Artcraft - A First Look
The new Human Female character model is here!



Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hi, I’m Chris Robinson, senior art director of World of Warcraft, and this is the first in a series of articles we're creating to bring you all closer to the development of the player character model revamps we announced at BlizzCon. In this series, we'll give you an inside look at the process we go through to do one of these revamps, discuss the kinds of art issues we're addressing with the new models, and provide a bit of insight our future plans for their continued polish.

We're happy to begin our series by sharing a first look at where we're at with the Human female. While future articles won’t always be about revealing a new model, we thought this would be a great introduction to the approach we take for every one of these redesigns.

We’re looking at these model revamps as a sort of “spiritual update” to the art content that currently exists in-game—except we’re completely redoing them from scratch. That includes the base model, skin tone variations, customization options (e.g. wrinkles, scars, moles, earrings, etc.), hairstyles, and any skin variations for NPCs you see out in the world, like Iron Dwarves or Leper Gnomes. We’re pretty excited about some of the ideas you've given us for new customization and skin options you’d like to see, but our first goal—which is already a monumental endeavor—is to make sure that the visual content that currently exists is brought up to or surpasses the level of quality you see in current boss models, the Pandaren, and central NPCs like the new Vol’jin model.

With the revamp, we’re completely overhauling every aspect of the player models, but our goal is to do so while retaining the core look and feel that has always made them your character. We'll feel like we've succeeded if you see the updated version of your character and it still feels like you’re looking at the character you’ve been playing for the past however many years—only someone has finally focused a lens.

To achieve this, we’re increasing the polygon count significantly (in some cases going from less than 1,000 to over 5,000), more than doubling the texture resolution, increasing bone count significantly to support updated animation and facial expression, and retouching nearly every animation for all of the characters. For animation alone, that’s roughly 180 animations per character, times 10 races in both male and female variants, equaling approximately 3,600 animations. We’re also incorporating the rigging technology we introduced with the Pandaren into every character to provide better posing, smoother animation, and the ability to pull off some fantastic facial expressions. In the weeks and months ahead, we’re going to be bringing you in for a closer look at some of the processes, challenges, and results of this revamp process.

What you’re looking at here for the Human female is a single face option and a single skin tone on the base model without any animation or posing. When developing the base model we keep the expression on the face as devoid of emotion or expression as possible, as that allows our animators a greater range of motion when they start posing and morphing the face into different expressions. If we were to put any amount of expression—even a slight smile or mildly angry eyebrows—in the base model, that would carry through to every animation, and we'd end up with some very confused-looking characters.

Joe Keller is a senior character artist on our team and was responsible for the lion’s share of modeling and texturing the Human female. Here's what he had this to say about this challenge:

“Everyone is pretty familiar with the Human character models in WoW, but working on these updates gives us a chance to embellish and fill in the blanks. For the Human female this meant we could give her more muscle definition and personality in the face while still staying true to the overall look and spirit of the original. Hopefully this will also help show her as more of the capable fighter that she is.”

This process has been a welcome challenge for all of us on the World of Warcraft art team. We’ve all wanted to address the player models and bring them up to a more current fidelity for some time now, and we’re as excited as you are to get these models into the game. We hope you’ll enjoy this series as we invite you to meet the team and see more on our development process.

Thanks so much, and see you next time.

Previously Previewed Models

This article was originally published in forum thread: Artcraft – A First Look - New Human Female Character Model started by chaud View original post
Comments 509 Comments
  1. Weep's Avatar
    I'm so glad I'm undead, by far the best reskin.
  1. Facepalmer3's Avatar
    Wow really beautiful! It's going to take ERP to a whole nother level. Two critiques though, the nose is a little bit too pointed and the thighs a tad too big, for my taste at least. But I like how she's muscular and appreciate how she doesn't look like she's starving.
  1. mmocbfaacb1cad's Avatar
    I really like it. Hopefully the silly posture will be gone too (can't tell due to t-pose) and of course the running animations, which I find awful.

    Feel will be covered most of the time, but does anyone else find them a bit.. manly? Want to see if it's just me.
  1. tru's Avatar
    enjoy the new models this will have surely taken away from dev time for other things the game sorely needs. im sure your character looking what 20% better with no armor on will fix everyone's qualms. because you can totally see your "character" to even enjoy that. outside of kids running around with no clothes on the character creation screen just improved some... yay?
  1. Spl4sh3r's Avatar
    Thought they would release multiple, or at least the 3D version on the preview like the other races they showed at blizzcon (the one they have on their site)
  1. mmoc275ad24627's Avatar
    Give us human male or trolls next! ^^
  1. FeliciaMarie's Avatar
    Easily my favorite character re-model. I don't want to wait to have it now ((((
  1. Feefel's Avatar


    This hair right here <3

    Probably going to make my free 90 Human female something now, is that hair new? Its just so darn cute!
  1. StrayFox's Avatar
    Quote Originally Posted by tru View Post
    enjoy the new models this will have surely taken away from dev time for other things the game sorely needs. im sure your character looking what 20% better with no armor on will fix everyone's qualms. because you can totally see your "character" to even enjoy that. outside of kids running around with no clothes on the character creation screen just improved some... yay?
    God shut up, seriously you have to be extremely dense to think that you won't notice a difference they are changing EVERYTHING about them and again it was the ART TEAM that is working on it, they don't do anything about the gameplay. Think before you post nonsense.
  1. Thelxi's Avatar
    Ok now this is personal. I do think the model itself looks great, but in that picture is my main's face and I do not like the updated version. The eyes, the mouth and the nose just are not the same. The nose has a completely different structure and tip, the eyes changed completely expression. As someone who stared at that exact face for more than 5 years I am worried.

    I sure hope that we get a free character customization with WoD.
  1. Achaman's Avatar
    just wonder how the female ne/be will be compared to a human..
  1. mmocf558c230a5's Avatar
    Looks really good. For a human... Hopefully the facial expressions in her new idle animations will get rid of those unsettling dead eyes human females currently have (particularly that face).
  1. Thetruth1400's Avatar
    Quote Originally Posted by Thelxi View Post
    Ok now this is personal. I do think the model itself looks great, but in that picture is my main's face and I do not like the updated version. The eyes, the mouth and the nose just are not the same. The nose has a completely different structure and tip, the eyes changed completely expression. As someone who stared at that exact face for more than 5 years I am worried.

    I sure hope that we get a free character customization with WoD.
    I agree. I have the same face as well and don't feel it's true to the old model at all. The nose is a lot more pointed, the mouth changed from a neutral one to a slight smile, and the eyes, they're probably the worst of all. They've got anime eyes now with a sultry, come hither look on them. I'm not impressed.
  1. Drakoes's Avatar
    This makes me want to faction change and reroll Human
  1. mmoced534fce7e's Avatar
    I CAME! Gorgeous! amazing
  1. theceure's Avatar
    Are you F@#king kidding me?!?!? When was WoD announced?!?! This is all we get after that amount of time?!?!? FAIL!!!!
  1. PomPomPop's Avatar
    World of Warcraft is becoming a whole new game once these models come out o.o

    I seriously didn't expect this much of an update/difference, not even when I saw the Orc/Dwarf/Gnome models. The new human female just looks so shiny, new and updated in comparison. I could puppy whine about it not being rigged yet and no animations showing but I am currently too busy with gazing upon her ankles, wrists and hair. Dem ankles and wrists! She's got them now!
  1. Amirila's Avatar
    My human huntress will be so so gorgeous when WoD hits, can't wait for the female TBC races so I know exactly what I'll get
  1. mmoc882a7a6fe3's Avatar
    Wow! Chris and the team did an amazing job!! now, i really hope the 3D armor rumor is real!, would be so cool with the new models ;D
  1. mmocf77227e8ed's Avatar
    I can not stand the old models for one more second now. Bring WoD already!!

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