Method - Mythic Archimonde World First
Method has finished up Hellfire Citadel by killing Mythic Archimonde after 472 attempts. Congratulations to them!
Patch 6.2 Hotfixes - July 16
Quests
Garrison Campaign
Creatures and NPCs
Tanaan Jungle
Raids and Dungeons
Hellfire Citadel
Hellfire Assault
Siege of Orgrimmar
Norushen
The Everbloom
PvP
Ashran
Collections
Toy Box
Items
UI
Classes
Druid (Forums / Skills / Talent Calculator)
Balance
Hunter (Forums / Skills / Talent Calculator)
Armor Sets
Paladin (Forums / Skills / Talent Calculator)
General
Priest (Forums / Skills / Talent Calculator)
Talents
Rogue (Forums / Skills / Talent Calculator)
General
Shaman (Forums / Skills / Talent Calculator)
Armor Sets
Garrison Campaign
- Get a Clue: Players no longer need to have a free inventory slot available in order to get a clue.
- To Gul'dan!: Characters that have already completed "My Garona" should no longer encounter a phasing issue that prevented them from completing the quest.
- The Battle For Shattrath: Fixed an issue that could cause players to fly through the terrain after completing the quest.
- Warm Welcome: Vermillion Sentinel should now correctly pick up the player and allow them to complete the quest.
- Teron Gorefiend, I am...: Players should have more hitpoints while they're Teron Gorefiend and be able to defeat Karsius the Ancient Watcher.
Creatures and NPCs
Tanaan Jungle
- Keravnos Scouts should no longer appear underneath the world around the Iron Front area.
- Added Apexis Crystal drops to the following NPCs:
- Bleeding Hollow Brute
- Bleeding Hollow Cabalist
- Bleeding Hollow Herbalist
- Bleeding Hollow Hunter
- Bleeding Hollow Impaler
- Bleeding Hollow Scavenger
- Felblood Overseer
Raids and Dungeons
Hellfire Citadel
Hellfire Assault
- Siegemaster Mar'tak should no longer repeatedly target the same players with her Howling Axe ability.
- Fixed an issue that allowed players to exit the instance immediately after destroying the Reinforced Hellfire Gate and potentially fail to receive loot as a result.
- Fixed an issue where visuals denoting the target area for Falling Slam may not display correctly if the targeted player was in the air when it was cast.
- Kormrok's berserk timer should now reset correctly after an attempt.
- Dia Darkwhisper should now be using her Reap ability more consistently.
- Wakes of Destruction should no longer incorrectly damage players affected by Seed of Destruction, and tanks should no longer sometimes fail to be damaged by Wakes inside the Shadow Realm.
Siege of Orgrimmar
Norushen
- Norushen no longer sends players to Look Within when there are fewer than 5 players in the encounter on Raid Finder difficulty.
The Everbloom
- Yalnu now properly alternates between targeting Kirin Tor Battle-mages and Players with Entanglement on Mythic difficulty.
- Players are now immediately freed and no longer remains stunned once Entanglement has been destroyed.
PvP
- Strongboxes no longer have a chance to contain Versatility belts, boots, and bracers. These items are now available from the Conquest Vendor instead. For a more detailed explanation of the Strongbox loot changes and how they work, visit the forum thread titled: Recent PvP Rewards Hotfix.
- Raid groups for Tol Barad and Wintergrasp should now automatically disband upon completion of the battle.
Ashran
- Increased the area in which players can receive credit for completing Bonus Objective: Ashmaul Burial Grounds.
- Fixed a number of issues that could cause players to not receive credit for completing an event.
Collections
Toy Box
- Black Whirlwind should now work correctly for Druids.
Items
- Captain's Hat for both factions are now a cosmetic item.
- Etheralus, the Eternal Reward should now correctly count healing dealt from Healing Stream Totems and Healing Tide Totems.
- Petrified Flesh-Eating Spore is no longer available as a drop. The item incorrectly had a chance to drop via Personal Loot on Brackenspore in Highmaul.
- Prophecy of Fear's Mark of Doom can now correctly be triggered by a Druid's Moonfire.
- Fixed an issue where Legendary Ring effects were incorrectly counting damage dealt to Prismatic Crystals.
- Fixed an issue where Legendary Ring effects were incorrectly splitting the damage dealt with nearby corpses.
UI
- Fixed an issue that could cause an invalid quest category to appear on the Map & Quest Log.
Classes
Druid (Forums / Skills / Talent Calculator)
Balance
- Fixed an issue that could cause Solar Beam's area of effect to be incorrectly placed in the air instead of the ground and not trigger its effect correctly.
- Tier-18 2-piece set bonus for Balance Druids' summoned Fey Moonwing should now shoot Fey Missiles that travel smoothly to their targets.
- Tier-18 2-piece set bonus for Restoration Druids no longer makes a sound whenever the set bonus effect triggers.
Hunter (Forums / Skills / Talent Calculator)
Armor Sets
- Tier-17 4-piece set bonus for Marksmanship Hunters should no longer be retained incorrectly if the armor is no longer equipped.
Paladin (Forums / Skills / Talent Calculator)
General
- Seal of Righteousness (Protection, Retribution) should now center its damage around the Paladin once more.
Priest (Forums / Skills / Talent Calculator)
Talents
- Cascade should no longer incorrectly cause Rogues to break out of stealth effects.
- Halo visuals showing the area of effect before casting should now be accurate and is no longer incorrectly resizing based on the size of the character's model.
Rogue (Forums / Skills / Talent Calculator)
General
- Vanish can no longer be used before the animation for Death From Above has finished.
Shaman (Forums / Skills / Talent Calculator)
Armor Sets
- Tier-18 2-piece set bonus for Enhancement Shaman now has a more subdued visual for its Electrocute effect.
vBulletin Message