MMO-Champion - Level 90 Boost, Heirlooms and Bonus Rolls, Dampening Change, Low Level BGs, DLC
Bounty Rewards Hotfix, Blue Posts, Curse Weekly Roundup

Quest Cancellation Re-Enabled, The Tavern Is Open Trailer, MG Decklist Round-Up

Level 90 Boost on the PTR
The Level 90 Boost process is now enabled on the PTR for testing, but it appears the final step of the process isn't working yet.




Garrosh Heirlooms and Bonus Rolls
Many players have asked about if it is possible to get a heirloom from a bonus roll, but @olandgren let us know that you won't get heirlooms from a bonus roll.



Dampening Duration Change
Originally Posted by Blizzard (Blue Tracker / Official Forums)
After some additional discussion, we've decided to make this change (5 minute Dampening) only apply in the 2v2 bracket. Dampening will remain at 10 minutes in 3v3 and 5v5 arenas.

Lower Level Battleground Balance
Originally Posted by Blizzard (Blue Tracker / Official Forums)
I had originally written here how World of Warcraft is a really big game, and while we know there are a lot of different types of activities outside of max-level content that people enjoy, we're not always going to be able to focus on each of them all of time. But it wasn't written particularly well and I feel like my points were probably fairly obvious to everyone.

Anyway, in short: we will be address some low-level PvP balance in Warlords.

First off it's worth noting the item squish. While individual brackets might not see a huge change, certainly the power curve between levels will be a smoother one. It'll have a bigger impact on world PvP as it'll be more like it was in vanilla, and relative power between characters won't see these dramatic swings. Back in the day even if you were 10, 20 or even 30 levels lower than someone else, you still had some shot at getting away, if not actually killing them. Of course as people start gearing up again that disparity will grow in the outdoor world, but it should be fun to get back to a smoother character power curve, and it'll at least always hold true for sub level-100 gank attempts.

We recognize that low-level PvP balance just hasn't gotten the attention it needs, and that's largely due to us having to focus our attention on content that the majority of players focus their attention (e.g. max level). In Warlords we're going to be doing a bit of ability shuffling (read: deleting) which is going to result in the need to smooth out the ability-acquisition pacing (when you get a new ability and at what level), and we'll also be taking a pass on low-level balance at the same time. It's difficult because of the spread of people across all levels and ensuring every ability of every spec at any one particular level vs. another character/level/spec of another level have parity. Low level brackets just inherently bring a measure of un-balance with them due to the possible level difference, which is necessary to ensure they can fill up with enough players. Our goal is primarily to smooth out the outlying abilities - and this is hand-in-hand with the item squish - to ensure the base damage of all the abilities before scaling is appropriate. There are just some obvious tuning problems right now that we'll take care of, and then as much finer tuning as we can manage. We'll be looking for feedback during beta.

I thought base damage was being abolished entirely, in favor of pure scaling. At least this was what I have heard elsewhere many times before this.
There has to be something to scale from.

Blue Tweets
Originally Posted by Blizzard Entertainment
Character / Items
Will Legendary Cloaks be relevant in WoD? I hope so, I'm a little late to the party and don't want to get rid of it.
Legendary cloaks will not stay relevant in WoD. You still have time to get plenty of use out of it. (Celestalon)
This makes me a sad panda.
Think about what it would do during WoD. It would feel terrible to need to go back and do MoP raids in order to get them. (Celestalon)

Art
can you elaborate on these reasons please?some really dislike fist weapons for the same reason as people hating guns.
Bow/gun thing was based 100% on audio issues (I know, weird "solution"), not visual/aesthetics. (Dave_Maldo)

Any chance of seeing strength fist weapons? My warrior would prefer to strap spikes to his fists and punch people.
That would be awesome indeed. (Dave_Maldo)

The item for Hunters pets Kibler's Bits should last alot longer than a mere 5 minutes. Thank you!
There was a push to keep class pet sizes "reasonable" (Monstrous Bite T_T) but 5 mins DOES seems short. Will try to look into! (Dave_Maldo)

I know lots of mages who would give their mouse arm for the broom to be permanent.
Was discussed for Enchanting once or twice, but we're good w/ where it is, for now! (Dave_Maldo)

Any chance of Brazilian Carnival become a world event, with music and allegorical cars to show off each race of the game?
That was proposed back when we were still making new, full-blown holiday events (Brewfest etc.). Who knows; maybe one day! (Dave_Maldo)

is there any chances for adding "White" items become transmogrifiable and even legendaries like illidan's blades?
Very unlikely for the former; it's how many items they don't want unlocked are locked. Less so for the latter. (Dave_Maldo)

out of interest, why? What do you or we gain by this lockout mechanism for white items? struggling to think of any.
The debate revolves around preserving a certain look & feel in the world/player pop for "real" gear (vs fun temp costume). (Dave_Maldo)

Any chance for actual spectacles, such as the ones Lord Crowley wears, to be added to the game? As a transmog item maybe?
Those totally SHOULD have been in the game by now, yeah. We even discussed SFK or on the shore or... anyhow, yes. Yes. (Dave_Maldo)

Will we ever be able to dye our gear? This is something I've wanted since we got transmorgryph.
Maybe one day? Not planned for anytime soon though, sorry. (Dave_Maldo)

Old vid, but still applies. -PLEASE- look into it, it has been years now.Iirc noggen scale down now too.
Art mods wep sizes by type, both in-hand & while sheathed, on a per race/gender basis in order to handle a HUGE range of assets. (Dave_Maldo)
Art does this to get weps in-hand as big as possible while still fitting theme and not creating terrible sheathed clipping issues. (Dave_Maldo)

Any chance of a moving sun and real-time shadows?
The tech peeps love working on stuff like that when performance permits. Maybe one day! (Dave_Maldo)

With the new models in WoD, will it mean the end of tabards poking through capes when jumping etc?
It'd be cool. Some clipping (in general) is practically unavoidable but I imagine they'll clean up as much as they can! (Dave_Maldo)

Dark Legacy Comics - #425
DLC #425 has been released!

This article was originally published in forum thread: Heirlooms and Bonus Rolls, Dampening Duration, Low Level BG Balance, Blue Tweets, DLC started by chaud View original post
Comments 127 Comments
  1. Siddown's Avatar
    Quote Originally Posted by Bombadrol View Post
    The reasons I want to quit this game; Paid services - name change, server transfer, faction change, paid level 90 etc.
    The reasons why I stay in this game; gameplay, but above all - the social relations I made during TBC.

    I guess blizzard has this figured out long time ago...

    I used to associate the Blizzard logo with good things... now, somehow, in the years gone by, I associate it with bad things... time will tell, if it will do Blizzard good or bad.
    If someone paid to get a level 85 today with crap green gear, is that really a problem?

    I find this faux anger over something that in no way affects the type of people who are "angry" pretty hilarious.

    - - - Updated - - -

    Quote Originally Posted by Batsunz View Post
    If this Pay-for-level-90 option ends up going ahead, it will be the final nail in the coffin for me, confirming I never take it up again and seek out 'greener pastures' elsewhere. Blizzard will have started down the extremely slippery slope of 'pay-to-win'. It may be 'only' Pay for 90 now, eventually it may very well end up being 'Pay for Level 100' or "Level 1-100 heirlooms with 20% experience boost, "only" $19.95"
    This sounds a lot like the "gay marriage will lead to people marrying their dogs" type argument, just hysteria for now reason. Players getting a character to level 90 when the max is 100 is pretty far from Play to Win. And if this was enough to get you to leave, why didn't you get all angry about RAF which allows you to boost characters in days to max level. That's been around for years. Or character transfers? Again thats' been around for years.

    90% of this game takes place at max level, and leveling is just a useless timesink at this point, especially for those who have already done it before.
  1. Aven Blackery's Avatar
    So If you boost a character that is level 60+ then will it boost your professions from 1 to 600? Or do you need to level them part way before you do the boost?
  1. Batsunz's Avatar
    Quote Originally Posted by Siddown View Post
    If someone paid to get a level 85 today with crap green gear, is that really a problem?

    I find this faux anger over something that in no way affects the type of people who are "angry" pretty hilarious.

    - - - Updated - - -



    This sounds a lot like the "gay marriage will lead to people marrying their dogs" type argument, just hysteria for now reason. Players getting a character to level 90 when the max is 100 is pretty far from Play to Win. And if this was enough to get you to leave, why didn't you get all angry about RAF which allows you to boost characters in days to max level. That's been around for years. Or character transfers? Again thats' been around for years.

    90% of this game takes place at max level, and leveling is just a useless timesink at this point, especially for those who have already done it before.
    The reason I did not "get angry" about the RAF setup is because despite the fact that you were levelling at a faster rate, it was not simply a case of "type in a credit card number, click OK, BOOM! You're 10 levels short of cap!" You still had to experience most of the game. You still had to progress through the content rather than simply skipping literally 90% of the build-up to end-game.

    Also Character Transfers are something COMPLETELY different altogether and should not even be compared to this. The person levelled the character, they experienced the content, all it is, is akin to shifting a folder to another directory in another computer on the network.

    Also your comparing my comment to a comments about gay marriage is like comparing an apple to an atomic bomb. TOTALLY different things and an absolutely ridiculous 'comparison'. What I was saying and that you apparently overlooked is the fact that it is a VERY slippery slope - they have already shown in past articles posted HERE in MMO-Champion that they are not against allowing people to drop cash for things that give tangible in-game benefits, such as EXP boost elixirs (something common in free-to-play micro-transaction games), so what is to stop them making it so people can drop $20 for 5000 valor points or $40 for an ilvl 600 bind-to-account weapon eventually?

    Lastly, you call levelling a "mindless timesink"? I'd call raiding an even bigger timesink, moreso because you spend hundreds of hours smashing your head against a virtual brick wall (or in the case of LFR, sitting semi-afk hitting a couple of buttons every so often) only to have the gear you picked up become obsolete a couple of months later when the next patch comes out.

    Enjoy your Skinner box. I'll be out enjoying the fresh air and enjoying my job and the company of my loved ones.
  1. rockforce80's Avatar
    My testing shows the 90 boost gives 280% Flying, 4x 22 slot bags (no effect on bank), 483ilvl gear for whatever spec is chosen. If you are at lvl 60 or higher, you get the "veteran bonus" it will raise your two primary professions as well as First-Aid to level 600 (primary professions were both at lvl 1 before boost) For the crafting profession I had, I learned no new recipes, I had the same patterns as before the boost occurred. First aid taught me Heavy Windwool Bandage but nothing in between it, and where I left off. The veteran bonus did not increase cooking or fishing. I gained 150 gold from the boost, the contents of my bags that were higher than grey quality were in my mail with myself as the sender, this includes my old bags.

    Will add info with future results.
  1. Treeh's Avatar
    well... i dont like
  1. markdall's Avatar
    Quote Originally Posted by Siddown View Post
    90% of this game takes place at max level, and leveling is just a useless timesink at this point, especially for those who have already done it before.
    Then each expansion should default new characters to the level it starts at. Buy the game today all your characters start at level 85. Once WoD hits new characters all start at 90. And so on. Let's stop taking half measures here. I'd be willing for there to be a checkbox to start at level 1 that you have to opt-into, with maybe an extra character-specific title "The Stubborn" or "The Old school" or even "The Legit" etc.

    - - - Updated - - -

    Quote Originally Posted by rockforce80 View Post
    My testing shows the 90 boost gives 280% Flying, 4x 26 slot bags (no effect on bank), 483ilvl gear for whatever spec is chosen. If you are at lvl 60 or higher, you get the "veteran bonus" it will raise your two primary professions as well as First-Aid to level 600 (primary professions were both at lvl 1 before boost) For the crafting profession I had, I learned no new recipes, I had the same patterns as before the boost occurred. First aid taught me Heavy Windwool Bandage but nothing in between it, and where I left off. The veteran bonus did not increase cooking or fishing. I gained 150 gold from the boost, the contents of my bags that were higher than grey quality were in my mail with myself as the sender, this includes my old bags.

    Will add info with future results.
    Very interesting, thanks! So basically my old GM who quit suddenly two hours before MOP launched after announcing he hated Pandas could come back for WOD and it'd basically be like he just had worse starting gear than I do. Kinda puts the entire expansion and treadmill into perspective.
  1. rockforce80's Avatar
    Quote Originally Posted by markdall View Post
    Then each expansion should default new characters to the level it starts at. Buy the game today all your characters start at level 85. Once WoD hits new characters all start at 90. And so on. Let's stop taking half measures here. I'd be willing for there to be a checkbox to start at level 1 that you have to opt-into, with maybe an extra character-specific title "The Stubborn" or "The Old school" or even "The Legit" etc.

    - - - Updated - - -



    Very interesting, thanks! So basically my old GM who quit suddenly two hours before MOP launched after announcing he hated Pandas could come back for WOD and it'd basically be like he just had worse starting gear than I do. Kinda puts the entire expansion and treadmill into perspective.
    Definitely does. 2 levels or so and he would be on par with you save a BoA weapon off Garrosh. If you ignore that, it's less demoralizing. I've been trying to justify why I've done this for 8 years now.

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