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Patch 6.1 - Dev Interview
Our friends over at Mamytwink had the opportunity to interview Ion Hazzikostas recently. The highlights of the interview are below, but be sure to watch the whole thing for more context.


Future Content
  • The team is hard at work on much more sizable and proper content patches that will be coming in the future.
  • There are a lot of surprises and exciting stories in store for Patch 6.2. A lot of the information is laid out in quests so far and 6.1 quests will add some more story.
  • The team will consider adding more heirloom slots, but they don't want to let you fill every slot with heirlooms, as you would never get any gear upgrades while leveling.
  • New reputations will be added where they make sense, such as with new factions or rewards. Patch 6.2 could have some new reputations.

Garrisons
  • The team is looking to add more reasons for you to visit a friend's garrison, starting with a few different things like quests and bosses in Patch 6.1.
  • Guild garrisons are an interesting idea, but it comes down to who owns and controls the guild garrison. It would be a lot of fun for whoever is controlling it, but for everyone else it would just be something there that they can't control.
  • The Garrison Campaign will set up the invasion of Tanaan Jungle, so there isn't any more story to tell in Patch 6.1. There are also players still working their way through the Garrison Campaign now, so this break will give them a chance to catch up.

Patch 6.1
  • Patch 6.1 is adding the Heirloom system, Blood Elf Models, and content that gives you a way of interacting with the world that is already there in a new way, getting some new rewards, and revisiting things you haven't been to in a while.
  • Many players already use social media to keep in touch with friends, share screenshots, and talk about boss kills / loot. The team has been thinking about Twitter integration for a while. It is a convenience for people that are already using Twitter, and not really an attempt to get people who aren't already using Twitter involved.
  • Patch 6.1 class tuning is mostly buffs to weaker specs and talents, so it shouldn't drastically change things.
  • Patch 6.1 gave the team a chance to polish the character models and tweak them according to player feedback. In general the team is happy with how new character models have worked out. The new models aren't completely finished though, the team will continue to tweak and improve them as time goes on.

Blackrock Foundry
  • The team is happy with the reception of Blackrock Foundry so far.
  • It has a very cool environment that is also integrated into the fights and feels like a real place, not an area just designed for a raid.
  • Some of the introductory fights on Normal mode may be a little too challenging for people coming in from Normal Highmaul. The difficulty progression is okay so far other than that.
  • The buff runes give you roughly a 1% increase in power and even the best guilds aren't using them regularly. They are being saved for when a kill is really close and you might need them to get that last 1%.
  • Guilds that feel like they really need the buff runes (such as those working towards hardcore Mythic progression) are often the ones selling runs, loot, and achievements, so they can afford to purchase runes for raiders.
  • Giving the runes to players in Raid Finder allows players to win something they can sell for extra gold, without directly adding more gold to the economy.
  • High end raiding guilds used to buy a lot of consumables from players and then sell BoEs and epics back to players. The buff runes are a similar system.

Flying in Draenor
  • The team is satisfied with not being able to fly in Draenor right now, as it allows the world to feel larger and more dangerous.
  • Travel should remain convenient though, which is why Patch 6.1 has a few flightpath improvements.
  • Quests that ask you to do things like free a prisoner from a cage now require you to fight through the camp to get to the cage, not just fly over a wall, land on the cage, click it, and fly away.
  • Hidden treasures and jumping puzzles are also content that can be added with no flying. Patch 6.1 didn't change any of the reasons for having no flying.
  • While the outdoor content remains in Draenor, not having flying makes sense, just like Isle of Thunder and Timeless isle.
  • Players assume flying will never come back, even though the team is still making up their mind about it. There are differing opinions internally and it is still an ongoing discussion. If the team decides to not do flying in Draenor during this expansion, they will let us know.
  • Being able to fly in most of Draenor but not Tanaan Jungle is one possibility.


Mythic Blackrock Foundry Progression
Method and Paragon both have 9/10 bosses down still, with no new guilds joining them yet. There are now 21 guilds at 8/10 bosses down. You can keep up with the latest progress on WoWProgress, our forum thread, and Manaflask.



New Colorblind Support in Patch 6.1
Patch 6.1 adds some official colorblind support to the game.




Originally Posted by Blizzard (Blue Tracker / Official Forums)
In World of Warcraft patch 6.1, you’ll find a new user interface system that we’ve designed to assist players who have common visual issues related to colorblindness.

In the new ‘Accessibility’ interface configuration section, you’ll be able to enable both text and color enhancements that may improve your visual experience while playing WoW. ‘Enable UI Colorblind Mode’ (which was previously in the Help section) is now here. These text enhancements add certain words and phrases to the tooltips throughout the game—tooltips that, by default, use different colors to indicate useful information about objects, NPCs, and other players.

For example, when you move your mouse cursor over a piece of rare gear and then a piece of epic gear, the game colors the names of the items blue and then purple, respectively. With ‘UI Colorblind Mode’ enabled, the game will add the words “Rare” and “Epic” to the tooltips for those items. For players who find it difficult to discern between friendly, neutral, or hostile targets, additional indication text in the tooltip will now appear when you move your mouse cursor over other characters.

The game will now have three sets of colorblind filters to choose from: protanopia, deuteranopia, and tritanopia.

These are designed to assist players who have one of the three types of dichromacy, and should be useful to those who have one of the three kinds of anomalous trichromacy: protanomaly, deuteranomaly, and tritanomaly. Each set of color adjustments is available via a handy dropdown selector, and each comes with a ‘strength’ slider. The farther to the right you set the slider, the more the game removes potentially problematic wavelengths of color for each type.

To learn more about color vision deficiencies, check out the Wikipedia article on “Color blindness”. You can find a number of resources and free online color vision tests at colorvisiontesting.com.

Blue Tweets
Originally Posted by Blizzard Entertainment
Art
are you guys going to fix the tier 11 mage helm for pandaren characters?
Appreciate the heads-up! This is fixed in 6.1. (WarcraftDevs)

Character / Items
why are Highmaul Relic BOA and not Bind to account like the Relic of Rukhmar?
Appreciate the report! Thanks to your notice, we've fixed this for Patch 6.1 and Highmaul Relics will become Bind to BNet. (WarcraftDevs)

with the crafted shield change, any plans to change the other crafted items? Specifically weapons?
No further changes are planned to the Crafted (3) set membership at this time. (WarcraftDevs)

The new worg mounts are all bugged in size save the one from Nok-Karosh, will this be fixt on 6.1 ? http://t.co/imLTmp6AAK
Thank you for the report! We'll get this fixed as soon as we can. (WarcraftDevs)

Will sets like the Bloodsail Buccaneers set ever be transmoggable? I want my Worgen mage to be a Pirate all the time.
It's not something we're currently planning to do, but a more thorough transmog system for the future is being discussed. (WarcraftDevs)

PvE
Can you force Dinomancers on Horridon to loosen their clutch on orbs? Such a drag if you kill them before they transform.
Once they are below 50% health, after a second they'll begin to do their thing. Or, don't kill 'em and go for the achievement! (WarcraftDevs)

Reputation / Questing
Any official reply on why the "Challenge at the Ring of Blood" apexis daily hasn't being available since the first week of WoD
The event is returning in Patch 6.1 but not as an Apexis Daily. (WarcraftDevs)

World Events
How come Crown Chem Co. dungeon minimum level is 100 this year? Shouldn't it be accessible a level or two early like normal?
Moving forward, we're tuning loot and difficulty for the holiday dungeons to max level, and LFG requirements reflect that. (WarcraftDevs)

no longer interested in ever doing the turtle game at the Darkmoon Faire with how much harder you made it now on the PTR.
It's actually much easier to get 10/10 now, provided you go in with a strategy. Watch that turtle's movements! (Muffinus)
ok that worked, the tonk one though still seems ridiculous cause the tonk will shoot away from a target on multiple occations.
Some achievements are meant to be difficult, if we wanted you to get all of them on day 1 we'd just mail you the toys on login. (Muffinus)

Garrisons
Any plans for 615/630/645 follower tokens? IMO, they should just behave as upgrade tokens if the targeted ilevel is higher
We have no changes planned for these items. (WarcraftDevs)

Will 6.1 jukebox music choice persist between zone transitions/logout, or must music be reselected upon entering the garrison?
Persists when you exit your Garrison on foot/mount. Upon login, it'll play the last song then transition back to normal music. (WarcraftDevs)

Are there any plans of increasing follower limit, since you introduce even more of those in 6.1 (Garrona and stuff?)
Not in 6.1. The mission additions shouldn’t add significantly more mission volume such that you'd need more active followers. (WarcraftDevs)

why do i get "Failed to create pet battles" when trying to do the dailies in Garrison ??
Typically happens if there is a ground object obstructing your line-of-sight to the battler. Can you replicate the issue? (WarcraftDevs)
If you can replicate, please post a screenshot of where you're standing and post the details in our Bug Report forum. (WarcraftDevs)

Is there any plans in the future to expand Bodyguard traits in Followers? I have some Followers I would love to take with me!
No plans for changes to followers in 6.1 along these lines, but it's an interesting idea and something we'll consider. (WarcraftDevs)

Wowcraft Episode #18 - Mine Your Business
Wowcraft Episode #18 has been released.

This article was originally published in forum thread: Patch 6.1 - Dev Interview, Mythic BRF, Colorblind Support, Blue Tweets, Wowcraft #18 started by chaud View original post
Comments 92 Comments
  1. Zabatakis's Avatar
    Woot colorblind mode my dog will be happy!
  1. siccora's Avatar
    i would be so happy if they bring 10 mythic back....
  1. Eace's Avatar
    The team is hard at work on much more sizable and proper content patches that will be coming in the future.
    Anyone else feel like we've heard this many times before? "The team is bigger now, you'll get more content! We pr... HA HA, NEVER USED THE P WORD!"
  1. Voxxel's Avatar
    Mhmm, I always wonder about Blizzard support. I mean like this gay couple in the vid. It's very touchy from Blizz to take care of LGBT.
  1. Lopina's Avatar
  1. Soeroah's Avatar
    Haven't watched the video, but the summary makes me worry they haven't yet confirmed, or even explained their reasoning behind, the lack of options in gaining reputation in WoD.
  1. Backjauer's Avatar
    Flying in Draenor
    The team is satisfied with not being able to fly in Draenor right now, as it allows the world to feel larger and more dangerous.
    Of all the reasons given for no flying, that one is utter bullshit. The world feels no larger or more dangerous than it ever has.

    Quests that ask you to do things like free a prisoner from a cage now require you to fight through the camp to get to the cage, not just fly over a wall, land on the cage, click it, and fly away.
    The actuality is more like "run past mobs, they'll probably de-aggro", but it's a moot point as virtually no quests have objectives like that at max level A couple in the Garrison campaign, maybe, but they're always joined with "kill x number of mobs" making running past mobs pointless as you need to kill them anyway.

    Hidden treasures and jumping puzzles are also content that can be added with no flying. Patch 6.1 didn't change any of the reasons for having no flying.
    Can't argue against that tbh. I don't find jumping puzzles or treasure hunts enjoyable at all though, but I guess some people out there might.

    While the outdoor content remains in Draenor, not having flying makes sense, just like Isle of Thunder and Timeless isle.
    Isle of Thunder felt justified in it's no-flying as it's linear nature meant that flying would break sequence and make things trivial. Unfortunately Blizzard forgot to copy the design practices that made Isle of Thunder good.

    Players assume flying will never come back, even though the team is still making up their mind about it. There are differing opinions internally and it is still an ongoing discussion. If the team decides to not do flying in Draenor during this expansion, they will let us know
    I'm assuming nothing at this point, but if it doesn't come back I'd be disappointed.

    Being able to fly in most of Draenor but not Tanaan Jungle is one possibility.
    That'd be a start.
  1. ttak82's Avatar
    Is there any plans in the future to expand Bodyguard traits in Followers? I have some Followers I would love to take with me!
    No plans for changes to followers in 6.1 along these lines, but it's an interesting idea and something we'll consider. (WarcraftDevs)

    I hope they go through with this. Follower npc abilities are already coded in (already about 8-9 specs for bodyguards); the only thing that needs to be set is the reputation / special abilities. That should not be too hard to figure out. Just make it chance for repair vendor/missiontable/mailbox/summoning portal/bank. Add some more stuff like - Hunter stable, tmog vendor / food vendor / reagent vendor / zone consumable vendor / Savage Feast - and BAM! done.
  1. mysticx's Avatar
    Yay, more of the same excuses they've been feeding us since day 1, "The world feels larger and more dangerous", too bad there's no reason to go out there anymore though...

    Same with "Fly in, click item, fly out", the only content that has even a glimmer of relevance at level 100 are the garrison-quests (Which anybody who kept up even slightly is done with by now) and Apexis-dailies, both involve a lot of mob-killing, the Apexis-dailies are literally "Steal kills until the meter fills", the main thing people want to skip is weak, low-level mobs that will lovetap you off your mount as you try to ride past them (And that bitchy orc at the Highmaul flightpoint, i get it, you're real savage-like...)
  1. kamuimac's Avatar
    usless interview that doesnt bring anything new - 6.1 brings in no new content - there is still no pve content exept for raiding and there wont be untill 6.2 - which will come someday in future - if someone is not into progression raiding whats the point of being subbed atm :/

    also flying - there is no point of flying atm since there is 0 content to do - no reason to leave your garrison at all on 100 - if there was only garrison and no draenor outside nobody would notice as long as we could jump straight to raid instance - this is so far worst expansion ever - sad part is it was supposed to revitalise wow - well so far its failing horrendously. mop had 100 times more pve content outside of raiding at this point of expansion - there was a reason to move your ass from shrine - atm there is no point to do anything besides sending your follwoerso n missions twice a day and then log off till raid time.
  1. Kuntantee's Avatar
    Their accent makes it impossible to watch...
  1. Geckoo's Avatar
    Are there any plans of increasing follower limit, since you introduce even more of those in 6.1 (Garrona and stuff?)
    Not in 6.1. The mission additions shouldn’t add significantly more mission volume such that you'd need more active followers.
    These damn devs... so what's the point in having a limit to something that you are treating as a collection, even supporting the idea of collection with achievements? I'd love to hear what is the design goal and logic behind such a system where you are rewarding followers constantly through quests, achievements, reputations... and then ask the player to ignore the reward. There needs to be a limit sure, but in the number of active ongoing quests, not in the number of followers.
  1. mmoc59b5827c7e's Avatar
    New reputations will be added where they make sense, such as with new factions or rewards. Patch 6.2 could have some new reputations.

    LIKE this ever required any thoughts to begin with.. hahahahaa, WoD reps are the worst in the history of WoW, even classic ones.
  1. mmocecbefcd692's Avatar
    Quote Originally Posted by Lopina View Post
    Oh my god hahaha that is amazing
  1. Heldamon's Avatar
    Who asks the questions on these interviews?
  1. mmoc59b5827c7e's Avatar
    They get a list on which questions are okay and what arent.
  1. Yakshamash's Avatar
    I liked no flying at start of expansion, but except camping Poundfist there were no wPVP (even then both alliance and horde worked together). When you have Ashran you don't need PVP in Draenor zones. Talking about dangers, they're just idiots or trying to make us idiots. What dangers??? Would be nice if they provide us data how many level 100 characters spending their most time in Garrison and how many spend time outside lobby. I know I am, but because I still need 3 rare Draenor mounts, but rest of my guildies are on garrison-raid-garrison path.
  1. Sanguinerd's Avatar
    They keep saying the same things every time again and people jump for joy at some "news" that shouldn't even be news to begin with.


    Lmao at that video Lopina
  1. Elim Garak's Avatar
    Flying in Draenor
    The team is satisfied with not being able to fly in Draenor right now, as it allows the world to feel larger and more dangerous.
    Travel should remain convenient though, which is why Patch 6.1 has a few flightpath improvements.
    Quests that ask you to do things like free a prisoner from a cage now require you to fight through the camp to get to the cage, not just fly over a wall, land on the cage, click it, and fly away.
    Hidden treasures and jumping puzzles are also content that can be added with no flying. Patch 6.1 didn't change any of the reasons for having no flying.
    While the outdoor content remains in Draenor, not having flying makes sense, just like Isle of Thunder and Timeless isle.
    Players assume flying will never come back, even though the team is still making up their mind about it. There are differing opinions internally and it is still an ongoing discussion. If the team decides to not do flying in Draenor during this expansion, they will let us know.
    Being able to fly in most of Draenor but not Tanaan Jungle is one possibility.
    Let's talk about htis nonsense for a second:
    1. They basically admit that Draenor is very small and they packed it with meaningless mobs + no flying = to slow us down
    2. More nonsense about flight path improvements, it is 10 years now since they first began improving them. Do you believe those guys?
    3. Can any of us remember a quest in which we have to free someone from the cage and NOT FARM THE KEY FROM THE MOBS IN THE AREA? You do? It can be easily fixed by requiring us to FARM THE KEY FROM THE MOBS IN THE AREA.
    4. Hidden treasures and jumping puzzles can be added regardless of flying.
    5. What outdoor content?
    6. Yeah, because you like it and don't say when it comes back
    7. Losing a lot of subscribers is another possibility.
  1. ZeroWashu's Avatar
    Does Method even have a chance at world's first without Kuznam?


    As far as twitter integration, sure convince yourselves your superstars blizzard developers. Just don't ever add an item/pet/etc that requires us to have twitter accounts that link back to WOW

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