Bounty Rewards Hotfix, Blue Posts, Curse Weekly Roundup

Quest Cancellation Re-Enabled, The Tavern Is Open Trailer, MG Decklist Round-Up

Level 90 Boost on the PTR
The Level 90 Boost process is now enabled on the PTR for testing, but it appears the final step of the process isn't working yet.




Garrosh Heirlooms and Bonus Rolls
Many players have asked about if it is possible to get a heirloom from a bonus roll, but @olandgren let us know that you won't get heirlooms from a bonus roll.



Dampening Duration Change
Originally Posted by Blizzard (Blue Tracker / Official Forums)
After some additional discussion, we've decided to make this change (5 minute Dampening) only apply in the 2v2 bracket. Dampening will remain at 10 minutes in 3v3 and 5v5 arenas.

Lower Level Battleground Balance
Originally Posted by Blizzard (Blue Tracker / Official Forums)
I had originally written here how World of Warcraft is a really big game, and while we know there are a lot of different types of activities outside of max-level content that people enjoy, we're not always going to be able to focus on each of them all of time. But it wasn't written particularly well and I feel like my points were probably fairly obvious to everyone.

Anyway, in short: we will be address some low-level PvP balance in Warlords.

First off it's worth noting the item squish. While individual brackets might not see a huge change, certainly the power curve between levels will be a smoother one. It'll have a bigger impact on world PvP as it'll be more like it was in vanilla, and relative power between characters won't see these dramatic swings. Back in the day even if you were 10, 20 or even 30 levels lower than someone else, you still had some shot at getting away, if not actually killing them. Of course as people start gearing up again that disparity will grow in the outdoor world, but it should be fun to get back to a smoother character power curve, and it'll at least always hold true for sub level-100 gank attempts.

We recognize that low-level PvP balance just hasn't gotten the attention it needs, and that's largely due to us having to focus our attention on content that the majority of players focus their attention (e.g. max level). In Warlords we're going to be doing a bit of ability shuffling (read: deleting) which is going to result in the need to smooth out the ability-acquisition pacing (when you get a new ability and at what level), and we'll also be taking a pass on low-level balance at the same time. It's difficult because of the spread of people across all levels and ensuring every ability of every spec at any one particular level vs. another character/level/spec of another level have parity. Low level brackets just inherently bring a measure of un-balance with them due to the possible level difference, which is necessary to ensure they can fill up with enough players. Our goal is primarily to smooth out the outlying abilities - and this is hand-in-hand with the item squish - to ensure the base damage of all the abilities before scaling is appropriate. There are just some obvious tuning problems right now that we'll take care of, and then as much finer tuning as we can manage. We'll be looking for feedback during beta.

I thought base damage was being abolished entirely, in favor of pure scaling. At least this was what I have heard elsewhere many times before this.
There has to be something to scale from.

Blue Tweets
Originally Posted by Blizzard Entertainment
Character / Items
Will Legendary Cloaks be relevant in WoD? I hope so, I'm a little late to the party and don't want to get rid of it.
Legendary cloaks will not stay relevant in WoD. You still have time to get plenty of use out of it. (Celestalon)
This makes me a sad panda.
Think about what it would do during WoD. It would feel terrible to need to go back and do MoP raids in order to get them. (Celestalon)

Art
can you elaborate on these reasons please?some really dislike fist weapons for the same reason as people hating guns.
Bow/gun thing was based 100% on audio issues (I know, weird "solution"), not visual/aesthetics. (Dave_Maldo)

Any chance of seeing strength fist weapons? My warrior would prefer to strap spikes to his fists and punch people.
That would be awesome indeed. (Dave_Maldo)

The item for Hunters pets Kibler's Bits should last alot longer than a mere 5 minutes. Thank you!
There was a push to keep class pet sizes "reasonable" (Monstrous Bite T_T) but 5 mins DOES seems short. Will try to look into! (Dave_Maldo)

I know lots of mages who would give their mouse arm for the broom to be permanent.
Was discussed for Enchanting once or twice, but we're good w/ where it is, for now! (Dave_Maldo)

Any chance of Brazilian Carnival become a world event, with music and allegorical cars to show off each race of the game?
That was proposed back when we were still making new, full-blown holiday events (Brewfest etc.). Who knows; maybe one day! (Dave_Maldo)

is there any chances for adding "White" items become transmogrifiable and even legendaries like illidan's blades?
Very unlikely for the former; it's how many items they don't want unlocked are locked. Less so for the latter. (Dave_Maldo)

out of interest, why? What do you or we gain by this lockout mechanism for white items? struggling to think of any.
The debate revolves around preserving a certain look & feel in the world/player pop for "real" gear (vs fun temp costume). (Dave_Maldo)

Any chance for actual spectacles, such as the ones Lord Crowley wears, to be added to the game? As a transmog item maybe?
Those totally SHOULD have been in the game by now, yeah. We even discussed SFK or on the shore or... anyhow, yes. Yes. (Dave_Maldo)

Will we ever be able to dye our gear? This is something I've wanted since we got transmorgryph.
Maybe one day? Not planned for anytime soon though, sorry. (Dave_Maldo)

Old vid, but still applies. -PLEASE- look into it, it has been years now.Iirc noggen scale down now too.
Art mods wep sizes by type, both in-hand & while sheathed, on a per race/gender basis in order to handle a HUGE range of assets. (Dave_Maldo)
Art does this to get weps in-hand as big as possible while still fitting theme and not creating terrible sheathed clipping issues. (Dave_Maldo)

Any chance of a moving sun and real-time shadows?
The tech peeps love working on stuff like that when performance permits. Maybe one day! (Dave_Maldo)

With the new models in WoD, will it mean the end of tabards poking through capes when jumping etc?
It'd be cool. Some clipping (in general) is practically unavoidable but I imagine they'll clean up as much as they can! (Dave_Maldo)

Dark Legacy Comics - #425
DLC #425 has been released!

This article was originally published in forum thread: Heirlooms and Bonus Rolls, Dampening Duration, Low Level BG Balance, Blue Tweets, DLC started by chaud View original post
Comments 124 Comments
  1. Rigrot's Avatar
    I'll assume the veteran bonus will either be how long that specific character has been around (i.e. made him in vanilla got them to 60 then stopped playing them) or how long the players account has been active.

    Either way both are ok to me, I'm just curious what perks they give.
  1. Keristrasza's Avatar
    Quote Originally Posted by Sainur View Post
    The point is, for example, Bob is rich and spends many hours a day on WoW. Bob can just buy his way to level 90. Skipping like 90% of the actual content. Meanwhile, John is a guy with a shitty income, and barely has enough money to pay for his subscription. He plays only a few hours a day, sometimes even less, and has no heirlooms. While Bob plays at least 5 hours every day.

    John cannot buy a level 90, John must grind all low level content for weeks until he finally reaches level 100, meanwhile... Bob already has multiple level 90's and 100's with barely any effort.
    I'm just seeing a tantrum here ... firstly "Bob is rich" Doesn't matter, it would be his money to do with as he pleases. Be it on a game or not, Secondly "John has barely enough money for his subscription" means John shouldn't even be playing the game if he is that poor. When you are so tight for money you can barely afford the game or need someone else to pay for you, means you shouldn't even have a subscription.

    Another thing wrong with your tirade here, even if you play at least a dedicated 2 hours a day without heirlooms leveling is not that hard. Getting to max level should not take "weeks" unless you aren't trying or do not care enough to reach max level as quickly as possible. Just because someone "Buys" a level 90 doesn't mean they instantly win the game. Far from it, it just means they don't have to level through the same content they have seen numerous times before. It also means they will wear down the new content even faster.

    People who love to level, will likely not buy a 90, those who hate leveling, care only for end game content, want to play with their friends, etc are the ones who will likely use this feature and it is their right to do so. You people whine too much about things like this. Yes I understand it frustrates you and those who feel like you but whining, complaining, shouting, stamping your feet, ranting and throwing childish tantrums on this forum or any other is not going to do you a damn bit of good.

    Majority wins and "voting" with your money about "not wanting a feature?" Not going to do you a bit of good. For every person that quits because the shop added new stuff, just gives Blizzard more of a reason to add even more stuff to the store to make up for the loss of subscriptions. Its a lovely vicious cycle that isn't going to stop anytime soon.
  1. Moradim's Avatar
    Quote Originally Posted by Keristrasza View Post
    I'm just seeing a tantrum here ... firstly "Bob is rich" Doesn't matter, it would be his money to do with as he pleases. Be it on a game or not, Secondly "John has barely enough money for his subscription" means John shouldn't even be playing the game if he is that poor. When you are so tight for money you can barely afford the game or need someone else to pay for you, means you shouldn't even have a subscription.

    Another thing wrong with your tirade here, even if you play at least a dedicated 2 hours a day without heirlooms leveling is not that hard. Getting to max level should not take "weeks" unless you aren't trying or do not care enough to reach max level as quickly as possible. Just because someone "Buys" a level 90 doesn't mean they instantly win the game. Far from it, it just means they don't have to level through the same content they have seen numerous times before. It also means they will wear down the new content even faster.

    People who love to level, will likely not buy a 90, those who hate leveling, care only for end game content, want to play with their friends, etc are the ones who will likely use this feature and it is their right to do so. You people whine too much about things like this. Yes I understand it frustrates you and those who feel like you but whining, complaining, shouting, stamping your feet, ranting and throwing childish tantrums on this forum or any other is not going to do you a damn bit of good.

    Majority wins and "voting" with your money about "not wanting a feature?" Not going to do you a bit of good. For every person that quits because the shop added new stuff, just gives Blizzard more of a reason to add even more stuff to the store to make up for the loss of subscriptions. Its a lovely vicious cycle that isn't going to stop anytime soon.
    so what happens when people dont like the long gearing process at the level cap?

    should we sell people heroic gear too?
  1. Igzorn's Avatar
    somehow the DL comic reminds me of my search for a raiding group
  1. Occasus's Avatar
    Quote Originally Posted by snuzzle View Post
    All I can say is, the "buy a 90" feature had better cost significantly more than a race change or faction change, otherwise they're gonna see a WHOLE mess of people just buying a 90 instead of using those services.
    I disagree. I'd much rather transfer a character than lose it's professions/money/loot.

    - - - Updated - - -

    Quote Originally Posted by Sainur View Post
    I meant leveling content. Instant 90 means you're skipping 90% of all the zones, quests, and leveling stuff. Etc.



    Crying? Hahahahahaha... oh my, that's funny.

    No. I've got a right to voice my opinion just like everyone else, whether that be positive or negative. I'm just an extremely disappointed customer who paid for all the expansions + monthly sub, and yet Blizzard still manages to pull shit like this through while the "Shop" buttons that are in-game are just screaming at you to buy their stuff. Ah, the shop buttons. That's another matter that I shall not go into now.



    How original. /clap
    I love how you say everyone has a right to voice their opinion, yet in your original post you insult anyone who has a differing opinion than your own.

    Personally, I don't care what anyone else does. I don't play this game to compete with others on who has the most 90s. I've already leveled 13 characters to max (never had the money to server transfer) so when my friends/guild/etc would switch servers I'd just level up a new one. So I've got multiple of the same class at max level and frankly never want to level again. This new system is great for me now that I have a decent amount of disposable income. It gives next to no advantage for raiding/pvp (other than giving you more options, but almost any class is as viable as any other for doing max level content).

    You don't like it? That's fine. I don't see any problem with it. It doesn't fall into my belief of pay2win.
  1. Ealyssa's Avatar
    Quote Originally Posted by Moradim View Post
    so what happens when people dont like the long gearing process at the level cap?

    should we sell people heroic gear too?
    Yes we should. So borded people who only play for loot instead of enjoying the content will buy their set, see how bored they now are and leave for good.

    Skiping shity leveling is fine if you don't like it. Skiping the real content is dumb (just stop playing this game).
  1. Occasus's Avatar
    Quote Originally Posted by Moradim View Post
    so what happens when people dont like the long gearing process at the level cap?

    should we sell people heroic gear too?
    Nah, then they just create a new timeless isle.
  1. Cuchulainn's Avatar
    The irony in that DL comic. Pure gold.
  1. Azrile's Avatar
    Quote Originally Posted by Sam the Wiser View Post
    The ignorance on the whole buying 90's deal is just way to funny. If you really can't see how this will affect everyone you must be blind. Even worse is the people wanting it for 10 dollars. We will see millions of 90's if this goes through.

    Yes, I like it now where i am the only one in my guild with a lvl 90.

    Are you people really that bad at this game that you think getting to lvl 90 is anything special? I have 11 90s and still think it is meaningless.
  1. StormyG's Avatar
    The comic is awesome. Want more of it.
  1. Hayro1's Avatar
    Quote Originally Posted by Nydith View Post
    Does it really matter that you later can buy 90s when you have to lvl up 10 more levels.
    Yes, it matters a whole lot. If they do this they NEED, repeat: NEED, to make everyone start at 55 and not this 1 crap. Start at 55 or 60 and be done with it, starting at 1 does nothing but turn people away from the game, and start at 55-60 would retain many more people. Leveling blows as-is. And if this hits, what's stopping them from selling gear? it takes too long to farm the gear, so why not just buy it?
  1. Karnige's Avatar
    buy a 90 who cares. that 90 isn't going to be in your raiding group. let them lfr.... thats what lfr is for anyways. not sure why this is an issue........
  1. Moradim's Avatar
    Quote Originally Posted by Occasus View Post
    Nah, then they just create a new timeless isle.
    probably.

    it's funny how they made stuff so much of a grind early on, and didnt want to make new dungeons cause it would "invalidate the gearing process", and then all of a sudden there is an isle where loot rains from the sky.

    in any case, if everyone buys a 90 we're going to see even worse LFRs in the future. it's bad enough already with people queuing up in ungemmed/unenchanted isle gear, now we have that plus people who dont even know their class. :/
  1. Occasus's Avatar
    Quote Originally Posted by Moradim View Post
    probably.

    it's funny how they made stuff so much of a grind early on, and didnt want to make new dungeons cause it would "invalidate the gearing process", and then all of a sudden there is an isle where loot rains from the sky.

    in any case, if everyone buys a 90 we're going to see even worse LFRs in the future. it's bad enough already with people queuing up in ungemmed/unenchanted isle gear, now we have that plus people who dont even know their class. :/
    I imagine they did that because it's nearing the end of the expansion and they want people to be able to experience all the content. If I remember correctly in past expansions once the new expansion had hit beta they would begin decreasing the difficulty of all the raids, so this is a different method to the same result.

    Sure you might get some people who don't know their class in LFR, but I think it's wrong to assume that they will automatically be bad. Keep in mind that people are still going to have to level these characters up to level 100. On top of that there is nothing that distinguishes a bad player with a free 90 and a bad player that leveled their character to 90. If they are the type of person who is going to be a good/useful raider they will have those atributes regardless of how they got their character. I have a friend that thought it was fun to level a warlock with almost nothing but drain life. He's a great player, Once he got to 90 he looked carefully at the spells, did some reading and research and did just fine in raids. People are making this far too black and white.
  1. SickCilia's Avatar
    This will just make people required to link achieves. If you have no history of raiding previously then get out of my guild, don't expect a raid invite or rbgs. Bring on the level 90 insta boosts and watch the division begin.
  1. mbrmbr's Avatar
    The reasons I want to quit this game; Paid services - name change, server transfer, faction change, paid level 90 etc.
    The reasons why I stay in this game; gameplay, but above all - the social relations I made during TBC.

    I guess blizzard has this figured out long time ago...

    I used to associate the Blizzard logo with good things... now, somehow, in the years gone by, I associate it with bad things... time will tell, if it will do Blizzard good or bad.
  1. Hayro1's Avatar
    Quote Originally Posted by Bombadrol View Post
    The reasons I want to quit this game; Paid services - name change, server transfer, faction change, paid level 90 etc.
    I get the level 90 part....but the others, really? those are good for the game.
  1. Siddown's Avatar
    Quote Originally Posted by Bombadrol View Post
    The reasons I want to quit this game; Paid services - name change, server transfer, faction change, paid level 90 etc.
    The reasons why I stay in this game; gameplay, but above all - the social relations I made during TBC.

    I guess blizzard has this figured out long time ago...

    I used to associate the Blizzard logo with good things... now, somehow, in the years gone by, I associate it with bad things... time will tell, if it will do Blizzard good or bad.
    If someone paid to get a level 85 today with crap green gear, is that really a problem?

    I find this faux anger over something that in no way affects the type of people who are "angry" pretty hilarious.

    - - - Updated - - -

    Quote Originally Posted by Batsunz View Post
    If this Pay-for-level-90 option ends up going ahead, it will be the final nail in the coffin for me, confirming I never take it up again and seek out 'greener pastures' elsewhere. Blizzard will have started down the extremely slippery slope of 'pay-to-win'. It may be 'only' Pay for 90 now, eventually it may very well end up being 'Pay for Level 100' or "Level 1-100 heirlooms with 20% experience boost, "only" $19.95"
    This sounds a lot like the "gay marriage will lead to people marrying their dogs" type argument, just hysteria for now reason. Players getting a character to level 90 when the max is 100 is pretty far from Play to Win. And if this was enough to get you to leave, why didn't you get all angry about RAF which allows you to boost characters in days to max level. That's been around for years. Or character transfers? Again thats' been around for years.

    90% of this game takes place at max level, and leveling is just a useless timesink at this point, especially for those who have already done it before.
  1. Boricha's Avatar
    So If you boost a character that is level 60+ then will it boost your professions from 1 to 600? Or do you need to level them part way before you do the boost?
  1. Batsunz's Avatar
    Quote Originally Posted by Siddown View Post
    If someone paid to get a level 85 today with crap green gear, is that really a problem?

    I find this faux anger over something that in no way affects the type of people who are "angry" pretty hilarious.

    - - - Updated - - -



    This sounds a lot like the "gay marriage will lead to people marrying their dogs" type argument, just hysteria for now reason. Players getting a character to level 90 when the max is 100 is pretty far from Play to Win. And if this was enough to get you to leave, why didn't you get all angry about RAF which allows you to boost characters in days to max level. That's been around for years. Or character transfers? Again thats' been around for years.

    90% of this game takes place at max level, and leveling is just a useless timesink at this point, especially for those who have already done it before.
    The reason I did not "get angry" about the RAF setup is because despite the fact that you were levelling at a faster rate, it was not simply a case of "type in a credit card number, click OK, BOOM! You're 10 levels short of cap!" You still had to experience most of the game. You still had to progress through the content rather than simply skipping literally 90% of the build-up to end-game.

    Also Character Transfers are something COMPLETELY different altogether and should not even be compared to this. The person levelled the character, they experienced the content, all it is, is akin to shifting a folder to another directory in another computer on the network.

    Also your comparing my comment to a comments about gay marriage is like comparing an apple to an atomic bomb. TOTALLY different things and an absolutely ridiculous 'comparison'. What I was saying and that you apparently overlooked is the fact that it is a VERY slippery slope - they have already shown in past articles posted HERE in MMO-Champion that they are not against allowing people to drop cash for things that give tangible in-game benefits, such as EXP boost elixirs (something common in free-to-play micro-transaction games), so what is to stop them making it so people can drop $20 for 5000 valor points or $40 for an ilvl 600 bind-to-account weapon eventually?

    Lastly, you call levelling a "mindless timesink"? I'd call raiding an even bigger timesink, moreso because you spend hundreds of hours smashing your head against a virtual brick wall (or in the case of LFR, sitting semi-afk hitting a couple of buttons every so often) only to have the gear you picked up become obsolete a couple of months later when the next patch comes out.

    Enjoy your Skinner box. I'll be out enjoying the fresh air and enjoying my job and the company of my loved ones.

Site Navigation