MMO-Champion - Galakras Preview, Solo Heroic Stone Guard 10, Battlefield: Barrens Update, Blue Posts
New Reaper of Souls Info, Blue Posts, Console Version Playtesting Highlights and Review

Puzzles and Hearthstone

Patch 5.4 - Galakras Preview
Galakras is the fifth boss in the Siege of Orgrimmar. The encounter takes place near the dock outside of Orgrimmar.





Solo - Heroic Stone Guard 10 Player
Maebybabe, an item level 548 Monk was able to solo Heroic Stone Guard 10 Player difficulty.



Battlefield: Barrens Ending Soon - Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Ok...so Gahzrookie, the gloves, and the bag will be around...but what about the troll shoes, Xan'tish's flute, and the other vanity items?
Also, titles account-wide pretty please?
Every item other than the pet, the Brawler's Guild item, and the 24-slot bag, and the ability to earn the title are being removed. We know a lot of you would like to have the cosmetic goodies readily available to pick up with other characters or to share with your alts, but this event was designed to be part of the story for the game at this point in time. For those who earned their title, you now carry a badge of honor for having helped the war effort against Garrosh.

The weekly quest was designed as both--and most importantly--an event that leads up to Patch 5.4 and the Siege of Orgrimmar, and an opportunity for level 90 characters to work on getting gear a bit quicker in preparation for the new content. Now that the story of this expansion will be pressing forward with the patch, it will be time to wrap up some of the activity in Durotar and Northern Barrens. Think of the action in those areas as exclusive for where we are at this point in the game (not unlike the gathering quests for Ahn'Qiraj and the Scourge Event before Wrath of the Lich King).

Crithto: I have an alt, a pally I am levelling. What I wanted to do was give her the tokens (she has them) then with the BOA mojo, send those to her so she had a 489 starter set.
I was *really* hoping yall would at least consider making the radical mojo's BoA so that we could complete our sets at the very least.
I would simply like to ask that you reconsider this. At least make the Radical Mojo BOA. Please.
Please know that I completely understand how you guys are feeling about this and have several alts I've been working on, too. But let's not forget that the Radical Mojo clearly displays "Binds when picked up". Simply switching it to BoA would be nice for those who have more than one unused, but it would be unfair to everyone else who did not stockpile a BoP item.

For those seeking opportunities to provide your alts with gear, the Timeless Isle will be your new favorite place to visit. The tokens you can find there are BoA before being used, and can be passed to any of your alts to generate an item for his/her spec. The gear you create will be item-level 496, and as you progress through the Isle, you will also have the chance to upgrade them to item-level 535.

Lastly, while Ravika has other important duties to attend to once 5.4 goes live, we know that Griftah's Authentic Troll Shoes hold a soft spot in many hearts, so we’re currently exploring options to reintroduce them at a later date.

Blue Posts
Originally Posted by Blizzard Entertainment
Mastery Enchants on Characters Under Level 80
We're actually modifying Windsong to not proc Mastery for players below level 80. It will always proc either Crit or Haste.

For flat Mastery enchants... maybe don't put them on characters that don't have Mastery yet. (Blue Tracker / Official Forums)

Connected Realms and Faction Balance
While faction balance is one of the factors that will be taken into account when deciding on which realms we will connect, we will most likely not see a perfect faction balance on the connected realms in the end. The reason for this is that the Alliance is generally the most popular faction on PvE realms, while it is the Horde that is the most popular on PvP realms... and we cannot connect PvE with PvP realms. (Blue Tracker / Official Forums)

Arena Pass Title and Pet
The rated phase has ended, but the plan is to keep the realms up for a while. It is no longer possible to do games that count towards the pet or title.
Just highlighting this to ensure that everyone is aware that the rated phase has now concluded. Any games that are played outside of the rated phase won't count towards the pet or title reward, so you can't gain credit towards either of these anymore.

Just so you know though; the realm will be sticking around for a while yet, so you can definitely feel free to sign up and play some epic PvP action! (Blue Tracker / Official Forums)

Shaman (Forums / Skills / Talent Calculator)
Patch 5.4 Elemental Shaman RNG
Isnt half the problem the mastery duplicate coupled with haste induced ticks on their flame shock giving so many free instants? echo of elements was only half the issue.
Several things compounded to create the complaints that we have been seeing for Elemental Shamans, Echo of Elements and Lava Surge procs as well as the mastery spell duplication were all parts of it. We nerfed Echo of Elements to take the edge off of extreme elemental burst situations and we will continue monitoring every class and make changes as we feel they are needed.

RNG in PvP such as the procs listed above for Elemental Shamans is something that our developers are having ongoing discussions about. In the long run what we want to accomplish is to limit the excessive cases when and wherever possible, such as we did with Echo of Elements. The developers recognize and understand that some players would prefer there to be no randomness in PvP at all, but we don't feel that this would result in good gameplay overall.

But there needs to be a limit to it, ele shamans right now aren't fun to play against.
We entirely agree and this is the kind of RNG that we are referring to when I said "excessive cases when and wherever possible". To try and combat that extreme and random burst that comes from Elemental Shamans we nerfed Echo of the Elements and feel that this should help deal with the the extreme cases of RNG for them. We will be keeping an eye on RNG in PvP and continue to discuss ways in which we can deal with any extreme cases that arise. (Blue Tracker / Official Forums)

Warlock (Forums / Skills / Talent Calculator)
Chaos Bolt Buff
We agree that Destruction is a bit low in 5.4. We also recognize that, particularly after the Kil'Jaeden's Cunning changes, Chaos Bolt has become a "riskier" spell to cast. To both ends, we think a Chaos Bolt buff is in order. We're going to bring it up by 15% and see where that puts things.

Our general philosophy for Destruction in 5.4 is that casting Chaos Bolt can be tricky sometimes -- working around interrupts and LOS in PvP, or sneaking them in between periods of movement in PvE -- but when the cast goes off, it hurts. A lot. We do have to be careful not to push things TOO far, but we'll see how things go from here.

This change was applied via hotfix sometime yesterday, so it should already be live on the PTR if you'd like to get some testing in. (Blue Tracker / Official Forums)

Guild Wars 2 - The First Year
Earlier this week ArenaNet put up a blog post about the first year of GW2, which includes a nice infographic with lots of big numbers. Be sure to check in with our friends over at GW2Guru to keep updated on changes to the game, such as Super Adventure Box returning!

This article was originally published in forum thread: Galakras Preview, Solo Heroic Stone Guard 10, Battlefield: Barrens Update, Blue Posts started by chaud View original post
Comments 74 Comments
  1. korruna's Avatar
    Hate it or love it GW2 is making an impact on the MMO genre. Players who experienced it realize how antiquated and antisocial the system of "tapping" mobs is. Months after GW2 was launched WoW redesigned its quest creatures to share tap and scale up. WoW is also feeling pressured to produce content at a faster pace because of GW2's bi-weekly releases.

    Comparing GW2 to WoW is pretty ridiculous; WoW's success is unprecedented. The truth is though any MMO only needs 200k-500k active users to actually thrive as long as it has a good way to monetize the game. It's actually quite shocking to me that WoW players pay monthly fees for that game in addition to paying for expansions... You do realize that those monthly fees have been more than paying the salaries of producing each expansion, and yet they continue to charge full price for access to it? Let's not forget micro-transactions! I'm also not talking about the Sparkle Pony but rather services like Name Changes, Race Changes, Server Transfers, etc.

    Considering how much ANet is hiring, I'd say they are doing quite swimmingly - which is quite a feat considering how much of a monopoly WoW has had over the MMO market for almost a decade.
  1. Karizee's Avatar
    As someone who currently plays GW2 and who used to play WoW I can say this:

    GW2 does not have WoW-type raids. If tweaking macros, futzing with your UI and spending weeks to take down a boss is your thing look elsewhere. But if you like dungeon running (33 dungeon paths + Fractals + monthly content dungeons), frequent content updates (every 2 weeks), character customization to the moon, and playing with absolute tons of people everywhere, you will like GW2.

    WvW is the closest thing they have to raiding, there's a whooooole shitton of players that call it raiding, they min/max everything, coordinating entire servers on teamspeak - your server becomes like a mega-guild. It's worth buying the game just for that.

    There's no denying the game's success but there's no "killers" here anywhere. GW2 isn't going anywhere, WoW isn't going anywhere, as gamers we can hope these devs play off the strengths of both games to give us better experiences.
  1. Ilfayt's Avatar
    I'm not bashing GW2 itself, but you gotta know the numbers their giving are BS. Then again everybody's PR is BS... but VANILLA WoW(not the expansions) had more than that in about a year. It was harder to find, I had to put 'time' restrictions on search, but just about every article I can find and every source I can find is citing '4 million' or higher at September 2004. It did have a slower day 1 launch I think, but Wow started becoming a 'firestorm' over the next year.

    The ones I could find are, http://money.cnn.com/2005/09/01/comm...column_gaming/ and http://www.gamespot.com//news/world-...llion-6132187? alongside a few other references, but they were to dead links(how time flies in a decade...)
  1. Rapti's Avatar
    Quote Originally Posted by Razorice View Post
    What is up with the GW2 hate? Can't you guys be happy that a game is doing well?
    This is mainly wow fanboy site with other games being simply mentioned. You will get hate when fanboys get butthurt.
    GW2 is a very good game and going strong. WoW is still going strong despite massive sub losses.
    I ended up with playing GW2 mainly and leaving WoW as I didnt like where the game was and is heading.
    Not to mention the sub fee being so out of date and retarded these days (yes I can easily afford that - I earn my money on my own so dont need to use mommy/daddy credit card), especially when they start to put up so much shit in Blizz store (way too greedy).
    In GW2 I do stuff all time time, in WoW quite often Orgrimmar afk (which is very common with majority of players).
    Another thing is achievements - GW2 got me hooked up on em, they are way more interesting and worth of my time - they got em right. Some are retard grindy (WvW ones mainly) that will take ages to complete which blows a bit on one side.

    Thing is both games can deliver (SOO looks pretty cool, but Ill pass on it - raiding got ruind with current blizz design with flex/lfr/norm/hc for me and such short gear lifespawn and crazy ilvl jumps). Maybe next expac will fix it and make WoW entertaining for me (ilvl jumps in vanilla/tbc were perfect).
  1. Kektonic's Avatar
    Quote Originally Posted by lyxx View Post
    So many fanboys getting mad about GW2 - wtf is wrong with you people ? You should be mad about soloing heroic raid content in same expansion - it's just retarded. I'm not suprised Blizzard is loosing 200k subs each month with crap like this.
    Someone geared to the teeth who is not me solo'd the first fight of the first instance of the expansion almost a year after it was introduced and more than likely abused a mechanic makes me absolutely furious bro. I've already shattered my discs and cancelled my account.

    People are calling NCSoft and ArenaNet out on their bullshit smoke and mirrors attempt. That's not getting mad it's called calling their bluff and mocking them for a pathetic attempt at lying.
  1. BrerBear's Avatar
    The comments are less about GW2 "hate" and more about putting their weaselly marketing half-truths in their place.

    I don't hate the game, but when they want to make claims like "Fastest Selling MMO in History *", they deserve to get smacked down.

    If you actually read their caveat, it says:
    "* Based on initial 9 months combined digital and retail unit sales against PC pay-to-play MMORPG games; includes North America, Australia, and Europe."

    Nine months? How curious why would they choose nine months sales to celebrate their one-year anniversary?
    Answer: Because if they include a full year, they *are not the fastest selling MMO in history*. By the end of its first year, WoW had nearly 5 million subscribers. And GW2's sales tanked after the first nine months. Not to even mention comparing current sales to a release in 2004, with a smaller market and when digital sales didn't even exist. So yeah, it's sleazy marketing.

    And by the way, congratulations to you for reading "The Best Post Ever in the History of MMO-Champion*".

    *Based on posts submitted between 5:20 and 5:30 am GMT.
  1. Karizee's Avatar
    Quote Originally Posted by BrerBear View Post
    The comments are less about GW2 "hate" and more about putting their weaselly marketing half-truths in their place.

    I don't hate the game, but when they want to make claims like "Fastest Selling MMO in History *", they deserve to get smacked down.

    If you actually read their caveat, it says:
    "* Based on initial 9 months combined digital and retail unit sales against PC pay-to-play MMORPG games; includes North America, Australia, and Europe."

    Nine months? How curious why would they choose nine months sales to celebrate their one-year anniversary?
    Answer: Because if they include a full year, they *are not the fastest selling MMO in history*. By the end of its first year, WoW had nearly 5 million subscribers. And GW2's sales tanked after the first nine months. Not to even mention comparing current sales to a release in 2004, with a smaller market and when digital sales didn't even exist. So yeah, it's sleazy marketing.

    And by the way, congratulations to you for reading "The Best Post Ever in the History of MMO-Champion*".

    *Based on posts submitted between 5:20 and 5:30 am GMT.

    That 5 mill at the end of WoW's first year includes China. Before they went to China (at the nine month mark) they had only 2 million in the US & EU. I'm sure that's why ANet is looking at that time frame.

    GW2 is in beta in China now so maybe next year we can compare those numbers
  1. Sanction's Avatar
    good job to arena net for making a game that didnt flop and has made it past the first year brilliant game from what i played of it
  1. Phasma's Avatar
    Quote Originally Posted by BrerBear View Post
    The comments are less about GW2 "hate" and more about putting their weaselly marketing half-truths in their place.

    I don't hate the game, but when they want to make claims like "Fastest Selling MMO in History *", they deserve to get smacked down.

    If you actually read their caveat, it says:
    "* Based on initial 9 months combined digital and retail unit sales against PC pay-to-play MMORPG games; includes North America, Australia, and Europe."

    Nine months? How curious why would they choose nine months sales to celebrate their one-year anniversary?
    Answer: Because if they include a full year, they *are not the fastest selling MMO in history*. By the end of its first year, WoW had nearly 5 million subscribers. And GW2's sales tanked after the first nine months. Not to even mention comparing current sales to a release in 2004, with a smaller market and when digital sales didn't even exist. So yeah, it's sleazy marketing.

    And by the way, congratulations to you for reading "The Best Post Ever in the History of MMO-Champion*".

    *Based on posts submitted between 5:20 and 5:30 am GMT.
    You should take a closer look at Blizzard's marketing schemes if you think that's bad.
  1. Dhru's Avatar
    Gogo Guildwars 2!
    WoW is just a sinlge player "daily game" much money for nothing...
  1. Infinitus's Avatar
    Whenever a company has to lie to make the figures look good you know the game isn't doing as well as expected and this goes for all games.
  1. BrerBear's Avatar
    Quote Originally Posted by Phasma View Post
    You should take a closer look at Blizzard's marketing schemes if you think that's bad.
    OK.
    Show me a Blizzard marketing scheme that is slimier than this one.

    - - - Updated - - -

    Quote Originally Posted by Karizee View Post
    That 5 mill at the end of WoW's first year includes China. Before they went to China (at the nine month mark) they had only 2 million in the US & EU. I'm sure that's why ANet is looking at that time frame.

    GW2 is in beta in China now so maybe next year we can compare those numbers
    Yes, clearly it was for the sake of accuracy that they picked a number that wasn't aligned to their one-year anniversary announcement.

    I suppose GW2 will be able to show 8 million purchases by the end of their second year to at least keep on pace with WoW's second year. GW2 needs to more than double its first year purchases, even though sales are plummeting in existing markets. Care to wager?

    I expect no less of the "fastest selling MMO of all time", if they stand behind their marketing.
  1. Thessik-Irontail's Avatar
    Only 3.5 Million in the first year? I would sure be interested in the real number, how many are actually still playing of those 3.5 Million. I know that GW2 sold nearly 2 million right when it launched, then the game tanked and you never heard from it again, as large numbers of players left the game after releasing that the anet devs had lied and delivered a shallow and hallow console game trying to pass off as an MMO. My guess is the remaining players of the 3.5 is no more then 1.5 million, which is better then some other games out there, but just no comparison to games like WoW, or even EQ2 for that matter. Now normally this would not be an issue, but for a game that claimed it was going to try to dethrone WoW, and change the MMO genre, etc.. GW2 has had very little, if any at all, lasting impact.

    GW along with TOR, also has the award for the MMO with the most people leaving in the shortest time as well.

    In addition their 2 week updates are a joke, there is no meaningful content being added biweekly.
  1. Irscary's Avatar
    fun boss this was!

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