MMO-Champion - WoW Down to 7.6 Million Subscribers
WoW Down to 7.6 Million Subscribers
Blizzard had their Q1 2014 earnings call today, announcing that WoW is down to 7.6 million subscribers. This is down 200k from the Q4 2013 call that listed WoW at 7.8 million subscribers.


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This article was originally published in forum thread: WoW Down to 7.6 Million Subscribers started by chaud View original post
Comments 615 Comments
  1. Raysz's Avatar
    How come at times the comments won't load? I read a comment from someone some time ago experiencing this as well, saying it has to do with the amount of comments being dividable by 20 and that it's a bug?
  1. Strychnine's Avatar
    Quote Originally Posted by Salech View Post
    If you think GW2 is free to play you are mistaken completely, Buy to play is what it is and it has a less intrusive and annoying cash shop than WoW or free to play games, you BUY the game to PLAY it, it's like saying Diablo 3 is a F2P game.

    Yeah i guess i have to change server like that, sucks for "my" character but yeah.
    In the literal since yes you're correct you have to buy the game and it's not technically F2P as a model. I'll reword this and say it's subscription-free. Which still doesn't change the comparison you made is not a valid one. You cannot compare a pay-to-win model against a subscription model. I do not like the P2W or tbh even F2P models. Usually those games just suck and don't hold any real interest, for me at least. I'm aware that is just my opinion. WoW regardless of what most think about it, has been worth it's $15/month overall.
  1. Raysz's Avatar
    Quote Originally Posted by Kryos View Post
    Subs dropped with Cata and peaked with WotlK, that's cold facts.
    But WotlK was called a bad expansion by many raiders because of the 12 month ICC and that this expansion removed the exclusive flair raiding had and opened not only raiding to everybody who had time and interest in doing so but also nerfed heroic dungeon so much that it turned into an aoe-nukefest. The majority of the players are not raiders and not very good players. For them WotlK offered more than Vanilla and BC and so they liked it.
    I was a hard core raider in Wotlk, I never said it was bad back then, in fact I consider Wotlk the best expansion. Not necessarily because of raiding although I did enjoy Ulduar and Icc a great deal, it was mostly because of the setting and lore.
    Stating things like 'many raiders thought this or that' is not a good way to claim things without any statistical evidence.
  1. vlad's Avatar
    Wildstar? LOL its a sub game. Dead before it even launches!

    If WoW had free to play casual accounts for people that own all the expacs it would have a base of 35 million. Just have restrictions on raids, arenas, bg queue limits. Have gold per day restrictions to keep farmers at bay. Nothing game changing. Just add micro transactions for a weekend raid/ arena pass etc. Id probably play again a few times a month and spend a few dollars. Its just not worth $14 a month to bounce around a capitol for hours on end bored to death a few days a month.
  1. Raysz's Avatar
    Quote Originally Posted by Taftvalue View Post
    to be fair the most popular game doesn't necessarily have to mean it's the best
    What is considered 'good' is very subjective and depends on how you measure quality. A Mc Donalds hamburger won't be considered good by any Michelin star chef, but it will be considered good by people that love the taste and want a quick and cheap meal. Those same people will probably agree that a chef made hamburger tastes way better, but is also way more expensive, so in the end the Mc Donalds burger is better.
    Same goes for music and all other subjective stuff.

    - - - Updated - - -

    Quote Originally Posted by vlad View Post
    Wildstar? LOL its a sub game. Dead before it even launches!

    If WoW had free to play casual accounts for people that own all the expacs it would have a base of 35 million. Just have restrictions on raids, arenas, bg queue limits. Have gold per day restrictions to keep farmers at bay. Nothing game changing. Just add micro transactions for a weekend raid/ arena pass etc. Id probably play again a few times a month and spend a few dollars. Its just not worth $14 a month to bounce around a capitol for hours on end bored to death a few days a month.
    I doubt it. I for one won't be playing Wow if it'd ever go f2p. It cheapens the experience when the cash shop is such a big part of a game.
    Main reason I quit Rift when it went f2p and don't play Swtor anymore.
  1. bbr's Avatar
    Quote Originally Posted by vlad View Post
    Wildstar? LOL its a sub game. Dead before it even launches!

    If WoW had free to play casual accounts for people that own all the expacs it would have a base of 35 million. Just have restrictions on raids, arenas, bg queue limits. Have gold per day restrictions to keep farmers at bay. Nothing game changing. Just add micro transactions for a weekend raid/ arena pass etc. Id probably play again a few times a month and spend a few dollars. Its just not worth $14 a month to bounce around a capitol for hours on end bored to death a few days a month.
    You got my vote on that.
  1. Kryos's Avatar
    Quote Originally Posted by Koji2k11 View Post
    wildstar is going to take some subs away from blizuuuuurd
    Sure, I guess they will get 500k maybe even 1 million - until October - when WoD is release most of them will come back. We saw that several times with many MMORPGs now.
  1. Crysthalica's Avatar
    Quote Originally Posted by Salech View Post
    less intrusive and annoying cash shop than WoW or free to play games
    Wait, is the cash shop in WoW any way intrusive or annoying?
  1. BeerWolf's Avatar
    Quote Originally Posted by miguelcrespo85 View Post
    WoW is a dying game, every expansion is just Copy and Paste content... this is why FFXIV is the best MMO on the market atm
    FFXIV with 1.5m vs WoW's 7.6m ... "WoW is dying"

    Sod off <_<;


    The fact WoW's a decade old and still has this huge amount of subscribers is still a damn achievement.

    When those numbers hit below 2m, then you lot can start ranting that it's dying. Til then, shut it.


    Personally, I've pretty much stopped playing WoW - having played it for almost a decade, I'm bored of it. That doesn't mean it's a bad game.
  1. Happysocks's Avatar
    Yep I quit in January, bye bye WoW....
  1. FiXThEPiEcEs's Avatar
    Quote Originally Posted by Happysocks View Post
    Yep I quit in January, bye bye WoW....
    Then why still lurk here? You obviously have some attachment issues with WoW.

    See you in WoD bro.
  1. Ainatan's Avatar
    Quote Originally Posted by Happysocks View Post
    Yep I quit in January, bye bye WoW....
    Sure, see you in a few months broham.
  1. Nathiest's Avatar
    It'll be up and over 10 million when WoD launches.
  1. Aerisot's Avatar
    I stopped playing wow a few months ago, not because I hate it or anything, I just got bored, I did all the content, got all the gear, this is my expansion break I guess, I already have WoD on pre-order and will play the hell out of it when it comes out, but my current job has a fixed schedule so I can not play as much as I would like
  1. Prothall's Avatar
    Quote Originally Posted by Happysocks View Post
    Yep I quit in January, bye bye WoW....
    Well, thank all the deities that you were still hanging around a WoW forum to let us all know this vital and all-consuming fact.
  1. hieronymus's Avatar
    Its nice to see that this game still has a lot of players. As "a vanilla player" i don't enjoy the game any more. To casual and missing its "where to start my journey effect". It has changed to much. But a lot of people still enjoy the game. And thats a good thing.

    Perhaps WOD will bring back the element of surprise and journey feeling with "no flying mounts and a separate LFR and Normal raid." After all these are things that go back to the roots of the game

    WOD has to give us this feeling when killing a boss: http://www.youtube.com/watch?feature...S1d7Igy4#t=295

    Cheers all
  1. wotscheints's Avatar
    Other MMOs have dramatic drops in server population / subscriptions. WoW does not. Look at the graph.
    200k of 7.8M is 2.5 subscribers out of 100 - that's about the amount of people who died in that time period. Individually sad, but overall it's statistics and not dramatic.
    If they continue like this, they'd lose 2.5% per quarter = 10% per year and be down at 2.7M in another 10 years. Still better than most other MMOs today.
    And 7.6m subscribers is over 100M USD (I know not all subscribers pay $15, but EU players pay €12.99. That's $18). Per month.
    That's 1.2B per year. Revenue from other in-game services not included.
    1.2B is not "dead". There are "WoW-killers" out there that are not even close to 7.8M players and/or 1.2B annual revenue and will probably never be.

    Almost all "wow-killers" have either filled a small and/or temporary niche (e.g. The Secret World) and/or have gone "f2p" - most of them in less than 24 months, others waited until it was too late (e.g. SWTOR). In over 9 years there has never been a MMO that got even close to WoW and there's nothing on the horizon today: Wildstar is super cool, yet over-hyped and from what I saw while playing the beta it's creating its own audience. I'd be very surprised if it hits 5M anytime soon and even more surprised if it's a threat to WoW. Archage is in its niche before release and not a threat - what else is there? GW2? RIFT? TSW? SWOTR? I don't think so.

    The graph about early and late adopters may be right - but so what? WoW is not a new game. This is not a secret.
    The player base may slowly decrease. But when do we get to the level where WoW is the #2 mmo? one, two, three more xpacs?
    I don't think WoW is ever going to be killed by another MMO. MOBAs turned out to be far more dangerous in terms of competition.
    Actually, I believe the only company that can kill WoW is Blizzard itself. We will see.

    Until then: If you don't like WoW, don't play it. That's fine. If you don't want to be there, the WoW players probably don't want you there anyway.
  1. DanskenV's Avatar
    Maybe if they didnt use subscribers money on making motorbikes things would look different
  1. Sil's Avatar
    Quote Originally Posted by wotscheints View Post
    Until then: If you don't like WoW, don't play it. That's fine. If you don't want to be there, the WoW players probably don't want you there anyway.
    Bullshit. People want more people there. And so does Blizzard. People make the game and people leaving the game is not for the good of the game. Otherwise it wouldn't be where it is today. If you think anything else, you're stupid.

    A decline, whether slow or fast is never good. The decline might be gradually now but if Blizzard drops the ball that decline might turn into a fast decline. Just because it's a gradual decline, doesn't mean it cannot become a fast decline. WoW really needs this next expansion. It's no surprise to me they take Outland as a location because Outland was the expansion that got WoW big in a steady upwards spiral.

    If they'd come up with anything lame right now they'd have no chance of succeeding. Outland is also meant to trigger former players that have enjoyed that expansion. Blizzard's goal is always to target an audience as large as possible. We need casuals, hardcore raiders, profession hunters, pet players, pvpers, achievement freaks, etc. The game needs all these aspects to remain big.

    It's fine if you're not going to miss this people that left but it's a lie if you're going to say that the WoW players probably don't want them there. Every player pays, every player makes the game what it is.
  1. hrugner's Avatar
    Staying flat for a whole year? Pretty dang good for an old junker.

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