We have updated our Terms of Service and Privacy Policy.
Dismiss
Patch 7.2 PTR - Coming Today!
The Patch 7.2 PTR is on the way! Patch 7.2 has several major features:

  • The Tomb of Sargeras raid, with Kil'jaeden as the final boss
  • Legion Assault world events
  • Flying and Class Mounts from the continued Order Hall Campaign
  • New Dungeon - Cathedral of Eternal Night
  • PvP Brawls
  • New Artifact Traits and models
  • New Factions, World Quests, and more!


Patch 7.2 - Tomb of Sargeras
  • Return to The Tomb of Sargeras, this time it might end differently.
  • Continues the Order Hall Campaign.
  • New Faction.
  • New World Quests, including class world quests.
  • Making our way to the tomb requires claiming a foothold and fortifying it. Build a base and plan the assault similar to Isle of Quel'danas. Players will be able to choose which buildings to build, allowing them to earn different rewards and change the story. Unlock world quests, rewards, vendors, world bosses. Not a linear progression this time.
  • Legion Assaults - Inspired by pre-expansion event. Defend against Legion invasions in the Broken Isles.
  • When a zone is under attack, world quests in that zone are disabled, the skybox turns dark, and the Legion appears in the skies. You will complete a variety of world quests to clear the Legion out of the zone. These count towards your Emissary quests. Once you clear out enough of the Legion forces, you can go after the commander.
  • Once you finish the assault on the ground, you can join a three player scenario (role-agnostic) taking the fight to the Legion ships in the skies.
  • Different invasion content for each zone.
  • Flying returns! - The second part of the Pathfinder achievement is added, no raid or dungeon content required, just outdoor world gameplay.
  • Flying will be unlocked account-wide!
  • Each class will have their own epic class mount in the patch. These are rewarded by your Class Order campaign.
  • After the Nighthold comes the Tomb of Sargeras. Nine boss raid.
    • The Tomb of Sargeras was the Temple of Elune. Venture into underground caverns where allies of Queen Azshara await us.
    • Another part of the Tomb has been sealed since the time of the Sundering.
    • Infernal / Pit Lord type boss will come through a wall and block your path at the start of the raid.
    • A melee variant of the Jailer is the second boss.
    • Naga Brute and Sea Witch are up next.
    • Fallen Avatar of Sargeras is another boss.
    • Kil'jaeden himself awaits us as the final boss.
  • New Dungeon - Cathedral of Eternal Night, 4 boss dungeon, normal, heroic, and mythic+ difficulty, use the Aegis of Aggramar to open the way.
  • PvP Brawls
    • Inspired by brawls in other Blizzard games. A week long event that varies gameplay and lets you experience PvP in a new way.
    • Brawls will be fun and allow the team to experiment with different modes of PvP gameplay. If they are well received they could be added into the regular game.
    • Southshore vs Tarren Mill, Warsong Gulch (cap the flag without requiring your own flag), Packed House (15v15 arena), Winter Arathi Basin (Low visibility due to weather, water frozen), Eye of the Horn (Eye of the Storm with everyone on Ram mounts)
  • Further empower your Artifact, new traits, including a gold border one, three points with utility. Also allows you to put another point into all of your three point traits. 15 new points to be added. More Artifact Knowledge coming.
  • New types of Relics are coming, modifying two traits!
  • Patch 7.2 continues your Artifact Quest Line, allowing you to unlock the previously mentioned new traits.
  • You will also be able to unlock another Artifact Appearance. This one will recognize solo player skill, mastery of your spec. Inspirited by Anathema and Benediction or the Warlock Green Fire quest.
  • Guardian druids get a werewolf-bear style skin!
  • Warriors are finally getting their flail weapon appearance.
  • Patch 7.2 will retune Heroic and Mythic+ dungeons, both difficulty and rewards.
  • Karazhan will be broken into Upper and Lower sections, queueable random heroics, Mythic+ as well.
  • Court of Stars and The Arcway will also become queueable.
  • New Keystone affixes are coming.


New Class Mounts



New Artifact Appearances



BlizzCon Slides



Official Patch 7.2 BlizzCon Recap
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Delivering New Content
One of the key goals for Legion is to make sure we’re delivering a steady stream of content throughout the expansion. We want to make sure there’s always something to look forward to. We also want to take better advantage of the very nature of MMOs by providing a living, breathing world, with things changing day-to-day or week-to-week, and offering a wide variety of content and new rewards.

To accomplish this, we’re building our patch structure in Legion to deliver content updates of varying sizes. You’ll see everything from a small patch like 6.2.3, which added Cataclysm Timewalking and other features, to larger update like Patch 6.2: Fury of Hellfire, or something in-between like Patch 7.1: Return to Karazhan—there’s no one size fits all approach.

Patch 7.2: The Tomb of Sargeras
If patch 7.1.5 is a small patch, what exactly is a “big” patch? In this case, it’s Patch 7.2: The Tomb of Sargeras. This patch introduces larger pieces of content which include a new raid, the continuation of the Class Order Campaign, and much more.
Return to the Broken Shore

The demonic forces of the Burning Legion have built massive structures on the Broken Shore as a base of operations for their assault on Azeroth. It’s here that the Horde and the Alliance experienced a series of tragedies at the hands of the Legion. Now that they’ve regrouped, acquired their new weapons of power, and recruited new allies, it’s time to make a triumphant return.

Where factions failed, the Class Orders will succeed. Each class will continue their Class Order Campaign on the Broken Shore, and a new faction will be introduced: the Armies of Legionfall. Players will take part in helping build the Legionfall base to establish the initial foothold on the island, then work their way through the Legion’s defenses and eventually reach the stronghold.

To do this, the Class Orders will need to work together build up their forces by fortifying ancient elven buildings and upgrading them into one of three buildings—Nether Disruptor, Command Center, or Mage Tower—which will provide additional benefits.

Players will also discover new World Quests on the Broken Shore—along with other new challenges.

Legion Assaults
Remember the Legion invasions across Azeroth prior to the expansion’s launch? As the fight against the Legion intensifies, new assaults will be unleashed within the various zones of the Broken Isles, and heroes will be implored to thwart them once again. As the assaults intensify, the battle will culminate in a new three-player scenario that takes the fight to the Legion ships above.

Flying!
If you haven’t been working your way through Broken Isles Pathfinder Part One, make sure you’re well on your way before the introduction of Part Two. Once players have earned this achievement, they’ll be rewarded with Broken Isles Flying account-wide.

What’s even better than flying over the Broken Isles? Flying over them on your own new epic class mount! By completing the Broken Shore campaign and maxing out your Legionfall reputation, you’ll be rewarded a mount that’s unique to your class as a symbol of your dedication to defeating the Legion.

New Raid Zone: Tomb of Sargeras
On the opposite end of the Broken Shore, the Tomb of Sargeras lies in wait. Formerly the Temple of Elune, this raid dungeon will contain nine new bosses to conquer. After gaining the fifth Pillar of Creation—the Eye of Aman’Thul—from within the Nighthold, you’ll descend into the depths of the tomb and use the pillars to seal the portal through which the Legion entered Azeroth.

New Dungeon: Cathedral of Eternal Night
It’s been some time since we’ve added a new dungeon in a patch, so we thought it was about time. Patch 7.2 also features a new four-boss dungeon: Cathedral of Eternal Night. While the raid descends into the tomb, the dungeon ascends into the upper reaches of the spire. You’ll use the Aegis of Aggramar to open the rest of the tomb.

PvP Brawls
Inspired by other Blizzard games’ Brawl modes, Battleground Brawls will alter the typical rulesets in Battlegrounds. A new Brawl will be available weekly, which will add variety to the gameplay and give players some fun new activities to check out. Here are a few examples:

  • Southshore vs. Tarren Mill – Dive into this classic large-scale game of team deathmatch.
  • Instant-Cap Warsong Gulch – You don’t need to protect your own flag. Just grab and go!
  • Packed House: 15 v 15 Arena – Who needs elbow room?
  • Gravity Lapse – Defy the law of gravity in this brawl.
  • Winter Arathi Basin – Low visibility and iced over waterways await you.
  • Eye of the Horn – Mounted ram fights are the new PvP.

Artifact Updates
Artifact weapons are one of the major features of the expansion, with many players increasing their Artifact Knowledge, unlocking new traits, and customizing the looks of their weapons to suit their characters. As a part of Patch 7.2, we’re making a few new system updates to go along with all that.

The first of these updates is the addition of new Artifact traits that can be earned and unlocked via a new Artifact campaign, which you can embark on once you’ve maxed out your Artifact weapon. There will be at least three new traits per weapon, and you can unlock the ability to spend a fourth point on every existing minor trait on your weapon. There will be approximately 15 new traits for players to earn and spend to upgrade and customize their character.

There will also be new Artifact Knowledge levels to make sure there are adequate catch-up mechanics for those who switch between characters, have alts, or are just coming into the expansion a bit late.

For additional variety and customization, we’re adding new relics that modify two Artifact traits instead of just one, so that players can further guide the direction they want their character to progress.

Beyond unlocking new traits, the new Artifact campaign will provide an opportunity for players to show mastery of their class with a solo skill challenge, which will unlock a new appearance for their chosen spec weapon. These appearances have been inspired by previous class questlines that led to weapons like Anathema/Benediction, and Rhok’delar. No grouping required—or allowed—and completing the challenge will reward a truly distinctive appearance.

Dungeon Updates
Even as we’re adding new dungeons, we’re also working to keep dungeons relevant through the entirety of the expansion.

Karazhan offers an opportunity for Mythic Keystones, but at nine bosses, it’s a bit large to fit within the Keystone structure. To address this, we’re splitting the dungeon into Upper and Lower Karazhan. There will be two separate four-boss sections that will fit into the system alongside existing dungeons and the new Cathedral of Eternal Night dungeon. This will bring the total of Mythic Keystone dungeons to 12.

To make sure all Mythic Keystone dungeons are kept relevant, we’ll also bump up the baseline difficulty, along with increasing the item rewards. To go along with this, we’ll also be experimenting with some new affixes on Keystones.

Players will get to see Patch 7.2: The Tomb of Sargeras on the PTR some time after the launch of Patch 7.1.5.
This article was originally published in forum thread: Patch 7.2 PTR - Coming Today! started by chaud View original post
Comments 116 Comments
  1. eschatological's Avatar
    Do we actually get to kill KJ this time? That's the real question.
  1. Pendulous's Avatar
    Yay, I wanna ride on Kaepora Gaebora.
  1. Eleccybubb's Avatar
    Say what you want but this is a patch. Loads of stuff.
  1. jasontheking1234's Avatar
    Oh shit. The Mortals already killed gul'dan? DAMN IT! I knew we should've used jarraxus...

    Ok, I AM PREPARED! Come on, mortal armies. STRIKE US DOWN with your so called "Archmage", and "Illidari lord". Your efforts only delay the inevitable...
  1. Shampro's Avatar
    Quote Originally Posted by jasontheking1234 View Post
    Oh shit. The Mortals already killed gul'dan? DAMN IT! I knew we should've used jarraxus...

    Ok, I AM PREPARED! Come on, mortal armies. STRIKE US DOWN with your so called "Archmage", and "Illidari lord". Your efforts only delay the inevitable...
    My man, your random RPing on comment sections is odd. I'm just throwing it out there.
  1. jasontheking1234's Avatar
    Quote Originally Posted by Shampro View Post
    My man, your random RPing on comment sections is odd. I'm just throwing it out there.
    Someone's gotta do it. :/

    OT: I'm pumped for today man. Just gotta wait 6-8 hours though....
  1. Fathme's Avatar
    anyone know when the actual build is gonna be up?

    I don't see any blue posts in the ptr forum or an updated build, still 7.1.5x on the ptr
  1. Wickedevil's Avatar
    I'm suprised it hit PTR before mythic nighthold opened for mythic, Any idea on how long its going to be on PTR, i was kind of hoping for 4-5 months of nighthold before 7.2. I like that blizzard pushing more content this expac, but maybe too much, too fast?
  1. Hyrja's Avatar
    Holy shit they are fast with content. Love it!
  1. thilicen's Avatar
    New dungeon, could all the naysayers please line the fuck up?
  1. Lolsteak's Avatar
    Quote Originally Posted by thilicen View Post
    New dungeon, could all the naysayers please line the fuck up?
    Eh? We've known about this dungeon since Blizzcon.
  1. Sills's Avatar
    I have to hand it to Blizz. They really are delivering. We probably wont see this live until the spring/early summer but it's alright because we JUST got a new raid to deal with. So much content. Solo and world content, dungeons with all difficulty, raids, progressive story content. *drools* Shut up Blizz and TAKE MY MONEY!
  1. Azahel's Avatar
    Quote Originally Posted by eschatological View Post
    Do we actually get to kill KJ this time? That's the real question.
    If we can see his legs, we can kill him :P
    Ragnaros taught me that.
  1. Darth Primus's Avatar
    Requirements for flying in details plz -kthnxbb
  1. Tinykong's Avatar
    Quote Originally Posted by Wickedevil View Post
    I'm suprised it hit PTR before mythic nighthold opened for mythic, Any idea on how long its going to be on PTR, i was kind of hoping for 4-5 months of nighthold before 7.2. I like that blizzard pushing more content this expac, but maybe too much, too fast?
    Nothing says the release of 7.2 has to coincide with the raid opening, a new dungeon/solo content to run in 2-3 months would be a welcome change after 2-3 months of the same raid.
  1. Farrarie's Avatar
    Quote Originally Posted by eschatological View Post
    Do we actually get to kill KJ this time? That's the real question.
    I hope not
  1. alemaite's Avatar
    Holy shit, they're actually delivering a lot of content this time!
  1. Darth Dracula's Avatar
    oh god that sounds like a great patch.
  1. Felrane's Avatar
    Quote Originally Posted by Wickedevil View Post
    I'm suprised it hit PTR before mythic nighthold opened for mythic, Any idea on how long its going to be on PTR, i was kind of hoping for 4-5 months of nighthold before 7.2. I like that blizzard pushing more content this expac, but maybe too much, too fast?
    Well nighthold has been done since 7.0 so not that big of a surprise. Nighthold will last 4 months or so before 7.2 for sure.
  1. thilicen's Avatar
    Quote Originally Posted by Lolsteak View Post
    Eh? We've known about this dungeon since Blizzcon.
    No shit, that didn't stop people from dooming it the same day though.

Site Navigation