World First Hardcore Torment 6 Malthael Kill, Level 70 Builds For All Classes: Part 3, Curse Weekly Roundup

Armory Stats - Battleground Win Ratios
Today we are taking a look at the win percentage for each faction and battleground that took place in the last month. To find these numbers, we compared the number of battles and victories a character had in a February snapshot of data to a March snapshot of data.

These numbers come from a character's statistics pane, so any bugs with character statistics will have skewed the results. This means that there isn't any way for us to verify how accurate these numbers are, so do not take them as fact.

Percentages came fairly close to 100% in most cases, so we normalized the data to 100%. Unfortunately it seems that most Eye of the Storm wins are still not recorded in your statistics most of the time. This bug has been around for five or more years now, but we normalized the data we had (~7.5% and ~9.7% win ratios for each faction) for the chart.

The data used today is a sample made up of ~8.6 million level 90 characters and ~10 million battles. The sample is slightly biased, as players who are not in a guild are less likely to appear in our sample.

You can see the data from the last time we did this back in January.

The major change to note this time is the increase of Horde wins Alterac Valley. You may recall that Patch 5.4.7 changed some things around the Horde base.

  • December 2013 to January 2014 - Horde won 21.8% of Alterac Valley games.
  • January to February 2014 - Horde won 20.6% of Alterac Valley games.
  • February to March 2014 - Horde won 27% of Alterac Valley games.
  • February to March 2014 - ~10% of players took part in at least 1 Alterac Valley game.

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Battleground Queue Times
Holinka also shared something interesting about blacklisting recently, mentioning that the majority of people aren't using the blacklist function.



Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
I really want to play and gear my Horde alt, but every time I see a 17 min random BG queue I die a little inside. Any plans to fix?
Yes we have some things we're working on. More to come soon. (holinka)

"what would it take for Horde PvP players to switch to Alliance?" having faction change be FREE would be a mandatory start.
We certainly agree that removing that barrier in certain cases would help. (holinka)

Should give low level battle ground queues satchels of armor (and maybe gold) like dungeons
That's the plan for warlords because @nite_moogle is awesome (holinka)

Hey - I wrote you something for lazy friday afternoon reading. http://t.co/FUdgZPA7N9
cool, I'll give it a read when I find some time. (holinka)
thanks for putting a lot of effort into the article. (holinka)
My primary critique is the fixation on mathematical balance, at the expense of anything else, including the very soul of a game. This is a dangerous and common mistake that often sacrifices a game's flavor to balance a spreadsheet. Our primary concern is long queue times. We should strive to solve the problem & preserve what makes WoW unique and special. (holinka)
I am not suggesting that you try not to fix it, but rather that by choosing factions, you implicitly accept some imbalance.
Absolutely. It is a tradeoff every game has to make and there is a wide spectrum of implementations as a result. (holinka)
Compare Call of Duty (which values short queues and visible balancing) to Titanfall (which wants more narrative in MP) (holinka)

Classes
quick question, do best players often play at a level above or below the "cap" you designed them with? meaning that does players often find better rotations than the optimal rotation you had in mind when designing?
Not often, but it has happened occasionally. Scorchweaving, Masterfrost, and Festerblight are the 3 cases I can think of...-- (Celestalon)
Why did you accept DW masterfrost but kill scorchweav? Curious re thought process. B/c 2H frost exists as altern?
2H Frost existing as an alternate helps. As does it being a complication to the rotation, rather than trivializer. (Celestalon)

You (Bliz) think changing the game keeps it "fresh". Players outside the elite find it tiresome.
Change just for the sake of change is a mistake and a trap. We only act if confident we're making a real improvement. (WatcherDev)

Professions
Why is there a system for Mining/Herbalism/Blacksmithing to fast-level in MoP but not the other professions?
It was something we started small with, to try out. We're considering doing more of that in the future. (Celestalon)

Pets and Pet Battles
Pet cap staying at 25 for new expansion? would love to have Epic quality pets!
Cap staying at L25, didn't want you to have to level all of your old pets, lots of new pets to level and new trainer challenges (Muffinus)

Character / Items
Any updates for Toybox regarding items with charges and pure fun trinkets?
Investigating how we can split these up so that the fun effect is in your toybox, may not be possible for everything. (Muffinus)

Warlords of Draenor Flying
Sounds like developers already made up their minds not alowing flying the entire wod expansion.
If that were the case, we'd say so. Our plan is no Draenor flying in 6.0 and player feedback is important to us. (WatcherDev)

PvE
Are you happy with how Mists of Pandaria panned out?
Overall, yes, especially from a raiding POV. There are of course regrets and lessons learned, though. (WatcherDev)
Within your realm of responsibility, what do you regard as your biggest success in Mists of Pandaria?
Flexible raiding. (WatcherDev)

Misc
You seem like the nerdiest Blizzard employee. Either you or Kosak, I cant decide. Hes a lore nerd and you're a numbers nerd.
There are some REALLY nerdy people at Blizzard. (Celestalon)
(Which is awesome, BTW. We love to geek out about all manner of nerdy topics.) (Celestalon)

Dark Legacy Comics - #434
DLC #434 has been released.

This article was originally published in forum thread: Armory Stats - Battleground Win Ratios, Battleground Queue Times, Blue Tweets, DLC started by chaud View original post
Comments 90 Comments
  1. keystone's Avatar
    A final graph showing total H/A would be nice
  1. Noblia's Avatar
    So fing easy to get those Q times down. These people don't have a clue how to populate a bg properly. PvP in WoW is the most frustrating experience to ever have in any game. It is just the worst end User Experience ever! Right now I am in a Q waiting for it to pop. The Avg timer says 11 min, I have been waiting 19 min. only to get into a bg where one side totally destroys the other side because of such huge gear discrepancy and composition of the teams. I literally go through losing 10 matches(once I went through 20 losing matches) just so that I can win one. Now IF THAT is not FUCKED up game play! I do not know what is.

    The class discrepancies are ridiculous as well. You can have a class that can outlast a barrage of dps for literally minutes, while you have other classes that go down so easily.
  1. Alayea's Avatar
    Quote Originally Posted by Shudder View Post
    Here come the graphs again. I'm looking forward to 8 more months of them.
    Then don't bother looking at it. There's still other things in the news post besides the graph.
  1. Lora's Avatar
    april fools guise.
  1. Synbaby's Avatar
    Its funny how the past few graphs have shown horde dominating most BGs except for IoC, and YET when I have spent time doing random BGs, horde fails miserably. I want to know at what time of day horde wins so I can queue at that time LOL

    On another note, the whole botting thing is just out of control in BGs, and has been for awhile. Yes I know I can do arenas and rated BGs, but what if I just want to run randoms for fun? Its still pretty sad when people sit in a 10 minute(or more), join a BG, then immediately give up when alliance are actually play and making the BG challenging. In WSG and Twin Peaks if alliance caps the first flag there is always some moron in chat that says "oh well guys they got the first cap, they're gonna win so lets just farm HKs in mid!" and most of the group just follow along.

    BGs(and pvp in general) have been broken for most every xpac in one way or another. Its only seems to have gotten worse with every xpac. Blizzard seriously need to redo the whole pvp system, but at this point in the game I doubt that will happen.
  1. mmoc8dbfc1017b's Avatar
    Quote Originally Posted by Synbaby View Post
    Its funny how the past few graphs have shown horde dominating most BGs except for IoC, and YET when I have spent time doing random BGs, horde fails miserably. I want to know at what time of day horde wins so I can queue at that time LOL

    On another note, the whole botting thing is just out of control in BGs, and has been for awhile. Yes I know I can do arenas and rated BGs, but what if I just want to run randoms for fun? Its still pretty sad when people sit in a 10 minute(or more), join a BG, then immediately give up when alliance are actually play and making the BG challenging. In WSG and Twin Peaks if alliance caps the first flag there is always some moron in chat that says "oh well guys they got the first cap, they're gonna win so lets just farm HKs in mid!" and most of the group just follow along.

    BGs(and pvp in general) have been broken for most every xpac in one way or another. Its only seems to have gotten worse with every xpac. Blizzard seriously need to redo the whole pvp system, but at this point in the game I doubt that will happen.
    If you play in EU, Alliance dominate in Bg's.
    But in US alliance suck, and for this the graph is negative...
  1. Nerraw's Avatar
    Quote Originally Posted by Drone92 View Post
    If you play in EU, Alliance dominate in Bg's.
    But in US alliance suck, and for this the graph is negative...
    Wat?

    Seriously, what? Alliance dominating BGs in Europe? What have you been smoking? I want some.
  1. Stellan's Avatar
    Quote Originally Posted by Siddown View Post
    The problem with what you wrote is it's entirely out of date, and seeing as you haven't played in years, that makes sense. Getting honor now on either side is incredibly easy. If you drop your Guild Banner you get 700 honor in 10 minutes on IoT, they also upped the honor rate in BGs, so even if you lose 70% of your games, with instant queues, Alliance still get plenty of honor (and don't forget to drop that banner at the end again). Gearing up in MoP on either Alliance or Horde is trivial at this point.

    There are huge problems with the queuing system and BGs at the moment, but not getting enough honor isn't one of them.
    Well if getting honor is not a problem for the losing side, why aren't Alliance queueing more? What are the "huge problems" that keep Alliance players from participating in BGs?
  1. Violent's Avatar
    LoLolol! Go figure, the two BGs Alliance wins are the only ones with PvE in them as pretty much the "goal".. Hahaha! How sad, Carebears.
  1. Lothaeryn's Avatar
    Quote Originally Posted by Siddown View Post
    The problem with what you wrote is it's entirely out of date, and seeing as you haven't played in years, that makes sense. Getting honor now on either side is incredibly easy. If you drop your Guild Banner you get 700 honor in 10 minutes on IoT, they also upped the honor rate in BGs, so even if you lose 70% of your games, with instant queues, Alliance still get plenty of honor (and don't forget to drop that banner at the end again). Gearing up in MoP on either Alliance or Horde is trivial at this point.

    There are huge problems with the queuing system and BGs at the moment, but not getting enough honor isn't one of them.
    Thanks for updating me on that, im glad they got something to work a little better in regards to PvP.

    Still, the botting thing seems to be more endemic than before, hopefully they will have some sort of plan to counteract that soon.

    Honestly, the whole Battlegrounds system needs an overhaul, not enough attention in development is really making it stale for most players and I think PvP could have been alot more in WoW if they managed to balance it properly.

    I never understood why they did a full 360 with the MoP resilience changes. Why make resilience baseline to reduce the gear dependency and then ADD PvP Power to nullify that very change? (Correct me if im wrong on that, the last time i heard about it was when it was announced).

    If anything should have happened, they should have made resilience baseline, and made PvP gear a cosmetic reward much like in Vanilla, i know the problem would become that it would be faster to gear than PvE gear but both sides of the coin arent really hard to achieve to begin with. PvE would have its prestige and PvP would have its own with arena/rated BG gear, and PvE has it with heroics.

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