Diablo 20th Anniversary Event
The Diablo 20th Anniversary event is live in the US and EU! There is an achievement, music, and some items associated with the event.





Name Category
Diablo's 20th Anniversary There is no cow level.
Events


Level Type Name
20Other Twelve-String Guitar
110Bag Horadric Satchel
66Other Stone of Jordan
1Other Tome of Town Portal
1Other Scroll of Town Portal
1Other Blank Diabolic Tome
1Other Small Charm of Life
1Other Small Charm of Inertia
1Other Large Charm of Strength
1Other Large Charm of Dexterity
1Other Serpent's Grand Charm
1Other Stalwart's Grand Charm


Raid Preview - The Nighthold
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The journey through Suramar has been fraught with intrigue and danger as the heroes of Azeroth have fought to help reclaim this shining city. It’s time to take the next step and face the challenges within the Nighthold.

Minimum Level: 110
Location: Suramar
Bosses: 10

The largest structure in the Broken Isles and among the grandest in all of Azeroth, the Nighthold stands as a testament to the achievements of the nightborne civilization. Centered around the Nightwell, the fount of arcane power that has sustained Suramar for centuries, these grounds were built as a haven from the worries of the world. But as a felstorm churns above the former temple of Elune across the bay, and Gul’dan himself now resides within the palace’s walls, those worries now begin—not end—here.

Developer Insights: Even though Gul’dan awaits atop the main spire of the Nighthold, and even though mighty Legion adversaries like Tichondrius and Krosus lurk within the walls of the compound, the Nighthold is not a traditional demonic raid. It stands as a testament to perhaps the greatest civilization Azeroth has ever seen: the pinnacle of elven magic and sophistication.

Just as our artists and designers approached the creation of the city of Suramar with the aim of evoking the feel and bustle of a living city under occupation, the dungeon team wanted to make sure the Nighthold really felt like the grand palace of Suramar. From botanical gardens to guest quarters, from an observatory to chambers enclosing the power source of nightborne civilization, we tried to build a grand royal court and then consider how the Legion’s presence would affect and transform that foundation. Many of our raid zones are dark and oppressive places, by necessity—the domain of Xavius cannot be bright and cheery—but the Nighthold offers a raid environment that is both beautiful and deadly.

Raid Schedule:
  • Tuesday, January 17: Nighthold Normal and Heroic difficulties open.
  • Tuesday, January 24: Nighthold Mythic difficulty and Raid Finder Wing 1 (Arcing Aqueducts) open.
  • Tuesday, February 7: Nighthold Raid Finder Wing 2 (Royal Athenaeum) opens.
  • Tuesday, February 21: Nighthold Raid Finder Wing 3 (Nightspire) opens.
  • Tuesday, March 7: Nighthold Raid Finder Wing 4 (Betrayer’s Rise) opens.

The Nightwell


Skorpyron: Deep within the foundations of the Nighthold, beneath the sea, lie long-forgotten vaults that give access to the Nightwell itself. This monstrous armored scorpid has made its home in one of these vaults. Infused with the power of the Nightwell and surrounded by a teeming brood, Skorpyron presents a serious complication to an otherwise promising back entry to the Nighthold.


Chronomatic Anomaly: As the power to fuel an entire civilization courses from the earth, the cavern at the base of the Nightwell has become a maelstrom of raw energy. Born from this chaotic flux, the Chronomatic Anomaly is an embodiment of the power of the Eye of Aman’thul. As it lashes out with energy attacks, the bursts of energy warp the very flow of time.


Trilliax: Trilliax, once proud servant to the nightborne aristocracy, has been discarded and left to slowly deteriorate. While an unwavering will to carry out its tasks remains, the passage of time has splintered this construct’s personality matrix. It now unpredictably switches from one mode to the next, ranging from doting caretaker to homicidal sterilizer, craving recognition and validation from a master that no longer exists.

The Nighthold


Spellblade Aluriel: Aluriel always had an affinity for magic. She rose through the ranks of the Nightguard effortlessly, having a natural talent with the sword. But no matter how strong she became, she wanted more. She studied with the mages at the University of Suramar, spending her days in combat training and her evenings in the artificery. She forged her weapons and armor in the Nightwell, weaving magic spells into the precious metals. She is the first Spellblade, adept in the schools of Fire, Frost, and Arcane.


Krosus: This colossal doom lord, one of the largest and mightiest creatures in the armies of the Legion, was defeated at the Broken Shore through the combined might of the greatest heroes of the Horde and the Alliance. Having recovered from his wounds, Krosus emerges from the bay between the Nighthold and the Tomb of Sargeras to crush anyone who would oppose the Legion.

Shal’dorei Terrace


High Botanist Tel’arn: From his youth, the nightborne Tel’arn was fascinated by plant life: the resilience and adaptability of weeds, the ability of simple grass to harness the power of the sun, the way a tree may be divided into two, or two branches grafted into one. Aided by the energies of the Nightwell, he has transformed himself to the point that he is scarcely recognizable as a nightborne elf. He now considers himself something far, far greater.

Captain’s Quarters


Tichondrius: The dreadlord Tichondrius, once leader of the nathrezim, was slain by the newly awakened power of none other than Illidan Stormrage. Reconstituted in the Twisting Nether, Tichondrius returns to watch over Gul’dan on behalf of the Legion, ensuring that the orc warlock does not once again fail his masters.

Astromancer’s Rise


Star Augur Etraeus: The nightborne astromancer Etraeus has devoted long years of research to scouring the skies of Azeroth, seeking answers to the great mysteries of the universe. His scrying has shown him worlds beyond our ken, and the power of the Nightwell allows him to draw upon the essence of those worlds to amplify his own powers.

The Nightspire


Grand Magistrix Elisande: Elisande once distinguished herself by resisting the Legion. She and her highborne followers broke away from Queen Azshara and the dark path she was taking, harnessing the power of the Eye of Aman’Thul to create the Nightwell, protecting Suramar from the Sundering. But over ten thousand years later, the Legion’s arrival offered her no such recourse. She has cast her lot with the demons, hoping to once again use the power of the Nightwell—this time in a very different sense—to save her people.

The Font of Night


Gul’dan: The chain of events set in motion when Garrosh escaped to Draenor has continued, unbroken for all its twists and turns, leading to this very moment. Thwarted in Draenor, Gul’dan now stands on the precipice of achieving ultimate victory on behalf of his Legion masters. Standing atop the Nighthold, as the vortex of fel energy swirls in the skies overhead, the outcast orc warlock awaits his destiny.
This article was originally published in forum thread: Diablo 20th Anniversary Event, The Nighthold Preview started by chaud View original post
Comments 77 Comments
  1. GMZohar1's Avatar
    Quote Originally Posted by Eleccybubb View Post
    Sorry but the first 20 levels are really not a good representation of the game. Considering they are scaling holiday events I see no issue with letting starter editions partake in them.

    - - - Updated - - -



    Pretty much this. 1-20 is shite.
    Isn't level 110 2 button rotations too? lol... Just the way Blizz wanted it, very simple and very Diablo 3-ish... Maybe they will go back to the way it use to be
  1. Eleccybubb's Avatar
    Quote Originally Posted by GMZohar1 View Post
    Isn't level 110 2 button rotations too? lol... Just the way Blizz wanted it, very simple and very Diablo 3-ish... Maybe they will go back to the way it use to be
    Maybe for a Demon Hunter.
  1. Adamantite's Avatar
    I stopped reading at "is live" and spent an hour running around looking for them on US Servers. I feel like I've learned a valuable lesson here.
  1. Twistedelmo's Avatar
    anyone know if the event is live in diablo too?
  1. mmocad89a0a4d0's Avatar
    Quote Originally Posted by Dhru View Post
    They need to nerf the goblins' HP! BLizzard and their developers....
    It is impossible to kill it with pug. Only 880ilvl+ team can kill it or you need hero.
    Find a spawn point in the World at Broken Isles and you can solo it without much issues or the one in the Dalaran Sewers since there is always someone there.
  1. Thrackerzod's Avatar
    Quote Originally Posted by Kilperch View Post
    I expected the guitar toy to have your character whip out a guitar and strum the Tristram theme song. Nope. You just play air guitar or something. Really lame.
    I was really disappointed with that also, especially since there has been a playable guitar model in the game for years. How lazy can they be?
  1. Sodia's Avatar
    Quote Originally Posted by hornfreak View Post
    Why the hell is the 20th anniversary live in eu first wtf?sigh
    Ohh look another entitled from America , you ok bro?? Need a hug or a safespace??
  1. Dustdevil's Avatar
    Do other players hear the Twelve-String Guitar when it's played?
  1. Lunatics's Avatar
    Do you need to be level 110 to participate in this, or can a level 100-109 leveling in dungeons or throughout the broken isles have a chance at this happening?
  1. Cheerbleeder's Avatar
    This event is great but maybe it could be a little longer? A lot of people are still coming back from the holidays. 14 days (2 weeks) is a great amount of time.
    Make it happen! You're my boy Blue
  1. SinR's Avatar
    how long is this going to last?
  1. mmoc32ac407789's Avatar
    this time to get the achievement i must buy legion , i'm surprised they still allow to play for free till level 20
  1. TheDeeGee's Avatar
    Seems the Cow King can only be looted once, so how the hell are we suppost to get 10 Town Portals for the other Hearthstone Toy?
  1. beanman12345's Avatar
    Quote Originally Posted by TheDeeGee View Post
    Seems the Cow King can only be looted once, so how the hell are we suppost to get 10 Town Portals for the other Hearthstone Toy?
    Treasure goblins drop them.
  1. Logwyn's Avatar
    Quote Originally Posted by Dustdevil View Post
    Do other players hear the Twelve-String Guitar when it's played?
    I was done with this in 15 minutes as far as I'm concerned... Ran to the sewer....portal was open...ran in killed the Cow King got the lute. Don't see any reason to get the bag or the town portal thing. Why get just another hearthstone.. bag is a waste.

    As for the toy. Why do they keep putting hour cool down on everything. Play a cool song for less than a minute. Nope can't play it again for an hour!! Whooohoooo!!!
  1. Zinip's Avatar
    Evidently The Cow King has an account wide lock out, per day... I feel like this should be listed as well. Kinda felt bad to realize i effed up by looting him on my alt 110 before my main! :"(

    Edit - or is it only one cow king loot per toon? Idk, maybe thats the case instead of having an acct wide 1 toon loot per day. I guess we shall see tomorrow.
  1. GMZohar1's Avatar
    Quote Originally Posted by Eleccybubb View Post
    Maybe for a Demon Hunter.
    I agree I leveled a DH and was like wheres all the abilities??? lol it is truly a Diablo 3 class lol

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