MMO-Champion - Patch 5.4.7 PTR - Build 17841
Patch 5.4.7 PTR - Build 17841
Build 17841 will be deployed to the PTR realms soon.

New Icons


Item Changes
Timeless Isle weapons were upgraded from 476 to 489 (example).

Strings Changes
Originally Posted by MMO-Champion
  • BLIZZARD_STORE_CONFIRMATION_SERVICES - Services purchased will be accessible at the character select screen when processing has been completed.
  • BLIZZARD_STORE_CONFIRMATION_SERVICES_EUR - Services purchased will be accessible at the character select screen when processing has been completed. |HurlIndex:21|h|cff006995Change your payment method|r|h
  • BLIZZARD_STORE_CONFIRMATION_SERVICES_TEST - Services purchased here will use the Test Currency. You will not actually be charged.
  • CHARACTER_UPGRADE_COMPLETE_LABEL - Character Boost Complete!
  • FIXEDFUNCTION_UNSUPPORTED - This video card will not be supported in future versions of World of Warcraft. Please see http://nydus.battle.net/WoW/enUS/lau...on-unsupported for more information.
  • CHARACTER_UPGRADE_PROFESSION_BOOST - Now notes that First Aid also receives a boost: Level 60+ characters will also receive a skill level boost to their primary professions and First Aid.



Spell Changes
Originally Posted by MMO-Champion
Mounts
  • Dread Raven Summons and dismisses an Imperial Quilen Armored Dread Raven. This mount changes depending on your Riding skill and location. Account wide. 1.5 sec cast.

Item Set Bonuses
  • Fortitude Increases PvP Resilience by 2,600. 5,280.

Rogue (Forums, Talent Calculator)
Talents
  • Nerve Strike A successful Kidney Shot or Cheap Shot also reduces the damage dealt by the target by 50% (25% on player targets and healing done by the target by 10% for 6 sec after the effect fades. Rogue - LvL 30 Talent.

Warrior (Forums, Talent Calculator)
  • Charge Charge to an enemy, stunning rooting it for 1.5 sec. Generates 20 Rage. 8-25 yd range. Instant. 20 sec cooldown. (Warbringer will become a 3 second stun in a future build - Source)
This article was originally published in forum thread: Patch 5.4.7 PTR - Build 17841 started by chaud View original post
Comments 89 Comments
  1. Varicose's Avatar
    I think we're all forgetting the most important thing here... Where is the new Karazhan phase rename?!
  1. Juni's Avatar
    Allright, so warriors will never be able to kill a druid. I don't even see the reasoning behind the nerf.. It's just completely fucking retarded.

    GG.

    Totally not gonna play my warrior in anything remotely close to pvp except farming people on isle like a proper douche where I can rely on pve gear carrying.
  1. Draculla's Avatar
    Quote Originally Posted by Varicose View Post
    I think we're all forgetting the most important thing here... Where is the new Karazhan phase rename?!
    Phase #---- - Karazhan: Arcmages from Hell
  1. Rorcanna's Avatar
    I hope they change it to AGAINST PLAYERS, because those warr stuns are PRETTY useful in pve content...
  1. jdy's Avatar
    Coming from a release day warrior... by far the most retarded warrior change I've ever seen.
  1. Minginging's Avatar
    Quote Originally Posted by Draculla View Post
    In case there is a misunderstanding here, Fortitude is the PvP trinket set bonus... and it will go up next season when resilience is increased again so it will give about the same percentage of actual damage reduction. It's all good!
  1. darkhelmet's Avatar
    Quote Originally Posted by Simca View Post
    http://nydus.battle.net subdomain?

    Kind of funny subdomain name - guess it is used as a redirect to the proper localization?
    NYD = not yet done
  1. Ranaas's Avatar
    read official patch notes before commenting : warbringer will cause charge to stun and then slow the enemy. we wont have 12 seconds cded stun , only nerf to charge is that we wont be able to use it every 12 secs , only 20 secs (only!)
  1. ShadowForge's Avatar
    Quote Originally Posted by Juni View Post
    Allright, so warriors will never be able to kill a druid. I don't even see the reasoning behind the nerf.. It's just completely fucking retarded.

    GG.

    Totally not gonna play my warrior in anything remotely close to pvp except farming people on isle like a proper douche where I can rely on pve gear carrying.
    u do realise that most warriors specc juggernaut right since its a 12 sec charge and with hamstring of the GCD you can macro it in so its better than warbringer in pvp

    - - - Updated - - -

    Quote Originally Posted by Ranaas View Post
    read official patch notes before commenting : warbringer will cause charge to stun and then slow the enemy. we wont have 12 seconds cded stun , only nerf to charge is that we wont be able to use it every 12 secs , only 20 secs (only!)
    its juggernaut thats the 12 sec charge not warbringer
  1. Eradicate1562's Avatar
    I REALLY hope that warrior change doesn't stick. That's RIDICULOUS.
  1. themightysven's Avatar
    On the warrior nerf, if they made it a 1.5 sec knockdown, it would be a root, but not a stun, but still allow spell disruption on the initial hit. (and it would make way more sense logistically than a root) And it would bring back knockdown to warriors ( I miss it so)
  1. hollafame's Avatar
    Just when you thought the nerfs were done before next expansion.

    Sounds like a cheap gimmick to make warbringer more attractive for PvP.

    "How can we make Warbringer better? We make it better by leaving it alone and nerfing the original."
  1. TheBaron87's Avatar
    Quote Originally Posted by Eggowaffles View Post
    Yeap a redirect, just like a Nydus Worm
    Or a nydus canal I've never seen that before either.
  1. Alayea's Avatar
    Why the change to the iconic warrior ability? The stun has been a component of Charge since Day 1.
  1. militaryspartan's Avatar
    Quote Originally Posted by Alayea View Post
    Why the change to the iconic warrior ability? The stun has been a component of Charge since Day 1.
    The main problem was that due to the short CD of charge via talents. Warriors could keep up time on targets while interrupting casting with very little effort.
  1. Straamibuu's Avatar
    Best warrior change ever, should have always been root. It only stunned due to latency issues and roots will do the same thing.

    Now it's a talented stun, so in the end it just means less stuns than before whoop
  1. Frankminimia's Avatar
    WTF That charge nerf is ridiculous
  1. Ouchy's Avatar
    Thank goodness! Finally, blizzard are doing something to stop the almost god like class that is rogue, from stomping the living essence out of all those weaker sub classes fool enough to set foot in pvp. I've spent this entire expansion rattled with guilt over the way my unfair set of skills crush well played hunters, warriors and mages with such effortless ease.
  1. Illana's Avatar
    safeguard to 1minute cooldown and I think warriors might even be balanced this expansion.
  1. Vormav's Avatar
    Yeah actually the more I think about it the angrier I get. This charge nerf is insane. This is an iconic ability we've had for almost a decade and it's always worked this way. It's even more a slap in the face to the guys that PVE only because this is yet another nerf thanks to PVP balance.

    I'm not one to complain about nerfs or buffs because I have faith in Blizzard, but this is something else. This would be like Blizzard deciding Cheap Shot should be a root instead of a stun for example. When Blizzard messes with iconic abilities that have been fine since day 1 2004 it really does blow the mind I have to admit. Especially since they're doing it now instead of in WoD.

    Sucks to be the warriors that only PVE though. How's it feel to get an ability nerfed again all because of bad PVP balance?

    Quote Originally Posted by Strakha View Post
    they're not losing charge, only the stun. its not that iconic to stun someone in a charge. apples and oranges friend
    It is iconic. It's been this way since day 1. Changing the length of a stun is one thing on an ability like this, but getting rid of it is another. Now THAT would be apples and oranges.

Site Navigation