MMO-Champion - The Crowd Chose You Hotfix, Oct 9 Hotfixes, Blue Posts, Blue Tweets, BlizzCon Sale
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Blue Posts - BlizzCon Merch Sale, Opt-In Waves, EU Beta Issues

Update - Added the US announcement for the Crowd Chose You!!! Hotfix

Upcoming The Crowd Chose You!!! Hotfix
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With Patch 5.4, we added a mechanic called "The Crowd Chose You" to Arena gameplay. This mechanic was added to suit two primary goals: keep the game from dragging on too long, and make sure matches always end with one team declared the winner. However, we wanted something that wouldn’t make players feel they needed to change how they played the game. Unfortunately, the implementation of The Crowd Chose You that went live with Patch 5.4 is not filling that last requirement.

So, we’re going to take a different approach. In an upcoming hotfix, we’ll be removing The Crowd Chose You entirely, and replacing it with a new mechanic called Dampening. If a match should last for 10 minutes, all players in the Arena will begin to receive a stacking debuff that reduces healing done by 1% every 10 seconds. This will continue until one team is eventually able to claim the victory. In the extremely unlikely event that neither team has won after 20 minutes, the match will end in a draw.

We feel that this mechanic will have a much smaller impact on playstyle, team composition, and decision making than The Crowd Chose You, and thus result in more fun and exciting matches. We’re currently testing the hotfix internally, and will provide an update when it goes live.

Patch 5.4 Hotfixes: October 9
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Druid (Forums / Skills / Talent Calculator)
    • Restoration
      • To help address issues with input lag, Efflorescence now heals for twice as much every 2 seconds (was once every 1 second). Additional adjustments have been made so the total amount healed by Efflorescence from Swiftmend, Force of Nature Treants, and Wild Mushroom remains unchanged.
  • Warrior (Forums / Skills / Talent Calculator)
    • Talents
      • Corrected an issue that allowed Warriors to cast Storm Bolt while under the effects of a Hex.

Creatures
  • [Requires a realm restart] Engaging Ordos in combat will no longer cause the Ordon Sanctuary gate to close.
  • Added an upper limit to the number of wolves that could be summoned by Moonfang's Call the Pack ability.
  • Flik and Flik's Frog should no longer incorrectly wind up under the terrain on Darkmoon Island.

Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • Norushen
      • Resolved an issue that could cause the Overconfidence debuff to persist after defeating Zeal.
    • Kor'kron Dark Shaman
      • Reduced the amount of hostile NPCs in the areas leading up to the Dark Shaman encounter on Raid Finder difficulty.
    • General Nazgrim
      • Reduced the amount of hostile NPCs in the areas leading up to General Nazgrim on Raid Finder difficulty.
    • Spoils of Pandaria
      • Blade of the Hundred Steps should now only be applied to one tank per quadrant in Normal and Heroic difficulties.

Blue Posts
Originally Posted by Blizzard Entertainment
Faction Restricted Classes
it made raid tuning very hard for blizzard as they pretty much ended up having to have 2 versions to take into account the class differences
Raid tuning was an issue for sure, but PvP balance was also a concern when the decision came to make Shamans and Paladins available to both factions... I believe this decision was made around the same time the first Arenas were being added to the game.

Before then, Shamans and Paladins were often "unknowns" for the opposite factions, meaning that the abilities, strengths, and weaknesses of these classes weren't well known by players of the opposite faction, and that made them harder to fight for many. These "unknowns" also lead to many misconceptions and a lot of confusion, which often manifested in nerf spam campaigns on the forums.

I still shudder from time to time from the memories of having to moderate the forums during the massive "Vin Diesel plays a Shaman" nerf campaign back in 2005/2006. (Blue Tracker / Official Forums)

Season 14 Two Handed Maces
There is no two-handed mace available in season 14, the same as there isn't a Crossbow available in season 14 for Conquest points. It's actually very normal for there not to be every single weapon type available during each season. The same thing has happened in previous seasons but for other weapon types and in season 15, there may be two-handed maces available again.

If your preference is to use a mace as your weapon we can understand your frustration, especially if you happen to play a Dwarf, however if you plan on wielding a two-handed weapon this season then you'll need to decide between a sword and an axe. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Flex Raiding
Greg, any thoughts on making Flex loot tradeable in guild groups? Got a few items I wish had gone elsewhere. Thanks!
Long term it's probably a requirement, but we currently don't have a way to drop more loot for larger groups. (Source)

Can you give us any idea of Flex participation relative to normal? I'm excited to see if it's as highly popular as it seems.
It's as or more popular than normal and growing. It makes sense that flex could grow to be far more popular than normal. (Source)

UI / Addons
Is there any possibility that blizz let us set factions like The Tillers or Horde Expedition to inactive?
It's a known issue with factions that have sub-factions. We'd like to fix it. (Source)

Reputation / Questing
didnt you wrote you want to remove the prerequisite "wind serpent riding" for alts? Its still in the game, unfortunately
I believe I said we could consider it. With all of the catch up mechanisms, it's pretty fast for alts to get there. (Source)

Class Balance Discussion
This may sound backwards, but try using "I" more often and "we" less often in your feedback. (Source)
I use "we" a lot, but I know the values and intentions of my fellow developers in a way you cannot know for all players. (Source)

This will help communicate from the players to the devs. Unlike the forums, it's easier to read.
Surveys don't provide context. I care more about when you feel less mobile more than whether you rank mobility a 2. (Source)

And to be clear, I do think that blues should always be very careful when they decide to post in a class forum.
I don't personally post in class forums anymore (or rarely anywhere). It caused more QQ than it solved IMO. (Source)
If blues won't post in class specific forums why even have them?
They are intended for players to be able to discuss class issues with fellow players that other class might not find interesting. (Source)

BlizzCon® Merchandise Sale Coming Oct. 11—Get a Sneak Peek Now!
Originally Posted by Blizzard Entertainment
We know everyone’s anxious to see what will be available to purchase for BlizzCon this year. While we can’t show you everything just yet, we wanted to share a sneak peek at what’s in store (pun intended).

This year’s BlizzCon online sale will begin October 11 at 10 a.m. PT and will be exclusive to BlizzCon attendees* and Virtual Ticket buyers until the end of the show on November 9. Supplies will be limited, so if you’re not going to the show in person or haven’t yet purchased a Virtual Ticket, you might want to order now to get your chance at some cool BlizzCon merchandise.

To access the sale on these dates, log in to the Blizzard Store with the Battle.net® account associated with your BlizzCon ticket or Virtual Ticket (physical ticket buyers can view this info in their Order History).

In the meantime, check out just a few of this year’s items below

This article was originally published in forum thread: The Crowd Chose You Hotfix, Oct 9 Hotfixes, Blue Posts, Blue Tweets, BlizzCon Sale started by chaud View original post
Comments 28 Comments
  1. tiporispit's Avatar
    If a match should last for 10 minutes, all players in the Arena will begin to receive a stacking debuff that reduces healing done by 1% every 10 seconds.
    Wait, so healers start getting their healing debuffed while stealth classes jack off all over the map hidden? Why not just auto-forfeit the healer and save even more time?
  1. Mukki's Avatar
    Quote Originally Posted by Exeggutor View Post
    So, this season, no mace = Every single dwarf who gives a fuck about PvP will race change.

    What's next, no axes and everyone will go from orc to alliance?

    Such a fucking cheeky of way of getting more money, Blizzard are cunts, period. The cost of implementing a mace is not much, but having thousands of people paying for race changes is worth a lot more. GGGGGGGGGGGGGG.

    I'm not ever dwarf, I'm just tired of their lame moneygrabbing tactics.
    There was no 2 handed mace last season either, so this isn't really anything new. I'm a dwarf but I can still chop people down with an axe. You act like it's game-breaking, lol.
  1. Ogemaniac's Avatar
    Wow, your solution to long matches is AWFUL and bleeps healers up the bleep. What happens if a 3v3 is reduced a 2-DPS vs healer + DPS, or a 1v1 healer vs DPS? Your system automatically grants victory to the dps-heavy team.
  1. Thallidomaniac's Avatar
    Quote Originally Posted by Mukki View Post
    There was no 2 handed mace last season either, so this isn't really anything new. I'm a dwarf but I can still chop people down with an axe. You act like it's game-breaking, lol.
    Until an Execute gets parried, losing you the game, causing you to miss getting Gladiator by 1 point.
  1. ShimmerSwirl's Avatar
    Gonna see lots of DPS only teams that just hide or kite until minute 11. How did Blizzard miss such a blatantly obvious counter to this "fix"?
  1. Maegor's Avatar
    Of course flex is as popular as normal, right now it is the new way to gear for normal. I'd be surprised if guilds kept doing flex as the tier progresses and just used flex as an off night come if you want type of thing.
  1. Vanson's Avatar
    I liek pokemans.
  1. Satisdiction's Avatar
    I want it.

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