MMO-Champion - 5.4 Heirloom Raid Weapons, 5.4 Notes Update, SoO Raid Testing, Blue Tweets, HS Update
Round Table Meetings at Gamescom 2013, Blue Posts, What Creature of Sanctuary Would You Want As a Pet?

In-Game Real Money Beta Purchase Reward Clarifications, Buffs After Silence, Server Regions

Patch 5.4 - Heirloom Raid Weapons
Along with all of the other Siege of Orgrimmar loot, Patch 5.4 adds some Heirloom weapons that drop from Garrosh. These items do not drop in Raid Finder difficulty, only Flex, Normal, and Heroic. Keep in mind that nothing on the PTR is final until it goes live.



Patch 5.4 PTR Notes Update - August 7
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Vengeance has received several changes.
    • So as not to affect Challenge Mode leader boards, the above Vengeance changes will not apply there. For Challenge Modes, Vengeance will continue to work as it did in patch 5.3.

Druid (Forums / Skills / Talent Calculator)
  • General
    • Wild Mushroom for Restoration Druids now summons a single mushroom at the friendly target’s location. If the mushroom is recast, the mushroom moves to the new location and retains its accumulated bonus healing.
      • The amount of healing stored on a Wild Mushroom is now reduced by Battle Fatigue.
  • Talents
    • Dream of Cenarius has been completely redesigned to reduce complexity and increase usability, but maintain the spirit of the effects. Benefits now vary by specialization.
      • Guardian: Increases the amount healed by Healing Touch by 20%. Increases the critical strike chance of Mangle (Bear) by 10% and critical strikes of Mangle (Bear) have a 40% chance to make the next Healing Touch or Rebirth instant, free, and castable in all forms. Instant cast version of Healing Touch now benefits from Attack Power instead of Spell Power.

Monk (Forums / Skills / Talent Calculator)
  • Talents
    • Rushing Jade Wind has been redesigned and replaces Spinning Crane Kick.
      • Rushing Jade Wind: The Monk summons a whirling tornado around them, dealing damage to nearby enemies (heals nearby allies for Mistweavers). Rushing Jade Wind has the same costs, Chi generation, and periodic rate as Spinning CRake Kick, but, deals 60% of the periodic damage or healing, lasts 6 seconds, is instant, and not channeled.

Paladin (Forums / Skills / Talent Calculator)

Priest (Forums / Skills / Talent Calculator)
  • General
    • Shadow Word: Death damage is now increased by 80% when used on enemies that have less than 20% health, but the cooldown is no longer reset if the target does not die.
  • Discipline
    • Grace can no longer be dispelled.
  • Class Armor
    • Discipline/Holy PvP 2-piece set bonus' (4-piece set bonus pre-Season 12) Holy Spark effect can no longer be dispelled.
    • Shadow PvP 4-piece set bonus is no longer an area-of-effect and only affects the character that dispels Vampiric Touch.

Warlock (Forums / Skills / Talent Calculator)

Warrior (Forums / Skills / Talent Calculator)
  • Arms
    • Slam now deals 50% more damage, but the Rage cost has been increased by 50% as well. While Sweeping Strikes is active, Slam will deal 35% of damage dealt against the primary target to all other enemies within 2 yards, and targets affected by Colossus Smash receives 10% more damage.

Quests

Professions
Archaeology
  • Mantid Artifact Sonic Locator no longer randomizes digsites when acquired, and is more difficult to obtain. They can now only be purchased as part of a Mantid Artifact Hunter’s Kit, which includes a Lorewalker’s Map.

Blacksmithing
  • New Raid and PvP blacksmithing plans have been added. These new plans can be researched by crafting Balanced Trillium Ingot, allowing the blacksmith to learn a random new plan.
  • Plans for Balanced Trillium Ingot could be found as a drop from creatures in Pandaria.

Cooking
  • A number of new cooking recipes have been added, including new foods that give +300 to a primary stat and noodle carts. Some of these new recipes can be learned from drops in the Vale of Eternal Blossoms, others from quests.

Enchanting
  • Items formerly obtained with Valor Points that now cost Justice Points as well as gear crafted from new PvP recipes or plans will now disenchant into Sha Crystal Fragments.
  • Multiple Sha Crystal Fragments can be combined into a Sha Crystal.

Engineering
  • Engineers that are able to acquire Chief Engineer Jard’s Journal can learn to craft Jard's Peculiar Energy Source; a new material used in a number of new engineering schematics. The journal can be obtained as a drop from creatures in Pandaria.
  • Blingtron 4000 Gift Package now has a chance to contain Lil’ Bling, a companion pet.

Fishing
  • With the lakes and rivers in the Vale of Eternal Blossoms drained of water, the Cloud Serpents carried little buckets of Jewel Danio and relocated them to the Timeless Isle so they can thrive once more.

Inscription
  • Many new glyph techniques have been added, and some existing glyphs have been changed. Some of the new techniques can be obtained from creatures anywhere in Pandaria, while others can only be found on powerful creatures that reside on the Timeless Isle.
  • A new technique to create Crafted Malevolent Gladiator’s Medallion of Tenacity can be found as a world drop

Leatherworking
  • New Raid and PvP leatherworking patterns have been added. These new patterns can be researched by crafting Hardened Magnificent Hide, allowing the leatherworker to learn a random new pattern.
  • Patterns for Hardened Magnificent Hide could be found as a drop from creatures in Pandaria.
  • Leatherworkers can find a pattern to craft Drums of Rage as a drop from creatures in Pandaria. The drums can be used by anyone to give their raid a minor bloodlust-like effect.

Tailoring
  • New Raid and PvP tailoring patterns have been added. These new patterns can be researched by crafting Celestial Cloth, allowing the tailor to learn a random new pattern.
  • Patterns for Celestial Cloth could be found as a drop from creatures in Pandaria.

Items
  • Trinket, enchant, set bonus, and legendary meta-gem effects whose triggered effect benefits from haste no longer also have their chance to trigger the benefit from haste. Activation chances and internal cooldowns for those effects and other trinket effects have been adjusted to compensate and will now be displayed on their tooltip.

Raid Testing Schedule - August 8-9
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Thursday, August 8, and Friday, August 9, we will continue testing raid encounters in the Siege of Orgrimmar raid. We're moving on to 10-player Heroic testing at this time, and then 25-player mode as the PTR cycle progresses.

Each encounter should be available at approximately the listed times below for all Public Test Realms.

Thursday, August 8
Immerseus - 10 Player Heroic - 10:30 PDT (13:30 EDT, 19:30 CEST)
Norushen - 10 Player Heroic - 16:00 PDT (19:00 EDT, 01:00 CEST)

Friday, August 9
Spoils of Pandaria - 10 Player Heroic - 10:30 PDT (13:30 EDT, 19:30 CEST)
Paragons of the Klaxxi - 10 Player Heroic - 16:00 PDT (19:00 EDT, 01:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a beta environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Blue Tweets
Originally Posted by Blizzard Entertainment
Lore
Instead you did the exact opposite and went to a complete standstill. Main heroes mostly do nothing at all.
Characters like Garrosh and Jaina have a lot of presence in the 5.0 story. Now, you may not like them or wish we had included more. (Source)

Wotlk had the highest integration of players to the story. Cata and mop had arguably none or really week.
We also heard criticism that Arthas turned up every time you opened a closet. Risked making him feel more annoying than frightening. (Source)

Real question, what is the intrinsic value of content? Story/Aesthetic difficulty matters less.
Seeing content and seeing story are both rewards. In WoW, gear just tends to be a more motivating reward for many. (Source)

I have a feeling that y'shaarj is the true baddie in this expansion amirite?
He is dead. (Source)
How can Old Gods die if "They're outside the cycle"?
"What is dead may never die?" (Source)

stop saying u lose a leveling zone when u can phase for hight levels like u do on Theramor
Okay, so you're asking for Ashenvale to be phased at higher level to reinforce Alliance winning back some land? (Source)

Just trying to understand how the ongoing story makes sense after changes such as this - esp for lower level toons
We often have a problem with the lower level time flow. Arthas is dead 1-60 then alive 61-80 then dead again 80-90. (Source)
Why not turn TBC & WotLK into optional content that can be played in scenarios / cavern of times?
It's a neat idea. It just takes designer time away from other ideas (which doesn't mean it's off the table). (Source)

World
Can we get a list of to-be-joined servers in 5.4 so we can start matching guilds/arena teams up? Thanks!
There are no Arena teams any longer. We'll provide lists of connected realms when we have resolved which ones are affected. (Source)

50% Off Swift Windsteed Mount - This Week Only
Originally Posted by Blizzard Entertainment
Whether trekking along the jagged trails leading to Kun-Lai Summit or galloping through the clouds, the Swift Windsteed always has a regal bearing. Now, for the first time you can grab the reins of one of these rare creatures for half off—but hurry, as this sale ends August 13, 2013 at 11:59 p.m. PDT.

Get yours now! (US / EU)

Hearthstone - State of the Game
There was a new Hearthstone blog post today that talks about the current state of the game. It revealed that beta is finally feature complete and still planned for the summer, but it won't be ready this week.

Players who purchase a pack of cards during the beta will receive a golden Gelbin Mekkatorque card. This card will not be disenchantable and only obtainable as a beta reward. Be sure to read the full blog post on Hearthpwn.



The Burdens of Shaohao
If you can't get enough of Lorewalker Cho's storytelling, this should be a fun week for you. Blizzard is releasing a six part series that looks at Emperor Shaohao as he progresses toward discovering the truth about his future.



This article was originally published in forum thread: 5.4 Heirloom Raid Weapons, 5.4 Notes Update, SoO Raid Testing, Blue Tweets, HS Update started by chaud View original post
Comments 120 Comments
  1. papajohn4's Avatar
    Quote Originally Posted by Balager View Post
    Ummmm, I would just like to point out that unless Blizzard revamps talents AGAIN, the next x-pack will not be 90-100. Why? Because we get talents every 15 levels. Honestly, would Blizz make us wait two expansions for a single talent point? Nope. Next x-pack will be 90-105.
    ask a Death Knight about this Except if your comment was sarcasm, so ignore mine
  1. Rixark's Avatar
    I'm hyped for Siege for sure. But damn I'm hyped for the next expac too. If we're really going round 2 with the Legion... omg.

    On topic, these weapons are gonna make playing my alts so much easier.
  1. TCceen's Avatar
    5 levels is much more feasible, very few liked 10 and there really was no point in 10. Absolutely no point. 5 level curve was to draw out the expacs as to not hit 100 too soon. Not to mention for those of us with 12 or more 90's 5 is so much easier on the psyche, 60 total levels rather than 120!! For sure this time tho, I'm going to max them AFTER the XP nerf, I did my 12th one 1 week before the nerf this time, what a waste of time LOL.
  1. Durandro's Avatar
    Okay, so you're asking for Ashenvale to be phased at higher level to reinforce Alliance winning back some land?
    Yes, this is exactly what Alliance players want. A little something-something to let them know Blizzard cares about them.

    Honestly it would take less effort then phrasing Theramore. No new art assets are really required, just removing or adding a few stock NPC's.
  1. dhru's Avatar
    If They didn't get us a new race or class I will not buy 6.0 exp. 10 lvl again? It is pointless... 5 level is enough, and I hope they will give us the "mass summ" spell back and the flying while leveling! ANd no talent points? WTF? The talent system is a crap, I think they will change it but I fear it will be not better....
  1. Tarx's Avatar
    I prefer to leveling 10 small levels than 5 big levels. Because I feel in 5levels the bar doesn't move when I return the quests and killing mobs :P
  1. Mousa's Avatar
    Quote Originally Posted by nekobaka View Post
    Enchants are supposed to scale with ilvl in the next patch so supposedly you can stick the best enchants on an ilvl one although they will be scaled down. Twinkers might not like that so much than again how many are left.
    Cool! That is very good information! Thanks!
  1. Amerissis's Avatar
    Quote Originally Posted by Lukazor View Post
    Really dislike this response... I personally liked the fact he was in your face all the time, I got to know him and who he was and what he was trying to do. By the end of the expansion I wanted to kill him, I had clear reasons to!
    You knew who he was and wanted to kill him? I didn't. I thought he was ridiculous, showing up everywhere and failing to kill us all the time. Come on, he never tried to kill us himself, because he was 'oh so good, we were beneath him' and instead created or summoned some bad dude that we killed in under 30 seconds. He was underwhelming and weak in my eyes and I had no idea he was supposed to be so powerful. It was like some sniper pointing his red laser on you all the time shouting 'haha, could have killed you there, but I didn't, because I am bad ass!' and in the end you kill him with a knife.
  1. phuzi0n's Avatar
    Quote Originally Posted by Balager View Post
    Ummmm, I would just like to point out that unless Blizzard revamps talents AGAIN, the next x-pack will not be 90-100. Why? Because we get talents every 15 levels. Honestly, would Blizz make us wait two expansions for a single talent point? Nope. Next x-pack will be 90-105.
    What makes you think they won't change anything about talents for the next expansion? They could just tack an extra talent on at 95 or 100, or start talents at lvl 5 or 20 and continue going every 15, or make them every 10 lvls and add more tiers, or ANYTHING... They've said that they want to avoid lvl 100 because it's a magic number that feels like it should be the end of the game. I doubt they are going to go from 5 lvls per expansion to 15.
  1. balir's Avatar
    Quote Originally Posted by Zmago View Post
    heirlooms with higher ilvl than best epic raid drop? Did i see that one right?
    Also; in the burdens video nr.3 anyone else seeing an implication for the next expansion?
    Hell yeah. Last 30secs or so. Kinda looked like Illidan in the cloud/moon I thought. But as someone said - it could have been foreshadowing the first invasion and the Sundering.
  1. Kathranis's Avatar
    Quote Originally Posted by Darkhallows View Post
    Is it really that amazing that:

    1. These heirlooms can potentially be used to level next xpac
    2. They're giving heirloom weapons as rare drops to non LFR people to give them a leveling edge?
    3. They can just balance these with the leveling gear, to only be "slightly" better. We don't know the drop chance, anyway. Could be low.
    Actually, I really doubt that's the intent. Most likely, the heirloom gear will be to help people gear up their alts.

    - - - Updated - - -

    Quote Originally Posted by balir View Post
    Hell yeah. Last 30secs or so. Kinda looked like Illidan in the cloud/moon I thought.
    The videos are set 10,000 years ago at the outset of the War of the Ancients, leading up to Shaohao shrouding Pandaria in mist before the Sundering.
  1. Sussex's Avatar
    Quote Originally Posted by Balager View Post
    Ummmm, I would just like to point out that unless Blizzard revamps talents AGAIN, the next x-pack will not be 90-100. Why? Because we get talents every 15 levels. Honestly, would Blizz make us wait two expansions for a single talent point? Nope. Next x-pack will be 90-105.


    Blizzard has revamped talents like 67 times now....and you think they wont go 90-100 because of the talents? ahahhahahahha oh man...you must be new.
  1. Wildtree's Avatar
    Quote Originally Posted by Durandro View Post
    Yes, this is exactly what Alliance players want. A little something-something to let them know Blizzard cares about them.

    Honestly it would take less effort then phrasing Theramore. No new art assets are really required, just removing or adding a few stock NPC's.
    Just curious, where's that sudden interest and care from Alliance players in Ashenvale coming from? For all those years I play the game, the Alliance players gave less than a flying fuck about that zone (and Darkshore). The only ones playing there were Night Elfs and some Draenei (with TBC release). Kalimdor was always kind of a step child to Alliance, but the north of Kalimdor was almost entirely disregarded.

    So a revamp/phasing for the sheer principle of a positive gesture? Then nope... Spend devs time more efficient than that.

    This is coming from someone who is waiting for years to finally get some Night Elf story in the game.... So if anything, I should support a retake of Ashenvale, which I do.. But please in the right way, and not miraculously. Read: The retake should take place within the appropriate level of the players questing there. And not for the pleasure of some players who don't give a shit about Ashenvale anyway.
  1. Grasswhistle's Avatar
    Now I just need a toon named Charizard... Level 100 Charizard, ready to raid. >:3
  1. Wythel's Avatar
    Quote Originally Posted by Balager View Post
    Ummmm, I would just like to point out that unless Blizzard revamps talents AGAIN, the next x-pack will not be 90-100. Why? Because we get talents every 15 levels. Honestly, would Blizz make us wait two expansions for a single talent point? Nope. Next x-pack will be 90-105.
    Dumbest deduction of the day.
  1. Teebone's Avatar
    Those Hierlooms are awesome! Pity I'll never see one.
  1. Unholyground's Avatar
    If they are doing the item squish it very well could be a 10 level expansion.
  1. BatteredSausage's Avatar
    Quote Originally Posted by TCceen View Post
    5 levels is much more feasible, very few liked 10 and there really was no point in 10. Absolutely no point. 5 level curve was to draw out the expacs as to not hit 100 too soon. Not to mention for those of us with 12 or more 90's 5 is so much easier on the psyche, 60 total levels rather than 120!! For sure this time tho, I'm going to max them AFTER the XP nerf, I did my 12th one 1 week before the nerf this time, what a waste of time LOL.
    Please show me statistics where more players hated 10 levels?
    No?? not got none...good then stop talking shit.

    Also who's problem is it that you have multiple chars to level?? not mine not anyone elses or blizzards.
    Posts like this are pathetic, stating your own opinion and trying to pass it off as everyone elses.

    I said other day in the heirloom thread, 10 levels probably compensates somehow with the item squish.
  1. Beefkow's Avatar
    I am glad that "grace" is going to be off the dispel now, its a huge pain to purge POW:S off of the priest (hence, 1 purge = removal of only 1 stack of grace, 2 left to go :P ).
  1. kassy's Avatar
    Going off the heirlooms to figure out next expac level range is quite off. No reason next expac cant be 95 just cus of those, all it means is that they have exoacs planned at least up ro level 100. Could be 3 expacs for all we know

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