Gems and GR Changes Reiterated, Scheduled Maintenance, Firedawn's Bastions of Will Wizard, Deadset's Sanctuary Talk
Top 5 Plays of the Week, Hearthstone World Championship Viewing Info
Mount Spotlight: Ironside Dire Wolf (Warlords of Draenor)
Warlords of Draenor - Vicious War Raptor
Today we are taking a look at the
Vicious War Raptor. This is the new Horde PvP mount in Patch 6.0.2, sold by
Deathguard Netharian for
Vicious Saddle. If you don't already have a saddle, you can get one from the
Primal Combatant achievement when Warlords of Draenor launches.
Patch 6.0.2 Hotfixes - October 20
Originally Posted by
Blizzard
(
Blue Tracker /
Official Forums)
PvE
Hallow's End
- Exquisite Costume Set: "The Lich King" no longer has a Hallow's End requirement and costs 500 Tricky Treats to obtain (down from 1000). Note that we're aware of item tooltip on the vendor incorrectly displaying number of charges available on the item as 1.
PvE
Classes
PvE
World Environment
- Azuremyst Isle has been temporarily removed from cross-realm zoning.
Quests
- Like Bombing Fish In A Barrel: Resolved an issue where Goblin Fishing Bombs were not killing the Sting Rays.
- Rolo's Riddle: The item to start the quest chain should be obtainable once more.
- Through a Glass, Darkly: Platforms should now spawn in correctly, allowing players to complete the quest.
- Legendary Cloak Quest Line
- The Thunder Forge: Sha Beast's Dark Bite ability should no longer deal an excessive amount of damage.
Raids, Dungeons, and Scenarios
Raids
- Siege of Orgrimmar
- Raid Leader's lockout state will now always be used when entering a Siege of Orgrimmar Raid instance.
- Spoils of Pandaria: Resolved an issue where Kor'kron Blood Axe would occasionally invite themselves to the encounter.
- Resolved an issue where Tusks of Mannoroth was obtainable on Normal difficulty.
- Throne of Thunder
- Drakkari Frost Warden's Frost Bulwark ability should no longer absorb an excessive amount of damage.
- Megaera: Venomous Head's Acid Rain ability should no longer deal an excessive amount of damage.
- Dragon Soul
- Spine of Deathwing's Blood of Deathwing effect should no longer be able to critically strike or Multistrike against players on Heroic difficulty.
- Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.
- Icecrown Citadel
- Professor Putricide's Mutated Plague ability should no longer deal an excessive amount of damage.
- The Lich King's Ice Pulse ability should no longer deal an excessive amount of damage.
- Ulduar
- Algalon the Observer's melee damage has been reduced by 40%.
- Black Temple
- The Illidari Council: Lady Malande's Reflective Shield should no longer reflect back an excessive amount of damage.
- Blackwing Lair
- Resolved an issue where characters in Spirit Form may be unable to interact with the Orb of Command to reenter the Raid instance.
Dungeons
- Shado-Pan Monastery
- Shado-Pan Disciples should no longer be following players around the dungeon after they have been defeated.
- Blackrock Caverns
- Karsh Steelbender's Heat Wave ability should no longer deal an excessive amount of damage.
- Throne of the Tides
- Lady Naz'jar's Lightning Surge ability should no longer deal an excessive amount of damage.
- Zul'Gurub
- Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.
Battlegrounds and Arenas
- Arenas
- Characters that have obtained the Gladiator: Season 15 achievement should now receive a Prideful Gladiator's Cloud Serpent in the mail.
- Alchemist's Flask should no longer be usable while in an Arena match.
Professions
- Enchanting
- Peerless Stats should now correctly have a cast time and reagent cost.
Items
- Ai-Li's Skymirror can no longer be used on players that with the Tree Disguise Kit transformation.
Bug Fixes
- [Requires a realm restart.] Resolved an issue where damage-over-time effects applied by an NPC or creature that have despawned can deal an excessive amount of damage.
New Character Model Changes
Originally Posted by
Blizzard
(
Blue Tracker /
Official Forums)
Are the new models done?
Sorry about that, it's not intentional. We're still looking through and collecting feedback, and of course still have the Blood Elf update to go. We don't really consider anything in the game as "done", it's a constantly moving and changing and evolving game. In addition to going through stylistic feedback, there are a number of items that are simply bugs we'll be addressing, like facial feature options clearly not matching up (most obvious being Undead eyes appearing where no eyes existed before).
If you have any threads/images/videos you think encapsulate your feedback particularly well, feel free to share them. Can never have too many links.
Blue Posts
Originally Posted by Blizzard Entertainment
Arthas Costume ChargesThe charges on the item appearing as 1 (instead of 50) while on the vendor is due to a separate bug we're tracking. Many items throughout the game may be currently showing 1 charge, but when purchased will display their correct amount of charges remaining. It's a bug we're working to address but won't be within the Lich King costume fixes. (
Blue Tracker /
Official Forums)
Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Shaman (
Forums /
Skills /
Talent Calculator)
Any reason Ele has 0 mana regen whatsoever? Are they just intended to be horrible in WoD because there is really no reason.
Their damage spells have almost no cost. (
holinka)
PvE
If I skip Tectus/Brackenspore and kill Mar'gok, can I go back and kill them, or will the raid "complete" with Mar'gok's death?
You can go back and kill them. (
WatcherDev)
According to patch note, each diff. should have its own lockout. But 10m & 25m Legacy raids are sharing them. Is this intended?
That's for Siege of Orgrimmar and Draenor raids. All other raids unaffected. (
WatcherDev)
Releasing in Siege or UBRS dodges a load screen. Will the old raids/instances see that too?
Draenor dungeons/raids will all work that way as well. We'll likely retrofit it to older instances in the future. (
WatcherDev)
PvP
So honor not dropping from the rares and honor not coming from the isle of thunder quests intended or bug?
Intended. Those NPCs/quests served their purpose during Mists. The time has come to remove them. (
holinka)
18 honor per win your joking right increase honor win cos 18 honor per win i wont even get full s15 on my hunter sort it!
Battlegrounds in Mists rewarded approximately 20 honor/minute for the winner. 18 for a fast skirmish win isn't far off. (
holinka)
At level 100, you'll be getting that honor AND a box that might have a piece of gear you need. (
holinka)
The new group finder is pretty awful for PvP... At least add 2v2, 3v3, 5v5, RBG categories?
When the season starts there will be arena and RBG categories. Pretty pointless to have them out of season. (
holinka)
Patch 6.0.2 - Cooking Fire Placement
Several players have mentioned a change that we missed in our Patch 6.0.2 recap: being able to control where your
Cooking Fire is placed! If you come across something that we haven't covered or have general comments, you can send it in via the
Contact form or
PM.
Published on 2014-10-21 08:25 AM
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