MMO-Champion - Emerald Hippogryph Mount, RAF Updates Coming Soon, Blue Posts, Blue Tweets, Fan Art
Giveaway Conclusion, Gamepedia Beta Key Giveaway, Blue Posts

Patch 5.4.1 - Emerald Hippogryph
Emerald Hippogryph is the new Recruit a Friend reward and grants the Friends In Places Even Higher Than That achievement.





Recruit-A-Friend Updates Coming Soon
Originally Posted by Blizzard (Blue Tracker / Official Forums)
It’s been a while since we’ve updated the Recruit-A-Friend program, but the time has come once again to close the doors for a bit and do a little remodeling. On Tuesday, October 15, we’ll be temporarily shutting down new Recruit-a-Friend sign-ups. Don’t worry though—the program will be back (and better than ever) before you know it.

While we don’t have an official date to share regarding the release of the updated Recruit-A-Friend (RAF) program, those whose accounts are already linked are not affected by this, and any unclaimed rewards will be redeemable once the program starts up again. You’ll also be happy to learn that the current reward will still be available when the Recruit-A-Friend program returns—in fact, players who participate in the upcoming program will have even more reward options available to them. We’ll have more details for you at a future point in time.


Blue Posts
Originally Posted by Blizzard Entertainment
Crowd Control List
So I just read the current CC List and noticed that the Demonology Warlock's Carrion Swarm is not on the knockbacks list. I don't know if this was left out intentionally.
Carrion Swarm does not DR, so it wasn't included on the list. There's actually a handful of CC effects like that.

Also, why is the Succubus/Shivarra Mesmerize a fear, and not a mesmerize cc?
This is for balance purposes. That said, we are looking at Seduction/Mesmerize for some potential changes in the future.

If at all possible, could you add a list of all CCs that don't DR?
I'd love to, but pulling that data is a lot trickier. To get technical for a second, the stickied list was pulled from the section of our database that stores info about diminishing returns. Effects that don't DR don't have an entry there, so the name never comes up.

That does mean, however, that if something isn't listed anywhere in that thread, it's either not affected by diminishing returns, or simply doesn't work on players at all. (Blue Tracker / Official Forums)

CC and Diminishing Returns
As our senior PvP designer Brian Holinka tweeted over the weekend, we've got some pretty solid goals for the future regarding crowd control. We do think it needs to be toned back a bit, both in the amount of CC effects available and in how frequently they can be used.

That said, CC is still an integral part of World of Warcraft PvP. Dealing with it intelligently, both in choosing when to use your own CC as well as reacting to opponent CC's, does have strong gameplay value.

Honestly going to guess they're getting the exact opposite of what they planned from it.
Our only "plans" were to try to make an admittedly confusing system less so. Confusion about which CC effects share DR's doesn't help anyone.

Regardless, you may want to take another look at that list. Not all of that information is correct.
What do you feel is incorrect? The info in that thread is taken directly from our database. (Blue Tracker / Official Forums)

Dampening Effect
As a heads up to those that have raised concerns for the Dampening effect in regards to the affect it will have on Necrotic Strike and double Rogue; we're going to be taking another look at the way in which Necrotic Strike's healing absorb is affected by Dampening. We get that the absorb is the bulk of the ability's "damage", but there is still some concern that it would be too strong. We're also currently discussing the concerns that have been raised for double Rogue.

What about reflective shield? The glyph is supposed to reflect 70% of the damage absorbed. Since dampening should affect healing/absorb only, would it reflect the correct amount of damage?
The damage that's reflected won't change, it will still reflect 70% of the damage that's absorbed. The only difference is that the shield will reflect less overall damage due to the amount that can be absorbed being decreased. (Blue Tracker / Official Forums)

Darker Nights
Darker nights aren’t simply pure aesthetics, they have a huge potential to affect real gameplay, it affects players’ reaction time, mood/emotions, and accessibility… and probably a few other things that we don’t even consciously take notice.
We know how everyone here feels about this, and while in theory “darker nights” sounds like a great idea, it all comes down to design.

Here’s a fresh quote from Mr. Crab himself:
The artists are aware of this feedback and want to try and address it in the future. Too dark is hard to play of course.” (source) (Blue Tracker / Official Forums)

Next Connected Realms- Updated 10/14
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As a part of the ongoing realm connection process, we are currently planning to connect Black Dragonflight and Skullcrusher during the maintenance on Tuesday, October 15. We will provide an update should there be any delays or issues in implementing this connection.

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
What is the intended difference between Major Glyphs and Talents? It feels like one toon customization interface with 2 UIs.
It's often the degree. Many of the major glyphs are interesting but would feel too lame claiming a precious talent spot. (Source)

f.ex I love in SWTOR that you MUST weave ST heals in even during AoE bc of CD; "spam AE" literally cannot be a solution.
We agree at a high level. Forcing that without being big jerks is trickier. For example CDs on all AE spells works, but ugh. (Source)

GC why don't you provide more insight into your method of balancing healers?
I don't really like to do this as a rule. The insight is interesting to some. I get that. (Source)
But my experience is some players just use any info for how we balance to lobby for buffs. (Source)
So we try to share philosophy more than specific heuristics or targets. (Source)

We still have input lag! This has not fixed it!
Fixing the input lag is extremely important and is a high priority right now. (Source)

I think players need smart heals because you designed encounters that way. Maybe if there was more single target damage...
Encounters are designed around class capabilities, not the reverse. (Source)

I've been playing since BC, but have yet to see hunters at the top of any sim dps...any chance of that ever happening?
Sims are generally bad at comparing class DPS since different authors of varying skills work on different components. (Source)
They are better when a good author can predict gear choices or rotations for your particular class. (Source)

Hunter (Forums / Skills / Talent Calculator)
So you can show a shield model for warriors during shield wall and spell reflect but you can't show quivers for hunters again?
It's not that simple. Our animation system isn't built that way. (Source)
Small idea for Hunters: while under Deterrence, we wield a random 2h melee weapon (or dual wield a 1-h weapon) from our bags.
Minor glyph idea maybe? (Source)

Paladin (Forums / Skills / Talent Calculator)
Just look at WoL for 25 man and then say Paladins are fine.
Are we caught in a time loop here? My original reply was "meters are a terrible way to assess healer potency." (Source)

Priest (Forums / Skills / Talent Calculator)
Disc have too many advantages, again, yes. And Chakra.. dont want to get started on that one.
Actually, I'd like to. What would you ultimately want to see in Chakra? (Source)

CoH is even weaker than PoH in hps/hpm? The only benefit is its smart/rarely overhealing. So definitly agree here to.
If PoH is a better heal than CoH than how can you account for Holy using CoH nearly on cooldown? (Source)
Not hard. CoH is a smart heal and has no cast time. Not rocket science?
Then PoH isn't in fact a better use of a click than CoH, which was the conjecture. (Source)

5% nerf to my Mastery. Why? Do HPriests -really- need a nerf? And we still have input lag! This has not fixed it!
It's too early to declare (especially from the outside) that any specific change did or did not do anything. (Source)
But if we decide the Echo change stays, we can consider buffing in other ways since we agree there isn't a balance need for it. (Source)

Do you think Discipline might be easier to get a handle on balance-wise if Spirit Shell was axed and auto-Aegis POH returned?
I think it's the flexibility of Atonement plus the penchant for sniping heals. I think they look better on meters than they are. (Source)

Warrior (Forums / Skills / Talent Calculator)
thougts on raging blow doing more damage then execute atm? 4p is not viable as a fury warrior, and execute is just not used.
You spam Raging Blow? Or you just don't want to use any rage on Execute? (Source)
Looking at some parses, I see Execute as 6-7% of damage for heroic Fury warriors. Seems like they are using it? (Source)

Fan Art Update
The World of Warcraft Fan Art Section has been updated with new fan artwork.

This article was originally published in forum thread: Emerald Hippogryph Mount, RAF Updates Coming Soon, Blue Posts, Blue Tweets, Fan Art started by chaud View original post
Comments 48 Comments
  1. Nexsa's Avatar
    They better not give out the old RaF mounts. I know they aren't hard to get in their time, but now they are a FoS and bringing them back makes that FoS nothing. Also before someone says they aren't anything hardcore to get in their time, guess what? None of the heroic drop mounts off end raid bosses or the timed bear mount were either. If you have the gold you could pay a guild to run it for you and get the 100% drop at the time. If you didn't have the gold you probably bought gold with real money.

    In the end, anything and everything in WoW can be earned with Gold or Gold bought with real money. I know a lot of people who got their hardcore mounts this way. If it's something gone from the game, leave it alone, or else bring back the removed raid meta mounts, timed bear mount, classic
    Brewfest mount, classic ZG mounts, vanilla mounts. Bring them all back if you're going to mess over one type of customer this way. Also, bring back the annual pass mount Tyrael's Charger, so that annual pass meant completely nothing.
  1. ThistleChaser's Avatar
    Quote Originally Posted by Shudder View Post
    Yep. And after that big tease they did about 5.4 making it dark again and they didn't change it at all. The excuses are getting ridiculous, just make it on a slider for those pussies afraid of the dark.
    Yeah, people with vision problems are such pussies.
  1. Shudder's Avatar
    Quote Originally Posted by Nexsa View Post
    bring back the removed raid meta mounts, timed bear mount, classic Brewfest mount, classic ZG mounts, vanilla mounts. Bring them all back if you're going to mess over one type of customer this way. Also, bring back the annual pass mount Tyrael's Charger, so that annual pass meant completely nothing.
    I support this.
  1. quikbunny's Avatar
    There's a few valid argument against them bringing back the old mounts.

    1) People recruited their friends to obtain the mount thinking it would be available for a limited time. I would bet that many wouldn't of bothered knowing the mounts would return at a later date.

    2) They removed mounts like the Naxx drake. They weren't that hard to get, you just had to be playing at that time. The same should apply to these mounts. Didn't play at the time? Tough titties.

    3) Some things need to remain "sacred", otherwise why do we bother playing? If I have zero incentive to pay a sub every month I simply won't pay it, return in 10 years time when the game is F2P and just get everything then.
  1. Doorsfan's Avatar
    Quote Originally Posted by quikbunny View Post
    There's a few valid argument against them bringing back the old mounts.

    1) People recruited their friends to obtain the mount thinking it would be available for a limited time. I would bet that many wouldn't of bothered knowing the mounts would return at a later date.

    2) They removed mounts like the Naxx drake. They weren't that hard to get, you just had to be playing at that time. The same should apply to these mounts. Didn't play at the time? Tough titties.

    3) Some things need to remain "sacred", otherwise why do we bother playing? If I have zero incentive to pay a sub every month I simply won't pay it, return in 10 years time when the game is F2P and just get everything then.


    1) Not everyone. Some just recruited a friend and found it a funny bonus.

    2) Doing raid content that is relevant for your time rewards a mount because it's just that - relevantt at that time in difficulty.
    Your wallet is not timeless. Neither are your friends joining the game.

    3) Wait - so you are playing a MASSIVELY, MULTIPLAYER ONLINE experience - and your main drift, your incentive... is to be special.

    And why we bother playing? Because it's fun? Enjoyable? Because you meet people you'd never meet otherwise? Because you invested time in it? It ain't the end of the world just cause you "can't be special" no more. Hell, fact is - If you are so dramatic about it, can't have been that much effort gone into it to begin with. You did what again? World first? Defeat a super hard encounter? Oh? A credit card. I see.

    - - - Updated - - -

    Quote Originally Posted by Nexsa View Post
    They better not give out the old RaF mounts. I know they aren't hard to get in their time, but now they are a FoS and bringing them back makes that FoS nothing. Also before someone says they aren't anything hardcore to get in their time, guess what? None of the heroic drop mounts off end raid bosses or the timed bear mount were either. If you have the gold you could pay a guild to run it for you and get the 100% drop at the time. If you didn't have the gold you probably bought gold with real money..
    Except that if you ever ACTUALLY did a Zul'Aman bear run when it was relevant, you'd know that it was by the skin of your teeth with timing that allowed you to get it. You would probably tank the time requirement if you just "boost" a random person in it.

    Also, you are literally trying to say - That a credit card payment is harder then to legitimately kill a heroic raid boss.
    The amount of effort to put in billing options requires LESS TIME, then ANY of the other options (finding some1 wanting to boost you even).

    My advice would be to calm down - come back to look at the whole thing with fresh eyes after you thought it through. Because 2 seconds of rational thought will dispel your ravening irrational sensation.

    - - - Updated - - -

    Quote Originally Posted by Radar3D View Post
    I can somewhat appreciate the complaints about potentially not being a unique snowflake anymore. I have a ZG tiger which is not available anymore, and mage Tier 3 which is only available now from the BMAH. Whenever I see someone with either, I always /cheer at them for being part of the special club! It's silly, and irrational, but I'd probably feel sad if they made it so everyone could get them much easier.
    The difference being what you did in effort in comparance to the swipe of a credit card.

    The sense of entitlement and being "special" should logically derive from your effort and time spent into it.
    Given your hard work - you were given a special reward, i.e you are "special".

    Paying money for something - is not a hard effort. You ever heard someone rave about how it's doomsday that they brought back
    that 1 kind of Biscuit that you ate 20 years ago, and now everyone can eat it? Yeah, me neither.
  1. Veritus7's Avatar
    The real question is why isn't the emerald hippogryph two-seater? How am I supposed to jet around with my new friend on it?
  1. Anneuh's Avatar
    The new mount looks awsome shame i never bother with RaF.
  1. itskevinlol's Avatar
    such a cool mount, i really want one !

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