MMO-Champion - WoD Screenshot of the Day, Old Character Models, Blue Tweets, Heroes Alpha Patch
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Warlords of Draenor - Screenshot of the Day
Blizzard posted a Warlords of Draenor screenshot of the day today and uploaded all 68 days worth of screenshots along with it!


Originally Posted by Blizzard (Blue Tracker / Official Forums)
With development on World of Warcraft: Warlords of Draenor well underway, the Screenshot of the Day section on the World of Warcraft community site will now feature unique Warlords of Draenor images every day, showcasing a variety of new creatures, characters, and environments from the upcoming expansion. Be sure to stop by daily for the latest look at what’s waiting within Draenor.

Frostfire Ridge


Talador


Shadowmoon Valley


Gorgrond



Old Character Models
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Since we are being blessed with new character models (Which can be disabled? Yes, no?)
Yes.

However, I am quite useless on Ordos and Sha since my frame rates dips to 1-10 FPS. Will the new models cause even more problems in world bosses and even in regular raids?
It's hard to say exactly, many things can influence performance.

Remember that characters aren't (usually) naked inside raids, which means that most of the polygons and textures being drawn and rendered aren't exclusively attributable to player models, but also to armor.

On top of that, raids have their own surrounding geometry, bosses, etc... and all that adds up in the end. Obviously, new (more detailed) models means slightly more processing power is required, but new models aren't the only big change coming to WoD.

We are also applying a squish to anything related to stats; this means that in certain situations, there might be some performance improvements, especially when it comes to addons that process combat data.

More importantly, we are reducing the amount of visual clutter that currently fills every fight where a lot of players are involved.
Less sparkly stuff flying around means better video performance for everyone.

Client performance is something we care about a lot. It doesn’t matter how well-designed an encounter is: you aren’t going to have fun raiding at 8 FPS. We want everyone to be able to enjoy playing with the new models, and our dev team is working hard making sure that WoW is as resource efficient as possible in order for that to happen.

Shall I start looking for a new computer or should I stick with the one I have?
That's a hard question to answer. I'd say that you shouldn't be worried about any big drop in performance; things will most likely remain very close to what you are experiencing right now. So if you're satisfied with what you have right now, then there shouldn't be any need to change anything.

This is false, according to current alpha you DO have option to disable and enable new models.
And the frame-rate wasn't noticeable in dropping when swapping either. That may vary to individual's pc however.

That's correct, thanks for pointing that out and sorry for the inaccuracy. I've fixed the original post.
I'd just like to point out that we've only added this option with the intention of helping out players running the game on (very) old systems.

We want everyone to experience the game with the new models, they're all sorts of amazing and the end result to the player's experience is phenomenal; we definitely don't want anyone to miss out on that.

The new models are central to gameplay, every nuance in the detail, movement, pose, and facial expressions will be noticed by you, even unconsciously, because your character is always standing in front of you.
But of course we also want to keep the game playable for everyone, so if you're in a situation where your game isn't playable at all with the new models, then it's still better to disable them than not being able to play at all.

Blue Tweets
Originally Posted by Blizzard Entertainment
Racials
"Undead can no breath underwater indefinitely" Was that really needed?
Absolutely. Definitely the most important (and time-consuming to make) change in all of Warlords. #sarcasm (Celestalon)

Whatever happened to Touch of the Grave rescaling? Must Undead really be the worst PvE race?
No -- we'll tweak as needed to make sure their throughput is on par with other races'. (WatcherDev)

Classes
Death Knight (Forums / Skills / WoD Talent Calculator)
I understand you want to tone down blood's reactivity (that's now a word), but be warned that you could ruin why we love it.
There are significant changes; we're taking it very seriously and are eager for feedback about how it feels. We know the risk. (Celestalon)

So DKs will have no zero ranged abilities with removal of Death Coil? Or, Rune&Frost Strikes can be used at range?
Icy Touch, Howling Blast, Death and Decay, Death Siphon, etc. (Celestalon)

Druid (Forums / Skills / WoD Talent Calculator)
The hurricane/Shroom combo is horrible. we need something powerful and immediate, not 3 casts praying the mobs won't be moved.
You can pre-water your Shrooms if you want. That's *extremely* powerful and immediate. (Celestalon)

I can think of a half-dozen spells to remove (mostly Balance >.>) Innervate? :|
In many ways Innervate (and Divine Plea as another example) was just something you could amortize into a passive mp5 effect. (WatcherDev)
Wouldn't it make sense to remove MTT as well given that 75% nerf to others effectively makes raid benefit marginal?
MTT is more iconic, and homogeneity isn't great either. Keeping MTT suits the ideal of shamans' bolstering their allies. (WatcherDev)

where is balanced in the Druid section?
No direct changes, but some changes via talents and perks. See the talents and perks on MMO-C and Wowhead. (Celestalon)

Hunter (Forums / Skills / WoD Talent Calculator)
now that Hydras are tameable, how about tame the most ugly hydra in the world? http://t.co/KxIQhbB3E1
Most base crieterion for tameable bosses is "can you solo it?" Eagerly awaiting hunter videos (Muffinus)

Mage (Forums / Skills / WoD Talent Calculator)
.Also, it seems as if the redesigned Brain Freeze would make Glyph of FFB mandatory for Frost. Do we expect a change to glyph?
That glyph is Fire-only. (Celestalon)

Just read the current WoD patch notes. Not a word about changes to mages' fire spec. Still working on it?
Several talents changed. We like Fire's core rotation, though there are a couple tweaks to it in the Draenor Perks. (Celestalon)

Monk (Forums / Skills / WoD Talent Calculator)
Will surging's mana cost be reduced in light of soothing not generating chi anymore?
We'll be extensively changing mana costs so that things work out, don't worry. We know that with current state it wouldn't work. (Celestalon)

Surging Mist in WoD, cast time or instant for Windwalkers and Brewmasters? Instant please
Cast time. Not intended to be used mid-rotation with no DPS loss. (Celestalon)

Any reason why SoTWS doesn't cause eminence? Xuen is going to be kinda awful for mistweavers
Xuen always Eminences, regardless of your own stance. (Celestalon)

So if SOOM doesn't generate Chi, what does?
Surging, Renewing, Expel, Chi Brew, Spinning Crane Kick, Jab. I think that's it. (Celestalon)
I see, with the scarcity difference will it not be a concern if Monks switch to crane specifically to build mana tea?
We are 100% committed to making sure that there's no cherry-picking between Serpent/Crane. We'll adjust as necessary if so. (Celestalon)
Also, is Muscle Memory now passive? It makes no sense to have it activate on Jab anymore with it being only in crane stance
See the Muscle Memory note in the patch notes. Merged into one passive. (Celestalon)

Priest (Forums / Skills / WoD Talent Calculator)
Reassure me: the plan is still Shadow loses utility, but gains damage, yeah? No more being the last people paying hybrid tax?
Yes. (Celestalon)

Rogue (Forums / Skills / WoD Talent Calculator)
I also... I... Subtlety rogues using FoK will be DROWNING in combo points. I don't even.
Yep. That'll be an interesting change to see how it plays out. We'll pull back on it if it ends up too strong, but trying it. (Celestalon)

You're overloaded right now, but a gentle nudge on this q if you're able: Is Blade Flurry undergoing a new round of changes?
May let it trigger poisons; still evaluating. Nothing to announce yet. (Celestalon)

Shaman (Forums / Skills / WoD Talent Calculator)
Will Resto Shamans keep the stacked healing niche going into WoD?
They'll certainly be good at stacked healing, but they need a well-rounded toolkit to complement that strength. (WatcherDev)
Shamans rock at stacked, but too few strats use stacked groups :/
Stacking is the default strat on pretty much every fight unless we add mechanics to make you not do so. (WatcherDev)

Haven't been at Blizz long huh? I guess you don't remember what ele was like before LB was changed to allow casting while moving
I've been here longer than Unleashed Lightning existed. You now have several spells that you can cast while moving. (Celestalon)

"Restoration Shaman..with buffs elsewhere to keep them competitive." Why are none of these buffs mentioned in the blog?
Because we didn't mention most of the -/+X% Healing Done or -/+X% Mana Cost changes. (Celestalon)

Will Improved Lightning Shield mean 8 charge Fulminations, or are you capping that at 6?
8 charge. (Celestalon)

LB on the move was a much more reliable source of damage, we're already one of the weakest casters, this doesn't help at all.
You won't be one of the weakest casters. We'll be tuning your damage (hasn't happened yet) to equal other casters. (Celestalon)

Will Elemental still be able to cast LB while moving? It's critical for Elemental's pvp, without we will have no dmg output.
No, but we're balancing around that, don't worry. There are actually several spells you can cast while moving (instants). (Celestalon)

Warlock (Forums / Skills / WoD Talent Calculator)
is a 5% buff to nightfall going to be enough to offset the loss of drain soul?
It's intended to make gameplay more similar between cases where you have adds to kill (way too strong) and you don't. (Celestalon)

Warlock: "Soulshatter has been removed" I rely on this a LOT to give aggro back to my demons which are designed to take my aggro
We'll adjust their aggro generation to compensate, so that you don't need it. (Celestalon)

sorry for the bump, need to ask... what will be mechanic for dot-heavy classes (Aff)? Timing my DoTs is all I do today
You'll still want to time your Haunts. Will be less important than before, but still important. (Celestalon)

Curious about the Shadowburn change to not generate mana. Without a cast time there's no mana regeneration like with Chaos Bolt.
Cast time isn't really mana regeneration. It was unnecessary complication. (Celestalon)

Warrior (Forums / Skills / WoD Talent Calculator)
can we get an update on gladiator stance? and does berserker rage still generate RB charges?
See Wowhead/MMO-Champion's talent calculators for Gladiator Stance info. We're still considering Berserker Rage. (Celestalon)

PvE
Celestials not being tap-to-faction... bug or intended?
Intended. (Celestalon)

PvP
id say it has something to do with Role selection for bg's! it would use the same system as dungeons and that is why long queues
We disabled that system for a short period to see if it had any effect on queue times. It had no effect. (holinka)
interesting!! cause when they were implemented that's when I noticed longer queue times.
They were bugged when we first introduced them, but it was fixed. (holinka)
do you think the reason most people don't blacklist BGs is due to not wanting to blacklist any, or not knowing about the feature?
Not knowing about the feature. (holinka)

For WoD, gear changes stats based on spec? Does that include pvp gear or only pve set raid gear? Want to gear feral+resto in arena
includes PvP gear (holinka)

In the WoD "instanced" world PvP zones, Will we still be able to use things like engineering glider/rocketboots?
We generally try to keep those things out of rated play, but there has to be a place in PvP where toys work. (holinka)

Regarding WoD: Will heroic/mythic gear be stronger for PvP than PvP gear with the planned elimination of resilience?
No and we'll explain why soon. (holinka)

seems like you have adjusted one side of the pvp armsrace. Melee mobility and cc breaks remain unchanged. Thoughts?
We have a lot of work ahead of us. We'll see how it goes. Looking forward to hearing feedback when folks play. (holinka)

Pets and Pet Battles
What about making things like the Celestial Tourney a bit easier for us that can't seem to finish it this exp?
.What are you having trouble with? Tons of suggestions on the Pet Battles forums! (Muffinus)

Heroes of the Storm - Alpha Patch 29867
Heroes of the Storm got some new heroes, skins, and shop bundles today. Check out the full notes and additions on HeroesNexus.

This article was originally published in forum thread: WoD Screenshot of the Day, Old Character Models, Blue Tweets, Heroes Alpha Patch started by chaud View original post
Comments 52 Comments
  1. bazyk's Avatar
    that Warlords of Draenor - Screenshot of the Day looks like from 1999 ;-/
  1. Andelormon's Avatar
    All these Daeth Knights asking question and complaining about changes is making me glad I am not going to main mine in WoD. Seriously...worried about ranged attacks as a melee class?
  1. nicolooser's Avatar
    Quote Originally Posted by Kryos View Post
    Ogre evolution: WoD, Live, pre-Alpha
    this ogre isent from WoD... this ogres are in Cataclism.. sorry but isent a new model
  1. Kryos's Avatar
    Quote Originally Posted by nicolooser View Post
    this ogre isent from WoD... this ogres are in Cataclism.. sorry but isent a new model
    Sorry to burst you bubble.

    The first one is from WoD Alpha and is the Blizzard picture of the day - just check the MMO Champ main page.

    The second is from live - just visit Dire Maul and see yourself.

    The last one is from the Vanilla WoW Alpha.
  1. Coronius's Avatar
    Quote Originally Posted by Kryos View Post
    Sorry to burst you bubble.

    The first one is from WoD Alpha and is the Blizzard picture of the day - just check the MMO Champ main page.

    The second is from live - just visit Dire Maul and see yourself.

    The last one is from the Vanilla WoW Alpha.
    The Ogre model is most likely a placeholder, since it's from Cataclysm. See my earlier posts in this thread. So no, he wasn't wrong.
  1. Kryos's Avatar
    Quote Originally Posted by Coronius View Post
    The Ogre model is most likely a placeholder, since it's from Cataclysm. See my earlier posts in this thread. So no, he wasn't wrong.
    Blizzard is using a placeholder to to promote WoD?
  1. Coronius's Avatar
    Quote Originally Posted by Kryos View Post
    Blizzard is using a placeholder to to promote WoD?
    Since the model is demonstrably at least 4-ish years old, that is my guess, yes. But hey, if they're happy with the way it looks and decide to use it for real, I wouldn't complain. It's pretty cool.
  1. Spotnick's Avatar
    Quote Originally Posted by Sturmbringe View Post
    Saw all the screenshots. Unfortunately, I am very unimpressed. Looks like more of the same with little or no improvement.

    Compare what you just saw with this:

    -snip-

    Unfortunately, I feel like we are back in 2004 again.

    At the time, I was playing Ultima Online, and someone posted a screenshot from WoW at our UO discussion board. It feels that now, 2014 WoW vs 2014 Skyrim is like 2004 UO versus 2004 WoW.

    So sad.
    WoW has always been about looking like a cartoon, you can't compare that with a MMO game trying to look real.
  1. DarkTZeratul's Avatar
    Quote Originally Posted by Kryos View Post
    Sorry to burst you bubble.

    The first one is from WoD Alpha and is the Blizzard picture of the day - just check the MMO Champ main page.

    The second is from live - just visit Dire Maul and see yourself.

    The last one is from the Vanilla WoW Alpha.
    The screenshot may be from Warlords of the Draenor, but the ogre model is from Cataclysm:
    http://wowpedia.org/Gor%27kresh
  1. Neoz's Avatar
    Quote Originally Posted by bazyk View Post
    that Warlords of Draenor - Screenshot of the Day looks like from 1999 ;-/
    Loled SO HARD on this... Because its true
  1. Mellrod's Avatar
    Quote Originally Posted by Sturmbringe View Post
    Saw all the screenshots. Unfortunately, I am very unimpressed. Looks like more of the same with little or no improvement.

    Compare what you just saw with this:



    Unfortunately, I feel like we are back in 2004 again.

    At the time, I was playing Ultima Online, and someone posted a screenshot from WoW at our UO discussion board. It feels that now, 2014 WoW vs 2014 Skyrim is like 2004 UO versus 2004 WoW.

    So sad.
    Or how about we compare games that actually make sense and have similar artstyles to prove that the graphics are pretty up to par. Wildstar is a next gen game so obviously it'll have 2014 graphics right? well let's see here...

    Next Gen Graphics:


    WoW Graphics:


    Next Gen Graphics:


    WoW Graphics:


    It's called an art style. The cartoony look is a design choice, not the game's engine limits. They could go hyper-realistic if they wanted to, but WoW still has to support computers dating back to when the game came out in 2005, while Skyrim doesn't. Plus if WoW went skyrim or GW2 graphics, it wouldn't be WoW anymore. It wouldn't have the iconic look from Warcraft III that carried over into World of Warcraft.

    Sure you could say that these just have similar graphics, but if WS is a next gen game then their graphics are as up to date as any other game which proves that WoD is up-to-date as well. Stylized or "Cartoony" graphics =/= Bad. Super HD Photo-Realism =/= Good.
  1. evansp's Avatar
    im just curious as to why most of you play if you hate EVERYTHING so much. Don't you ever get tired of crying?

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