Reddit Q&A Round-up

Brawl: It's Raining Mana, Season Issues Update, CDC Finalist Voting, Headed to Legend S18

Rotation for Sept. 1, 2015, Upcoming Shop Sales, Kharazim Cost Reduction and Lore

Patch 6.2.2 - Timewarped Badge Rewards
The developers confirmed the mount is intended to take a long time to earn.



Patch 6.2.2 Hotfixes - September 2
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Raids and Dungeons
Siege of Orgrimmar
  • Spoils of Pandaria
    • Spoils of Pandaria can now be started by 1 player (down from 5) on Raid Finder difficulty.

PvP
General
  • Winning an Arena Skirmish match now award 40 Honor Points and 25 Conquest Points (up from 20 Honor Points). Skirmishes continue to award bonus Honor if a match goes on for an extended period of time.
  • [Hotfix in testing] Mercenary Mode is now only available to level-100 characters.

Bug Fixes
  • A number of Gnomish NPCs should no longer be unfashionably early in dressing up for Feast of Winter Veil.
  • Fixed an issue with a patch of ocean between Tanaan Jungle and Ashran that could cause characters to disconnect if they fly or swim over it.

Blue Tweets
Originally Posted by Blizzard Entertainment
Is timewarped gear ment to scale with your level? Warped gear i got at lv70, is still lv70 gear even tho i'm 100 now.
No, Timewarped gear scales to your current level when created, but remains fixed there. (WarcraftDevs)

Ghostcrawler Tweets
Ghostcrawler still occasionally talks about WoW. Remember that he no longer works for or speaks for Blizzard.
Originally Posted by MMO-Champion
Developer Communication
How about this question instead: "what can developers do if they actually care about engaging meaningfully with (at least some section) of their playerbase?"
Great question.

Let me say first that I don't want to come off across as the grandmaster of this shit. I make a ton of mistakes.

1) Don't come across as arrogant. This is really hard because you do want to come across as confident. Players don't want to hear that you really have no idea what you're doing. I try to couch things in terms of intentions or goals rather than promises or certainties. I try not to take myself too seriously.

2) Show empathy. Chances are the players are engaging because your game is important to them. Their idea or suggestion may be ridiculous. It might ruin the game. That doesn't matter. You still need to put yourself in their shoes and understand *why* they are saying what they are saying. This can be as simple as acknowledging that the player is upset. Being upset is a totally valid way for them to feel! Players are often better at detecting problems than they are at suggesting solutions. Try and understand the problems they are trying to solve. But at the same time, don't dismiss or belittle their suggestions, even if they aren't feasible.

3) Build trust. This can take a long time and unfortunately can erode quickly. But if you have a reputation then players will often forgive the mistakes that you are almost invariably going to make.

4) Be authentic. This is a great way to build trust. Be as honest as you can. Don't leak information or throw colleagues under the bus, but otherwise try and be transparent about your reasoning. Admitting mistakes here can help a lot.

5) Don't get sucked into arguments. Yeah, I know: sometimes people on the internet are wrong. But it's not your job to win arguments. It's your job to communicate with players. If something has gone back and forth a couple of times, it may be time to move on.

6) Stick to higher ground. This one is tough, but the fact is you are in a position of power since you are the one working on the game. If you pick on a player, even if they made an abusive comment and totally deserve it, you are going to come across as a bully. If you insult someone who insulted you, it's only your comment that will get quoted across the internet.

7) Be transparent about the process. You don't want to convey that your opinion is set in stone, but you also don't want to suggest that it's up to player vote (unless it is). The way I try and describe it is that developers want to make informed decisions. The players provide the information, but the development team makes the final call.

8) Don't get addicted. This is a mistake I see a lot of developers make who are new to community interaction, and no doubt I did it myself on my first job. Having players hang on your every word can be exciting. Making someone happy by promising a change can be rewarding. Just be careful. It's easy to over-promise. It's easy to neglect your day-to-day responsibilities by trying to be too responsive to player engagement. Players would rather have you for a year than every hour for only a week.



Road to BlizzCon – Watch the Americas Regionals Live September 12–13
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Eight teams have qualified for the 2015 World of Warcraft Arena Americas Regionals tournament—one from Latin America, one from Australia and New Zealand, and six from North America. On September 12 and 13, three of those teams will advance to the WoW Arena World Championship at BlizzCon 2015 . . . and five will be heading back home.

You’ll be able to watch the carnage unfold live on Twitch.tv/WoW on September 12 and 13 at 12 p.m. PT—but in the meantime, let’s meet the contenders who’ve risen through the ranks over the past few months


Guild Wars 2 - Base Game Free to Play
ArenaNet made the base Guild Wars 2 game free to play over the weekend! You will still need to purchase the new Heart of Thorns expansion if you want to play the new content, but you can still play the base game for free without purchasing it. You can see the different account restrictions in the official FAQ.

This article was originally published in forum thread: Timewarped Badge Rewards, September 2 Hotfixes, Tweets, GW2 Base Game Free to Play started by chaud View original post
Comments 81 Comments
  1. Dragore's Avatar
    God forbid something takes longer then 1 week to get something in game.
  1. TickTickTick's Avatar
    Quote Originally Posted by Fjordkeeper View Post
    Why? The game was buy to play to begin with, why would they make it free to play without an addon?
    Quote Originally Posted by Spirthealer View Post
    I don't think you understand free to play, it always has been as long as you buy the base game, nothing has change here other then that the full base game comes if you just buy the new X-pack and u get 100% of the game. while if u don't want to pay that u get 50% of the game. and even then most parts of the base game are locked up like extra bag space ect.
    Quote Originally Posted by thilicen View Post
    That wouldn't make much sense. They had a very solid income from people buying the game even at the reduced prices they usually went with. That and the in-game shop has been a very good model that honestly I wish WoW would adapt. There is no need for sub fees if you can put some real stuff up in the in-game store without compromising the rewards from playing the game itself. Making the old content free (some restrictions here though) and having people pay for the addon is the right way to go here.
    I think anyone who lurks the news posts daily knows that he just writes some random thing to be the first comment. No mention why did he expect it, cause it would take too much time to write it and someone else would take his glorious first comment.

    Quote Originally Posted by Bambs View Post
    Yes, it's great for new players. But what about those that already bought the base game for 40-50 don't remeber how much it was. We still have to bus HoT for another 50 while new players get the same base game and HoT for 50.
    What about those people who bought this mobile phone model for 500$ and now it's sold for 50$? Simple answer: the older the product, the less worth it is. What about WoW expansion packs? People paid full price for them on release, and now they are merged into vanilla and it's still cheap.
  1. Carighan's Avatar
    Quote Originally Posted by Xidion1284 View Post
    It's really just a version of WoW's free trial. You're locked out of a bunch of things until you actually pay for it.
    True, although "A bunch of things" is:

    * Quite a few chat restrictions (because well, spammers).
    * Daily log-in rewards.

    That's it.
    Yes it's still best compared to WoW's free trial, but that's very little locked away.
  1. Feanoro's Avatar
    Quote Originally Posted by Dragore View Post
    God forbid something takes longer then 1 week to get something in game.
    That's exactly why you don't fundamentally alter your game to reward impatient people like that for 2.5 expansions. The children howl even harder when the candy is taken away or isn't given to them instantly.
  1. AzazeltheRuthless's Avatar
    Quote Originally Posted by Dragore View Post
    God forbid something takes longer then 1 week to get something in game.
    That's fine if something take longer than 1 week, legendary quests, professions, raiding, and attunement (should bring back.) This is dated content, that offers 0 challenge. I don't mind that it takes longer than 1 week to get the mount, that's fine. 1-2 months of having to run them is cool. Though 5k for this mount, and if you a completionist, which most are, you have 2 mounts to get on top of all the toys, you'll need 15k badges.

    We will keep it simple, if you wanted to earn the mount this week, you get a free 500, and about 25 per dungeons. Need about 180 dungeon clears to get just the mount. So in 5 days, about 36 clears per day. They could have kept that longer and dropped it down to needing only about 80 clears...but I mean that's getting extreme.

    If you didn't do the quest at all and needed the 15k badges, that's 600 dungeons clears. So you need to run super old content, that they did nothing to change or update, or even make a challenge at all. That's worse than the SoO debacle, at least that one had interesting fights.
  1. Alfakennyone's Avatar
    Quote Originally Posted by Turisten View Post
    Where does he get 8 month from?

    Mounts cost 5000 badges, and you get 500 for doing 5 tw per week. 10 weeks ~2.5 months and you got a mount. And this is only from the quest. ~4 bosses@5 badges per dungeon x 5 per week = 100. So 600 badges per week. ~8 weeks to get mount.
    Because every Timewalking event comes 3-4 weeks apart from eachother. We won't see, WOLK TW event until Oct 21st.

    Nexus gets you 40
    ATOK gets you 35/40
    Gudrake gets you 35/40
    Halls of Lightning gets you 35
    Utgarde Pinnacle gets you 35
    +500

    If you did five per an event, you'd get 690ish. 7 1/4 events to get a mount, around 6 months. So if you did it now, you'd get one mount in February


    Quote Originally Posted by arcaneshot View Post
    It's more like 6-7 because some months end up having two Timewalker events (such as THIS month).
    It doesn't, well it starts on the 30th but that doesn't really count. Next month has two.
  1. Xilurm's Avatar
    Those tweets...

    Put the mount on the shop like first thought, I'd gladly pay for it instead of grinding old content for months.
    What the fuck? This is why WoW is at this shitty situation. Because of morons like this guy.
  1. AzazeltheRuthless's Avatar
    Quote Originally Posted by Xilurm View Post
    Those tweets...



    What the fuck? This is why WoW is at this shitty situation. Because of morons like this guy.
    Not really, you must be high on crack if you think that's the reason WoW is in this situation. The reason it's in a situation is, no engaging content. Sorry Timewalker Dungeons isn't engaging, the point of them doesn't even make sense. You don't need to do the mechanics, as you character still outdamages the encounter, you just walk in, stomp through everything. Rinse/Repeat. That isn't even fun, and then you put a mount behind it, anybody whose a collector now feels like its mandatory content for them to do.

    I don't see why they couldn't have made it 100 for a dungeon clear. Then you only need 50 runs to get the mount. 10 per day if your super extreme, and don't even ahve to do the quest. The grinders, will get it done and the other worst case scenario need to wait about 3 months, if they do 2 per day to get the mount. Nearly have to triple that math now though to get them.

    Ugh....running Nexus that much...that instance, sucked in WotLK when it was relative content.
  1. Xilurm's Avatar
    Quote Originally Posted by AzazeltheRuthless View Post
    Not really, you must be high on crack if you think that's the reason WoW is in this situation. The reason it's in a situation is, no engaging content. Sorry Timewalker Dungeons isn't engaging, the point of them doesn't even make sense. You don't need to do the mechanics, as you character still outdamages the encounter, you just walk in, stomp through everything. Rinse/Repeat. That isn't even fun, and then you put a mount behind it, anybody whose a collector now feels like its mandatory content for them to do.

    I don't see why they couldn't have made it 100 for a dungeon clear. Then you only need 50 runs to get the mount. 10 per day if your super extreme, and don't even ahve to do the quest. The grinders, will get it done and the other worst case scenario need to wait about 3 months, if they do 2 per day to get the mount. Nearly have to triple that math now though to get them.

    Ugh....running Nexus that much...that instance, sucked in WotLK when it was relative content.
    I'm not talking specifically about timewalking though. But the store is definitely not engaging content.

    anybody whose a collector now feels like its mandatory content for them to do.
    Well, it's not. I'm sorry, but it's not. Collectors aren't special snowflakes, just because they cba doing work for a mount doesn't mean other people are the same. Great, they just gave us 8 months of something to do while we wait for Legion.

    Are you going to tell me next that old raid mounts should be in the store because you've soloed the raid 100 times now and still no drop?
  1. Alfakennyone's Avatar
    Either way, I'm sure everyone remembers the DMF grind to get all of the mounts and stuff, before they had account-wide mounts...
  1. MajesticCrawdad's Avatar
    Quote Originally Posted by Alfakennyone View Post
    Either way, I'm sure everyone remembers the DMF grind to get all of the mounts and stuff, before they had account-wide mounts...
    DMF dailies don't really compare to timewalker heroics...
  1. Gaexion Ramza Beoulve's Avatar
    I'm not a huge fan of this game...but their business model and design philosophy should really be the new standard. It's really more of a sci-fi game than a steam-punk/fantasy game.
  1. Maulis425's Avatar
    Mounts cost a fortune and take forever to get AND the gear is only useful at the level you attain it. Hmm... well, looks like I'll do 5 of them for the quest and be done.

    Getting 500 badges up front is nice for alts, it lets you get all the odd pieces you need and be done.
  1. AzazeltheRuthless's Avatar
    Quote Originally Posted by Xilurm View Post
    I'm not talking specifically about timewalking though. But the store is definitely not engaging content.


    Well, it's not. I'm sorry, but it's not. Collectors aren't special snowflakes, just because they cba doing work for a mount doesn't mean other people are the same. Great, they just gave us 8 months of something to do while we wait for Legion.

    Are you going to tell me next that old raid mounts should be in the store because you've soloed the raid 100 times now and still no drop?
    Major differences between 'soloing' raids and doing Timewalking dungeons. Raids - I'm doing solo, TW - Party of 5. Raids - Drop rates are larger and therefore generate quite a bit of profit on their own. TW - Doesn't even cover the cost of repairs to my gear damage. Solo Raid - MSV takes me about the longest and that's 30 minutes. TW - 25 minutes, as long as your healer doesn't fail....if he fails...have fun wiping.

    I didn't say the TW mounts should be in store, I said that they should be a bit easier to get. Instead of taking a full year, they could have easily had setup it to take about 2-3 months to get. 3 full TW week cycles and you should have enough to buy the mount - without obscene grinding. 1500 from the quest and they could have made it so just casually doing it you could get the 3500 you need. On top of that, guess what they can do for Timewalking if everybody got the mounts already....add more mounts...like they do to the store.

    The store doesn't have to be engaging content, Blizzard has a separate team that handles mounts. How hard is it for them to reskin a mount? Maybe a month of effort?

    They didn't give you 8 months of something to do, they gave you rehashed content, that is not engaging in any shape or form. That you still are to powerful for, back in Wrath or even BC, yo had to worry about CCing those mobs, layering your interrupt correctly. Did you bother perfecting tremor toteming the fear, from the Necromancer in Halls of Lightning? All the shamans I ran with last night didn't even both and just let it go through, because it didn't even matter.
  1. mmoce3f917ad01's Avatar
    Gotta love this from Ghostcrawler.

    "2) Show empathy. But at the same time, don't dismiss or belittle their suggestions, even if they aren't feasible."

    Back when warrior's sudden death 5stacks were oneshotting people in arena, I tweeted to Ghostcrawler asking how after the 2nd or 3rd that I'd managed somehow to pre-cd, was I supposed to deal with the 4th or 5th. His reply lacks empathy, dismissed and belittled my tweet. Aka, he called me a liar and said that warriors couldn't do that. Two months later, sudden death procs nerfed. Huehuheueh
  1. ralphie's Avatar
    You want something and you have to work for it??? Goodness gracious, what has this world come to?
  1. davidcryix's Avatar
    Quote Originally Posted by Tresden View Post
    [snip]Aka, he called me a liar [/snip]
    Did he?

    There's a huge difference between telling someone they are wrong and calling someone a liar.
  1. Riistov's Avatar
    Gw2 is quite active. Went back a few months ago and was shocked to see so many people out in the world. Some friends and I went around on a world boss tour our first day back, and it was utterly shocking to see the sheer amount of people that were at each event. Multiple full instances with hundreds of people in each one.

    I can't remember the last time I saw that many players in one zone in my Warcraft days.
  1. Supercool's Avatar
    "It's going to take so long to collect all the mounts/toys."

    Argent Tournament, much? Six years on and I'm still missing 2-3 mounts.

    Plus with 500 badges per event just farm for the mounts on your main and let your alts passively collect badges for the toys by doing a single dungeon a pop.
  1. Nexsa's Avatar
    Quote Originally Posted by beanman12345 View Post
    The mount was meant for the store. People endlessly bitch about store mounts not being available as in game reward, but they make this one available and the same people bitching.
    I don't mind the grind, it will make the mount feel even better. Currently at 1350/5000 badges.

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