MMO-Champion - World of Warcraft Raids, Gameplay, Questing, and More
World of Warcraft Raids, Gameplay, Questing, and More
Originally Posted by Blizzard Entertainment
Raids
  • The Blackrock Foundry will be the second raid available at release. It is the center of the Iron Horde and has 10 bosses in three wings, with a non linear layout.
  • The feel of looking down in BRD or UBRS and seeing more of the area was nice.
  • You will still be able to raid with similar flexibility in boss order as Flex has now.
  • The new Normal will be as difficult as Flex is today.
  • The new Heroic will be as difficult as Normal is today.
  • The new Mythic will be as difficult was Heroic is today.
  • All levels of difficulty except for Mythic will be cross realm on release.
  • Each raid difficulty has its own lockout. They will be loot based lockouts, allowing you to kill the same boss multiple times per week and only get loot once a week.
  • There is no more dynamic difficulty switching in raids. Now you have Mythic trash and Mythic trash loot.
  • Raid Finder will be the only kind of raid you queue for now. Normal (current Flex) will require you to zone in.
  • Loot will scale based on the number of players, giving you a higher chance for another piece of loot the more players you have. This ensures there are no optimal breakpoints that would limit raid size to get more loot.
  • Right now boss abilities still have some breakpoints. Going from 14 to 15 adds a third target for a certain mechanic in SoO right now, but in the future it would have a scaling random chance to have a third target so that there isn't that breakpoint.

Quests
  • Quest chains that are important and have important lore and story will be indicated with an icon.
  • There will be more optional content and less quest hubs that have to be unlocked by another chain first.
  • The dynamic events from Timeless Isle will appear in the world when you are leveling and Level 100. Right now they are mostly soloable rare spawns, but the WoD events will be more complex and not soloable.
  • Treasures will be hidden down paths that quests don't send you down and found frequently. They also will have a small amount of story to go with them.
  • Quests will have a chance to give you rare or epic rewards.
  • The quest UI has been updated to combine the map and quest log and help guide the quest experience better.
  • The map will show you where you left off on the important storyline quests.
  • The world will be more dynamic and less predictable.

Level 100 Content
  • There will be few or no daily quests at level 100!
  • There will be more max level content than ever before.
  • People really liked the Patch 5.1 daily quest story line, as well as the Timeless Isle reward system. These will be combined to create big zones with long progressive story lines that are more free form.
  • There will be some environmental gameplay, similar to Troves. It gives you an opportunity to use your class skills that are normally not used to earn rewards.

Garrisons
  • When you build your Garrison, you will get a few starting buildings.
  • The Town Hall is your main point of interaction and is automatically placed.
  • All profession buildings are in the Small Buildings category. They will allow you to use an engineer follower to run missions to get engineering recipes and items.
  • The pet stable will have a trainer you can fight.
  • Large buildings are something you would expect to see in a WC3 base. Each building has a bonus. For example, the barracks will let you have more followers.
  • Buildings start out small and are upgraded over time.
  • Some upgrades can be purchased, but some are blueprints that you find in the world. They can be faction rewards, quest rewards, random world drops, or found in other ways.
  • Specializations allow you to customize a max level building. They can be changed once each day and may have a cost. You pick from one of three specializations.
  • Some buildings will allow you to assign followers to them. If you find a miner follower, he can work while you are offline collecting ore.
  • Managing your followers will be an important part of garrisons.
  • Fill plots to upgrade your tier. Plots come in multiple sizes.
  • Followers can be sent on Quests, Scenarios, Dungeons, or Raids. Raids may take party of a week and many followers.
  • You put the followers into a party and send them on missions. You get a bonus if you match traits on your followers to the missions.
  • When you send your follower somewhere in your Garrison, you will see the follower there.

Systems
  • World of Warcraft is a game you play with friends. WoD will remove barriers that stop you from playing with friends and encourage you to make new friends.
  • Random matchmaking is going to feel like a last resort.
  • Raid Finder is there to let you see the content and story, almost like a Tourist mode.
  • Group Finder will work cross realm and work for many different types of groups. Finishing Shadowmorune, RBGs, Raids and more!
  • Stacking the Deck will give you bonus Valor for queuing with friends or queuing again with the same random matchmade group. (~10% bonus Valor)

Leveling
  • Leveling doesn't feel as exciting as it used to, so WoD will try to address that.
  • From level 91 to 100 you will get upgrades to your core spells. Some will be slight class changes, some will be passive bonuses, similar to old spell ranks. Some of the boosts will definitely be easy to feel.
  • See the slides for examples of leveling rewards!

Itemization
  • Getting new items should be exciting. Right now it feels like you have to do a lot of work when you get a new item.
  • Hit and Expertise don't feel like a bonus, so they are now gone!
  • Dodge and Parry, gone!
  • Reforging, gone!
  • Enchanting is still around, but fewer items can be enchanted. There will be more enchant choices for those items.
  • The number of items with gem sockets will be gone. Only one gem slot per item. Gems are more powerful. Sockets are a bonus that don't count towards item level budget. No more socket bonuses or meta gems.
  • The stats on armor will now change based on your spec. Plate drops and it will have whatever stats your class needs, no more Intellect plate! No more PvP Priest Healing set and PvP Priest DPS set, just a Priest set.
  • Jewelery, cloak, trinkets, and weapons will be more role focused and might keep stats.
  • Armor will become a good tanking stat again, Spirit will be good for healers.
  • Tertiary stats are bonus stats that can appear on gear that don't count towards the item level budget. Lifesteal, avoidance, sturdiness, movement speed (stacks with other bonuses), cleave, and more.
  • Item squish is in! All of the big jumps from old expansions and raid tiers will be flattened.
  • Your relative power won't change, just the numbers. The speed at which you kill things won't change. You can still solo old content.

Q&A
  • Connected realms will make it possible to find a Mythic group on realms that are currently low population.
  • The transition to 20 player Mythic raiding will be difficult, but it will be good for tuning and the game as a whole.
  • Scaling raids to 30 is a possibility, but isn't planned right now.
  • Scaling player level is being worked on still. When the team comes up with a good way to scale and reward old content there will be more to talk about.
  • Followers do content that is unique to Garrisons, not anything that players can do.
This article was originally published in forum thread: World of Warcraft Raids, Gameplay, Questing, and More started by chaud View original post
Comments 150 Comments
  1. Ecwfrk's Avatar
    Quote Originally Posted by Sarithus View Post
    I wish someone would shout out 'Good job on destroying most 10 man raid guilds!'
    You can still have a 10 man raid guild. Or a 14 man raid guild, or a 25 man raid guild or whatever size you want. You're no longer forced into having a specific (or stable) number of players for your raid guild unless you want to be a Mythic raider.
  1. Widdlez's Avatar
    Quote Originally Posted by Demontjuh View Post
    dumbing down clearly.

    reforging theory crafting gone.
    mix matching hit/exp/dodge/parry gone
    more enchants but for less items with less types of stats? vanity enchants?

    more epic's going to be handed out like candy.
    Because people didn't just google/use mods/use a website for reforging and stat mix matching in the first place.
  1. Sarithus's Avatar
    Quote Originally Posted by Ecwfrk View Post
    You can still have a 10 man raid guild. Or a 14 man raid guild, or a 25 man raid guild or whatever size you want. You're no longer forced into having a specific (or stable) number of players for your raid guild unless you want to be a Mythic raider.
    Well I'm a heroic raider now so of course I want to be a Mythic raider in 6.0, which is why it bothers me. I wouldn't complain about something that didn't affect me.
  1. trauma443's Avatar
    Hit and Expertise don't feel like a bonus, so they are now gone!
    Dodge and Parry, gone!
    Reforging, gone!


    [...]

    They have lowered the entry barrier and now even a 3-year-old baby can play this game.

    So be it. Welcome to World Of DumbCraft (again).
  1. Gazlow's Avatar
    Lifesteal, Cleave , Avoidance? Actually really cool changes !
  1. Nathiest's Avatar
    World of Warcraft is a game you play with friends. WoD will remove barriers that stop you from playing with friends and encourage you to make new friends.
    I have no friends I don't like playing with others and I especially don't like being FORCED to play with others.

    Random matchmaking is going to feel like a last resort.
    ugh.

    Raid Finder is there to let you see the content and story, almost like a Tourist mode.
    Ugh.. Why bother with lfr then? Just give everything 1 health point and allow us to solo it. Fucking assholes.

    To be fair they're prolly all tired and hungover. :P
  1. Yuyn's Avatar
    Quote Originally Posted by trauma443 View Post
    They have lowered the entry barrier and now even a 3-year-old baby can play this game.

    So be it. Welcome to World Of DumbCraft (again).
    Lifesteal, avoidance, cleave. They're adding more interesting stats while they're in the process of removing the stats that started to feel like a bland, annoying minigame to shuffle around and/or were boring.
  1. Aquamonkey's Avatar
    Quote Originally Posted by trauma443 View Post
    Hit and Expertise don't feel like a bonus, so they are now gone!
    Dodge and Parry, gone!
    Reforging, gone!


    [...]

    They have lowered the entry barrier and now even a 3-year-old baby can play this game.

    So be it. Welcome to World Of DumbCraft (again).
    Because hitting a specific cap that never changes was so hard...

    They are rolling dodge and parry into gameplay and abilities. Sounds like more dynamic complexity than just hoarding a stat on gear.
  1. Demontjuh's Avatar
    Quote Originally Posted by Tedstery View Post
    Special snowflake here I see
    theres no thing as a special snowflake, epics are the highest quality of gear but it drops more than junk now
  1. ColbaneX's Avatar
    Quote Originally Posted by Sarithus View Post
    Well I'm a heroic raider now so of course I want to be a Mythic raider in 6.0, which is why it bothers me. I wouldn't complain about something that didn't affect me.
    It doesn't affect you greatly. If you can't add find 10 people to add to your progression group you obviously weren't good to begin with. You don't think Paragon had people benched?
  1. Kektonic's Avatar
    Quote Originally Posted by Nathiest View Post
    World of Warcraft is a game you play with friends. WoD will remove barriers that stop you from playing with friends and encourage you to make new friends.
    I have no friends I don't like playing with others and I especially don't like being FORCED to play with others.
    Then why are you playing an MMO.
  1. alexs's Avatar
    Quote Originally Posted by Nathiest View Post
    World of Warcraft is a game you play with friends. WoD will remove barriers that stop you from playing with friends and encourage you to make new friends.
    I have no friends I don't like playing with others and I especially don't like being FORCED to play with others.

    Random matchmaking is going to feel like a last resort.
    ugh.

    Raid Finder is there to let you see the content and story, almost like a Tourist mode.
    Ugh.. Why bother with lfr then? Just give everything 1 health point and allow us to solo it. Fucking assholes.

    To be fair they're prolly all tired and hungover. :P
    If you have no friends, why are you playing an MMO? Shouldn't you rather be playing something else?
  1. Demontjuh's Avatar
    Quote Originally Posted by Widdlez View Post
    Because people didn't just google/use mods/use a website for reforging and stat mix matching in the first place.
    i agree with ya on that. but i kinda liked mixing items and making my gear optimized thinking about what piece would be best for me next (like coining for a piece) sure we can all lookup a BiS list but u still have to progress ur gear in order to get tho those last boss BiS drops.
  1. Chadina's Avatar
    The only thing I'm worried about is how the gem and enchanting changes will affect Jewelcrafters and Enchanters. Other than that, I'm really excited to see how this all plays out.
  1. Zokten's Avatar
    Quote Originally Posted by Yuyn View Post
    Lifesteal, avoidance, cleave. They're adding more interesting stats while they're in the process of removing the stats that started to feel like a bland, annoying minigame to shuffle around and/or were boring.
    Yep combine dodge+parry to become avoidance

    and add new stats to most likely min-max

    Yep sounds super interesting

    - - - Updated - - -

    Quote Originally Posted by ColbaneX View Post
    It doesn't affect you greatly. If you can't add find 10 people to add to your progression group you obviously weren't good to begin with. You don't think Paragon had people benched?
    Super you top 50 US and EU guilds you suck since you can't add 10 people
  1. Gilthresa's Avatar
    My god this site is so toxic, bunch of whiners.
  1. Widdlez's Avatar
    Quote Originally Posted by Gilthresa View Post
    My god this site is so toxic, bunch of whiners.
    its like youtube comments at this point...
  1. F-Minus's Avatar
    I wish people would stop listing guilds like Paragon, Method, Envy when they talk about problems of recruiting/downsizing. Those guild have 200 people waiting at the door to join them, however they also make such a small part of raiders in this game it doesn't even matter. What matters is the thousands 10 man guilds who still do heroic, not top of the top, but they still do it, have a challenge and have fun.

    Thinking that connected realms will remedy the problem this 20 mythic mode brings, is a pipe dream. I'm on a locked realm right now doing pretty well and we can barely find a new recruit per month, and finding the right one that fits your raid team both personality wise and skill wise is super hard, now finding 10+ of those is like a nightmare. Merging guilds never works out and that's a fact.

    Also a fun fact, why are they preaching how they want you to play more with friends, cause playing with them is fun, but at the same time take a big shit down 10s who really mostly consist of friends who have fun, enjoy the game and still do hard content. That's a Paradox right there.
  1. Aviney's Avatar
    Quote Originally Posted by trauma443 View Post
    Hit and Expertise don't feel like a bonus, so they are now gone!
    Dodge and Parry, gone!
    Reforging, gone!


    [...]

    They have lowered the entry barrier and now even a 3-year-old baby can play this game.

    So be it. Welcome to World Of DumbCraft (again).
    Yeah, you know, because no one has EVER gone to a website to tell them what to reforge or how much hit, dodge, parry, crit, or haste they should have. Nope, never. EVERYONE used spreadsheets and calculators to itemize every piece of gear they could use.

    /sarcasm off

    In other words, no need for askmrrobot.com anymore. That's about it.
  1. Foxhoundn's Avatar
    This is going to be THE expansion, I hated pandas and everything about it, but this?! RELEASEEEEEEEEEEE ALREADY PLEASEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE! Oh god I love it, especially the item squish!

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