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Warlords of Draenor Garrisons - Inn and Tavern
Today we are taking a look at the Inn and Tavern building in the garrison. Currently only the first two tiers are accessible on beta until you earn the Stay Awhile and Listen achievement and unlock the Level 3 Blueprint.

The Inn/Tavern take up a Medium plot which can also be used for a Barn, Gladiator's Sanctum, Lumber Mill or Trading Post. Once upgraded to Tier 3, your garrison will have two Medium plots available.

Abilities
This building is good for earning more followers, novelty items from the daily quests, and gold from the Treasure Hunt missions.

  • Level 1 - Each day, a visitor offering a dungeon quest with generous rewards will spend the day at your inn.
  • Level 2 - Recruits random followers each week. You can specify traits and abilities you're especially interested in.
  • Level 3 - Unlocks the particularly lucrative Treasure Hunt missions.

Follower Recruitment
Once a week you can select a follower with a trait or ability that you are interested in to recruit. You are then offered a choice of three followers.


Interface Art



Level 1 Alliance Screenshots


Level 1 Horde Screenshots



Level 2 Alliance Screenshots


Level 2 Horde Screenshots



Quests
Most quests reward you with a follower, pet, toy, transmog item, or container of supplies. Currently two quests are offered per day and only a few of the quests are flagged as daily quests.

Level Name Rewards Objective
The Headhunter's HarvestRecruit a follower from Akanja in the Frostwall Tavern.
The Headhunter's HarvestRecruit a follower from Lysa Serion in the Lunarfall Inn.
94Budd's Gambit
Daily
Collect a Very Shiny Thing from the Iron Docks.
96Go Fetch
Daily
Collect a Nightmare Bell from Auchindoun.
92Ogre Ancestry
Daily
Collect an Ogre Family Tree from the Bloodmaul Slag Mines.
99Sky Dancers
Daily
Collect a Bottled Windstorm from Skyreach.
100And No Maces!
Collect a Huge Crate of Weapons in Grimrail Depot.
100Aviana's Request
Collect some Pristine Plumage in Skyreach.
100Cenarion Concerns
Collect a Strangely-Glowing Frond from Everbloom.
100Cleaving Time
Find an Iron Limbcleaver in Grimrail Depot.
100Cold Steel
Find an Iron Autocannon in Grimrail Depot.
100Cro's Revenge
Collect a Giant Ogre Head from the Bloodmaul Slag Mines.
100Damsels and Dragons
Collect a Shed Proto-Dragon Claw.
100Family Traditions
Find Finkle's Improved Skinner in Blackrock Spire.
100Feeling A Bit Morose
Collect a barrel of Horribly Acidic Solution from the Iron Docks.
100For the Birds
Find a Tiny Peachick Hatchling in The Everbloom.
100For The Children!
Collect a Miniature Iron Star from Upper Blackrock Spire.
100Gloriously Incandescent
Collect a Sun Crystal in Skyreach.
100Oralius' Adventure
Collect a Spire Flamefly in Upper Blackrock Spire.
100Shadowy Secrets
Collect a Dark Parchment from the Shadowmoon Burial Grounds.
100Subversive Infestation
Recover Phylarch's Research, Xeri'tac's Venom Gland, and 3 Depleted Everbloom Seeds from the Everbloom and return to Phylarch the Evergreen.
100The Brass Compass
Find the Brass Compass at the Iron Docks.
100The Cure For Death
Collect a Soulweave Vessel from Auchindoun.
100The Huntresses
Collect a Silver-Lined Arrow from the Shadowmoon Burial Ground.
100The Soulcutter
Collect a Soulsever Blade from Auchindoun.
100The Void-Gate
Find a Void-Gate Key in the Shadowmoon Burial Grounds.
100Time-Lost Vikings
Collect Olaf's Shield from the Bloodmaul Slag Mines.
100Titanic Evolution
Collect an Overgrown Artifact from The Everbloom.


Warlords of Draenor - Dev Interview
Icy Veins had the chance to talk to Tom Chilton at Gamescom. You can find the full interview transcript on their site.

  • The team hoped to have Warlords of Draenor released a few months ago, but scaling up the team by almost 50% slowed things down.
  • Zones are already in production for the next expansion, so things should finally be better moving forward.
  • If more people start doing challenge mode dungeons then challenge mode raids would be something to consider. The team has to be careful not to spend too much time on content that isn't ever seen by most players.
  • One idea that came up was to make both Northrend and Outland a level 60 to 80 zones at half of their current speed and then allowing players to pick one to level through. Making this change would be fairly time consuming, so it is just an idea for now.
  • After the new character model revamp is done, adding physics and improving the look and feel of combat are options.


Upgrade your Launcher to Battle.net Desktop App!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
As we had previously announced, an upgrade has been on the way for all World of Warcraft launchers to change to the Battle.net desktop app. We’re excited to say that it is finally the time and that as of today, players will begin automatically upgrading to the Battle.net Launcher!

To read about all the new things which the Launcher offers, check out our desktop app features blog here. We also have a wallpaper you can enjoy by downloading it here!

We also prepared an FAQ in case you have any questions during the transition.

We’ll see you online!

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
/console spellClutter 1 or 0 not working please fix
What are you basing this on? (Celestalon)
being in a raid an never being able to see the ground through consecrate/effo/sanctuary? Idk I though clutter would be gone.
Ground effects are unaffected by spellClutter. We're working on those separately. (Celestalon)

Death Knight (Forums / Skills / WoD Talent Calculator)
How do you see festerblight Unholy playing? Keeping NP up forever or only long enough for Outreak/Unholy Blight to come off CD?
We're fine with either of those outcomes, so haven't tried to push it one way or another. (Celestalon)

Priest (Forums / Skills / WoD Talent Calculator)
Is the damage on VEnt for Spriests being scaled down to make room for a secondary effect, like cleace or something?
Yes; the Devouring Plague refresh. (Celestalon)
It wasn't worth casting pre-nerf even with DP refresh, what are we missing here?
What are you basing that "worth casting" on? It varies by effective duration, right? (Celestalon)
Wrote up a mathy summary for you, but we have full simulations if you like http://t.co/Khq0GsPiaJ
Not that your conclusion is wrong, but you're making some pretty extreme assumptions in one case. I'd be curious... (Celestalon)
...about what combination of procs can give you a full double damage on DP. And more importantly, you should compare to an avg DP. (Celestalon)

Rogue (Forums / Skills / WoD Talent Calculator)
Why did you kill off the Hemo snapshotting? It was adding cool mechanics to the spec...
It was kind of neat how it played out, but very unintuitive, and would eventually favor addons. Trying to go a different route. (Celestalon)

Character / Items
With Justice and Valor going away, assuming Justice vendors will turn to gold?
Yep. (WatcherDev)

Hi, just to know, What will happen to the charms of MoP in WoD ? Will they be made into WoD's charms, or converted in gold ?
We'll likely be giving some new options to spend your excess Lesser Charms in 6.0 - details will follow in a blog or forum post. (WatcherDev)

Warlords of Draenor Stats
For PVE DPS, you'd never take a piece of gear with Vers on it as a pure DPS. It's a worthless stat.
By "never", you mean "only when it's on a higher ilvl piece, or you value significant DR over slight dps loss." (Celestalon)
IS there really any situation where primary stat isnt like 30-50% more valuable than any secondary stats?
Not that I can think of. Primary>Secondary, intentionally. (Celestalon)

PvE
What's the intended number of healers for Mythic? 3-4, 4-5, or 5-6?
5, though 4 or 6 on some fights is something I expect to see. If we see 3 or 7, we'd consider that a tuning error on our part. (WatcherDev)

Would it be better if the Dungeon Journal was more for Dungeons, Normal & LFR Raids. But Heroic & Mythic Raids don't use it.
The number of "the DJ wasn't clear about ____" posts I see from Mythic raiders in our feedback threads would suggest otherwise. (WatcherDev)

Will mythic in 6.0 revert to same-server players only? Not sure because of the systems changes coming for raids to prep for WoD.
Mythic SoO will remain cross-realm, but Highmaul/Foundry Mythic are same-server-only until the next tier releases. (WatcherDev)

Lore
Not sure if that's something we can even say at this point, but my talented friend may have an answer.
No lorewalker equivalent in this expansion, but we're keeping the idea alive for later expansions! (DaveKosak)

Garrisons
I'm confused. Is having an Inn the only way to get followers/nifty followers?
.Many followers come from quests, Inn gets you a few extra of the widest randomness (any race/class/abilities/etc) (Muffinus)
Why isn't the innkeeper in the inn and why doesn't the inn offer rested xp as well?
Actually felt weirder binding you to two points, but I see the argument, will discuss (Muffinus)

Fan Art - Dark Portal Login Screen
KaNNis is back with another login screen fan art.

This article was originally published in forum thread: Garrisons - Inn and Tavern, Dev Interview, Launcher Upgrade, Blue Tweets, Fan Art started by chaud View original post
Comments 72 Comments
  1. mmocb04dff3924's Avatar
    Garrison looks good and first oO
  1. Darkarath's Avatar
    I don't like the idea of Outland and Northrend sharing the leveling experience from 60-80 unless they're revamped.

    Sounds like a big waste of time.
  1. mmoc40be0a73b8's Avatar
    The Alliance garrisons look so cozy! I might just have to spend more time on my worgen when the expansion comes.
  1. Farora's Avatar
    They should make it so you can skip pandaland while leveling.

    PLEASE!
  1. Sorshen's Avatar
    The team hoped to have Warlords of Draenor released a few months ago, but scaling up the team by almost 50% slowed things down.
    rofl, give me a break!
  1. Gilian's Avatar
    "If more people start doing challenge mode dungeons then challenge mode raids would be something to consider. The team has to be careful not to spend too much time on content that isn't ever seen by most players."

    Then make the rewards better? Strange thing to say tbh. If LFR only rewarded cosmetic items it wouldn't be as popular as it is now either. If challenge modes would reward heroic raid loot we would see twice as many players or even more participating.
    Same with world bosses really. Ridiculous rewards make people kill them, not because it is fun to do.


    "Would it be better if the Dungeon Journal was more for Dungeons, Normal & LFR Raids. But Heroic & Mythic Raids don't use it."
    "The number of "the DJ wasn't clear about ____" posts I see from Mythic raiders in our feedback threads would suggest otherwise."

    Is he serious with that answer? Ofcourse... if your information in the DJ is wrong they will tell you about it but that doesn't mean it is a good thing the DJ is available for them... >.<
  1. mmoc664e732ce0's Avatar
    Adding more team members delays project for like half of a year, only at Blizztards.
  1. Buu's Avatar
    Would Bigby Wolf come to Alliance inn and Huff and puff and blow away, randomly?
  1. Collected's Avatar
    Interesting 60-80 idea but as Tom says.. a lot of work.

    I think the general issue of levelling will need addressing in the next expansion. Getting alts to 100 is going to be a major pita and I don't think they can rely on people paying to boost characters.
  1. mmoc24665d4db5's Avatar
    IF they are making Garrisons after WoD too, then I hope, it is not Orgimmar and Stormwind style again..
  1. Gilian's Avatar
    Quote Originally Posted by Collected View Post
    Interesting 60-80 idea but as Tom says.. a lot of work.

    I think the general issue of levelling will need addressing in the next expansion. Getting alts to 100 is going to be a major pita and I don't think they can rely on people paying to boost characters.
    I don't get this at all. Why is this a major pita? The experience requirements have been nerfed over and over and over again. It most likely took longer to level to 60 in Vanilla, 70 in TBC and 80 in WotLK than it is to level to 100 in WoD.

    And if you want you can just finish Outland/Northrend.
  1. PuppetShowJustice's Avatar
    Seeing all the dungeon quests tied to the Garrison Inn makes me want to make that building on my tank rather than my main. Want those fast dungeon queues so I can get those minipets and stuff from the visiting NPC quests.
  1. alpha5099's Avatar
    One idea that came up was to make both Northrend and Outland a level 60 to 80 zones at half of their current speed and then allowing players to pick one to level through. Making this change would be fairly time consuming, so it is just an idea for now.
    I really, really like this idea. I would love to spend more time in either place while leveling; just got my goblin DK to Northrend (god knows how many DKs I've rolled, this is the first I've ever played long enough to get past Outland), and it felt like I only scratched the surface of Outland while playing through with her. I'll spend a bit more time in Northrend, as I have to hit 80 to move on to Cata. The amount of retuning necessary would be a huge amount of work, so I can see why they wouldn't follow through on it. How would they handle dungeons? Would there now be two sets of dungeons from 60-80? Would Hellfire Ramparts and Utgarde Keep be the same level? If I choose to level through BC, would I be queuing up for any of these dungeons, or would I stick with just BC ones? It'd be too much work to iron all these issues out, but I frankly would love to see how they could tackle them.
  1. grexly75's Avatar
    Quote Originally Posted by Hextor View Post
    rofl, give me a break!
    Actually it would, having to train or retrain people takes time, throwing more people into development does not always equate to speeding things up especially if they have no idea how things are done or work..

    - - - Updated - - -

    Quote Originally Posted by naturetauren View Post
    Adding more team members delays project for like half of a year, only at Blizztards.
    Are you in software development? If so then you would know that adding in more people especially if they are new to the company does take time they have to be trained in how things work and what they have to do..
  1. mmoc018d1642b3's Avatar
    I'm not sure if anyone already suggested this. But wouldn't it be great if you could recruit your own alts for your garrison?

    I would level my alts more just for this alone


    Quote Originally Posted by naturetauren View Post
    Adding more team members delays project for like half of a year, only at Blizztards.
    It's not because 1 woman can birth a child after 9 months, that 2 women can birth it after 4.5 months...
    New team members have to be trained and worked in. It takes time.
  1. IKT's Avatar
    Quote Originally Posted by ForEachD2M View Post
    It's not because 1 woman can birth a child after 9 months, that 2 women can birth it after 4.5 months...
    New team members have to be trained and worked in. It takes time.
    Some sensible people in this thread.

    http://en.wikipedia.org/wiki/Brooks%27s_law

    Brooks adds that "Nine women can't make a baby in one month."
    And yeah, training does take time and does delay absolutely insanely huge projects like wow.
  1. mmocaf17235243's Avatar
    Quote Originally Posted by grexly75 View Post
    Actually it would, having to train or retrain people takes time, throwing more people into development does not always equate to speeding things up especially if they have no idea how things are done or work..

    - - - Updated - - -



    Are you in software development? If so then you would know that adding in more people especially if they are new to the company does take time they have to be trained in how things work and what they have to do..
    Yup, it's extremely well known, so much so that is has a name - Brook's law. It seems counter-intuitive at first, but it's very much true.
  1. Anshlun's Avatar
    Nice Gaben on that Dark Portal Fan Video. Half Life 3 confirmed!
  1. Eled.'s Avatar
    Quote Originally Posted by Posix View Post
    Yup, it's extremely well known, so much so that is has a name - Brook's law. It seems counter-intuitive at first, but it's very much true.
    Well, it's true for any qualified job, especially when teamwork is involved, it does seem rather intuitive, I never quite understood how some people could think a workload can be scaled linearly.

    Software development (like, actual engineering, not automata-level-CMS-stuff) on very large projects satisfies both very specific training requirements (need to understand the home-made framework, their context, the culture behind it) and team synergy. If the new people don't blend in organically, that's not just bad at first, it can get pretty terrible down the road.
  1. DarthMonk79's Avatar
    I'm just hoping it means this expansion goes well, all patches are good and seamless, and hopefully when we've hit the last patch there isn't a 15month wait. Though I am hoping that the last big patch last maybe 6months or more. Would hate for it to come and and not be caught up and be unable to really experience it as next expansion comes out.

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