MMO-Champion - Mists of Pandaria Digital Deluxe Edition Retired, Warlords of Draenor Racial Traits
Update 2: Celestalon added some more clarifications:
Originally Posted by Celestalon (Blue Tracker / Official Forums)
Regarding Berserking and Blood Fury, also remember that we’re reducing the amount of cooldown stacking in the game, and more importantly, removing DoT snapshotting. That is effectively a significant nerf to Berserking and Blood Fury, since you'll no longer be able to extend their benefit long past their intended duration. We expect that these changes will bring Trolls and Orcs in line with other races (but not underpowered, either).

Regarding Touch of Elune, we're making all secondary stats useful to everyone (aside from Spirit for non-healers and Bonus Armor for non-tanks), and more closely balancing their value. As others have pointed out, there are no more haste breakpoints, so this doesn’t imply any gear changes should be made based on time of day.

Additionally, we do still want there to be some difference and choice between the racial abilities, which does mean that players who want to min/max to that degree may still find more value in another race. We don’t feel the difference, even in a worst case scenario, is going to be large enough that someone who wants to play a Night Elf should feel like they're making the wrong choice, but players who are only interested in what they feel are the best racials for their class or spec will have other race options available.

Update: Celestalon clarified why no changes to Every Man for Himself are listed:
Originally Posted by Celestalon (Blue Tracker / Official Forums)
Unlike the other racials that provide some type of CC-dispel, Every Man For Himself actually replaces a CC-Break PvP trinket; it isn’t in addition to it. So what you gain with EMFH is actually a trinket slot. Thus its power is very much related to what trinkets there are available. We're still determining our plan for PvP trinket itemization, so haven't decided on what to do with EMFH quite yet. It’s quite strong, and we agree that it looks unfair from those patch notes; we just haven't decided what to do with it yet. So, don't take that list as a statement that EMFH won't be changing somehow.

Warlords of Draenor Racial Traits
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’re planning some changes to racial traits for Warlords of Draenor. We recently posted a Dev Watercooler (Pruning the Garden of War) that dives deeper into the philosophy behind these changes, and now we wanted to give you the full details of what’s coming.

In order to keep racials more in line with one another, we’ve decided to bring down a couple of high outliers, then establish a fair baseline and bring the other racials up to that. We’re accomplishing this by improving old passives, replacing obsolete ones, and adding a few new ones where necessary. Ultimately, our goal is to achieve much better parity among races.

There aren’t any current plans to change Pandaren or Worgen racials.

Blood Elf
  • Arcane Acuity is a new racial passive ability that increases Critical Strike chance by 1%.
  • Arcane Torrent now restores 20 Runic Power for Death Knights (up from 15 Runic Power), 1 Holy Power for Paladins, or 3% of Mana for Mage, Priest, Warlocks (up from 2% of Mana). Other aspects of the ability remain unchanged.

Draenei
  • Heroic Presence has been redesigned. It no longer increases Hit by 1%, and instead increases Strength, Agility, and Intellect, scaling with character level.
  • Gift of the Naaru now heals for the same amount over 5 seconds (down from 15 seconds).

Dwarf
  • Crack Shot has been removed (was 1% Expertise with ranged weapons).
  • Mace Specialization (was 1% Expertise with maces) has been replaced with Might of the Mountain.
    • Might of the Mountain is a new racial passive ability that increases Critical Strike bonus damage and healing dealt by 2%.
  • Stoneform now also removes magic and curse effects in addition to poison, disease, and bleed effects, along with reducing damage taken by 10% for 8 seconds. It remains unusable while CC'd.

Gnome
  • Expansive Mind now increases maximum Mana, Energy, Rage, and Runic Power by 5% instead of only increasing maximum Mana.
  • Escape Artist’s cooldown has been reduced to 1 minute (down from 1.5 minutes).
  • Shortblade Specialization (was 1% Expertise with one-handed swords and daggers) has been replaced with Nimble Fingers.
    • Nimble Fingers is a new racial passive ability that increases Haste by 1%.

Goblin
  • Time is Money now grants a 1% increase to Haste (up from only attack speed and spell haste).

Human
  • Mace Specialization has been removed (was 1% Expertise with maces).
  • Sword Specialization has been removed (was 1% Expertise with swords).
  • The Human Spirit has been redesigned. It no longer increases Spirit by 3%, and instead now increases two secondary stats by an amount scaling with character level. You can choose which two secondary stats it increases. This has not yet been implemented.

Night Elf
  • Quickness now also increases movement speed by 2% in addition to increasing Dodge chance by 2%.
  • Touch of Elune is a new passive ability which increases Haste by 1% at night, and Critical Strike Chance by 1% during the day.

Orc
  • Axe Specialization has been removed (was 1% Expertise with axes).
  • Hardiness now reduces the duration of Stun effects by 10% (down from 15%).

Tauren
  • Brawn is a new racial passive ability that increases Critical Strike bonus damage and healing done by 2%.
  • Endurance now increases Stamina by an amount scaling with character level, instead of increasing Base Health by 5%.

Troll
  • Berserking now increases Haste by 15% (down from 20%).
  • Beast Slaying now increases XP earned from killing Beasts by 20% instead of increasing damage dealt versus Beasts by 5%.
  • Dead Eye has been removed (was 1% Expertise with ranged weapons).

Undead
  • Will of the Forsaken’s cooldown has been increased to 3 minutes (up from 2 minutes).

Mists of Pandaria Digital Deluxe Edition Heading into the Blizzard Archive
Originally Posted by Blizzard (Blue Tracker)
In approximately one week (no sooner than March 10), the Mists of Pandaria Digital Deluxe edition will be earning a bit of much-deserved rest in the Blizzard Archive. If you’ve been thinking about upgrading your standard edition for the in-game extras or contemplating coming back to the game to check out the latest content, you might want to consider snagging the Digital Deluxe Edition now before it heads into the vaults.

If you already own the standard edition of Mists of Pandaria and are interested in upgrading, you can head over to your account management page to do so now. The Digital Deluxe edition might come back out of the archive in the future, but even the jinyu waterspeakers don’t know if or when.


The Digital Deluxe edition of Mists of Pandaria includes the Imperial Quilen Mount, the Lucky Quilen Cub pet, a Mists of Pandaria–themed Diablo III banner sigil and accent, and Horde- and Alliance-themed StarCraft II portraits. Learn more about the Digital Deluxe Edition here.
This article was originally published in forum thread: Mists of Pandaria Digital Deluxe Edition Retired, Warlords of Draenor Racial Traits started by chaud View original post
Comments 220 Comments
  1. zrankfappa's Avatar
    Just remove all the racials ... it is obviously too much work to make them balanced, so f*ck it. one less button to press
  1. GRIMZ's Avatar
    Human is still op.... esp. PvP
  1. gamon12's Avatar
    Come on everyone roll BElfs , most OP racials in the world.

    Don't listen to arena ladders where 90% of the alliance are humans/night elves and majority of horde undead/orc. Go freaking Belf ! Better than shadowmeld, better than every man for himself, better than escape artist on 1min cd

    GO GO BELFS WITH 1 EXTRA HOLY FUC*ING POWER EVERY 2 FUC*ING MINUTES YAYYY FOR THE PALAAADINS
  1. Kingoomieiii's Avatar
    I just like how the Orc and Troll expertise buffs were removed, but the Dwarf one was replaced.

    When I saw this leak like four months ago, I dismissed it out of hand because it looked like it had been written by an alliance player. Turns out it's real! How?!
  1. Beenieshaman's Avatar
    Maybe because Orc had offensive dps CD and 2defensive CD?
    Dwarf just had one défensive CD

    Do it hurt you guys that much now that ally are getting dps racial buff?
  1. Vholu's Avatar
    Even as a horde player I'd say racials now are pretty balanced when you write them side by side... you guys really should calm down hard.
  1. gamon12's Avatar
    Quote Originally Posted by Kingoomieiii View Post
    I just like how the Orc and Troll expertise buffs were removed, but the Dwarf one was replaced.

    When I saw this leak like four months ago, I dismissed it out of hand because it looked like it had been written by an alliance player. Turns out it's real! How?!
    That's because the team behind balancing this game plays the alliance, with the team leader's main being a GNOME who doesn't like being rooted: escape artist, cloak of shadows, trinket, escape artist lolz just 1min cd
  1. Gohzerlock's Avatar
    I wonder how much money they will make from thousands of people race changing... hrm.... at least they're trying to make racials interesting, on the alliance side....
  1. Xilurm's Avatar
    Quote Originally Posted by gamon12 View Post
    That's because the team behind balancing this game plays the alliance, with the team leader's main being a GNOME who doesn't like being rooted: escape artist, cloak of shadows, trinket, escape artist lolz just 1min cd
    Wait, I thought Blizzard favored the Horde? What's up?
  1. Keristrasza's Avatar
    Quote Originally Posted by Deadlyhorde View Post
    Honestly.. why does every other comment here has to be about money?
    Because they would have to think of something new to complain about? I dunno ... sounds interesting to me that they would bring it back, maybe they could do that with the older ones ... never saw the reason of removing things like that. Physical yeah, but not the digital. It would be nice for everyone else to have a chance to get BC, Wrath and Cata if they didn't get it before.

    Quote Originally Posted by Xilurm View Post
    Wait, I thought Blizzard favored the Horde? What's up?
    They aren't being spoiled and protected by blizzard anymore, I sense a flood of tears coming.
  1. gcheng's Avatar
    Quote Originally Posted by Fleugen View Post
    I give up on this game. Really, a nerf to Will of the Forsaken while Every Man for Himself is untouched? REALLY?

    I get Berserking needed to be nerfed. I get that a lot of Alliance races needed better racials. But fucking REALLY? You give Humans a better version of the Undead racial, and then you NERF THE UNDEAD RACIAL TO HIGH HELL and leave the BETTER VERSION alone?

    Fuck this.
    I see no logic problem there, consider all WOW developers are human, and they already told you "Every Man for Himself".
  1. Nerraw's Avatar
    I wonder how the random BG win-rate will look after this is implemented. Can't be any worse than it currently is.
  1. Rocheku's Avatar
    WoD is gonna be another pile of crap anyway.
    And lol at the carefully picked words on the CE going away *and* a possible return in the future, gogo give Actiblizzard all your monies.
  1. Tziva's Avatar
    Quote Originally Posted by SecPro View Post
    Went from being pretty sure I'll make my Shaman a Dwarf come WoD, to being absolutely certain after seeing these changes.
    I think I'm moving my Alliance shaman back to Draenei after a stint as a panda. Dwarf might math out better but I like the Draenei and at least now it's useful; before it was useless as resto main spec.

    I'm jealous of gnome racials for my Alliance rogue but I'm not gonna become a fucking gnome.

    ALL MY HORDE GUYS STAYIN TROLL COS TROLL RACE BEST RACE
  1. Milton's Avatar
    Touch of Elune is a new passive ability which increases Haste by 1% at night, and Critical Strike Chance by 1% during the day.
    the only think I can think of is.... what about lusco-fusco?
  1. Spellbraker's Avatar
    I am not happy with the Arcane Torrent change unless it also gives back Mana and a secondary resource. Already bad enough they nerfed it for Mists and claimed it was suppose to be that way but went unnoticed forever.
  1. Cheven21's Avatar
    Guess I'm race changing to Tauren for the bonus healing. Belf racial is underwhelming. 1 HoP every 2 minutes is terrible.
  1. vitor210's Avatar
    Quote Originally Posted by thunderdragon2 View Post
    these changes look really fair to me, also i wonder if that means boosted 90's and preorders will be here in the next few weks along with the beta

    but..but.. they already said thei're still in somewhat alpha stage..
  1. Xaxxor's Avatar
    How about making the racials visual and fun rather than dps increase.
    You know.... so that everyone can play the race they WANT.
  1. fleshfurnace's Avatar
    Quote Originally Posted by TheRickyB View Post
    lol now All Alliance Racials are better then horde ones yay for balancing the races. nah lets just make Ally have OP PVP AND PVE Racials whilst removing/nerfing Horde ones
    This is my thoughts exactly! Excape artist and wotf are pretty similar cc removals and yet gnomes now get to use theirs 3 times as much as undead. I can't see why Draenei are getting a primary stat buff when no other race has anything like that. Humans are getting a secondary stat buff as well and both of these will scale with character lvl which im assuming will = out to much more than the 1% anyone else is getting. It's funny that almost all of the horde racials are getting nerfed and all the ally are getting buffed.

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