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Artcraft - Cosmetic Class Accessories
It looks like the developers are considering adding cosmetic items in Warlords of Draenor, such as the quiver that Hunters have been asking for!

  • These cosmetic items will probably make it into the game after the release of Warlords of Draenor and will be earned through accomplishments in game.
  • The concepts are for the moment Alliance-only but will be differentiated for each faction if Blizzard decides it's the best way to go.
  • These items could be added for every class. For example Rogues could decide to equip cosmetic daggers, vials of poison, darts, or throwing stars. Hunters could use longbows with quivers or blunderbusses with ammo pouches.
  • Transmogrification may also play a role in this system.
  • This is only a first concept and the dev team is still actively working on the idea.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hi, I’m Chris Robinson, senior art director of World of Warcraft, and welcome to a special edition of Artcraft focused on an idea that’s still quite early in the inception phase: class accessories. For a long time now, we’ve felt that our character classes could use some more visual customization options, and we’ve heard you might be thinking the same thing. When I play WoW, I see Hunters pulling arrows from thin air, firing shot after shot with no visible clue as to where that ammo is coming from. I’ve heard Druids speak fondly of mystical objects called Idols, and listened to Shamans talk of Totems. And my Paladin seems to have developed a strange hitch in his gait due to the lack of a Libram at his side.

While some of those items once existed in-game as gear for the now-retired “Relic” slot, you’ve never been able to actually see those items on your character. We’ve been cooking up some concepts for how we might be able to bring that sort of class-specific visual customization back in the form of purely cosmetic class accessories—and while we’re not here to herald their imminent arrival, we thought it would be fun to give you a sneak peek at what we’re conceptualizing from an art perspective, and have our item-design guru Owen Landgren give you some insight into how they might work.

Before we show you the goods, keep in mind these are still way early in the design process, and getting them into the game will likely need to wait until after you’ve faced off against the Iron Horde. But this is something that’s been requested so frequently, we thought you might appreciate knowing we’re working to make it happen (eventually). So without further delay, here are a few concepts for you to take a look at!


As you can see, these concepts are all somewhat Alliance focused, at least for now. We’re thinking we’ll have Horde and Alliance color schemes for accessories whenever it makes sense. And while we’re planning on creating the “obvious” accessories for the classes that once had Relics, we have a lot of ideas for accessories we think would be awesome for all of the classes. Don’t let that stop you from sharing your own ideas with us, though!


Now that you’ve gotten a glimpse at what we’re working on in the art realm, here’s Owen to explain the designers’ early thinking on how these might be worked into the game:

“Back in ye olden days of Cataclysm and earlier, the Relic gear slot provided some classes with an additional item that would impart character stat bonuses. We always thought it would have been cool to show these Relics on your character, but aside from the generic quiver for Hunters wielding a bow, the artists just didn’t have time to do the concept justice. We were also faced with some unique design challenges, including questions about how much additional unique artwork would have been required for each new tier of raid and PvP gear. However, once the Relic slot was retired and the visuals could be divorced from gearing mechanics, the idea of bringing these back as a character customization feature became something we talked about more and more.

Our goal with these class accessories is to offer players a whole new path to customizing the look of their character. While you might decide to wear the same armor as your friend, choosing different accessories allows you to communicate something extra about your character. As a Rogue, are you the swashbuckling buccaneer with daggers on a bandolier and stashed up every sleeve? Or are you the poisoner, carrying bubbling, smoking vials filled with terrible concoctions? Perhaps you’re the shadowy figure that lurks in the dark, replete with darts and throwing stars to fell your enemies from a distance? As you obtain new looks, you’ll be able to mix and match thematically—if a particular Hunter gear set looks better with a longbow and quiver than a blunderbuss and ammo pouch, the option is yours. Mix in Transmogrification, and the visual combinations are nearly endless.


“We envision that class accessories will be rewarded from a variety of accomplishments in World of Warcraft. These could be as simple as attaining a new level, or as monumental as conquering a vicious raid boss. We want each player to have access to multiple accessories, but have some rarer accessories that take more effort to obtain.”

—Owen Landgren, Game Designer

Hey there—Chris again. As we mentioned, these are still just some early ideas and concepts, and we hope you enjoyed getting a glimpse behind the scenes. We know a lot of you are excited about the idea of having new ways to customize the look of your characters, and we look forward to sharing more as we continue to make progress. Thanks for reading!
This article was originally published in forum thread: Artcraft - Cosmetic Class Accessories started by Boubouille View original post
Comments 319 Comments
  1. Zoaric's Avatar
    Quote Originally Posted by Dreambox View Post
    Nobody is going to mention making caster offhands visible? I've been wanting this forever now and it's shocking to me that they're adding this and not adding that. :l I WANT MY CRICKET CAGE TO SHOW.
    That might be part of it. (I doubt it, but it could!)
  1. Dreambox's Avatar
    Quote Originally Posted by Zoaric View Post
    That might be part of it. (I doubt it, but it could!)
    I hope so! I mean, what's the point in having so many nice offhands when you can't even see them most of the time.
  1. Celista's Avatar
    The class accessories look nice but I can recall exactly 0 people since Wrath who have lamented the loss of librams/idols from the game.
  1. Zoaric's Avatar
    Quote Originally Posted by Dreambox View Post
    I hope so! I mean, what's the point in having so many nice offhands when you can't even see them most of the time.
    Stat stick. I'm thinking that these could be the next thing to be shown, I mean, we
    just got ranged weapons to appear.

    Quote Originally Posted by Celista View Post
    The class accessories look nice but I can recall exactly 0 people since Wrath who have lamented the loss of librams/idols from the game.
    True, but people have been asking for visible relics for ages.
  1. Alayea's Avatar
    RIP pre-Cata relic slot. (Cataclysm turned relics and whatnot into stat sticks, which I did not like at all.)
  1. Norsewind's Avatar
    Yes, do this, please for the love of god, lol
  1. Todd Duval's Avatar
    Incoming more Microtransactions .
  1. meroko's Avatar
    Quote Originally Posted by Masternewt View Post
    Blizzcon 2018: "Any news on that cosmetic items you showed the art of before WoD?"
    Blizzard: "We'd love to do that but we're limited with resources. They could be done, but they would be done at the expense of a raid tier."
    I hate negative nancy posts BUT this one did make me laugh. Could've added "Besides, we've been working diligently to add Dance Studio due to massive forum QQ first so unforunately that means we need to remove yet another raid tier this expansion"
  1. Moogled's Avatar
    "and will be earned through accomplishments in game"

    Reading and comprehension. Now go kick yourselves a few times and come back to the article then.
  1. celinamuna's Avatar
    Alliance favoratism pliz
  1. Samavati's Avatar
    Awesome!!!!
  1. caninepawprints's Avatar
    When I heard they were finally giving Hunters their quivers back, I immediately started clapping my hands and shouting, "YAY!"
  1. Ltsmash's Avatar
    Quote Originally Posted by machineman View Post
    Not sure I understand... how would these work? In place of "real" daggers, etc?
    They're cosmetic. meaning they'll only display for looks.
  1. Zoaric's Avatar
    Quote Originally Posted by caninepawprints View Post
    When I heard they were finally giving Hunters their quivers back, I immediately started clapping my hands and shouting, "YAY!"
    I was right there with ya.
  1. gummiebear007's Avatar
    Quote Originally Posted by finskee View Post
    Honestly, you should play the game before you say all that. What if you don't like the difficulty of the game? What if you feel that they don't give content fast enough? What if 1 year down the line, carbine has the worst PR of anyone in the game business?

    In the end you'll probably play the game that is the most fun or best bang for the buck, PR is worthless if you're playing a shit game. That being said I wish you the best of luck in finding a game you like to play.

    Did you read this thread? I'm not saying you in particular, but apparently the truth is difficult to even imagine.
    I played the game for months in closed beta. Now, that isn't live, but I am well aware of the game's difficulty. It suits me just fine. As far as delivering on content speed, it's gotta be faster than Blizzard. So far, they are looking at monthly bits and pieces, at the very least. If they don't live up to it, let's see why. Unless Carbine does a complete 180 with how they communicate with the player-base, it'll be worth most anything else.

    Again, I am very understanding of the time involved in things. It wasn't this blog specifically, but more and more of how Blizz staff has responded to questions or discussions on the forums. Sure, those aren't really the pick of the litter to discuss things with, because players are usually there to complain. However, I have seen some very meaningful discussions get locked down because the ideas are immediately nipped in the butt.

    Most recently: Players asked for racial-type buildings on their Garrisons. They want uniqueness. The best response was summed up with something along the lines of sacrificing a raid tier for that. That didn't bode well, and now it has become a staple thought in many players' minds. "If we want something that requires a lot of art, we will lose content." Maybe, if Blizzard had given more details other than the fact that they don't have manpower, people wouldn't assume the worst in this case.

    Edit: I wanted to add something here. It's obvious players love customization. We want to be unique and meaningful. This is a great step for Blizzard, but if people could choose between this and racial model housing in their Garrisons, is this what they would have picked? I am generally curious.
  1. Aeluron Lightsong's Avatar
    Quote Originally Posted by gummiebear007 View Post
    I played the game for months in closed beta. Now, that isn't live, but I am well aware of the game's difficulty. It suits me just fine. As far as delivering on content speed, it's gotta be faster than Blizzard. So far, they are looking at monthly bits and pieces, at the very least. If they don't live up to it, let's see why. Unless Carbine does a complete 180 with how they communicate with the player-base, it'll be worth most anything else.

    Again, I am very understanding of the time involved in things. It wasn't this blog specifically, but more and more of how Blizz staff has responded to questions or discussions on the forums. Sure, those aren't really the pick of the litter to discuss things with, because players are usually there to complain. However, I have seen some very meaningful discussions get locked down because the ideas are immediately nipped in the butt.

    Most recently: Players asked for racial-type buildings on their Garrisons. They want uniqueness. The best response was summed up with something along the lines of sacrificing a raid tier for that. That didn't bode well, and now it has become a staple thought in many players' minds. "If we want something that requires a lot of art, we will lose content." Maybe, if Blizzard had given more details other than the fact that they don't have manpower, people wouldn't assume the worst in this case.
    No players are not entitled to take something they said out of context and then passively aggressively use it everytime they get a chance to talk to Blizzard. It's just immature behavior. There's a lot of types of buildings Blizzard has to draw. With the time table we are given on WoD's release, I think it's enough.
  1. Gyrllsbear's Avatar
    Quote Originally Posted by Todd Duval View Post
    Incoming more Microtransactions .
    Do enlighten me on what current microtransations exist within the game?
  1. Hunterpower's Avatar
    Quote Originally Posted by Gyrllsbear View Post
    Do enlighten me on what current microtransations exist within the game?
    They said it would be for acomplishments in game.
    who knows if they'll back track though but i hope they don't.
  1. YuneKirby's Avatar
    Considering how we went from normal belts to WWE championship belts, is anyone else worried that eventually hunters will be running around with quivers the size of large golf bags on their backs?
  1. Kezotar's Avatar
    Blizzards way to lure players with false promises.

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