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Upcoming PvP Balance Changes
Now that Patch 7.1 has been available for a little while, we’ve been able to identify several changes to PvP tuning we’d like to make. We’d like to share those changes with you in advance, along with some developer insight. All of the following changes will only apply in PvP, and while some of them are still being tested, our goal is for all of them to go live with scheduled weekly maintenance.
Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Developer Notes: Frost Death Knights have recently received a number of bug fixes and class tuning adjustments that have pushed their damage out of line in PvP. For Unholy, Apocalypse’s damage was reduced during beta due to its burst potential, but due to other changes, we no longer feel that reduction is necessary.
Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Developer Notes: As players have become more accustomed to Demon Hunters and how to counter them, we feel their damage and general survivability has ended up a little low, so we’re giving them a little tuning to help them compete.
Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Developer Notes: As a melee DPS, Survival Hunters have been a bit too squishy in PvP, so we’re increasing their Stamina.
Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Developer Notes: Frost Mages recently received some damage increases that we feel need to be counter-tuned in PvP.
Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Developer Notes: Windwalkers are able to maintain an extremely high uptime against their targets in PvP, and their raw damage capability was just too high for a spec that’s so difficult to get away from.
Shaman
Developer Notes: We’ve received a lot of feedback that Elemental Shaman feel good in PvP once they have access to the Honor Talent Control of Lava, but felt too weak without it. We’ve decided to remove the PvP reduction on the base Lava Burst spell and reduce the benefit from Control of Lava to compensate. This results in effectively the same damage for players who still wish to use Control of Lava, but an increase to Lava Burst without it.
Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Developer Notes: Patch 7.1 put Hamstring back on the global cooldown, and while we still feel that that’s the correct choice for that ability, we understand that this change had a major impact on PvP Warriors’ damage rotation, as well as Hamstring’s overall uptime. To compensate, we’ve increased Hamstring’s duration so that it needs to be applied less frequently, and massively increased its damage to help make it feel worthwhile to use. Additionally, we felt that Warriors weren't feeling quite tough enough in PvP, so we’ve increased Strength and Stamina for Arms and Fury.
Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Developer Notes: 7.1 introduced some new talents to Destruction Warlocks to increase their control and incentivize the use of cast time spells like Chaos Bolt. These talents were overtuned initially, but we want to keep Chaos Bolt as the best damage value for a Soul Shard.
Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
- (Frost) Strength in PvP has been reduced by 10%.
- (Unholy) Apocalypse damage is no longer reduced in PvP (was reduced by 75%).
Developer Notes: Frost Death Knights have recently received a number of bug fixes and class tuning adjustments that have pushed their damage out of line in PvP. For Unholy, Apocalypse’s damage was reduced during beta due to its burst potential, but due to other changes, we no longer feel that reduction is necessary.
Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
- (Havoc) Agility increased by 5%.
- (Havoc) Stamina increased by 10%.
Developer Notes: As players have become more accustomed to Demon Hunters and how to counter them, we feel their damage and general survivability has ended up a little low, so we’re giving them a little tuning to help them compete.
Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
- (Survival) Stamina has been increased by 15%.
Developer Notes: As a melee DPS, Survival Hunters have been a bit too squishy in PvP, so we’re increasing their Stamina.
Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
- (Frost) Intellect has been reduced by 10%
Developer Notes: Frost Mages recently received some damage increases that we feel need to be counter-tuned in PvP.
Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
- (Windwalker) Agility has been reduced by 10%.
- (Windwalker) Serenity now increases damage by 25% with the Spiritual Focus artifact trait (was +30%).
Developer Notes: Windwalkers are able to maintain an extremely high uptime against their targets in PvP, and their raw damage capability was just too high for a spec that’s so difficult to get away from.
Shaman
- Lava Burst now deals full damage in PvP (was doing 80% of normal damage).
- (Elemental) Control of Lava increases Lava Burst damage by 100% (was 150%).
Developer Notes: We’ve received a lot of feedback that Elemental Shaman feel good in PvP once they have access to the Honor Talent Control of Lava, but felt too weak without it. We’ve decided to remove the PvP reduction on the base Lava Burst spell and reduce the benefit from Control of Lava to compensate. This results in effectively the same damage for players who still wish to use Control of Lava, but an increase to Lava Burst without it.
Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
- Hamstring damage has been increased considerably, and now lasts for 12 seconds in PvP.
- (Arms) Strength and Stamina increased by 10%.
- (Fury) Strength and Stamina increased by 10%.
Developer Notes: Patch 7.1 put Hamstring back on the global cooldown, and while we still feel that that’s the correct choice for that ability, we understand that this change had a major impact on PvP Warriors’ damage rotation, as well as Hamstring’s overall uptime. To compensate, we’ve increased Hamstring’s duration so that it needs to be applied less frequently, and massively increased its damage to help make it feel worthwhile to use. Additionally, we felt that Warriors weren't feeling quite tough enough in PvP, so we’ve increased Strength and Stamina for Arms and Fury.
Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
- (Destruction) Entrenched in Flame duration reduced to 3 seconds (was 4 seconds).
- (Destruction) Focused Chaos now increases Chaos Bolt damage by an additional 100% (was 150%).
- (Destruction) Shadowburn now deals 20% less damage in PvP.
Developer Notes: 7.1 introduced some new talents to Destruction Warlocks to increase their control and incentivize the use of cast time spells like Chaos Bolt. These talents were overtuned initially, but we want to keep Chaos Bolt as the best damage value for a Soul Shard.
Battle.Net Appear Offline Update
We got another update on the Appear Offline feature today!
We would like to add an "Appear Offline" option to Overwatch. We are in the process of coordinating this with Battle.net and the other game teams. Because our social system is a cross-game system (WoW, Hearthstone, Heroes, SC2, D3) adding this functionality is not trivial for us. I know there has been discussion around this feature for a long time, and things have definitely not moved at a rate which is acceptable, I can assure you we care about the feature and want to figure out how to make it happen.
For your particular issue regarding invites, you can go into the Social Options menu and turn off invites.
Thanks for being patient with us.
Thank you for this. I was wondering if/when this would be added.
I wish I had a definitive "when" to provide. Hopefully a decent first step is just knowing that we aren't opposed to the idea and want to embrace it.
For your particular issue regarding invites, you can go into the Social Options menu and turn off invites.
Thanks for being patient with us.
Thank you for this. I was wondering if/when this would be added.
I wish I had a definitive "when" to provide. Hopefully a decent first step is just knowing that we aren't opposed to the idea and want to embrace it.
BlizzCon Check-In!
Hey everyone!
With our 10th BlizzCon (CRAZY) just mere days away, I thought it would be a good time to do a check-in to see who from the forums will be at the Con!
Members of the Blizzard Entertainment Community Team will be in attendance at the Darkmoon Faire on the 3rd floor of the Anaheim Convention Center (map here) on both Friday and Saturday.
Myself, Rythmor, Aerya, and Kaivax, among many others, will be in attendance at the Darkmoon Faire. You'll be able to identify us through our Blizzard Blue "CMTY Team" shirts. Stop by have a chat, take pictures, trade-pins, and say hello!
We're looking forward to welcoming everyone to sunny southern California, and we can't wait to kick off BlizzCon 2016!
For those not in attendance, make sure to catch all the BlizzCon action through the BlizzCon Virtual Ticket, which will give you a front row seat to all the epic entertainment from the comfort of your own home!
You’ll get comprehensive coverage of both days of the show, including panels, contests, interviews, and the closing ceremony, along with some cool commemorative in-game goodies. You can even stream the convention using the free BlizzCon Guide mobile app!
With our 10th BlizzCon (CRAZY) just mere days away, I thought it would be a good time to do a check-in to see who from the forums will be at the Con!
Members of the Blizzard Entertainment Community Team will be in attendance at the Darkmoon Faire on the 3rd floor of the Anaheim Convention Center (map here) on both Friday and Saturday.
Myself, Rythmor, Aerya, and Kaivax, among many others, will be in attendance at the Darkmoon Faire. You'll be able to identify us through our Blizzard Blue "CMTY Team" shirts. Stop by have a chat, take pictures, trade-pins, and say hello!
We're looking forward to welcoming everyone to sunny southern California, and we can't wait to kick off BlizzCon 2016!
For those not in attendance, make sure to catch all the BlizzCon action through the BlizzCon Virtual Ticket, which will give you a front row seat to all the epic entertainment from the comfort of your own home!
You’ll get comprehensive coverage of both days of the show, including panels, contests, interviews, and the closing ceremony, along with some cool commemorative in-game goodies. You can even stream the convention using the free BlizzCon Guide mobile app!
Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
You should be able to queue for battlegrounds with more than one healer in the party now. Let us know if you still encounter the problem. (holinka)
Mounts
hey, can you tell us if Rockspine Basilisk mount is already in the game? Cause he's not appearing in my journal...
not available yet, sorry! (Muffinus)
You should be able to queue for battlegrounds with more than one healer in the party now. Let us know if you still encounter the problem. (holinka)
Mounts
hey, can you tell us if Rockspine Basilisk mount is already in the game? Cause he's not appearing in my journal...
not available yet, sorry! (Muffinus)
Dark Legacy Comics #558 - Class Balance
DLC #558 has been released!
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