe give it a shot? (Source)
Flex raid is just you throwing us the leftover bones as if we were dogs.. We wanted N raiding tuned for N raiders
Maybe we should rename Normal. I think some of you are getting hung up on the name. (Source)
In my opinion it's that the name didn't change while N. raids now are almost like H. from Wrath.
And this is where flex comes in. If you liked ICC 10s, then Flex is for you. If you liked Cataclysm 10s, then normal is for you. (Source)
That isn't really true of 25s, which are about the same as they've always been. We did make 10s harder since they drop same ilvl. (Source)
How do you feel that's worked out? Was it worth the cost? (eg. fractured community, no casual-mode until Flex, etc.).
Not sure it was the right call TBH. Maybe the ICC model was better. (Source)

How fast/slow are you planning to open Flex for SoO compared to LFR?
Not sure yet. We'd like for it to be sooner though. We want flex to seem more attractive to someone on the fence. (Source)

Dungeons
outdoor dungeons are 1 thing I miss about classic, are the dino isle and timeless island an attempt at bringing them back?
Siege was pretty much an outdoor dungeon. Or is that not what you meant? (Source)

Would need options b/c folks are used to H-Dungeons for valor. Take away speed, back to Cata
Right. That was the problem with Cata -- matchmaking and no alternatives. (Source)
But hard+organized = loot efficient with easier+matchmaking = less loot efficient could work. (Source)

you mean challenge modes?
Well, Challenge Modes with gear. Random matchmaking doesn't work when tight coordination is required. (Source)

If heroics are so simple, stop calling them heroics. Make 90 dungs base, add non-matchmaking heroic setting w/good items.
I'm not sure either the dungeon nor raid difficulty names are good ones. But renaming them all can be pretty confusing too. (Source)

I know its not popular opinion, but l loved the cata heroics. Couldn't stick to std rotations.
I liked Cata heroics (though a couple were still overtuned) but they worked for guilds not pugs. (Source)
why did you not like cata heroic randoms? You act like we just cant complete it.
The success rate overall was not good. In the absence of alternatives it meant a lot of players had no content. (Source)
I hoped players would rise to the occasion. Recall my "dungeons are hard" blog. (Source)
But that was naive of me in a world of random matchmaking for hard content. The two aren't compatible. (Source)
Now, a good pug with a strong leader isn't the same as random matchmaking mind you. (Source)

Dark Legacy Comics #399
DLC #399 has been released.

This article was originally published in forum thread: Season 14 Rogue Armor Set Preview, Multiple LFR Queues, Blue Posts, DLC #399 started by chaud View original post
Comments 59 Comments
  1. Alayea's Avatar
    Originally Posted by Blizzard Entertainment
    Loot is personal in LFR and someday will be in dungeons.
    So... depersonalize the dungeon experience even further? That's your answer? :|
  1. Aliok's Avatar
    Originally Posted by Blizzard Entertainment
    it's fun to play palatank with haste i think all agrees but what about dps stuff that tanks take away from dps? lot of times
    Loot is personal in LFR and someday will be in dungeons. That just leaves organized raids, and you guys can work it out there. (Source)
    (Emphasis mine.) Does this make anyone else concerned?

    Is it frustrating to lose loot to another player? It can be. But when dual spec was introduced in Wrath, players on my server came to the understanding that there really wasn't such a thing as an "off-spec" anymore. If you need it, you Need it was essentially the rule. If I was concerned about loot being "ninja'd" then I asked my guild to run the dungeon with me.

    How would personal loot in a dungeon even work? Would there be bonus rolls? Would a player be guaranteed an item that is useful to their spec or just to their class? Or would it just be a chance of a gear item, and consolatory items like gold or crafting mat or...?

    Getting loot from a pop-up box just isn't the same experience even if the underlying RNG mechanism is relatively the same.


    Also, that Rogue set... that's not armor, that's scrap metal and leather rags stapled together. And who needs to see with both eyes anyway? It seems strangely familiar, too.
  1. Unrealmaster's Avatar
    Rogue set... /facepalm
  1. The Ogdru Jahad's Avatar
    Is it me or is the rogue tier blatantly plate armor? Did they forget about armor types?
  1. Eidolon2901's Avatar
    The overall 'theme' of the armor sets in this upcoming patch (raid and PvP alike) really sucks. Metal? Junkyard pieces? I liked it better when armor sets reflected the actual class... A morbid failure on these sets, Blizz. GG.
  1. Thaendra's Avatar
    That rogue set... My god it's as if they're daring someone to like it just to see if there's anyone left willing to say that they do...

    Is there some sort of bet in the blizzard art department to prove there is always at least one person who will always like the set designs?! NO MATTER WHAT?!
  1. Azax's Avatar
    blows my mind some of the people who QQ to bliz, i mean normals are hard?!??! really??? its totally face roll T_T

    bliz should not listen to these people they are retards who speak for no real wow players
  1. Rawer's Avatar
    Guess all rogues came here to complain about their set looks in the transmog items era.

    How about those last tweets from GC ? I feel like he is saying "We messed up difficulty and progression since Wrath and we don't know how to fix it.".
  1. Reyzzz's Avatar
    Quote Originally Posted by feangren View Post
    And not only LFR, but several queues (instances, scenarios, LFR).
    I really like it !
    You could that since release.
  1. jbombard's Avatar
    Quote Originally Posted by Rawer View Post
    Guess all rogues came here to complain about their set looks in the transmog items era.

    How about those last tweets from GC ? I feel like he is saying "We messed up difficulty and progression since Wrath and we don't know how to fix it.".
    My main isn't even a rogue, and I think that is one of the most boring unimaginative sets I have ever seen.
  1. Reyzzz's Avatar
    Quote Originally Posted by Sainur View Post
    Pathetic. Looks like a warrior. Almost EXACTLY the same shoulders as the Cataclysmic Gladiator's Elite Battlegear. This is just pathetic and I wonder if Blizzard even listens to its community. And yeah yeah... art is subjective... whatever.
    Try harder next time.

    They are completely different.

    http://media.mmo-champion.com/images...rrior_male.jpg
  1. Sousoulsu's Avatar
    I find DLC pretty lame. I've always wondered why MMO-C gives it spotlights.

    Anyway.. Day-1 xmog on the Rogue set.
  1. Shalow's Avatar
    Rogue set... thank the heavens we can transmog.
  1. Threa's Avatar
    This rogue set is one of the most atrocious things to ever come out of this game. It's insulting to think they actually expect people to covet or want this kind of horrible looking gear. Anyone else feel like they're creating gear that they EXPECT you to transmog?
  1. hobbsey's Avatar
    I feel a little bad for Blizz, over each patch of the game they've changed the way difficulty works for raids and dungeons and just can't seem to get it right. The system they have now is too bloated and not intuitive and it's frustrating the players, as well as leading to undesirable consequences. I get what they're going for with flex, I'm part of a small guild myself and now we just team up to do LFR together. If I was to pitch an idea to Blizz it would be to work really hard on the flex tech to see if it could ever be feasible just having Heroic Flex, Normal Flex, and LFR 25.
  1. Steamwheedle's Avatar
    Pathetic blue post on world PvP and item levels. PvE gear shouldn't even be scaling to the higher PvP tier in instanced PvP; in this case Tyrannical, but in fact the lower one, Malevolent. The "gear shouldn't win fights for you" argument works both ways, and in all PvP situations, having current PvP gear should be an unqualified advantage. Honor gear is so simple to get.
  1. ossian123's Avatar
    Everythink is faceroll in WoW since mid WOTLK, i think ulduar was the last challangeing content, than wow started dyein...Dungeon finder etc...
  1. Kilix's Avatar
    Nice skin !
  1. Raifff's Avatar
    I like the rogue set, it looks like he killed some dudes and patched together the armor he could salvage from them.

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