MMO-Champion - Patch 5.4.7 PTR - Build 17841
Patch 5.4.7 PTR - Build 17841
Build 17841 will be deployed to the PTR realms soon.

New Icons


Item Changes
Timeless Isle weapons were upgraded from 476 to 489 (example).

Strings Changes
Originally Posted by MMO-Champion
  • BLIZZARD_STORE_CONFIRMATION_SERVICES - Services purchased will be accessible at the character select screen when processing has been completed.
  • BLIZZARD_STORE_CONFIRMATION_SERVICES_EUR - Services purchased will be accessible at the character select screen when processing has been completed. |HurlIndex:21|h|cff006995Change your payment method|r|h
  • BLIZZARD_STORE_CONFIRMATION_SERVICES_TEST - Services purchased here will use the Test Currency. You will not actually be charged.
  • CHARACTER_UPGRADE_COMPLETE_LABEL - Character Boost Complete!
  • FIXEDFUNCTION_UNSUPPORTED - This video card will not be supported in future versions of World of Warcraft. Please see http://nydus.battle.net/WoW/enUS/lau...on-unsupported for more information.
  • CHARACTER_UPGRADE_PROFESSION_BOOST - Now notes that First Aid also receives a boost: Level 60+ characters will also receive a skill level boost to their primary professions and First Aid.



Spell Changes
Originally Posted by MMO-Champion
Mounts
  • Dread Raven Summons and dismisses an Imperial Quilen Armored Dread Raven. This mount changes depending on your Riding skill and location. Account wide. 1.5 sec cast.

Item Set Bonuses
  • Fortitude Increases PvP Resilience by 2,600. 5,280.

Rogue (Forums, Talent Calculator)
Talents
  • Nerve Strike A successful Kidney Shot or Cheap Shot also reduces the damage dealt by the target by 50% (25% on player targets and healing done by the target by 10% for 6 sec after the effect fades. Rogue - LvL 30 Talent.

Warrior (Forums, Talent Calculator)
  • Charge Charge to an enemy, stunning rooting it for 1.5 sec. Generates 20 Rage. 8-25 yd range. Instant. 20 sec cooldown. (Warbringer will become a 3 second stun in a future build - Source)
This article was originally published in forum thread: Patch 5.4.7 PTR - Build 17841 started by chaud View original post
Comments 89 Comments
  1. Yakuchin's Avatar
    I don't think the charge change is correct, that would be insane. Let's see what happens, it's only PTR.
  1. Yig's Avatar
    Please just remake warriors into Diablo 3 Barbarians. After playing a warrior for 9 years, that's what I'd like to be.

    - - - Updated - - -

    I'm not so sure it's a final change myself.
  1. Aeluron Lightsong's Avatar
    Quote Originally Posted by Yig View Post
    Please just remake warriors into Diablo 3 Barbarians. After playing a warrior for 9 years, that's what I'd like to be.

    - - - Updated - - -

    I'm not so sure it's a final change myself.

    Don't call them barbarians though. Ugh...
  1. ApeDosMil's Avatar
    Maybe they are going to bake charge stun into one of the talents? That way its not base, but a choice. That said, first class I ever rolled was warrior, and this does upset me. (as someone who plays multiple classes though, warriors needed a nerf, but this? No)
  1. etubrutei's Avatar
    As a warrior pve main this makes me very very sad if it goes live.
  1. Draculla's Avatar
    Charge: Charge to an enemy, stunning rooting it for 1.5 sec. Generates 20 Rage. 8-25 yd range. Instant. 20 sec cooldown.
  1. cexspa's Avatar
    Iconic warrior ability changed/nerfed.
    that is a bold nerf for pvp reasons :S
  1. derpkitteh's Avatar
    nooooooooooooooo please don't make my shitty timeless isle pole-arm (that fucks up my transmog) better so it takes me longer to replace T_T

    i hate this fucking pole-arm, and i'm too nervous/shy to do raidfinder to get an axe or sword :/
  1. Hollowlithic's Avatar
    Quote Originally Posted by Cernunnos View Post
    another patch, another nerf (because of PVP reasons) to warriors.

    Getting real sick of my class getting constantly toyed and tweaked with because of PVP.
    pvp gets screwed over by pve a million times more than the other way around.

    i dont even get how you possibly need a stun on a charge for pve to begin with despite you have literally 2 more stuns and 2 more interrupts.

    keep crying over nothing.
  1. saltyharbls's Avatar
    Sounds like a fix for warriors rather than a nerf. Keep em coming
  1. lunchbox2042's Avatar
    People still use first aid?
  1. Mongoose19's Avatar
    Quote Originally Posted by saltyharbls View Post
    Sounds like a fix for warriors rather than a nerf. Keep em coming
    Is it you GC?
  1. Beefkow's Avatar
    Quote Originally Posted by SpriggsTheWarrior View Post
    it's not COMPLETELY worthless.
    warbringer has a 4 second root as well as a 50% movement decrease after the root is over...

    Still, i am sad that the stun is gone, that was a good interrupt.
    Lol, increases the duration by 2.5 seconds and gives a 50% impairing? That is just stupid for a talent designed to try and create more cc.

    Redesign the warbringer talent, please.

    Otherwise, i am fine with the change (focus charge stun a healer was OP).
  1. DrMcNinja's Avatar
    Delicious tears are delicious. Keep them coming.
  1. Cernunnos's Avatar
    Quote Originally Posted by Hollowlithic View Post

    i dont even get how you possibly need a stun on a charge for pve to begin with despite you have literally 2 more stuns and 2 more interrupts.
    Stopping non-interruptable cast bars on mobs such as the kilnmasters and chanters on the timeless Isle. Disrupting shout doesn't work on them either.
    Leap away, charge back in and break the cast.



    I hope you aren't counting Shockwave as a stun, that's talented and not baseline like charge is.
  1. Gotrik's Avatar
    That Warrior nerf came outta freakin nowhere.

    And that's one of our signature moves from Vanilla, too. It's useful also for PvE for interrupts.

    I haven't PvP'd in a while. The heck did this come from?
  1. DrMcNinja's Avatar
    Quote Originally Posted by etubrutei View Post
    As a warrior pve main this makes me very very sad if it goes live.
    I don't see the real issue in losing charge stun from a PvE perspective.
  1. Of-the-horde's Avatar
    Quote Originally Posted by Beefkow View Post
    Da faq, am i reading this correctly?

    So basically blizzard is saying that warbringer (lvl 15 talent) is completeley worthless? (100%).



    I saw that one coming, that is just too op.
    It seems like the game balance team is high.
  1. Hollowlithic's Avatar
    Quote Originally Posted by Cernunnos View Post
    Stopping non-interruptable cast bars on mobs such as the kilnmasters and chanters on the timeless Isle. Disrupting shout doesn't work on them either.
    Leap away, charge back in and break the cast.
    yeah... hurt every other single player so you can charge the cast on a specific npc. if it is that much of a travesty then tweet something about making them not immune to disrupting.
  1. Kae's Avatar
    A 1.5 second immobilise on charge surely can't be the final version of this change. Would make warrior charge weaker than the feral version, which would just be criminal. Though... wouldn't be the first time they did that. Instant 3-stack of sunders vs. one-at-a-time devastate anyone?

    Perhaps they plan on switching Warbringer and default charge around, make Warbringer a stun and have regular charge be the root... or maybe it's just a datamining error.

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