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Upcoming PvP Balance Changes
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Now that Patch 7.1 has been available for a little while, we’ve been able to identify several changes to PvP tuning we’d like to make. We’d like to share those changes with you in advance, along with some developer insight. All of the following changes will only apply in PvP, and while some of them are still being tested, our goal is for all of them to go live with scheduled weekly maintenance.

Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Frost) Strength in PvP has been reduced by 10%.
  • (Unholy) Apocalypse damage is no longer reduced in PvP (was reduced by 75%).

Developer Notes: Frost Death Knights have recently received a number of bug fixes and class tuning adjustments that have pushed their damage out of line in PvP. For Unholy, Apocalypse’s damage was reduced during beta due to its burst potential, but due to other changes, we no longer feel that reduction is necessary.

Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Havoc) Agility increased by 5%.
  • (Havoc) Stamina increased by 10%.

Developer Notes: As players have become more accustomed to Demon Hunters and how to counter them, we feel their damage and general survivability has ended up a little low, so we’re giving them a little tuning to help them compete.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Survival) Stamina has been increased by 15%.

Developer Notes: As a melee DPS, Survival Hunters have been a bit too squishy in PvP, so we’re increasing their Stamina.

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Frost) Intellect has been reduced by 10%

Developer Notes: Frost Mages recently received some damage increases that we feel need to be counter-tuned in PvP.

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Windwalker) Agility has been reduced by 10%.
  • (Windwalker) Serenity now increases damage by 25% with the Spiritual Focus artifact trait (was +30%).

Developer Notes: Windwalkers are able to maintain an extremely high uptime against their targets in PvP, and their raw damage capability was just too high for a spec that’s so difficult to get away from.

Shaman
  • Lava Burst now deals full damage in PvP (was doing 80% of normal damage).
  • (Elemental) Control of Lava increases Lava Burst damage by 100% (was 150%).

Developer Notes: We’ve received a lot of feedback that Elemental Shaman feel good in PvP once they have access to the Honor Talent Control of Lava, but felt too weak without it. We’ve decided to remove the PvP reduction on the base Lava Burst spell and reduce the benefit from Control of Lava to compensate. This results in effectively the same damage for players who still wish to use Control of Lava, but an increase to Lava Burst without it.

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Hamstring damage has been increased considerably, and now lasts for 12 seconds in PvP.
  • (Arms) Strength and Stamina increased by 10%.
  • (Fury) Strength and Stamina increased by 10%.

Developer Notes: Patch 7.1 put Hamstring back on the global cooldown, and while we still feel that that’s the correct choice for that ability, we understand that this change had a major impact on PvP Warriors’ damage rotation, as well as Hamstring’s overall uptime. To compensate, we’ve increased Hamstring’s duration so that it needs to be applied less frequently, and massively increased its damage to help make it feel worthwhile to use. Additionally, we felt that Warriors weren't feeling quite tough enough in PvP, so we’ve increased Strength and Stamina for Arms and Fury.

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • (Destruction) Entrenched in Flame duration reduced to 3 seconds (was 4 seconds).
  • (Destruction) Focused Chaos now increases Chaos Bolt damage by an additional 100% (was 150%).
  • (Destruction) Shadowburn now deals 20% less damage in PvP.

Developer Notes: 7.1 introduced some new talents to Destruction Warlocks to increase their control and incentivize the use of cast time spells like Chaos Bolt. These talents were overtuned initially, but we want to keep Chaos Bolt as the best damage value for a Soul Shard.

Battle.Net Appear Offline Update
We got another update on the Appear Offline feature today!
Originally Posted by Blizzard (Blue Tracker)
We would like to add an "Appear Offline" option to Overwatch. We are in the process of coordinating this with Battle.net and the other game teams. Because our social system is a cross-game system (WoW, Hearthstone, Heroes, SC2, D3) adding this functionality is not trivial for us. I know there has been discussion around this feature for a long time, and things have definitely not moved at a rate which is acceptable, I can assure you we care about the feature and want to figure out how to make it happen.

For your particular issue regarding invites, you can go into the Social Options menu and turn off invites.

Thanks for being patient with us.

Thank you for this. I was wondering if/when this would be added.
I wish I had a definitive "when" to provide. Hopefully a decent first step is just knowing that we aren't opposed to the idea and want to embrace it.

BlizzCon Check-In!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hey everyone!

With our 10th BlizzCon (CRAZY) just mere days away, I thought it would be a good time to do a check-in to see who from the forums will be at the Con!

Members of the Blizzard Entertainment Community Team will be in attendance at the Darkmoon Faire on the 3rd floor of the Anaheim Convention Center (map here) on both Friday and Saturday.

Myself, Rythmor, Aerya, and Kaivax, among many others, will be in attendance at the Darkmoon Faire. You'll be able to identify us through our Blizzard Blue "CMTY Team" shirts. Stop by have a chat, take pictures, trade-pins, and say hello!

We're looking forward to welcoming everyone to sunny southern California, and we can't wait to kick off BlizzCon 2016!

For those not in attendance, make sure to catch all the BlizzCon action through the BlizzCon Virtual Ticket, which will give you a front row seat to all the epic entertainment from the comfort of your own home!

You’ll get comprehensive coverage of both days of the show, including panels, contests, interviews, and the closing ceremony, along with some cool commemorative in-game goodies. You can even stream the convention using the free BlizzCon Guide mobile app!

Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
You should be able to queue for battlegrounds with more than one healer in the party now. Let us know if you still encounter the problem. (holinka)

Mounts
hey, can you tell us if Rockspine Basilisk mount is already in the game? Cause he's not appearing in my journal...
not available yet, sorry! (Muffinus)

Dark Legacy Comics #558 - Class Balance
DLC #558 has been released!

This article was originally published in forum thread: Upcoming PvP Balance Changes, Appear Offline, Blue Tweets, DLC #558 started by chaud View original post
Comments 46 Comments
  1. Jester Joe's Avatar
    At this rate, the Offline Feature will be added when they're shutting the servers down.

    Hopefully they'll keep up on it though.
  1. shrunken's Avatar
    Outlaw rogues were underperforming in PVP such as to be totally irrelevant and relegated to living in both Assassination and Subtlety's shadows: Agility nerfed 10%

    Frost DK is currently overperforming at a level to which only the former Assassination and current Windwalker are comparable: Strength nerfed 10%

    There needs to be more rhyme and reason when an intern is loosed from their cage to hammer away some buffs & nerfs on Celestalon and Holinka's computers. This is why Blizzard's forum moderators feel like they're drowning in complaints.
  1. Hypoxia's Avatar
    More warlock nerfs?? This class have really bad mobility,devs dont really like locks,try 1v1 on a dk and check the insane heal he has on pvp and you cant kill them,locks have a 2 sec cast chaos bolt for one week and already nerf . Ty blizz
  1. KYH's Avatar
    Quote Originally Posted by Hypoxia View Post
    More warlock nerfs?? This class have really bad mobility,devs dont really like locks,try 1v1 on a dk and check the insane heal he has on pvp and you cant kill them,locks have a 2 sec cast chaos bolt for one week and already nerf . Ty blizz
    game is balanced for 3v3 and if you played any this last week you would be calling for mainly destro/frost nerfs
  1. Monkstradamus's Avatar
    Are they only trying to implement the offline feature for Overwatch or the client as a whole?
  1. mmocd6d7b58413's Avatar
    Kaplan gets shit through I guess.
  1. Tenjen's Avatar
    That comic...
  1. sturzengel's Avatar
    Welp time to pvp my ass off on my ele shaman ;D
  1. Riverpej's Avatar
    Wow.... Both chaos bolt and shadowburn nerfed? Goodbye destruction, goodbye blizzard
  1. Daedius's Avatar
    Dark Legacy Comic hit the nail on how pathetically petty people can be in this game.
  1. TEHPALLYTANK's Avatar
    Frost DK needs a stam nerf too, their hp pools are just fucking absurd for a dps spec.
  1. AlmightyGerkin's Avatar
    Quote Originally Posted by TEHPALLYTANK View Post
    Frost DK needs a stam nerf too, their hp pools are just fucking absurd for a dps spec.
    You know that people can choose the talent to increase health by 10%. Not just frost but other classes can have the extra 10% choice.
  1. TEHPALLYTANK's Avatar
    Quote Originally Posted by AlmightyGerkin View Post
    You know that people can choose the talent to increase health by 10%. Not just frost but other classes can have the extra 10% choice.
    It still feels really shitty when I have 2.6 million health as a prot paladin in instanced PvP while the bloody frost DKs have 2.8 or 2.9 million.
  1. ElDoorO's Avatar
    Quote Originally Posted by BeerWolf View Post
    Dark Legacy Comic hit the nail on how pathetically petty people can be in this game.
    The truth is sims show things under specific conditions. The alternative to sims is relying on logs. When we did that Blizzard threw a shit fit and said "but tops players play X and not Y! You can't trust logs because of that!!!!". Because Blizzard has consistently failed to provide a better option than sims and logs, this really falls on them.

    There's a difference between "let's worry about 0.01%" and "this spec performs at 70% of the top spec". I think people often forget this and that there's more to WoW than raw dps on a single target fight.

    This is entirely excluding everything outside of raw dps such as survivability and CC's (often used for questing or PvP).

    There's a huge difference between leveling my bal druid and my warlock. There's a huge difference between leveling my DH/WW and my ret (at the start of the expansion). My ele shaman? Yeah... at 102 I decided to go enh and it made a world of difference -- I'm not exaggerating. It went from "holy fuck this is stupid" to "wow, this isn't so bad".

    I have all classes. I have a pretty good feel for most of them and inside of them, about half the specs. No particular reason -- I just get bored sometimes and want to do something different.
  1. OperationFerret's Avatar
    Dark Legacy Comics nails it again. Seriously, Blizzard should just hire Keydar to bring back to their games that sense of humor which they were once famous for.
  1. mmoc00a0a31019's Avatar
    Quote Originally Posted by TEHPALLYTANK View Post
    It still feels really shitty when I have 2.6 million health as a prot paladin in instanced PvP while the bloody frost DKs have 2.8 or 2.9 million.
    You honestly expect sympathy while you're playing Protection Paladin in PvP? The biggest fucking aids that every set foot in Arena. Play Ret or Holy or another class, Prot has no place in PvP.
  1. Shudder's Avatar
    First step? They flat out said appear offline was on it's way shortly in a blog post like 4 years ago. I was linked to it a few months ago cause it's known as a joke and people still comment on it. Maybe they can take a first step on fixing tab targetting too. They said 6 years ago it would be fixed in a client side patch. They're a joke.
  1. sociald1077's Avatar
    Yeah! Offline mode so I can further be alone in an online world! Because you know it's too damn hard for me to say "I don't want to do that other activity right now."
  1. Amerissis's Avatar
    Wow. At this point, that post about appearing offline is just insulting, especially the part about this hopefully being a decent first step. Its not! You told us it was coming soon, in the next expansion, FOUR years ago. That first step has sailed. Implement it or just keep your mouth shut about it.
  1. Gratlim's Avatar
    So glad I canceled my sub before 7.1. More warlock nerfs ftw.

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