Update: Another round of hotfixes was added.
Artcraft - Blood Elf Update
Patch 6.0.3 Hotfixes: November 25
Update 2, Other Hotfixes: 6:00pm PST
Garrisons, Followers, and Outposts
Classes
Quests
Creatures and NPCs
Dungeons, Raids, and Scenarios
PvP
Professions
Items
Bug Fix
Update 1, Class Tuning Changes: 12:00pm PST
Please note that some of the class tuning changes listed below are not yet live and are still in the process of being implemented.
Racials
Classes
Garrisons, Followers, and Outposts
- Item rewards received from a Garrison invasion now have a chance to be Warforged, contain a socket, or tertiary stats.
- Barn: Iron Trap, Improved Iron Trap, and Deadly Iron Trap now have a 15-second cooldown (down from 30 seconds).
- Mine Levels 2-3: Mining Carts now contains more Primal Spirits and Archeology fragments. The amount of ore given by each mining node has been adjusted to a more appropriate level.
Classes
- Death Knight (Forums / Skills / Talent Calculator)
- Talents
- Breath of Sindragosa should now work correctly with the Plaguebearer talent, extending the duration of diseases when used.
- Talents
- Monk (Forums / Skills / Talent Calculator)
- Talents
- Chi Explosion's visuals should now be more visible and the ability's sound effects should no longer be too quiet.
- Talents
- Paladin (Forums / Skills / Talent Calculator)
- Holy
- Beacon of Light sound effects should no longer be excessively loud.
- Holy
Quests
- Shadowmoon Valley
- Assault on Socrethar's Rise: Sargerei Binders should no longer be getting stuck in evade mode.
- Talador
- Dreadpiston: Dreadpiston should no longer be getting stuck in evade mode.
- Nagrand
- Assault on the Gorian Proving Grounds: Increased the spawn rate of creatures and NPCs in the quest area.
- Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade really should no longer be getting stuck in evade mode.
- Garrison
- Items obtained from Garrison Mission above level 615 now have a chance to be Warforged, contain a socket, or tertiary stats.
- Lumber Mill: Legacy of the Ancients has increased spawn rates of Medium Timber around the Botani Marsh area in Shadowmoon Valley.
Creatures and NPCs
- Shadowmoon Valley
- Increased the spawn rate of creatures and NPCs in the Mok'gol Watchpost area.
- Talador
- Brutag Grimblade should no longer be getting stuck in evade mode.
- Nagrand
- Hallvalor Blademaster should no longer be chasing players for excessively long distances.
- Katsuo should no longer be incorrectly using Wind Walk to target players that they're not in combat with.
- Ashran
- Fangraal and Kronus now have 25% less health.
- Grand Marshal Tremblade and High Warlord Volrath now scales their health based on the number of players in the zone.
- Alliance captains should now be retreating in the correct direction.
- Resolved an issue where multiple captains dying at the same time could cause an incorrect number of captains to respawn.
Dungeons, Raids, and Scenarios
- Dungeons
- After a lengthy discussion with the Postmaster regarding their mailing habits, the Postmaster should no longer be mailing back gray quality items and money that haven't been looted by characters.
- Resolved an issue where completing a Warlords of Draenor Dungeon was incorrectly being crediting progress towards the achievement, Queuing Spree.
- Grimrail Depot
- Fire effects for Slag Blast and Slag Tanker should now be visible across all graphics settings.
- Iron Docks
- Grimrail Enforcers: Resolved a looting issue that could occur depending on the order that Ahri'ok Dugru, Makogg Emberblade, and Neesa Nox are defeated in.
- Skulloc: Resolved a looting issue that could occur depending on the order that Skulloc, Koramar, and Zoggosh were defeated in.
- The Everbloom
- Mutagen can now stack up to 10 times (down from 20) and have a maximum duration of 1 minute.
- Ancient Protectors: Shaper's Fortitude has been removed on Heroic difficulty.
- Upper Blackrock Spire
- Orebender Gor'ashan's visuals for his Electric Pulse should now correctly reflect the ability's area-of-effect.
- Challenge Mode
- Items contained within the Challenger's Strongbox now have a chance to be Warforged, contain a socket, or tertiary stats.
PvP
- Ashran
- Class book abilities should now be correctly removed when leaving Ashran.
Professions
- [Still in testing] Crafted gear and weapons received an item level boost. Tooltips for the items will still display the incorrect (older) item level.
- Crafted Tier-2 weapons now have an item level of 645 (up from 640).
- Crafted Tier-3 weapons now have an item level of 660 (up from 655).
- Crafted Tier-3 gear now have an item level of 670 (up from 665).
- Enchanting
- Rare (blue) quality items now have a greatly increased chance to disenchant into Draenic Dust instead of a Small Luminous Shard. Additionally, characters with the Enchanting profession should receive more Draenic Dust while disenchanting an item.
- [Still in testing] Mark of Blackrock now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Earth (down from 10).
- [Still in testing] Mark of Shadowmoon now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Fire (down from 10).
Items
- Swapblaster's visual effect should no longer persist indefinitely.
Bug Fix
- Resolved an issue where buffs received from a Shamanstone was incorrectly causing the character to travel much more slowly while on a flight path.
Update 1, Class Tuning Changes: 12:00pm PST
Please note that some of the class tuning changes listed below are not yet live and are still in the process of being implemented.
Racials
- Orc
- Hardiness now reduces stun duration by 15% (up from 10%).
- Undead
- Will of the Forsaken has a 2-minute cooldown once more (down from 3 minutes).
Classes
- Death Knight (Forums / Skills / Talent Calculator)
- General
- Blood Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
- Frost Fever, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
- Talents
- Necrotic Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
- General
- Druid (Forums / Skills / Talent Calculator)
- Balance
- Feral
- Predatory Swiftness no longer increases the healing done by Healing Touch.
- Talents
- Heart of the Wild bonuses are now halved when used while in PvP combat.
- Pulverize (Guardian) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
- Balance
- Mage (Forums / Skills / Talent Calculator)
- Arcane
- Arcane Blast damage has been increased by 10%.
- Fire
- Pyroblast damage has been increased by 35%.
- Arcane
- Monk (Forums / Skills / Talent Calculator)
- General
- Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15% increased damage (down from 20%).
- Tiger Palm (Brewmaster, Windwalker) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
- Brewmaster
- Guard damage absorption shield now absorbs 100% more damage.
- Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10 seconds (up from 20%).
- Glyphs
- Glyph of Keg Smash should now correctly increase the range of Keg Smash.
- General
- Paladin (Forums / Skills / Talent Calculator)
- Protection
- Mastery: Divine Bulwark now increases Shield of the Righteous' damage reduction by 0.5% per point, down from 0.75% per point.
- Grand Crusader now also has a 30% chance to trigger its effect from Crusader Strike and Hammer of the Righteous.
- Shield of the Righteous now reduces physical damage taken by 25% (up from 20%).
- Protection
- Shaman (Forums / Skills / Talent Calculator)
- General
- Chain Lightning damage has been increased by 20%.
- Lava Burst (Elemental, Restoration) damage has been increased by 35%.
- Lava Burst now has a chance equal to the character's Critical Strike chance to trigger an additional Multistrike. This is separate from the standard two chances for Lava Burst to Multistrike; one Lava Burst could trigger up to three Multistrikes (two standard Multistrikes, plus one more from Critical Strike chance).
- Enhancement
- Lava Lash damage has been increased by 20%.
- Stormstrike damage has been increased by 20%.
- General
- Warlock (Forums / Skills / Talent Calculator)
- Affliction
- Agony damage has been increased by 20%.
- Unstable Affliction damage has been increased by 20%.
- Demonology
- Shadow Bolt damage has been increased by 25%.
- Soul Fire damage has been increased by 25%.
- Touch of Chaos' damage has been increased by 25%.
- Destruction
- Chaos Bolt damage has been increased by 8%.
- Conflagrate damage has been increased by 8%.
- Immolate damage has been increased by 8%.
- Incinerate damage has been increased by 8%.
- Rain of Fire damage has been reduced by 60% and no longer generates Burning Embers.
- Shadowburn damage has been increased by 8%.
- Talents
- Demonbolt's (Demonology) damage has been increased by 10%.
- Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
- Affliction
- Warrior (Forums / Skills / Talent Calculator)
- Protection
- Revenge damage has been reduced by 20%.
- Shield Slam damage has been reduced by 20%.
- Protection
Upcoming Enchanting Hotfix
We cannot add in a new recipe without a client-side patch. We can and have made adjustments to the drop rates via a hotfix to greatly increase the chance of obtaining Draenic Dust while disenchanting a rare (blue) item. There's still a chance to obtain a Luminous Shard but the chance is no longer guaranteed.
Additionally, characters with the Enchanting profession should receive more Draenic Dust while disenchanting an item.
We're also making changes to reduce the cost of tanking and healer enchants. These hotfixes are currently undergoing testing and aren't live yet. But, I wanted to give everyone an advanced notice of what's going to happen.
Couple questions:
1. Are you planning on adding a shard to dust recipe still? Understand from above that it requires a reset.
2. Why lower the cost of just Healer/Tank Enchants? Isn't that just a tad unfair to DPS?
1. No info yet. The hotfix to increase the amount of Draenic Dust just got implemented and we'd like to see how it's working out.
2. DPS has Mark of the Shattered Hand. Healers and tanks currently don't have a low cost version at all.
Additionally, characters with the Enchanting profession should receive more Draenic Dust while disenchanting an item.
We're also making changes to reduce the cost of tanking and healer enchants. These hotfixes are currently undergoing testing and aren't live yet. But, I wanted to give everyone an advanced notice of what's going to happen.
- [Still in testing] Mark of Blackrock now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Earth (down from 10).
- [Still in testing] Mark of Shadowmoon now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Fire (down from 10).
Couple questions:
1. Are you planning on adding a shard to dust recipe still? Understand from above that it requires a reset.
2. Why lower the cost of just Healer/Tank Enchants? Isn't that just a tad unfair to DPS?
1. No info yet. The hotfix to increase the amount of Draenic Dust just got implemented and we'd like to see how it's working out.
2. DPS has Mark of the Shattered Hand. Healers and tanks currently don't have a low cost version at all.
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