Warlords of Draenor Press Events - Gameplay Footage and Spoilers
Blizzard organized a couple of press tours in Europe and Korea and interesting info about the new expansion is starting to appear on the web.

Mamytwink.com got to play the expansion for 5 hours and gave his impressions along with a couple interesting spoilers. Below is a rough translation of original article:

Leveling and Other Numbers
  • I played a gnome warrior in the Shadowmoon Valley, the Alliance starting zone. After about 5 hours of /played and 80 quests I reached the end of the zone and Level 92.
  • At level 91, I had 63k health as a Tank.
  • Monsters had around 100k health.
  • I was dealing around 1k to 5k damage on normal hits. Up to 10k critical damage for some abilities (Shield Slam).
  • It takes 597k XP to go from level 90 to level 91 and 640k xp to go from level 91 to 92.
  • Quests rewards were between 10k and 15k xp. Up to 20k for the difficult ones.
  • A new quest type is available: the "Bonus Objectives". When you walk around a zone, new objectives might appear randomly in your quest list. Completing the objectives will reward you with extra experience, leaving the area will drop the quest.

Shadowmoon Valley
  • Shadowmoon Valley is composed of lush green plains lit by the moonlight. It has a very peaceful feeling. The glades and forests are amazing and very colorful. You will find Naarus, Draeneis cities, and Iron Horde strongholds in the zone.
  • The Alliance starting zone seems pretty much finished. Lots of details, impressive vegetation, and a lot of different monsters.
  • I found a lot of monsters from The Burning Crusade that have been updated: Talbuks, Nether rays, Turtles, Larvas, Boars, Sporebats, Wolves, Bees. The new Talbuks and Sporebats models are EPIC.
  • Ner'zhul is the principal antagonist of the zone.
  • The zone ends with a scenario that I couldn't test because it wasn't available. It was called "Grommar's Purge" (Note: roughly translated)
  • I found the zone really well made. The vast plains and colorful glades immerse you entirely in the game. The scenery is new and doesn't give you a feeling of deja vu (except for some monsters, but it's not really shocking).

Misc
  • The new race models are great (I could also create a female dwarf). The facial expressions are awesome!
  • The new soundtrack is also very good.
  • When asked about the beta, Ion Hazzikostas answered : SoonTM.

SPOILER The zone ends with a pretty huge storyline twist, only click the line below if you do not care about spoilers. You should probably stay away from the comments of this news as well.

Ner'zhul uses an evil force, the Void Terror. At the end of the zone, you fight Ner'zhul and he manages to corrupt a Naaru into a "Dark Naaru". To purify the Naaru, Velen sacrifices himself and dies. This is a pretty huge plot twist and his death will be part of a cinematic at the end of the quest. It is followed by a giant battle. You join Maraad (freed from Ner'zhul earlier) to fight the Iron Horde.


Warlords of Draenor Gameplay Footage
Inven (Korean website) posted 3 videos of actual Warlords of Draenor footage on their Youtube channel. You can see a couple new things in these videos, including:










Warlords of Draenor Update Coming Soon
Last but not least, Celestalon teased us tonight with the promise of some more Warlords of Draenor information coming soon!

This article was originally published in forum thread: Warlords of Draenor Press Events - Gameplay Footage and Spoilers started by Boubouille View original post
Comments 266 Comments
  1. LookingGlass's Avatar
    Quote Originally Posted by Harmann View Post
    Yeah that's what I'm saying though, I was hoping that level 100 numbers would look similar to our old level 80 numbers. Looking back, those numbers just had a good "feel" to them. Instead it seems like our level 100 numbers will be exceeding our level 85 numbers...I'd been hoping that Blizz was going to balance things so that level 100 full Mystic geared tanks were in the 60K health ballpark, but instead it looks like maybe they'll be closer to 400K.
    Keep in mind, the scaling is also squished. The bigger the numbers the more exponential scaling must be to "feel" the difference. By pushing all the numbers down, scaling doesn't have to be as dramatic. Level 100 players will probably land around 80k with tanks pushing 100k. At least that's my hope.
  1. arthar77's Avatar
    why did it had to be velen :c
  1. ColbaneX's Avatar
    I'm assuming this is Draenor Velen and not Azeroth Velen.
  1. Khiyone's Avatar
    Quote Originally Posted by moveth View Post
    Tank health looks AWESOME. Love these numbers,
    Ewww. I wanted 5M health.
  1. zorothusian's Avatar
    Quote Originally Posted by arthar77 View Post
    why did it had to be velen :c
    Cause Blizz hates the Alliance

    - - - Updated - - -

    Quote Originally Posted by Sulla View Post
    Cairne Bloodhoof =/= The Prophet Velen. And when did I imply that the Horde had anything to do with it. The point is, one of the Alliance leaders that has one of the biggest contributions to the overall lore of the game and some of the most innately powerful abilities (who was also largely left out of the actual game to many peoples' consternation) is killed in the first questing zone. Meanwhile, Alliance players have to have 2 expansions of World of Hordecraft. We can't even kill Garrosh when we defeat him, yet they take Velen out in a questing zone. Dumb as fuck.
    So agree with maybe they need to lose another 2 million people before they pull there fucking heads out of there asses
  1. Alayea's Avatar
    Quote Originally Posted by Keosen View Post
    Quote Originally Posted by Teph View Post
    63k hp seems quite a lot for lvl 91. Thought it would be way less. So at lvl 100 we are already above the 100k ?
    Indeed i was hoping for a bigger squish and ~TBC health pools.
    Maybe it's not final yet though.
    Third. HP squish needs to go way further than Cataclysm levels.
  1. GoKs's Avatar
    Quote Originally Posted by Fayenoor View Post
    Butterfly effect? if you change something in the past-- even something very small -- the present, as we know it, may not exist. Oh well -- science be damned!
    I just give up!! Do people not read or are they just plain ignorant? How many times did Blizzard say that NOONE TRAVELS TO THE PAST. You go to another "universe" as to speak or as they call it another TIMELINE. What ever happens on dreanor, stays on dreanor, it will in NO way influance anything on Azaroth.
  1. iceberg265's Avatar
    Quote Originally Posted by GoKs View Post
    I just give up!! Do people not read or are they just plain ignorant? How many times did Blizzard say that NOONE TRAVELS TO THE PAST. You go to another "universe" as to speak or as they call it another TIMELINE. What ever happens on dreanor, stays on dreanor, it will in NO way influance anything on Azaroth.
    Well if Blizzard says it then it must be true.
  1. mmoc7fc23bbf2a's Avatar
    Quote Originally Posted by iceberg265 View Post
    Well if Blizzard says it then it must be true.
    In this case, yes. While you could plain put simple call it "Time Travel". It's not. It's pretty much like that one Stargate SG1 Episode where they have have to deal with duplicates of themselfes from another Timeline. It's not our timeline, therefore while we're basically somewhere in the "past" of our own history, it's a totally different incarnation, barely connected to our own history of the past. It's a Draenor and an Iron Horde we could care less about. Thing is. As long as Garrosh is around and able to jump between timelines, he'll always make new Iron Hordes and thus new Dark Portal Connection, so people arguing "Just close the fucking portal", pretty much would be repeating the same Argument over and over. On this one - YEP. If Blizzard says it, it's true. There's nothing one can argue about.
  1. deadman1's Avatar
    Quote Originally Posted by iceberg265 View Post
    Well if Blizzard says it then it must be true.
    In a fake world that they are handcrafting, they are the absolute authority.

    This isn't a matter of opinion.
  1. Shefu's Avatar
    Ner'zhul had so much redemption potential when WoD was announced ...it's sad they left him as a villain and Veleen dies at the end of a zone? Wtf...

    Not to be that guy, but from these screens updated models don't look that much different. If anything, the ORC hunchback is even worse...
  1. Sarta's Avatar
    As far as I understand, it's not our Velen of Azeroth that is killed, but the Velen of Draenor. It's just a (rather cheap) way to solve the whole "Oh wait, if we create an alternative time-line, what are we going to do with the characters that live in both time-lines?"-dilemma... For many other horde characters this is not really an issue, as most have died in Azeroth many years ago (e.g. Grom Hellscream)
  1. mmocef71e99c15's Avatar
    This Velen business is yet another example of how infinitely retarded this whole time travel shenanigans is.

    Velen dies and people's (correct) reaction is that it doesn't matter because there is another real Velen somewhere else who can now act. Way to make storylines unengaging and pointless, Blizzard.
  1. Ilir's Avatar
    Quote Originally Posted by bregtann View Post
    This Velen business is yet another example of how infinitely retarded this whole time travel shenanigans is.

    Velen dies and people's (correct) reaction is that it doesn't matter because there is another real Velen somewhere else who can now act. Way to make storylines unengaging and pointless, Blizzard.
    "correct reaction" what a stupid thing to say.

    And we don't really need two Velen. Maraad and Y'rel are far cooler.
  1. Siddown's Avatar
    Quote Originally Posted by Harmann View Post
    Yeah that's what I'm saying though, I was hoping that level 100 numbers would look similar to our old level 80 numbers. Looking back, those numbers just had a good "feel" to them. Instead it seems like our level 100 numbers will be exceeding our level 85 numbers...I'd been hoping that Blizz was going to balance things so that level 100 full Mystic geared tanks were in the 60K health ballpark, but instead it looks like maybe they'll be closer to 400K.
    I get what you are saying, but I don't get how using 50K at level 80 and 63K at level 91 that you are arriving at 400K at level 100. That's a hell of a steep incline.
  1. Dustdevil's Avatar
    Marty and Doc Brown will fix the timeline so Velen won't die.
  1. Quanes's Avatar
    As long as the gear scales linearly, then level 100 scaling won't get out of control.
  1. Ragu4's Avatar
    Make new lore to use Velen? Nah too hard, kill him in some zone!
  1. caninepawprints's Avatar
    I'm disappointed they spoke about the new talbuk model and then don't show us any photos of it!
  1. Deztru's Avatar
    I was hoping for a bigger squish to the HP's but ohwell

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