Patch 5.4.7 PTR - Build 17841
Build 17841 will be deployed to the PTR realms soon.

New Icons

Item Changes
Timeless Isle weapons were upgraded from 476 to 489 (example).

Strings Changes
Originally Posted by MMO-Champion
  • BLIZZARD_STORE_CONFIRMATION_SERVICES - Services purchased will be accessible at the character select screen when processing has been completed.
  • BLIZZARD_STORE_CONFIRMATION_SERVICES_EUR - Services purchased will be accessible at the character select screen when processing has been completed. |HurlIndex:21|h|cff006995Change your payment method|r|h
  • BLIZZARD_STORE_CONFIRMATION_SERVICES_TEST - Services purchased here will use the Test Currency. You will not actually be charged.
  • CHARACTER_UPGRADE_COMPLETE_LABEL - Character Boost Complete!
  • FIXEDFUNCTION_UNSUPPORTED - This video card will not be supported in future versions of World of Warcraft. Please see for more information.
  • CHARACTER_UPGRADE_PROFESSION_BOOST - Now notes that First Aid also receives a boost: Level 60+ characters will also receive a skill level boost to their primary professions and First Aid.

Spell Changes
Originally Posted by MMO-Champion
  • Dread Raven Summons and dismisses an Imperial Quilen Armored Dread Raven. This mount changes depending on your Riding skill and location. Account wide. 1.5 sec cast.

Item Set Bonuses
  • Fortitude Increases PvP Resilience by 2,600. 5,280.

Rogue (Forums, Talent Calculator)
  • Nerve Strike A successful Kidney Shot or Cheap Shot also reduces the damage dealt by the target by 50% (25% on player targets and healing done by the target by 10% for 6 sec after the effect fades. Rogue - LvL 30 Talent.

Warrior (Forums, Talent Calculator)
  • Charge Charge to an enemy, stunning rooting it for 1.5 sec. Generates 20 Rage. 8-25 yd range. Instant. 20 sec cooldown. (Warbringer will become a 3 second stun in a future build - Source)
This article was originally published in forum thread: Patch 5.4.7 PTR - Build 17841 started by chaud View original post
Comments 89 Comments
  1. Skullbanger's Avatar
    Tbh. Im sick off all the warr stuns, so imo this is a step in the right direction. Didnt expect this, but godamn I like it. Play a rogue my self, so i had to bite the nerf apple my self.
  1. derpkitteh's Avatar
    so the 90 boost still doesn't work? :/

    ugh... i want them to just be done with it so i know the price.
  1. Horkos's Avatar
    Lol Warriors. Get over it, 'iconic' abilities change over time. Remember Druids having to shift out of forms before shifting into another? How about when they made it so that you couldn't powershift out of roots which was there since Vanilla with Furor talent? Still not enough though, I hope we still see mass spell reflect take the place of spell reflect, -20% damage done in defensive stance and reduced damage done while in shield wall/ die by the sword then Warriors will be balanced. They will still enjoy the same damage output but will actually have to play defensively from time to time.

    Rogue change is even better. 50% reduction was just so stupid. Subterfuge and tricks nerf next and Rogue will be balanced.

    Mages next please, 20% ice lance damage nerf and buff Frostbolt by 20% so they actually have to cast once in a while. Also make it so that they give Rdruids something else during Symbiosis aside from Iceblock (I want to strangle the dev that thought it would be a good idea) something like Frost Nova would be a good replacement. Tones down the synergy between Mage and Rdruid and with Rogue getting subterfuge and tricks nerf would be a good balance change to RMD which is such a brainless comp.

    Further down, would like to see some Hunter nerfs to CC especially.Warr Stormbolt plus trap is already stupid, especially once you consider they have scatter and wyvern good to go as well. Again, would be a good nerf to KFC which is almost as mindless as RMD.
  1. Meldon's Avatar
    It was about damn time.
    If warriors want to interrupt they can use you know...their interrupt ability PUMMEL
    they still have stormbolt, spell reflect, mass spell reflect, shockwave/dragonroar...charge stun was way too much, a spell that allows them to keep 100% uptime on target and also stun? My 9 years old brother could beat the s. out of any caster with a warrior.
    In TBC you fake casted to make them waste pummel, nowdays they can't fail to kick a spell, they preemptively stun you, how's that skilled gameplay?
  1. Aernath's Avatar
    Timeless Isle drops and weps should at least have to be upgraded to 516 (Heroic Scenario Level), they are useless now that we'll get 522 with Honor much easier. Logic?
  1. Alanar's Avatar
    Stop the bullcrap on we had it since day 1... who cares you could interrupt rvery 12 sec without any effort.. it was to much... sorry i saw this coming.
  1. timwilliam2007's Avatar
    Don't see anything
  1. Alayea's Avatar
    Quote Originally Posted by militaryspartan View Post
    The main problem was that due to the short CD of charge via talents. Warriors could keep up time on targets while interrupting casting with very little effort.
    Couldn't it have been addressed with a change to the talent(s) instead? Taking away the stun from Charge feels like something of a cop out.
  1. Treeh's Avatar
    oh blizzard why... *** logic

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