MMO-Champion - Warlords of Draenor - Garrison Resource, Blue Tweets, 100% Bonus XP Weekend in D3
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HeroesNexus Site Update: Talent Calculator & New Talent Listings

Warlords of Draenor - Garrison Resource
Muffinus shared some more about Garrisons recently, along with letting us know that they will use their own resource.

At Blizzcon and in previous developer interviews, the team has said that upgrading would take gold and some kind of resource like wood or stone. In the UI shown off at Blizzcon you can see a new icon used to represent whatever resource is being used to build the Garrison.

The devs also mentioned that some Garrison upgrades may require plans that you cannot purchase, but instead earned through faction rewards, quest rewards, random world drops, or other ways.




Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
WRT gear & regen changes, do you think some healers won't even bother gearing spirit? Seems like many won't need it.
I think Spirit will still be valuable where you can find it. Being able to heal more aggressively is often desirable. (WatcherDev)

do you think that the triage healing model in early cata was a success/failure?
There were many positive aspects to it, but in 4.0 it was too easy to run out of mana and be left feeling helpless. (WatcherDev)
There was a big uprising about it, people complained about lack of healers until Blizzard finally fixed it via patch.
Sounds like you're imagining a repeat of Early Cata's healing model. We made several big mistakes there. (Celestalon)
But it had some upsides too. For Warlords, we're taking those upsides, combined with other better gameplay. (Celestalon)
We totally understand and expect skepticism, and look forward to constructive, critical feedback during testing. (Celestalon)

ONLY ppl who like this are top 10-15% and the PVPr's. Cata was a FAILED exp, everyone knows this. its a game not rl. triage=fail
Question: do you think healing is currently perfect? Should we not try to change it? (WatcherDev)

Cata healing was so bad that I quit for over a year. Frustrating = challenge is not fun to play. Please don't repeat mistakes
I understand where you're coming from. The goal is for nothing about this to feel frustrating. (WatcherDev)

Warlords of Draenor Stats
One question... about the item squish... at lv 90 endgear we're much much more powerful than with fresh 90. Same with lv 100?
Yes, item progression is an essential part of WoW. You'll still get significantly stronger over the course of WoD. (WatcherDev)
in WoD, all flex-style raids will no longer have LFR-like random loot? I vastly preferred that to leaders having master options.
Personal loot (LFR-style) will be available as a loot option for the leader to set; we expect it to be popular with PUGs. (WatcherDev)

with the ilvl squish. Can you guys remove the ilvl requirements for lvl up dungeons in Cata and MoP please. Seems redundant now.
Yes, we can do that -- good suggestion. (WatcherDev)

ilvl squish, how will this affect soloing flame leviathan since vehicles scale with ilvl?
Shouldn't affect it. Item levels aren't changing, just the stat curve as item level increases. You'll still be able to solo it NP. (WatcherDev)

PvP
Do you ever consider what you could do if more and more go to the horde side to pvp down the road?
We've been talking about it. A good question is, what would it take for Horde PvP players to switch to Alliance? (holinka)

Garrisons
I am also predicting that the whole increasing follower xp is merged with the Armory?
Each building you choose will have a unique and AWESOME purpose, more info to come in the future! (Muffinus)

I like the fountain. Is that a default doodad, or do we get to pick?
not a complete answer, but we want to focus as many of your choices around gameplay as possible, high impact decisions! (Muffinus)

So whats the deal w/garrisons and alts? Account-wide, or are we asked to micromanage 11 garrisons every day like MoP farms today?
This is a key part of our garrisons discussions, def. want to avoid the "log in and farm on 7 toons every day" gameplay. (Muffinus)

How long does it take a building to upgrade for construction. Say lvl 1 town hall going to a lvl 2 town hall?
Still in flux, will really appreciate some feedback once we get the beta going (Muffinus)

How interactive will Followers be? Will they be quiet NPCs wandering around or can you talk to them and learn about them further?
Highly interactive! Some will want you to escort them to chop wood, others will have an epic followup quest to realize their dream (Muffinus)

Oh good, I can't wait to make a garrison that looks like every boring human town that has been in game since vanilla.
I think you'll be pleasantly surprised at the interactivity of each building from tier 1 to tier 3+ (Muffinus)

will garrison proff buildings act differently if you have the proff?
There are definite bonuses for having both the building and the profession. (Muffinus)

Diablo III - 100% Bonus XP This Weekend
If you have put off leveling in Diablo III, now is a good time to pick that back up. Patch 2.0.1 is live and you can earn an extra 100% experience from now until March 24th.


Originally Posted by Blizzard (Blue Tracker / Official Forums)
This is it! We're unleashing Diablo III: Reaper of Souls™ for Windows and Mac on March 25. To celebrate—this weekend only—we're doubling down on the +50% Bonus XP that's already available in Diablo III, and boosting it all the way to +100% Bonus XP.

This +100% Bonus XP period begins Friday, March 21 at 12:00 p.m. PT ends on Monday, March 24 at 12:01 a.m. PT. So, (if you need to) update your Diablo III game files here, log in this weekend, and rack up some last-minute Paragon Levels to aid you in your upcoming crusade against death itself.

Not sure what's new in Patch 2.0.1? We've got you covered.

Good luck, have fun, and we'll see you back here on Monday at 9:00 p.m. Pacific for the official launch of Reaper of Souls, an epic new chapter in the legendary Diablo series!

Expansion Duration Graphs
Bashiok shared some graphs that he came across on Twitter that put the duration of Mists of Pandaria into context, as well as replying to a few concerns.


Originally Posted by Bashiok (Blue Tracker)
Not intending any commentary, I just thought it was interesting seeing it laid out like that. I certainly would not have guessed the patch cycles would have looked like that.

It's not only that 5.4 will take a year, it's that it will take a year and they "promised" it wouldn't. You can't commit yourselves to "no more year-long raid tier" and then completely flip the script and expect your paying customers to just understand...
I don't recall seeing/hearing/relating any promises. We always have the best intentions to improve, though.

I guess I misunderstood Bobby Kotick when he said: "To address this, we’re working to release new content more frequently to keep our players engaged longer and make it easier for lapsed players to come back into the game"
Yeah, I suppose, because that's not a promise, that's an intention to improve.
This article was originally published in forum thread: Warlords of Draenor - Garrison Resource, Blue Tweets, 100% Bonus XP Weekend in D3 started by chaud View original post
Comments 164 Comments
  1. Itzatez's Avatar
    Quote Originally Posted by Shiroh View Post
    Yeah right. The WoW community was so mature and understanding in the past!
    In the past was not this whining level… Was more about classes being overpowered and such… We had vanilla for 2 and half years and i don't remember that much people whining about BWL or AQ40 being on for months and months… And more so because Naxx was only for 3 or 4% of the guilds, which made the rest stuck with AQ40 and BWL. People are basically saying "Blizz, you should deliver new content when i'm bored… I'm bored so i should get new content".

    stuff doesn't work that way. And be thankful for that, otherwise Blizzard games wouldn't be so polished when released as they normally are. You are bored, unsub. Easy as that.
  1. Magistrate's Avatar
    Quote Originally Posted by Wayne25uk View Post
    Not to me it isnt lol i've never had over 8k gold in my life,but that's mainly due to me never being arsed to farm anything or craft anything worth while after my pants disaster (*) and with having 3 kids to juggle and my own life to do it's pretty hard to waste time making gold,i just get in do my dailies or what ever and quest or level up then out again.

    * The pants disaster is as follows,i thought "oh why not just this once make something current tier and worth about 40k" so i spent a few weeks making the mats for Gorge Stalker Legplates which are 553 ilvl and at the time the market was between 30-40k for them,but i just completed them (due to time constraints as i mentioned before aka life) when the new patch hit,and ofc the price dropped to 8k in an instant! To add more insult to injury i have yet to sell the bloody pants even after the 22k-33k drop.

    FML :'(
    So you're an extreme casual player that barely has enough time to play with the base content. If that's the case, there's no point making garrisons free (remove all significant barriers to progression) since you wouldn't really play it much, anyway.
  1. Nikijih's Avatar
    Quote Originally Posted by Itzatez View Post
    In the past was not this whining level… Was more about classes being overpowered and such… We had vanilla for 2 and half years and i don't remember that much people whining about BWL or AQ40 being on for months and months… And more so because Naxx was only for 3 or 4% of the guilds, which made the rest stuck with AQ40 and BWL. People are basically saying "Blizz, you should deliver new content when i'm bored… I'm bored so i should get new content".

    stuff doesn't work that way. And be thankful for that, otherwise Blizzard games wouldn't be so polished when released as they normally are. You are bored, unsub. Easy as that.
    There is a reason for that. It took us over a month of attempts JUST on Cthun to kill him. After 2-3 months in Naxx the average guild had 1 or 2 wings down. Content that was up for months and months ACTUALLY lasted months and months. Now? After 2 weeks most people have already powered through the normal version of the instance. Heroic modes as it is are a repeat of the same content with some differences in the boss's behavior, not new instances. To a LOT of people, working on heroic content is not working on new content. Its recycled.

    The result is that after 1-2 months of an instance being out, most players have now seen the lore, the location, the bosses, the sights, etc. They have nothing NEW to look foward to. And so they grow bored. Fast.

    The issue isnt that people started complaining more, its that blizzard started cheaping out more and more and trading original content for recycled crap.
  1. Janysa's Avatar
    doesn't matter had storehouse ... yeah
  1. Moradim's Avatar
    you know what confuses me? content-wise, WoD appears to have less than Mists. So why is the dev cycle taking LONGER than Mists?

    I honestly think they fucked up something major during development, which set them back several months. Maybe they had an idea and scrapped it and took a new direction?
  1. deafguy's Avatar
    Major concerns with corporate answers. I'm so fucking tired of SoO.
  1. boxcar72's Avatar
    LOL All Blizzard cares about is making the most profits with the least content . One day another company will come along and take their big piece of the pie and don't get me wrong Blizzard done a amazing things but no way was MoP worth $400 to me and that what its cost each and everyone of us. I started playing close to 6 years ago and still waiting on one thing tech wise that Blizzard has brought to us a update no new engine or mechanics everything just connecting tech upgrades and cosmetics , nothing in game , I love the mass world and the raids but after 6 years I,m so tired of here's a patch give us $400 more when they are making a killing . I,m so hoping ESO or Wild Star or Arch Age gives me the MMO I have enjoyed in the past . They are building mass worlds and new engines with just a hope of having us . Blizzard has us and giving us nothing but a update .
  1. Dementat's Avatar
    Considering the level of the fanbase - based on reading abilities, writing skills, general attitude and understanding of simple market rules - I really hope neither Blizzard nor any other company ever gives them the MMO they're waiting for: it would be an awful product, whose temporary popularity amongst the wallets of the undiagnosed would only testify of how low they have all sunk trying to please everybody.
  1. Salech's Avatar
    Quote Originally Posted by Itzatez View Post
    Geeez… What a bunch of cry babies WoW community has become! If you are bored with the game just unsub. No one is forcing you to play it. There are tons of amazing games out there.

    Blizzard gave us some of the best games ever created, from Diablo, to Warcraft or Starcraft. They never rushed a game (they rushed content patches yes, but not a full game), and they release it when they think it's ready. And, the history is on their side. They nailed pretty much any game they made. So have a little faith and stop being impatient whiners!

    Never rushed a game? Diablo 3?, granted it is the only one they rushed but it was rushed.
  1. Paradyne's Avatar
    Quote Originally Posted by Moradim View Post
    you know what confuses me? content-wise, WoD appears to have less than Mists. So why is the dev cycle taking LONGER than Mists?

    I honestly think they fucked up something major during development, which set them back several months. Maybe they had an idea and scrapped it and took a new direction?
    My presumption is that the original intended expansion was not WOD (possibly The Dark Below). Due to the movie being set in the Humans vs Orcs time period they possibly wanted to have the next expansion tie closer to the movie and switched to Warlords of Draenor which was intended to be the following expansion after The Dark Below (thus giving an expansion between the current events & Garrosh's escape).

    Whilst this meant they had started on WOD they were far behind where they needed to be because of the direction change. They moved all resources from Titan back to WoW, cancelled the next content patch which would have set up The Dark Below and are now rushing to try & turn this around in a much shorter time frame. Ghostcrawler probably did not agree with the direction change & left for Riot, Alex Afriasabi was put in charge. They do not have time for new classes, new races or to fly proof Draenor hence the no flying till 6.1 or possibly beyond.
  1. Tarawa's Avatar
    Quote Originally Posted by deafguy View Post
    Major concerns with corporate answers. I'm so fucking tired of SoO.
    If you are so tired of doing the raid then stop doing and stop complaining. No body is forcing you to raid useless you are just staying to not lose your place in the raid. I frankly don't see the problem here, they are basically taking the last two xpacs of content and putting them into one.

    Anyone that thought they could make ten levels of leveling content, plus dungeons, raids, character mods, and garrisons in a year was truly kidding themselves that that was going to happen. I am going back and forth from WoW and D3 presently, so I have more than enough to do over the course of the next 5-7 months to keep me busy. This is probably the most whining I have seen about the next xpac coming out ever. It just amazing how many thought that Blizzard was going to have the content out by now or shortly in beta and then have a summer launch, it unbelievable.

    Also what were your plans, if for some reason you did not get a beta invite? Even if they had a summer launch you would still be doing SoO until then.

    - - - Updated - - -

    Quote Originally Posted by boxcar72 View Post
    LOL All Blizzard cares about is making the most profits with the least content . One day another company will come along and take their big piece of the pie and don't get me wrong Blizzard done a amazing things but no way was MoP worth $400 to me and that what its cost each and everyone of us. I started playing close to 6 years ago and still waiting on one thing tech wise that Blizzard has brought to us a update no new engine or mechanics everything just connecting tech upgrades and cosmetics , nothing in game , I love the mass world and the raids but after 6 years I,m so tired of here's a patch give us $400 more when they are making a killing . I,m so hoping ESO or Wild Star or Arch Age gives me the MMO I have enjoyed in the past . They are building mass worlds and new engines with just a hope of having us . Blizzard has us and giving us nothing but a update .
    The only way MoP was even close to $400 for you is if you had multiple account and that is not Blizzards fault that is yours for pay that much. I know there is no way I have even come close to $400 in 10 years of playing this game. I just recently made another account, so I could RAF, but that cost is on me not Blizzard. This is an old game and they make adjustments each and every xpac to update the engine, they sure has hell are not going to do a total redo of the engine that would take way to much time to update all that for a 10 year old game. These game you list are start from scratch, give them a few years and there engines won't look so hot.
  1. Mormolyce's Avatar
    Quote Originally Posted by Bremmon View Post
    All I'm taking from this is.. we are making you play the same content for the same amount of time as usually... we are just giving you much less to do over that time period. Lets compare the amount of raids/bosses per expac in a fancy chart too..
    Uhuh.

    Meanwhile SoO has more bosses than any other expansion, and at more available difficulty levels.

    Sunwell - 7 (1 difficulty level)
    ICC - 12 (2 difficulty levels, 2 raid sizes)
    DS - 8 (3 difficulty levels, 2 raid sizes)
    SoO - 14 (4 difficulty levels, 2(+1?) raid sizes)

    Also MoP has far more content outside raids than any previous expansion. Hell it has more non raid content than the previous expansions PUT TOGETHER.
  1. Doomchicken's Avatar
    Quote Originally Posted by PoisonRemedy View Post
    and that's why pve is boring as fuck doing the same thing over and over and over ... do you know the definition of insanity?
    Pvp is Soooo different. It's not like its largely the same tactics for the same battlegrounds over and over and over again /sarcasm. You do know what the definition of irony is right?

    - - - Updated - - -

    Quote Originally Posted by Mormolyce View Post
    Uhuh.

    Meanwhile SoO has more bosses than any other expansion, and at more available difficulty levels.

    Sunwell - 7 (1 difficulty level)
    ICC - 12 (2 difficulty levels, 2 raid sizes)
    DS - 8 (3 difficulty levels, 2 raid sizes)
    SoO - 14 (4 difficulty levels, 2(+1?) raid sizes)

    Also MoP has far more content outside raids than any previous expansion. Hell it has more non raid content than the previous expansions PUT TOGETHER.
    People like the dude you quoted in having their blinders on shocker.
  1. notorious98's Avatar
    Quote Originally Posted by Quixdraw View Post
    The only way MoP was even close to $400 for you is if you had multiple account and that is not Blizzards fault that is yours for pay that much. I know there is no way I have even come close to $400 in 10 years of playing this game. I just recently made another account, so I could RAF, but that cost is on me not Blizzard. This is an old game and they make adjustments each and every xpac to update the engine, they sure has hell are not going to do a total redo of the engine that would take way to much time to update all that for a 10 year old game. These game you list are start from scratch, give them a few years and there engines won't look so hot.
    You and math are not friends. If MoP makes it to September without a WoD release, that's 24 months. 24x$15=$360. That's only $40 short of $400. MoP cost $40. That makes it $400. Even at this point, between the box and subscription, you've paid $310.

    And if you've truly played for 10 years, even at $13/month, you would have shelled out over $1500 just in subscription fees.

    - - - Updated - - -

    Quote Originally Posted by Doomchicken View Post
    Pvp is Soooo different. It's not like its largely the same tactics for the same battlegrounds over and over and over again /sarcasm. You do know what the definition of irony is right?
    If that's the case, please implement a DBM for fighting against other player characters. That way I can know exactly when they're going to do a certain ability and prepare myself for it accordingly.
  1. HerrDrache's Avatar
    Regarding "Content and frequency of release", I'm a little bit miffed as well. I agree that MoP has a metric shit-tonne of content, and while I think it *should* have lasted well through the life of the expansion, it hasn't. My opinion is that the problem was that they wanted to show of a gazillion of new things to do *all* at the *same* *time* - mostly at the beginning.
    So in the beginning you're totally overwhelmed with "all that new shit, and OMG!!!", then if you're in a more casual raiding guild (scrubs, whatever, we did kill stuff) you're hustling to down the last two bosses by the time the next raid comes out (OK, catering to better players isn't bad per se), but then you see SoO's end boss fall and hmmmm.... that's it for the next 6-8 months. Cramming one expansion of stuff into the first 8 months, and then letting things idle for the last 6-8 months, I think that's the problem here. Even I am bored enough to notice things like "oh, look, there's a named mountain goat at Halfhill Market!", while not seeing players log on anymore - friends in four different guilds that used to raid at different levels, none active anymore.
    I know, wrong place to bitch about that, unless I get really lucky and someone important who works at Blizzard reads this
  1. Itzatez's Avatar
    Quote Originally Posted by Nikijih View Post
    There is a reason for that. It took us over a month of attempts JUST on Cthun to kill him. After 2-3 months in Naxx the average guild had 1 or 2 wings down. Content that was up for months and months ACTUALLY lasted months and months. Now? After 2 weeks most people have already powered through the normal version of the instance. Heroic modes as it is are a repeat of the same content with some differences in the boss's behavior, not new instances. To a LOT of people, working on heroic content is not working on new content. Its recycled.

    The result is that after 1-2 months of an instance being out, most players have now seen the lore, the location, the bosses, the sights, etc. They have nothing NEW to look foward to. And so they grow bored. Fast.

    The issue isnt that people started complaining more, its that blizzard started cheaping out more and more and trading original content for recycled crap.
    Also there is a reason for that… In the end of TBC it started a never ending whine about the difficulty of the game. Lots of casual said that if they are paying the same they should see the entire game (i'm not saying they were right or wrong, just saying that it happened). In the end it was this whining that lead to the lowering of the difficulty of the game.

    Plus, do you think that WoW would still have this massive player base after 10 years if the end game was only as hard as AQ40, NAXX or Sunwell with no other chance to raid to the more casual playerbase? By this time you would only have 1/3 of the player base, if that much. The different difficulty levels was a clever implementation of the game mechanics.

    And, your opinion, while valid, doesn't make mine invalid. What i said remains, Blizzard will not launch/rush new content just because you or the other guy finished the normal version and is bored. Stuff doesn't work that way.

    Plus, in terms of content, i don't see that much differences between spending 4 months in one boss whipping all raiding nights there, as it happened in Vanilla and late TBC, or doing normal and heroic versions of the same instance. In both you are in the same instance. People just want to nitpick and want things their way.



    Quote Originally Posted by Salech View Post
    Never rushed a game? Diablo 3?, granted it is the only one they rushed but it was rushed.
    I dont think it was rushed. It was poor designed on some aspects and had some bad gaming decisions. That's different from rushed. Rushed games normally die in the first months, Diablo had some design problems fixed and its running it's course.
  1. markdall's Avatar
    Quote Originally Posted by eillas View Post
    10k gold for the mock up one. That was months ago.
    In my experience Blizz rarely changes things for the better. So if it's 'lawl 10k' then at RTM it'll be 'wtf 22k?'.
  1. boxcar72's Avatar
    lol simple math add it up ...You will be in MoP for 2 years 24 x $14 = $336 + $40 base game = $376 and that's with no store transactions
    Quote Originally Posted by Quixdraw View Post
    If you are so tired of doing the raid then stop doing and stop complaining. No body is forcing you to raid useless you are just staying to not lose your place in the raid. I frankly don't see the problem here, they are basically taking the last two xpacs of content and putting them into one.

    Anyone that thought they could make ten levels of leveling content, plus dungeons, raids, character mods, and garrisons in a year was truly kidding themselves that that was going to happen. I am going back and forth from WoW and D3 presently, so I have more than enough to do over the course of the next 5-7 months to keep me busy. This is probably the most whining I have seen about the next xpac coming out ever. It just amazing how many thought that Blizzard was going to have the content out by now or shortly in beta and then have a summer launch, it unbelievable.

    Also what were your plans, if for some reason you did not get a beta invite? Even if they had a summer launch you would still be doing SoO until then.

    - - - Updated - - -



    The only way MoP was even close to $400 for you is if you had multiple account and that is not Blizzards fault that is yours for pay that much. I know there is no way I have even come close to $400 in 10 years of playing this game. I just recently made another account, so I could RAF, but that cost is on me not Blizzard. This is an old game and they make adjustments each and every xpac to update the engine, they sure has hell are not going to do a total redo of the engine that would take way to much time to update all that for a 10 year old game. These game you list are start from scratch, give them a few years and there engines won't look so hot.
    - - - Updated - - -

    But no worries I loved World of Warcraft and its lore and just raw feel , but no way was MoP worth the $400 and the sad part is Blizzard has means and ability to give us so much more .But just wait there is a game coming out that will make Blizzard wake up .I knew someday , someone would make a game to challenge them and its Wildstar . It will be the next gen MMO and it runs a whole new engine and stole all great ideas also that blizzard had and from first weekend beta reviews , they have hit a home runs with the player base and what does that mean to us .Blizzard will dust off the wallet and not think so much , how can they make the most money off us with the least content , to "holy hell" we have to produce to keep our sub base . Competition is what makes a better product , so I,m hoping Wildstar delivers . And then Blizzard antes up and deals us what they truly are capable of .

    - - - Updated - - -

    Was this guy banned for making this comment , if so please ban me also , and I even have no clue what he is referring too but if you guys ban him for saying his this , I want no part in this forum
    Quote Originally Posted by Sainur View Post
    That has to be one of the biggest piles of shit I have ever read coming from a Blue. With crap like that, I'm not even sure if I want to buy WoD.
  1. Krommm's Avatar
    Quote Originally Posted by OUTclassed View Post
    The resource for the garrison is called "Developer Time"

    So every time you build something there is less available for content
    I won't be surprised if this was real. You are a genius.
  1. g0rg0n's Avatar
    Quote Originally Posted by Mormolyce View Post
    Uhuh.

    Meanwhile SoO has more bosses than any other expansion, and at more available difficulty levels.

    SoO - 14 (4 difficulty levels, 2(+1?) raid sizes)
    Ulduar had 14 bosses, and 10 of those bosses had hard modes (beyond just normal and heroic), and a bonus hard mode boss, Algalon. So technically there were 15 possible bosses in Ulduar.

    Next.

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