MMO-Champion - Warlords of Draenor - Developer Interviews, Blue Tweets, DLC #438
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Warlords of Draenor - Developer Interviews
Today we are looking at an interview by Final Boss with Ion Hazzikostas and an interview by Blizzplanet with Kris Zierhut and Steve Burke.

FinalBoss Interview

Watcher
  • Ion Hazzikostas uses "Watcher" because he needed a name for his character used to watch Ulduar raids on the PTR.
  • There is a big TV in the encounter design office where the team watches the current progression for any unintended strategies being used to hotfix.
  • Watcher worked on the Faction Champions boss in Trial of the Crusader.
  • Watcher wrote the "In the mountains" line used by Thorim and the "Suffer mortals, as your pathetic magic betrays you" line used by Sindragosa.
  • Watcher did some class design and encounter creation in his earlier time at Blizzard, but now mostly oversees and guides the encounter design process.
  • Rhyolith is one of Watcher's least favorite fights, as the steering mechanic didn't work out well. It might have worked well for a dungeon, but with 10 or 25 people trying to steer it didn't work as well.
  • Amber-Shaper Un'sok is another, as it didn't give players a chance to test and practice the vehicle part of the fight.
  • There were multiple ways to deal with the molten elementals on Ragnaros in Firelands. Mechanics like this that have mulitple approaches are some of the more fun mechanics.

Mists of Pandaria
  • Week to week randomization on Stone Guard worked okay, but it is frustrating to come back the next week and have to relearn the fight. It isn't likely we will see much of that in the first tier of Warlords of Draenor.
  • Patch 5.1 daily quests with a story and the exploration of Timeless Isle both worked out well, and elements of them will appear in Warlords of Draenor.
  • If you want to log in every day there should be something for you to do, but you shouldn't feel like you have to log in every day to do something.
  • Originally Heroic Paragons was going to vary weekly, but that idea was discarded after seeing testing on the PTR. Having to relearn the fight every week would not have worked out well. It varied on pull on the PTR for testing purposes.
  • Tier 14 and Tier 15 could have gone on a little bit longer in order to reduce the amount of time that Siege of Orgrimmar was the current raid.

Warlords of Draenor Beta
  • Making an expansion is harder than making a patch, as expansions improve systems and add new features rather than just adding some new content. This usually takes longer than expected, which makes the timeline for release less predictable.
  • The Mists of Pandaria beta was different because so many people needed an invite from the Annual Pass. This time around, beta will be more limited and only used for testing and feedback.
  • Fourteen of the seventeen raid bosses have already been tested internally, and by the time guilds are invited all seventeen bosses will likely be ready for testing.
  • More people are being hired every expansion, but there is ramp up time for the new people. Having a larger team presents some challenges, but things should be better from Warlords on.

Warlords of Draenor Raids
  • No vehicle fights are planned for Warlords of Draenor.
  • There are no Mythic only bosses are planned for the first tier in Warlords of Draenor, as they usually fit better in a larger raid zone. This doesn't mean there won't be any in the future.
  • There are no plans to use limited attempts for the first tier of Warlords of Draenor right now. In Icecrown, the limited attempts encouraged raiders to use alt raids to learn the fights before using their main characters. It did work well on the Lich King, as alts couldn't get that far, so players had to use their main character.
  • Currently the team is still working on the intro experience, so they aren't ready to invite players yet. There is a lot of other content ready, but the intro experience is the first thing that players will test.
  • Flexible size raids will allow you to have anywhere from 10 to 30 players in a raid, provided client and server performance is okay.
  • Integration with the environment worked out well on Siegecrafter, so we might see more fights where the room is involved with the fight.
  • The Immortal achievement only worked because Naxx was relatively easy.
  • When testing Flex on the Patch 5.4 PTR, gear was initially scaled down too much. This resulted in the raid feeling more like normal than flex, which was a demonstration that scaling would work for normal too.
  • Patch 6.0 will be live for ~4-6 weeks to allow for testing of the changes.
  • LFR will no longer drop set pieces, but it will drop loot much more often, which will help to offset this change. Right now you have to run LFR for months to get all of the loot you want, which is not a fun experience.

Warlords of Draenor Raid Lockouts
  • For the first few weeks of Warlords of Draenor, people might be interested in running multiple raid difficulties, but after that one difficulty should be sufficient.
  • Having raids that are not linear will also allow groups to skip bosses that no one needs, which will reduce the amount of time that you do spend raiding if you want something from another difficulty.
  • Guilds won't be spending much more time than they do now raiding once things are on farm, it just may be slightly more repetitive.
  • Heroic does not need to be cleared before you start on Mythic, but Mythic will unlock one week after Heroic.
  • Normal and Heroic lockouts are loot based, so you can kill the same boss multiple times a week. Mythic lockouts will be the same as Heroic is today, with a single ID and no raid size scaling.
  • The multiple raids in the first Warlords of Draenor will open over time, with Blackrock Foundry opening a number of weeks after Highmaul.
  • Week 1 of Warlords will have no raids unlocked. Week 2 will have Normal and Heroic Highmaul unlocked. Week 3 will have Mythic unlocked.

Legendary Quest
  • The pacing of the legendary reward in Patch 5.2 worked out well, as Throne of Thunder was cleared before people got their legendary meta gems. The gem worked as a nice boost for guilds that were partially through the tier.
  • In Patch 5.4, players got the legendary on day 1, which didn't work out as well. A delay of a few weeks would work better.
  • Having to redo the grinding parts of the legendary quest chain again on alts also wasn't great, so in the future this would be something that you can skip on alts.

Challenge Modes
  • Challenge modes will still remain timer based in Warlords of Draenor.
  • The team couldn't make many changes without disrupting the leaderboards in Mists of Pandaria.
  • Crowd control might be more important in Warlords of Draenor challenge modes.

Warlords of Draenor Class Changes
  • Instant casts and the impact that moving during combat has on players is something the team has to take into account when designing an encounter. Instant cast heals were just too powerful late in Mists of Pandaria, making huge spikes of damage necessary to present any threat.
  • Making it take longer to top people off will allow for more depth in healing gameplay. Rather than spamming heals to get the most HPS, players will have to pick who to heal and which spell to use. Cataclysm healing didn't work as well due to how tight the mana constraints were.
  • Active mana regeneration is something for healers to do when they don't need to heal urgently and could use more mana.
  • Discipline priests have been on the stronger side for most of the expansion, as absorbs take away from the healing that other healers can do. This will be addressed in Warlords of Draenor.
  • Nerfing classes in the middle of a raid tier doesn't work well, as it would require changing encounters to make them slightly easier for groups that depend on that class. If a group didn't have any of that class, it makes it even easier for them.
  • Hunters aren't casters, so they will still be able to cast many things while moving. If there is a fight with no movement, Hunters won't do as well, but there aren't really many (or any) fights with no movement.
  • Casters have too many ways to cast while moving now, which made them too strong compared to melee DPS.
  • During Wrath of the Lich King, good casters minimized movement and used their time while moving as efficiently as possible.

Spell Visuals
  • Some classes have visuals that are disproportionally noisy, like Holy Word: Sanctuary and Moonfire. These will be adjusted.
  • Some visuals will have a toned down version that everyone other than the caster sees.
  • Every spell visual will have an internal priority that is used to determine what you see. If there is a lot going on in an encounter, lower priority visuals will be hidden. This should improve client performance in raids and make it easier to see what is going on. This can be turned off by players that want to see everything.
  • In Heroic 25 player raids, the client will be displaying roughly 50-70% fewer effects than before. (Celestalon)

Proving Grounds
  • Right now, Proving Grounds have a few problems with the gear downscaling, especially with healers and a few other specs. Other than that, Proving Grounds really do show some amount of the skill players have.
  • Right now Proving Grounds just proves and doesn't teach, but Warlords of Draenor will address this at some point.
  • Players are generally poor judges of their skill, as they don't recognize how much better the people in the top guilds are. They also don't recognize how many players exist that would have a hard time getting Bronze or Silver in Proving Grounds. These players don't really know what they are doing wrong, so Proving Grounds will give them a chance to learn how to do things right without other players yelling at them.

Timewalker
  • The team wants to let players scale down to an appropriate level to do older dungeons. They are still working on the structure and rewards, but they hope to do it at some point in the not too distant future. Initially this would just be for dungeons, not raids.

Garrisons
  • Having a garrison is mandatory, but what you do with it is up to you. It will work well with the story that you experience while leveling, but if you level with dungeons you can catch up on your garrison later.
  • Garrisons will offer a some normal raid quality any maybe a few heroic raid quality items towards the end of the raid tier.
  • Mythic raiders will be fine if they don't do anything with their garrison.
  • There will be some account level restrictions that ensure that you don't have to do everything with your garrison on every alt.

Blizzplanet
  • Orcs will come through the Dark Portal and take over Blackrock Mountain in the Warlords of Draenor world event.
  • The alliance will work with Velen, Akama, and Maraad in Shadowmoon Valley.
  • Assaults on your garrison will happen repeatedly, and get harder as time goes on. You will keep upgrading the item level of your followers.
  • You will have to make many choices about the buildings in your garrison as you level through the zones.
  • After boosting to 90, all of the things in your bags will be mailed to you. The mail has an unlimited duration, so you can sort through those things whenever you want.


Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Can you please consider the over-simplifying you all are doing to the game. You will lose even more subscribers if you proceed.
A) Threatening sub loss got old a looong time ago. B) Read our reasoning in the patch notes; we're removing complexity, not depth. (Celestalon)
I would have to disagree. DoT Snapshotting was one of the only things that gave DPS depth, or skill for that matter.
We agree, in theory, but not in practice. In practice, an addon did it. That wasn't removed as part of ability pruning anyway. (Celestalon)
Weren't we told over and over again that snapshotting was going away? Was this idea reverted?
No...? (Celestalon)

Is the Gladiator's Resolve talent an experiment that might get expanded to other tank classes eventually? #BloodDPS
Possibly. Not for Warlords, but it is an experiment that we're eager to see the results of, so to speak. (Celestalon)

Death Knight (Forums / Skills / WoD Talent Calculator)
My concern is that very few top level death knights take RE. I'll admit I don't have data to back this up however.
It's more than you may think, but still not high. Overall, yes, this row is OK. All get some play, with RE being the least. And... (Celestalon)
...we think that will be improved a bit by having some spare GCDs in your rotation. (Celestalon)

Mage (Forums / Skills / WoD Talent Calculator)
WoD: Without Vengeance and changes to Arcane - Arcane AoE sounds like suicide. Comments?
Tanks will generate about as much threat as they do today under most circumstances; AoEing tanked mobs shouldn't be an issue. (WatcherDev)
And fights like Dark Shamans? This AoE change just screams death to me. :c
Which AoE change in particular do you mean, just so we're clear? (WatcherDev)

Have we seen everything in terms of new abilities/passives/perks (non-talent stuff) for mages?
Well Alpha isn't Release; things may still change. But no more new abilities currently planned. (Celestalon)
I see. Considered giving PoM to Fire so Combustion is more controllable burst like Arcane Power/IV? Or intentional difference?
Intentional difference. Don't want to have SO much of your damage concentrated into that one 10sec period. (Celestalon)

Paladin (Forums / Skills / WoD Talent Calculator)
Avengers Shield used to silence all targets struck. Seems it only does the initial target now. Will it go back in WoD?
No plans to, no. It's more power than is needed. (Celestalon)

You mentioned that H-Paladins would keep the 10% haste from SoI. Why opt for haste instead of just lowering cast times baseline?
Haste is more easily understood. We don't normally do faster cast times for specific specs often. Also, haste reduces the GCD too (Celestalon)
Is haste reducing gcd for all class/specs? If so are paladins getting something in place of this perk?
Haste has always reduced the GCD for spells, for everyone. (Celestalon)

PvE
Are we ever going to see 10man only raids like Karazhan and Zul'Aman again?
No current plans for fixed-side 10-player raids -- what is the appeal to you of a raid that allows 10, but not 11, 12, etc? (WatcherDev)

but it would be a lot more useful in LFR? why have it for dungeons and not lfr?
Heroic dungeons in particular will be more challenging than LFR, and one unprepared player can have a greater negative impact. (WatcherDev)

My nhc raid is just plain stuck at 14/14. We are old folks with jobs/kids etc. We will not improve our game much more.
If you can kill Garrosh, you absolutely should be able to do at least the first 8 on the next difficulty up. Have you tried? (WatcherDev)

Please give us bosses tuned around Garrosh NHC that we can progress on. Immerseus HC is too easy, anything beyond too hard.
Are you a 25-player or 10-player group? Fallen Protectors and Norushen should be well within reach if you've killed Garrosh. (WatcherDev)
thx for your reply. we are 25man. we spent some time on norushen, but even with quite aggressive healer/dps ratios...>
Fallen Protectors is probably a better next step on 25H; try making He and Sun transition simultaneously if you haven't been. (WatcherDev)
Thx again, we will try that. I read from your response that there are no zone buffs/debuffs planned for T16. Thx Digerati, too.
Correct, there's no zonewide aura planned. We're keeping an eye on overall progression rates in case targeted nerfs are needed (WatcherDev)

PvP
Disagree, I actually enjoy playing 2v2. Not as much as I did back in TBC, but I still have fun with it...
2v2 is more accessible. Less people to track. Feel like Dampening was important change for that bracket. (holinka)
I haven't played much post-dampening change tbh. But I'm curious, will dampening change in WoD?
We're pretty happy with Dampening. Starting at 5 minutes in 3s is still on the table. (holinka)

Will Rated battlegrounds get spectator mode as well?
Yes (holinka)
Awesome stuff. Although will people use to to cheat to check on rogue ambushes at nodes?
Spectator mode is geared towards people that want to broadcast tournaments. (holinka)

Ever considered doing a BG where the goal is within a certain time limit, most kills win?
you never know (holinka)

Professions
I'm a little worried about Engineering in WoD after interview. I'd love more info on this!
What in particular worries you about it? (WatcherDev)
it sounds like they're turning into enchants anyone can use, and are interchangeable with potions? I like that its unique to eng
Engineering will keep some personal toys and fun stuff. The main thing that's changing is just Nitro Boost. (WatcherDev)
so in effect, everyone gets a speed boost every 3 mins? not saying it's a bad thing, but will have an impact on button bloat.
The thought is to actually have that particular effect be on the potion cooldown. Intravenous Swiftness Potion, basically. (WatcherDev)

You think sharing with Synapse Springs would be more fitting? Both 'lore'-wise and to be dps forgiving. 3 mins is a long time
Synapse Springs are gone, as part of the general disarmament of passive/rotational DPS perks from professions. (WatcherDev)

Garrisons
Will MoP farming be coming in WoD somehow? I enjoy farming and don't want to see it die in Wod.
Your Draenor garrison has a farm plot, though your friends from Sunsong Ranch will remain there. (WatcherDev)

Dark Legacy Comics #438
DLC #438 has been released.

This article was originally published in forum thread: Warlords of Draenor - Developer Interviews, Blue Tweets, DLC #438 started by chaud View original post
Comments 111 Comments
  1. Azrile's Avatar
    Quote Originally Posted by sourmonkey View Post
    Personally I would love to see less garrisons more actual game . Too many people complained about no housing etc... I rather have less time constraints such as dailies and daily upkeep on garrisons to make them functional . I rather level my toons enjoy the lore of the events and went it comes time for end game I rather focus on that then tending to a building .

    Them saying they don't want us to feel like we have to log in daily and then say your garrison will require constant upkeep is contradictive of itself .
    Not sure if they said it in this interview, but in a different one they said that things will work more on a weekly basis. They also said that if all you want to do is raid or do arenas, then garrisons will not be required in any way. Any gear you can get from garrisons will take weeks or months to get, so will always be behind people who are raiding from the beginning. It will take months in order to level up followers to the point where they can do the raid-missions that reward raid gear to the player.. so unless you really suck at raiding, it isn´t going to be required.

    But heck, why am I typing this.. it was the same type of idiots who cried about the 5.0 dailies as being mandatory even though you were capped at 1000Vp per week. People are just too stupid to see how it all fits together on a schedule. Instead they will see ´you can get raid gear from garrisions and just stary crying and whining on the forums about them being mandatory'..
  1. asphyx5's Avatar
    If you want to log in every day there should be something for you to do, but you shouldn't feel like you have to log in every day to do something.

    WTF?! Customer is paying 15 bucks a month so yeah better be a reason to log in everyday, might pass for f2p but not sub.
  1. Aeluron Lightsong's Avatar
    Quote Originally Posted by asphyx5 View Post
    If you want to log in every day there should be something for you to do, but you shouldn't feel like you have to log in every day to do something.

    WTF?! Customer is paying 15 bucks a month so yeah better be a reason to log in everyday, might pass for f2p but not sub.
    Did you even pay attention to the complaint? Some people don't want to be forced to do shit.
  1. Scarletlion's Avatar
    Quote Originally Posted by Zka View Post
    They make sure you don't run out of hotkeys. They can't ever just keep adding new skills without retiring old ones. Seriously, how is that oversimplification? Did you even try to consider any rational viewpoint except "oh, there is change, let's whine"?
    I do realize that we run out of hotkeys. I can see that from my warlock's bar tho. And why do you even take it as whining? I am criticizing the current changes, i also get that there are too many skills but I think removing major skills is just not right. I don't really care about scatter shot or distracting shot being removed, but removing skills like readiness and rapid fire is something beyond editing hotkeys. It's that simple. Those skills might be old skills that people have been using for years but those were the major cooldowns for a hunter. It's not only about one class tho, each class is in the same situation. I don't want to see WoW to transform into one those mmorpg which is played by 5-6 keys. So i am sharing my concern.
  1. reagal's Avatar
    LFR will no longer drop set pieces, but it will drop loot much more often, which will help to offset this change. Right now you have to run LFR for months to get all of the loot you want, which is not a fun experience.
    no tier gear no sale simple for me, but what do you think lfr players like myself would do if we don't have to run lfr for the gear every week if we gear up instantly. let me tell you what i would do log off i have no interest in doing flex or organized raids. i have tier on 8 toons its the only reason i sub at max level after getting lormaster and 8 farms done.

    do you really think your new group tool will not be abused. people will set the item level lower to get people in inspect them, then kick them out this tool solves nothing.my god how blatant can you be with your we only care about hardcore raiders. what the hell is going on here?.
  1. Allaria's Avatar
    Quote Originally Posted by reagal View Post
    no tier gear no sale simple for me, but what do you think lfr players like myself would do if we don't have to run lfr for the gear every week if we gear up instantly. let me tell you what i would do log off i have no interest in doing flex or organized raids. i have tier on 8 toons its the only reason i sub at max level after getting lormaster and 8 farms done.

    do you really think your new group tool will not be abused. people will set the item level lower to get people in inspect them, then kick them out this tool solves nothing.my god how blatant can you be with your we only care about hardcore raiders. what the hell is going on here?.
    You will quit because you can't get tier gear? You get enough gear as is needed its not a big change.
  1. valcrist's Avatar
    Quote Originally Posted by furydeath View Post
    Just like MoP? and Cata? and WOTLK? ...don't think anyone said that about TBC tho.
    Then i will say it. TBC was utter shit, was the only expansion i quit playing cause it was so bad.
  1. prwraith's Avatar
    More people are being hired every expansion, but there is ramp up time for the new people. Having a larger team presents some challenges, but things should be better from Warlords on.
    I vaguely recall this being said in what, every expansion ever?
  1. Zyranthian's Avatar
    Quote Originally Posted by Flimsy View Post
    I think most people dont give 2 shits about WoD, the way they left the game with SoO and lack of Beta or any real information for that matter since the game was announced back at Blizzcon is a disgrace.
    Just because you feel that way, doesn't mean most people feel that way. Yeah it sucks that we've ended up stuck with SoO for longer than we wanted, but you're really going to say Blizzard have released no 'real' information about it? I guess all the interviews they've done, all the questions they answer on twitter, and all the regular blog posts they do don't count? Seriously, they've released a tonne of information, how many games get developed where you have this much insight into the process and this much contact with the developers while its happening? I don't know what you expect honestly, but we have it pretty good as far as information goes.
  1. Baneleaf's Avatar
    So because a bunch of crybabies post over and over about having to level professions, engineering is getting gutted. what is the point of leveling anything now or buying profession kits if they dont do a darn thing now.
  1. reagal's Avatar
    Quote Originally Posted by Baneleaf View Post
    So because a bunch of crybabies post over and over about having to level professions, engineering is getting gutted. what is the point of leveling anything now or buying profession kits if they dont do a darn thing now.
    don't worry to much at least you can stand in stormwind now and inspect the hardcore raiders and see there gear. this is supposed to be the new end game for casuals.
  1. Gihelle's Avatar
    Quote Originally Posted by reagal View Post
    don't worry to much at least you can stand in stormwind now and inspect the hardcore raiders and see there gear. this is supposed to be the new end game for casuals.
    I see that as Blizzard trying to incentive people to progress beyond LFR.

    You know, you can log in and do a Flex run in a couple hours. There are very, very few people that are actually serious about scheduling Flex runs.

    If you don't have the time to do even that, I'm not even sure why you'd be playing, you know, a gear-based MMORPG.
  1. FatherKarras's Avatar
    "Threatening sub loss got old a looong time ago."

    How silly, I thought I was the only one tired of hearing that rhetoric. Got to have saintly patience to answer the same questions over...and over...and over...and over...and over...and over...and over...

    Over all, I'm highly anticipating the trimmed down spell books, seeing DPS classes playing much more efficiently, seeing each spell you cast have a greater impact.
    Yes, seeing professions take a hit is a bit disheartening, but so is getting rejected from joining a raid guild for having the "wrong" professions which is, in my opinion, even worse. Still going to be keeping up with mine to learn the best ways to earn gold from others who don't bother with professions.
  1. Gephyrophobia's Avatar
    Quote Originally Posted by reagal View Post
    no tier gear no sale simple for me, but what do you think lfr players like myself would do if we don't have to run lfr for the gear every week if we gear up instantly. let me tell you what i would do log off i have no interest in doing flex or organized raids. i have tier on 8 toons its the only reason i sub at max level after getting lormaster and 8 farms done.

    do you really think your new group tool will not be abused. people will set the item level lower to get people in inspect them, then kick them out this tool solves nothing.my god how blatant can you be with your we only care about hardcore raiders. what the hell is going on here?.
    Good, this new breed of LFR heroes needs to leave before you kill the game. You don't need gear. The only reason real raiders need gear is because it is essential to overcome new bosses and future tiers of content. Gear becomes obsolete so fast that it doesn't even matter. I'd rather they remove gear all together and make it 100% skill based.

    If you have no interest in doing flex or organized raids and all of the other casual content isn't enough for you, there's the door.
  1. cptaylor38's Avatar
    Nice to read about the Timewalker dungeon scaling. Just another feature that won't be in the expansion, at least at release.

    But the Garrisons will still be there. So at least there's that. Garrisons of Draenor, can't wait.
  1. jellmoo's Avatar
    Wow... It's rather disheartening to see how toxic this community has gotten. As soon as someone shows a different opinion, makes a critique, or dislikes something they get labeled a "whiner", get insulted, or get told that they can stop playing.

    It's sad to see. Everyone is here because they are passionate about WoW. It is the one common interest we all have. And to see people being dismissed so openly and readily says volumes about how this community has changed.

    Personally, I'm not liking the changes in and direction of WoD. The class changes rub me the wrong way, I have no interest in garrisons, and I'm not a huge fan of how Blizzard is interacting with their fan base. These are all purely my opinions. I've pre-ordered, so I'm definitely going to give it a try, but I'm not optimistic that WoD is going to be to my liking. And that's 100% fine. I've enjoyed this game for almost 10 years now, and if it's moving in a different direction that what I like, more power to the people that enjoy that direction. But that doesn't make me a "whiner" or a "crybaby" or whatever other insult is being tossed around. It just makes me a person with an opinion. Just like everyone else.
  1. cptaylor38's Avatar
    Quote Originally Posted by Gephyrophobia View Post
    Good, this new breed of LFR heroes needs to leave before you kill the game. You don't need gear. The only reason real raiders need gear is because it is essential to overcome new bosses and future tiers of content. Gear becomes obsolete so fast that it doesn't even matter. I'd rather they remove gear all together and make it 100% skill based.

    If you have no interest in doing flex or organized raids and all of the other casual content isn't enough for you, there's the door.

    I think you should solo Heroic Garrosh with no gear on. That's what I think. Because you are awesome! I believe in you and your complete ability to master this game. We should really all bow down before you and bask in your presence in this forum.

    And people want tier gear because of cosmetic reasons, at least most of the ones from what I can tell. They don't want some ugly LFR specific crap that looks like uncommon world drops.

    I don't even know why I'm continuing with this argument.

    Personally all of you should stop responding to these posts and threads. You're getting what you want and you've already won. You get it your way, so why even bother responding? Just don't speak another word about it. That or flying.

    If we keep getting your way we'll get a 50 dollar monthly sub increase and have to sign a contract giving Blizzard full rights to our souls. Why don't you just mail them your testicles while you're at it?
  1. Pacster's Avatar
    Quote Originally Posted by prwraith View Post
    I vaguely recall this being said in what, every expansion ever?
    Yeah. It's like every expansion "we have a larger team...we know better what we are doing...so there won't be such a huge amount of time without new content in the next expansion"....and then the expansion lasts 2 1/2 years again with only about 2 serious content patches. Ans there we are in MoP again waiting for a year without new content...and see the same promise for the future.
  1. Daws's Avatar
    Not sure I like the sound of this - "Assaults on your garrison will happen repeatedly, and get harder as time goes on"

    Of course there's not much info but please don't turn the garrison into a chore. Yes I can see defending them being fun the first couple of times but I don't want to have to constantly come back to my garrison because some orc mob is randomly attacking it, especially months down the line when I simply won't care about the garrison. I'm now having nightmare visions of random attacks on my garrison whilst online or worse a daily defence quest.

    Come to think of it could blizzard stop giving us these 1 line snipits of information, flesh things out properly. It really would remove much of the speculation and make it look at least like a professional approach to distributing information.
  1. Gephyrophobia's Avatar
    Quote Originally Posted by cptaylor38 View Post
    I think you should solo Heroic Garrosh with no gear on. That's what I think. Because you are awesome! I believe in you and your complete ability to master this game. We should really all bow down before you and bask in your presence in this forum.

    And people want tier gear because of cosmetic reasons, at least most of the ones from what I can tell. They don't want some ugly LFR specific crap that looks like uncommon world drops.

    I don't even know why I'm continuing with this argument.

    Personally all of you should stop responding to these posts and threads. You're getting what you want and you've already won. You get it your way, so why even bother responding? Just don't speak another word about it. That or flying.

    If we keep getting your way we'll get a 50 dollar monthly sub increase and have to sign a contract giving Blizzard full rights to our souls. Why don't you just mail them your testicles while you're at it?
    Gear doesn't make you a good player. Gear means absolutely nothing. Gear is gating of power and nothing more. If you want tier sets for cosmetic purposes you can wait until the next tier and go back and do it easy mode with a few friends. If you don't want to look like "uncommon world drops", use the transmogrification feature that was implemented for this very purpose.

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