Hellfire Citadel - Archimonde Defeat Cinematic

Blue Post Summary; Patch 2.3 Blue Posts Round-Up

The Banana Brawl - Info & Decks, Archon Team League Update

Tempo Storm NA Open Champion, Gamescon 2015 Contest, Epic Plays of the Week #34

Token Drop Rates
Token drop rates may be adjusted next week!



Patch 6.2 - Trait Replacement Selection
It seems that the patch changed how the items like Supreme Manual of Dance work, allowing you to select the trait being replaced. The reroll items still work the same way.



Master Plan Updated
Master Plan has been updated for Patch 6.2, so you can safely resume doing missions!



Patch 6.2 Hotfixes - June 24
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Garrisons
General
  • Horde characters should no longer incorrectly receive an item when attempting to use their garrison's jukebox to play the track "A Siege of Worlds".
Naval Missions
  • Sink or Swim: The naval mission was more difficult than intended and no longer has an Iron Horde Destroyer as a threat.

Creatures and NPCs
Tanaan Jungle
  • Akrrilo, Eyepiercer, and Rendarr are no longer attackable before jumping into the arena in Fang'rila.

Quests
Garrison Quests

Raids and Dungeons
Hellfire Citadel
Kormrok
  • Kormrok's Empowered Explosive Runes that have reformed inside the Foul Pool should now correctly still be able to deal damage to the entire raid.
Gorefiend
  • Fixed an issue that could cause players that had just left Gorefiend's stomach to incorrectly be sent back in.
  • Monks with an active Zen Sphere while affected by Shadow of Death should no longer be getting stuck before being transported into or out of Gorefiend's stomach.
Shadow-Lord Iskar
  • Eye of Anzu should now correctly protect players from the effects of Shadow-Lord Iskar's Phantasmal Winds.
Socrethar the Eternal
  • Fel Prisons should now be able to correctly trap Sargerei Shadowcallers.
  • Soulbound Construct's Reverberating Blow should no longer incorrectly pull mobs from outside of the encounter.
Fel Lord Zakuun
  • Dark Devourer's Collapse ability should now correctly deal damage.
  • Shao'ghun's Shockwave ability now deals less damage.
Archimonde
  • Archimonde's Desecrate ability should no longer deal damage to pets.

Collections
Toy Box

Achievements
  • I'm a Soul Man: Fixed an issue that caused the achievement to be incorrectly awarded.

Blue Posts
Originally Posted by Blizzard Entertainment
Garrison Gold Nerf
There is a reduction in gold with alts, but running missions with additional characters (alts) will still have a benefit over just using one. Two characters will still make more gold than one character will, and three will still make more than two, etc. There's a diminishing return sure, but you're still making more.

This is where I get confused. Because the point was supposed to be to make it so that we didn't feel the need to run alts to maximize income. This system ensures we do exactly that because now my main (the only one who is taking her garrison seriously) is making less gold without alts.
Well, you always made less gold if you didn't do missions with alts. You make more gold doing missions with multiple characters. That is still true.

But, taking a step back, are you saying you have no ability to earn an income to cover your main character's repair costs, etc. unless you run Garrison missions on multiple alts and funnel that into your main? I'd be interested to know more about your play habits, and also what income sources you used before Garrisons existed. (Blue Tracker / Official Forums)

Player Feedback
Then you wonder why blizzard doesn't listen to you?
Wait wait wait, I thought we caved to complaints too much!? We can't both ignore all complaints from our castle on top of Mount Wedeci'dewutsphun, AND also cave in to all complaints. Can we?
Maybe the truth is somewhere in between, and that we value constructive feedback, and can admit mistakes, and grow from them, and that we value and enjoy the ability to create entertainment, and honestly striving to make a fun and positive gaming experience.

Any patch day is certain to have a lot of hotfixes being made based on feedback, aaaaand also probably a lot of nonconstructive posts too I guess. We can try to moderate more of those. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
Classes
Druid (Forums / Skills / Talent Calculator)
Druid talent "Wild Charge" no longer works onto wild mushrooms in battlegrounds. Intended?
Because you can place Wild Mushrooms in lots of weird places, this is an intended change. (WarcraftDevs)

Shaman (Forums / Skills / Talent Calculator)
Top comments on reddit about Q&A followup disagree with you on enh and elemental.Why do you feel the class doesntneed a rework?
Was just reading that thread earlier - lots of focus on totems, not many people saying Ele's rotation needs an overhaul, no? (WatcherDev)

Character / Items
can we still get the Garrosh Heirlooms? Do we have to be on specific classes for specific ones?
No, these were limited-time rewards. (WarcraftDevs)

Are the current PvP sets for Conquest and Honor going to be obtainable in 6.2 like in the past?
Yes! (WarcraftDevs)

PvE
What would you consider a minimum ilvl for Normal HFC? Not expecting to be locked out, trying to set expectations w/ team
Target would be people who did at least some (but not necessarily lots of) Normal Foundry, or who have equivalent gear. (WarcraftDevs)

PvP
Would Ranked SoloQ in arena be reality in the future, really think i could do a lot for the PvP-Players :-)
We'll discuss it but we have concerns. Specifically, toxicity and a lack of gameplay differentiation from unranked solo queue. (WarcraftDevs)

What is the main purpose of the MMR system for PvP that got introduced in 6.1 - I barely see any benefits from it
There was no change to MMR. The change was to a system that boosts your Current Rating (CR) which used to increase at a... (1) (WarcraftDevs)
...higher rate until it was within 200 points of your MMR. This was heavily abused by boosters. (2) (WarcraftDevs)

Professions
Will the chance of getting Felblight from gathering nodes be based on skill?
No, it will not. (WarcraftDevs)

Misc
I know it's probably early to say this, but I think a lot of people would be sad if we didn't get a new race/class next xpac
Or what about a class that IS a race??? What would that even be? Like race: Ogre, class: Ogre, spec: Ogre. (Muffinus)

Patch 6.2 in One Minute
Margaret is back with another one minute patch recap!

This article was originally published in forum thread: Token Drop Rates, Master Plan Updated, June 24 Hotfixes, Blue Posts, 6.2 Recap Video started by chaud View original post
Comments 30 Comments
  1. Lolsteak's Avatar
    Quote Originally Posted by dethrix View Post
    Jeez the tears about this patch...From the US and EU forums you would have thought installing 6.2 meant killing a family member.

    OK its nothing amazing or surprising but why did anyone expect to to be? We got some new stuff to do outside of our garrison! Sure it will probably last a month at best but we know that WoD has suffered from lack of dev time / commitment and weak lore. Its a 10 year old game! What do we really expect to change that will surprise us now? Story improvement will have to wait for next expansion as will massive PvP balance and profession changes so we are stuck with it....period.
    I'm not fanboy WoW but in all seriousness you either want to play the game or you don't...if its the latter don't be on the WoW forums moaning, go enjoy something!
    You sure sound like one, There's a lot of people who spew out crap like "It's a 10 year old game!" when in fact it's far from it, with the numerous expansions, patches and behind the scenes updates it's drasticly different than WoW was 10 years ago, not to mention the fact that we're not playing 10 year old content, we're playing an expansion.

    And if you think that all these problems will be magically fixed in the next expac.. that's wishful thinking at it's best.
  1. Necrotica's Avatar
    Quote Originally Posted by liquidlyon View Post
    Some people don't care about alts. They were clearly just tools that were discarded by this person when Blizzard changed the system in place. I think it's more melodramatic to claim a person is beyond "saving" for deleting alts they didn't need anymore... as if their life is now doomed or something for that decision.
    I fully admit I leveled a bunch of alts to max and handled all the garrisons for them and built up a solid follower group on each of them so I could use them to earn gold. So it is a tad annoying that all that work doesn't pay off, especially if the big gold missions only happen once between the whole account now.

    And if I decide I wanted to be on another server... well... Damn.
  1. Queen of Hamsters's Avatar
    Quote Originally Posted by liquidlyon View Post
    Some people don't care about alts. They were clearly just tools that were discarded by this person when Blizzard changed the system in place. I think it's more melodramatic to claim a person is beyond "saving" for deleting alts they didn't need anymore... as if their life is now doomed or something for that decision.
    They're beyond saving from themselves. It doesn't hurt ME if they want to delete characters they've spent time on and they're sure acting as if said alts were more than just "tools to be discarded" when they make it sound as if Blizzard killed the characters for them.
  1. stout's Avatar
    If all the people that have recently cancelled their subs pooled their money together for just the cost of one months subscription they could hire an entire dev group and create their own game.
  1. Cudy's Avatar
    Drop rate what? I've gotten a book off each boss and 2 of of one.
  1. ChaosWolf's Avatar
    Quote Originally Posted by Aenwyrm View Post
    Ha! That last blue post. "I play an Ogre Ogre Ogre."
    ogrila.org has been supporting the idea of playable Ogres since back before Vanilla even left beta.
  1. mmoc553ea44d9a's Avatar
    Unsubbed and done till next expansion (at least, we will see till then).
    Other things than Tanaan keeps me uninterested. Mostly the class balance changes /issues that are even worst than 6.1...
    I don't give a damn about shipyard... it's "garisson" all over again...i'm not into it.
    I'm not here to whine. Just stating reasons... the alpha and omega reason is class balance. It's not going anywhere as PvP goes...and i won't pay sub to play half or 1/3 of a game or just to play specific FOTM classes...
    And that's that. I hope they learn something... and the only thing that can make them think a bit further are sells/money... Whining won't get us anywhere. the only thing someone can do is cut the damn sub and do something else and if they actually fix things out give them a chance (because some of us actually love the game)...
  1. Alfakennyone's Avatar
    Loving the new way to use those trait replacers.
  1. Idletime's Avatar
    They have lots of issues, yes. But that's no reason to un-sub the game if you like Blizzard and like Warcraft for the game it's always been. No matter how bad the content may be, how boring, or how outdated-feeling or repetitious you deem it, you should never cancel the sub. If you did, you would simply ruin the fun for all those that are enjoying the game because they'll cut back on designers and developers, lay off customer service (GMs), and QA won't hire anyone else to insure the game functions as we expect it to. There's not a single valid reason for anyone who is playing this game to ever cancel their sub, just continue paying and come back later so we can keep the game going with vibrant new content and attract new players.

    Take it for what it is, a game you enjoy and support.
  1. rcshaggy's Avatar
    Would be nice to see Ogres finally in the game in the next expansion as a playable race.

    I would love it so much and it will make up for the awfulness that is WoD. Well for some reasons.

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