Blizzcon Schedule Released

BlizzCon Hearthstone Schedule - "Hear a tale of Adventures Yet to Come"

BlizzCon Heroes Schedule - New Heroes, New Battlegrounds, Talents, Hero Design

Armory Stats - Garrison Monuments
Today we are taking a look at the garrison monument achievement completion rate of players. The data used today is a sample of 2.1 million players active since August 1.

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Name Side Points
Master of Apexis Collect 100,000 Apexis Crystals.
47.52% 10
Master Draenor Crafter Craft 50 Epic items with an item level of at least 600.
25.11% 10
Chapter IV: Darkness Incarnate Acquire your legendary ring by completing Khadgar's quests.
17.37% 25
Time is a Flat Circle Defeat Archimonde on Normal difficulty or higher, prior to the release of the next tier of content."Everything we have ever done or will do, we...
12.29%
Defender of Draenor Get 5000 honorable kills in Draenor.
7.18% 10
Mythic Draenor Raider Complete the Mythic raiding achievements listed below.
0.63% 10
Draenor Pet Brawler Win 2000 pet battles in Draenor.
0.24% 10


Rob Pardo Interview
Rob Pardo was at Unite this year and gave an interview to gamesindustry.biz, with a little bit of World of Warcraft talk.

  • Adding obstacles that have the right amount of frustration and challenge is important so that when the player overcomes them, it feels like a huge accomplishment or achievement.
  • In the quest to make World of Warcraft more accessible, understandable, and intuitive, some of the sharp edges were shaved away.
  • Those sharp edges were sometimes part of what made the game compelling, as games aren't really supposed to be easy at all times.
  • Everything in game design is about trade-offs. You can't make a game that everyone will love.
  • The initial design for WoW was trying to get players that enjoyed Blizzard games to try a MMO.
  • There was debate about putting awesome content, encounters, and stories in dungeons, as there were players that enjoyed playing by themselves and didn't want to group up for dungeons.
  • The choice not to make a single player version of dungeons was intentional, as making it more accessible would cause players that love dungeons to love them less.
  • Hearthstone was an experiment that looked at making a Blizzard quality game with a smaller team and it worked out well.
  • Pardo is closer towards the end of his sabbatical than the beginning.


Blue Tweets
Originally Posted by Blizzard Entertainment
PvE
Is the Berserk for Mythic Iskar 8 minutes or 9 or trigger? Getting conflicting reports.
Should be 8 minutes. (WarcraftDevs)

Any plans to make [Only the Penitent...] for Firelands meta soloable?
Player power trivializes some old raid achievements, but for others, coordinating multiple players is the entire point. (WarcraftDevs)

Why aren't the ICC 5 man in the timewalking rotation?
It’s definitely a popular request. Timewalking is a feature we want to continue to update and expand in the future. (WarcraftDevs)

PvP
the lesser rings in the leg. quest can be used in pvp why cant the legendary ring be used in pvp? Doesnt say it cant in quests
The item’s proc does not trigger while in PvP combat and the ring is scaled down to item level like other non-PvP gear. (WarcraftDevs)

Hey, would it be possible to make vendors sell old Elite Gladiator gear to players with 2000+ current rating? #Warcraft
No plans for this. Elite gear sets are only available during that particular season. (WarcraftDevs)

Lore
a little bird told me: arakkoas are androgynous. Is it canon?
They are male/female and can tell each other apart just fine. Adventurer's untrained eye would be unable to see difference. (WarcraftDevs)

Rift - Patch 3.4: Into the Wilds
Rift released a new patch last week, along with a new calling: The Primalist. They also released a guide for returning players covering what has changed.

This article was originally published in forum thread: Armory Stats - Garrison Monuments, Pardo Interview, Blue Tweets, Rift - Patch 3.4 started by chaud View original post

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