MMO-Champion - Timeless Isle Vendors, Pet Cap Increase, Class Tuning, Blue Tweets, Burden of Shaohao
Diablo III at Gamescom 2013, Blue Posts, Fix for Keywardens Below Inferno on the Way

Patch 5.4 - Timeless Isle Vendors Update
The vendors on Timeless Isle have had several additions and changes since the last time we looked at what they sold.

Previously we looked at how your could upgrade item level 496 gear to item level 535 with a Burden of Eternity. Along with killing rare spawns, looting chests, or doing a quest, you can now purchase them for 50,000 x Timeless Coin from Mistweaver Ai.

Mistweaver Ai also now sells the item level 476 weapons that were added in the most recent build for 20,000 (Two Hand) or 10,000 (One Hand) x Timeless Coin.

Level Type Spec Slot Name
476ShieldTankOff Hand Daylight Protectorate
476ShieldSpell DPSOff Hand Shield of the Eternal Noon
476BowPhysical DPSRanged Featherdraw Longbow
476One-handed MaceMeleeOne Hand Pandaren Peace Offering
476PolearmMeleeTwo Hand Yak-Herder's Longstaff
476StaffPhysical DPSTwo Hand Contemplation of Shaohao
476StaffSpell DPSTwo Hand Cloudscorcher Greatstaff
476Fist WeaponPhysical DPSOne Hand Hozen Can Opener
476DaggerPhysical DPSOne Hand Scavenged Pandaren Dagger
476DaggerSpell DPSOne Hand Ordon Sacrificial Dagger

You can also purchase the item level 535 trinkets for 50,000 x Timeless Coin.

Level Type Spec Slot Name
535TrinketTankTrinket Resolve of Niuzao
535TrinketMeleeTrinket Alacrity of Xuen
535TrinketPhysical DPSTrinket Discipline of Xuen
535TrinketSpell DPSTrinket Yu'lon's Bite
535TrinketHealerTrinket Contemplation of Chi-Ji

You can also pick up a trinket for alts or a quick teleport to the isle for 7,500 x Timeless Coin.

Level Type Spec Slot Name
496TrinketDPSTrinket Time-Lost Artifact

If you enjoy PvP and want to work towards rewards like the Ashhide Mushan Beast, you can purchase the Censer of Eternal Agony for 2,500 x Timeless Coin.

Level Type Slot Name
1Other Censer of Eternal Agony

Finally, for those of you who really enjoy farming, there is a Heavenly Golden Cloud Serpent that you can purchase for 100,000 x Timeless Coin!

Level Type Slot Name
90Mount Reins of the Heavenly Golden Cloud Serpent



Patch 5.4 - Pet Cap Increase
For those of you that enjoy collecting pets, Patch 5.4 will allows you to catch a few more by increasing the cap on number of pets to 1,000.



Patch 5.4 - Upcoming Class Tuning
It appears we are getting close to the part of the PTR cycle when major changes are done and it is time for balancing the numbers!



Blue Tweets
Originally Posted by Blizzard Entertainment
PvE
Shado-Pan Onslaught raid debuff in the ptr. I thought valor upgrades were supposed to be the 'make bosses easier' buff/debuff?
That's the design for current tier. If anyone is still struggling in ToT, it feels like 5.4 is the time to let them finish it. (Source)

WoW is all about personal exp. Class satisfaction and smooth gameplay is the recipe, and not the content.
Yet that is clearly not what a lot of players want. They want their spec to be desirable for a viable comp. (Source)
Well the game is NOTHING in comparison to vanilla and TBC. PvP is unbalanced and "heroic" raids are too easy.
Um I think the heroic raiders would tell you these fights are the hardest they've ever done. (Source)
Some say that people just got better. Back then there were only few good players. Could be.
No doubt in my mind that players got much better. Just consider the tools we have now: e.g. Icy Veins, Ask Mr. Robot, even DBM. (Source)

As far as PvP goes that's a bigger topic but we've been most successful in seasons with a few, balanced comps. (Source)
I'm sorry, how long has ToT heroic taken to clear? A few weeks? So compare that to the Sunwell and BT? Which took MONTHS...
I'm pretty sure the number of attempts (the relevant metric) per heroic boss has never been higher. (Source)

How was the feedback on 10vs25man droprate of TF? Personally I'd prefer 15% 10man 25%25man or so. We didn't see too many in 10
10s want more of course, but we're fine with it being a small 25 perk. (This was not the overall reason for TF though.) (Source)
its a HUGE perk in 25s when in 10s u get a tf drop finally and its a tank shield but ur tanks are druid and monk -.-
We kind of think 25s need more perks though to overcome the inherent logistical benefits of 10s and effects of entropy. (Source)
I'm in a Taiwan server, an RL of 10s, still stuck at Leishen because 25s is too easy and ppl just dont want to run 10s.
We heard a lot from players in Asia that 25 was too hard compared to 10s. Why do you think your experience is different? (Source)
(Note for non-Asians that Asian 25s have buffed bosses, drop better gear and are on a different lockout than 10s.) (Source)

TF items suck, I've yet to speak to anyone within my community ( top 20 US 25 man raiders ) that likes it.
Very high end raiders often don't want any randomness to loot because that infringes on skill being the deciding factor in a race. (Source)

no one wants to spend weeks and weeks and weeks trying to get a single piece of loot. Wrath/cata model, GO BACK TO IT!
The opposite potentially worse problem is that you're sitting on 11 characters with full loot wondering what to do next. (Source)

trying to understand ur design philosophy with instances. Which do you design to be harder? Challenge modes or heroic raids.
They're just different. Not sure which is harder. Heroic raids you can outgear to some extent. (Source)

What were your impressions of MoP's appeal/success in Taiwan when you visited? Any big differences from US/EU?
No huge diffs. They're very into the story. Lots of Qs about Klaxxi in SoO. Probably more raid-focused players there than here. (Source)

As convenient as LFR is s, I worry that seeing content robs people of motivation to raid Normal-modes. Is that a concern?
Not sure how many players run normal just to see the content. Normal has always been fairly hard. (Source)
A bigger concern is that LFR robs people of the motivation to have friends, and we think friends are really important. (Source)

Ghostcrawler on Heirloom Weapons
Sadly Ghostcrawler had no comment on the level 90 to 100 range on the new Heirloom weapons from Garrosh. Keep in mind that the item levels on the items may not be final.



The Burdens of Shaohao
If you can't get enough of Lorewalker Cho's storytelling, this should be a fun week for you. Blizzard is releasing a six part series that looks at Emperor Shaohao as he progresses toward discovering the truth about his future.

This article was originally published in forum thread: Timeless Isle Vendors, Pet Cap Increase, Class Tuning, Blue Tweets, Burden of Shaohao started by chaud View original post
Comments 60 Comments
  1. Rolly's Avatar
    end of comment page bug post, again.
  1. zrankfappa's Avatar
    Quote Originally Posted by Syridian View Post
    See: Skyshards. That's the other end of the spectrum. You either gradually but definitely make progress, or sporadically make progress based on tiny % chances. I know I prefer the 100,000 coins option.
    I like my grinds without RNG, and most of the people that I play with agree. I would rather have to gather 1000 items with a garaunteed drop rate of 1 per mob, than get 100 with a 1 in 10 chance of dropping on a mob kill.

    476 items at this point just do not make any sense ...
  1. Rolly's Avatar
    Quote Originally Posted by zrankfappa View Post
    476 items at this point just do not make any sense ...
    Agreed, they MIGHT make sense if they were BOA so you could send them to an undergeared alt. But BOP?????, on an Isle you have to be geared higher than that to farm on???
  1. Windytusks's Avatar
    Quote Originally Posted by Suwide View Post
    Yeah right, "heroic" raids are too easy. Hilarious, especially considering this tier has two of the hardest encounters to date. Saying that, especially in this tier, just shows what a troll you are. Nobody who has 13/13 HC in ToT will say it was "too easy", only the kiddies not able to join a raid other then LFR.

    Seriously, Bosses in Vanilla and BC were hard because we didn't have all the addons and gear played a way bigger role(not saying it was worse or better). Today the mechanics IMO are way more complicated and there are tons and not only 2 or 3 per encounter. Thinking about Dark Animus and LeiShen HC alone those fights are awesome and hard as hell, so much stuff to watch out for, so much responsibility for each raider and not only a hand full.
    I raided in BC, and I raid now. Today's bosses do indeed have far more moving parts.
  1. Vongimi's Avatar
    Quote Originally Posted by Salech View Post
    Heroics aren't harder today at all, not heroic dungeond and not heroic raids.

    the heroic raid we have now really doesn't compare to the raids in TBC at all.
    BT was cleared in 21 days, Lei-Shen heroic was killed in 20. Thats not even counting Ra-den, and not counting the fact that the world first race is FAR more competitive these days and thus those cutting edge guilds raid for far far longer in the same amount of time than they used too. Also not counting the fact that we have so many more tools at our disposal now and players are simply much better at the game. Saying it is nothing compared to TBC raids is just outright ignorant. Sunwell was cleared in a similar time frame.
  1. Soulfròst's Avatar
    GC had "no comment" because he probably isn't allowed to talk about something that could pertain to the next expansion. NDA and all that.
  1. Azrile's Avatar
    Quote Originally Posted by Salted Beef View Post
    Weapons well beyond 476 are readily available for gold, while 483 Sha-Touched drop at an increased rate in LFR. What purpose do these vendor items serve?
    I think your term ´readily available´ is very server dependent. On my server, I almost never see any craftable epic weapons. Right now, on a weekend, there are 0 listed... and counting on an LFR drop isn´t fun if you are trying to gear up a new alt quickly. I think their intention has always been that you can use LFR to increase your ilvl quickly and get you into the current LFR within 2 weeks of dinging 90.. but expecting to get a sha-touched weapon in that time is doubtful. I don´t think it is bad that they have some redundancy for bad rng, or for those on low pop servers or who don´t want to spend 10k gold on a weapon that will last probably a few weeks. The timeless island ones you can probably get in a few hours.

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    Quote Originally Posted by Allaria View Post
    Anyone know how long on average it could take to farm 100,000 coins? xD
    It really depends on your ilevel. Right now, probably a huge amount of time.. at the end of this expansion? much much faster. Middle of next expansion? a few hours.
  1. Soulfròst's Avatar
    @Azrile

    Don't worry, your day is coming! Enter connected realms.
  1. Azrile's Avatar
    Quote Originally Posted by Soulfròst View Post
    @Azrile

    Don't worry, your day is coming! Enter connected realms.
    Yeah, I was going to comment on that. My server is mid-population, certainly not low pop. But it is a simple math problem. if you take 0 items on my AH, and multiply it by 5 severs I will be connected to.. you still have 0 items on the AH. I know that isn´t an accurate thing to say, but I do think it will be closer to the reality than saying the BS weapons will suddenly become ´readily available´. Also, even if you do get some, there won´t be much competition and prices will remain above 10k or 20k or whatever they go for.

    The timeless island weapons will be fairly easy for an alt to get, especially with shared tagged mobs. Sure, you won´t be out there soloing elites, but you won´t have to.. and the good thing is as you are getting coins to buy your weapon, you will also be getting the armor upgrades as drops.

    It is one of the pieces of advice I gave my guild. When 5.4 launches, get your alts out there fast, because during prime-time the first week, it will be very easy to become part of a ´pack´ and get to the chests and kill rare spawns. But if you do the typical thing and use your main first, in a few weeks when you get to your alts, there might not be those packs of players helping you kill elites. My two main characters will be able to solo everything there, my alts will need a lot of players around.
  1. MrRum's Avatar
    Quote Originally Posted by Enan1981 View Post
    Ive put some on the AH but the people on my server are cheap So I just make it for my alts :3
    They take like, what, 6k worth of mats, tops, to make? Is it a surprise that people don't want to pay 20k for that?
  1. Azrile's Avatar
    Quote Originally Posted by zrankfappa View Post
    I like my grinds without RNG, and most of the people that I play with agree. I would rather have to gather 1000 items with a garaunteed drop rate of 1 per mob, than get 100 with a 1 in 10 chance of dropping on a mob kill.

    476 items at this point just do not make any sense ...
    They are for alts? what does not make sense? You now have 3 options

    1. Hope to God for great RNG while doing TOES to get your sha weapon.... run it appx 10-15 weeks (probability)
    2. Spend 10-20k for a weapon on the AH... if you happen to be on a server where there actually are any listed ( still none on my server)

    3. Spend an hour or two on timeless island.. tagging along with a group of people who will be killing rare spawns in order to get coins to buy your weapon. At the same time, hopefully getting some of the armor drops as well.


    I know this is a difficult concept... but not everything added to the game has to be progression for raiders. I have 0 doubt that within the first two weeks of 5.4, I will have 6 of these weapons on my alts. Do I want to spend 15k for a weapon for each of them? nope Do I want to run each of them through TOES for a 20% chance to get a sha weapon? no Would I enjoy spending a couple hours on my alts roaming around timeless island? Yes

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    Quote Originally Posted by Rolly View Post
    Agreed, they MIGHT make sense if they were BOA so you could send them to an undergeared alt. But BOP?????, on an Isle you have to be geared higher than that to farm on???
    You don´t have to be geared nearly as much as you think. Everything is shared-tagged, and the chests respawn very fast. if you are very undergeared, you probably don´t want to play at 4am in the morning.. but if you play semi-normal times it will be VERY easy to tag along with others. As far as the chests.. yeah, if you are in a group, you might not get the chest first.. but the chest respawn timers are much faster than the guardian mob respawns..

    I am not sure of the longevity of the island for mains, IMHO, it would be best to get your low geared alts in there the first week so you can tag along with other people´s mains.
  1. Phiferwolf's Avatar
    There need to be screen shots of that Burden of Shaohao because Xuen looked amazing.

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    There need to be screen shots of that Burden of Shaohao because Xuen looked amazing.

    I don't see any interest in the timeless coin items other than the battlepets (still need to get qualified for that) so the heavenly gold dragon is the best thing to get (especially if you don't have a heavenly yet)
  1. Dryaan's Avatar
    Quote Originally Posted by Azrile View Post
    They are for alts? what does not make sense? You now have 3 options

    1. Hope to God for great RNG while doing TOES to get your sha weapon.... run it appx 10-15 weeks (probability)
    2. Spend 10-20k for a weapon on the AH... if you happen to be on a server where there actually are any listed ( still none on my server)

    3. Spend an hour or two on timeless island.. tagging along with a group of people who will be killing rare spawns in order to get coins to buy your weapon. At the same time, hopefully getting some of the armor drops as well.
    4. Spend an hour doing arenas and get 496.
  1. Salech's Avatar
    Quote Originally Posted by Chickat View Post
    You are crazy. The only reason it would have been harder back then, is because of bugs, lesser skilled players, and less guides on the internet. Addons may play some role as well.

    Not crazy at all it's just how i see it now, there was addons in TBC too you know there was bugs but not as many as people say, well in vanilla there was but in TBC it was fairly bug free (not perfect ofcourse).

    heroic dungeons back then took time, investment and really good knowledge of your class, that is only true for heroic raids today and yet i still find heroic raids not too hard anymore, either i got way more skilled somehow or the raids haven't been made harder, again personal opnion here.

    Oh and btw i use a few addons, none of them has to do with combat at all as i don't like addons that help me in a fight, bagnon, bartender is the 2 i use and that's about it, i don't use DBM, Vuhdo or any of those others at all, never have and never will.

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    Quote Originally Posted by Abbzow View Post
    Please could you show me 13/13 HC bosses down?..No?.....Thought so.
    Why would i?, just to shut you up?. Not gonna give you my fucking character name at all so you can annoy me.


    I feel heroic raids are easier, therefor to me they are, see the pattern?, it's opnioniated all the way, some find the heroics harder today some don't.

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    Quote Originally Posted by Suwide View Post
    Yeah right, "heroic" raids are too easy. Hilarious, especially considering this tier has two of the hardest encounters to date. Saying that, especially in this tier, just shows what a troll you are. Nobody who has 13/13 HC in ToT will say it was "too easy", only the kiddies not able to join a raid other then LFR.

    Seriously, Bosses in Vanilla and BC were hard because we didn't have all the addons and gear played a way bigger role(not saying it was worse or better). Today the mechanics IMO are way more complicated and there are tons and not only 2 or 3 per encounter. Thinking about Dark Animus and LeiShen HC alone those fights are awesome and hard as hell, so much stuff to watch out for, so much responsibility for each raider and not only a hand full.
    I never ever ever said "too easy", i said not as hard.... huge fucking difference but the reading capabilities from some one calling me a "kiddie" and "noob" does not surprise me at all here. Guess having a civil converstion with you is out of the question though.

    The fights today are awesome, but to me they are not as hard as the old ones like C'thun, Four Horsemen, Mu'Ru or even Yogg-Saron (alone in the darkness).

    And again, i don't use combat addons even today as i don't find them necessary, you should try without addons actually, it will improve your level of skill so much and you will learn the tells on the bosses.

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    Quote Originally Posted by Vongimi View Post
    BT was cleared in 21 days, Lei-Shen heroic was killed in 20. Thats not even counting Ra-den, and not counting the fact that the world first race is FAR more competitive these days and thus those cutting edge guilds raid for far far longer in the same amount of time than they used too. Also not counting the fact that we have so many more tools at our disposal now and players are simply much better at the game. Saying it is nothing compared to TBC raids is just outright ignorant. Sunwell was cleared in a similar time frame.
    It's not ignorant at all as that's how I feel, man this community REALLY likes to read what they want from a post, this is why i rarely post on MMO anymore.

    And again, i use the same amount of addons i did since i started playing, 0 combat addons and yet i find these raids not "too Easy" but easier than the ones in vanilla/TBC, this is not a fact, it's an opinion.... but i am out of here seems people, like i knew already, like to take things out of context and force their way of thinking onto me instead of actually accepting others opinion.

    Have a great weekend.
  1. Chickat's Avatar
    Quote Originally Posted by Syridian View Post
    See: Skyshards. That's the other end of the spectrum. You either gradually but definitely make progress, or sporadically make progress based on tiny % chances. I know I prefer the 100,000 coins option.
    Wow, that would have been a much better option for skyshards. Every mob has a high chance of dropping a s fragment of a shard. Say fragments per shard. Kill 5-10k mobs for a guaranteed chance at Alani. Number may need to be tuned.
  1. Siq1ne's Avatar
    Blizzard needs some original ideas.
  1. Neetz's Avatar
    Another cloud serpent with a different glow. Nice
  1. MrRum's Avatar
    Quote Originally Posted by Dryaan View Post
    4. Spend an hour doing arenas and get 496.
    Assuming you win with no PvP gear, sure. I can't imagine you get enough points by just losing over and over in a cost efficient manner to get a weapon in an hour.
  1. Moraven's Avatar
    Siege of Orgrimmar has a little bit of branching in paths and ideally raids in the future will have more, allowing you to skip bosses or do them in another order.
    They can not make up their mind... how many times have they flip flopped on this?

    They like the straight linear so design and they do not. Every other patch that answer flip flops. People loved Naxxramas and Ulduar.
  1. bloodhvnter's Avatar
    Anyone know how long on average it could take to farm 100,000 coins? x

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